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Started by Aaron, October 03, 2009, 05:39:28 PM
Quote from: Nao/Gilles on October 06, 2009, 04:04:40 AMDon't forget to uninstall your mods before updating, then reinstall your mods.
Quote from: Norv on October 06, 2009, 09:11:04 AMYou don't need to undo the manual edits as well, because when you overwrite the files with the files from the upgrade package, they will be ... well, overwritten.
Quote from: sremick on October 06, 2009, 09:13:26 AMQuote from: Norv on October 06, 2009, 09:11:04 AMYou don't need to undo the manual edits as well, because when you overwrite the files with the files from the upgrade package, they will be ... well, overwritten. So I can just force a dirty uninstall for anything that kicks up errors, and ignore those files it errored on? It just wants to see a database that reports "no mods installed"?
Quote from: Arantor on October 06, 2009, 02:16:47 PMThe thing is, you can't just disable a mod, you have to uninstall it (since it changes the files). Installing a single mod is computationally expensive, doing multiple at once - especially if you have 50+ (let alone 100+) would likely cause the operation to fail.
Quote from: lorenzone92 on October 06, 2009, 03:27:24 PMAnd how about adding a built-in enable/disable system for mods? This will help also when getting errors that cause serious problems to the forum; if SMF notices that something doens't work properly, automatically (or prompting an advice that invites to) disables that mod (like wordpress, that imho has one of the best plugins system)! Don't know if it would be too difficult to add, maybe for the next major release...
Quote from: poolhall on October 06, 2009, 04:22:27 PMAm I the only one who can see the font of the on.png icon resembles one of the oriental fonts like Hebrew?
Quote from: Kenny01 on October 06, 2009, 04:25:15 PMYou guys will always complain on something free.