Customizing SMF > SMF Coding Discussion
SMF Rivals (Clans, Ladders & Tournaments)
A.I. BOT:
--- Quote from: BattleZone on March 15, 2008, 06:35:00 PM ---So are we going to handle all bugs/errors/etc in here now?
--- End quote ---
Yeah, I figured I would post it here so it would get a little bit more of testers :)
--- Quote from: feeble on March 15, 2008, 06:38:15 PM ---nice one
is there a preview site?
--- End quote ---
No not atm, sorry. The package should easily install and uninstall for you if you want to just try it out.
Thanks.
LOLwut:
actually there is. www.halotourneys.com
Fatal error: Call to a member function assign_block() on a non-object in /home/piestown/public_html/halotourneys.com/Sources/rivals/classes/class_tournament.php on line 230
I got that when I try to join a tourney
Eliana Tamerin:
Some suggestions:
-Integrate the rivals admin control panel with the SMF ACP.
-Add rankings to smf stats
-Add clan membership to profile/post details (with toggle in ACP)
-Give the rivals page some headers and other style structures, it looks quite bland
I'd also be interested in a separation of the clan system from this, if you could. I think quite a few people are looking for a member-created group system, and this could work well, if the code is clean and there is maximum integration with smf.
A.I. BOT:
I wont be doing any type of integration into SMF (ie showing clans in user's profile, rivals acp in smf's acp) because it would just give me too much overhead when trying to update rivals to new SMF versions and such.
The style I am working on for next update, it should better look like it is with SMF.
With regards to a seperation, I'll think of it, it would be kinda hard for me to manage 3 MODs (phpBB/SMF Rivals and seperated version) on the limited time I do get to spend on coding.
Thanks for the suggestions :)
Eliana Tamerin:
I don't think the upgrades would really cause you much grief. They're usually pretty straightforward, it's unlikely that there would be changes to the code you'd add at all. Maybe a few tweaks or one little line here and there to change. Overall, though, the amount of code that's affected is really minimal, it's just well spread across the files.
The only thing that would change is if you upgraded it to 2.0. But, of course, that's a whole different version, and a lot of the code has been entirely rewritten. That I could see. But if you plan to stick to the 1.1.x line, I don't think you'd run into many problems.
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