Ha! Am I allowed to do this?

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║Welcome to Jack's Multiplayer Rogue-like!║
║Please read README.rulez for character ║
║creation! ║
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README.rulezCharacter Creation Form
Name:
Race:
Class:
Symbol: (☺, ☻, @, ©, or ®)
When you create a character, your items, spells, skills will be assigned randomly.-Races
Human - Regular, ordinary. Has access to all classes.
Dwarf - Tough, thick. Cannot cast spells.
Elf - Dexterous, frail. Cannot be berserker or gladiator.
Orc - Large, dumb. Cannot cast arcane spells.
Gnome - Small, curious. Cannot be berserker or necromancer.
-Classes
Berserker - Can use rage and carry heavy weapons. Cannot cast spells.
Gladiator - Double gold drops from kills. Can carry heavy weapons. Cannot cast spells.
Fighter - +1 on attack rolls with melee weapons. Steadily gains bonuses (Weapon Dependent).
Wizard - Can cast spells. +1 on spell attacks.
Elementalist - Can cast spells. +1 on elemental spell attacks.
Can manipulate one chosen element.
Necromancer - Can cast spells. Can raise dead. Gains health by eating corpses.
Rogue - Can pick locks. +1 on sneak and acrobatic rolls.
Assassin - +1 on sneak and acrobatic. +1 on back stab attacks.
Acrobat - +1 on acrobatic and reflex rolls. Counts as one size for squeezing. Actions
-Movement
One movement action lets you move 6 tiles. If you are squeezing or in
difficult terrain, you can only move 3 tiles. You can also use a movement
action to perform a skill check.
-Attack
One attack action lets you use a weapon, reload a crossbow, or fire a ranged weapon.
When you attack, you roll a 6-sided die against your
target. Rolling a one means the opponent can get an attack against you.
Rolling a six means the attack does double damage.Players:
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Waiting List:
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(This is a test. The rules may or may not have loopholes and the races and/or classes may be unbalanced. I may have also left out somethings. It may, also, have some grammatical errors.)