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Started by Norv, February 24, 2012, 07:49:09 AM
QuoteI don't consider you a "toy" project. I do consider wedge to be a kick-off project that has no large community or need for a lrage amount of community support.and "real product" means that, yes, you have an alpha... but it was a limited release to a select few. You do not have widespread distribution and you do not have a need to support thousands of people using your software.
QuoteYou DO NOT try to "consider everyone else" (you, being devs in general, not you specifically).Based on what you have said, you (and this is the direct you)actually believe that the team members should have **LESS** input than the community.
QuoteAs for why devs should accept input from team members? Well maybe because we're all on the same team and all have invested ALOT into SMF. With the exception of you... I would guess that I have probably put as much time into providing support and other "background" stuff for SMF as any developer has spent on coding, in recent years (unknown and the other early developers are excluded in that comparison). You're right... I didn't code anything.
QuoteThat's why I don't tell the developers how to code. However, even if the team does not actually put code in, the devs should accept input form them, since we're all a team and the others are the ones who have to support and document what the devs code.
QuoteThis is where you (and the others) seem to have a falling down stroke and blind-spot. input != command.
QuoteYou can definitely get a lot done that way... until suddenly you make a full release and are more busy providing support than you are coding. (much of the time that you spent coding wedge, you also spent AWAY from here... not a criticism, just an observation)
QuoteI'm still around but every time I open my mouth, everyone else puts on the "oh no, her again... more drama" chip before actually listen to my words.
QuoteBesides, all the things said here has already been told elsewhere, it is so damn easy to attract new devs or at least show signs of movement... how many time has passed since the license change and 90% of the PHP community out there still doesn't know that SMF is now a truly open source software... unbelievable...
QuoteDo I still care, yes I do.
QuoteDoes it hurt to see absolutely no signs of movement here? yes it does. The only "changes" I saw so far is Joshua been a dev now and the "open source" title next to the "Simple Machines Forum - Free" text in the <title> HTML tag. both of them are just cosmetic changes since Joshua has always been involved with development even though he only pops out from time to time.
QuoteAs a plain mortal with no team access, I have no idea what are the plans for future SMF development.
QuoteI have plans to take a look and re-factor the dump database feature but how am I suppose to start with it if I have absolutely no idea on whats next after 2.1?
QuoteI still has the (now vague) idea on refactoring the modsite here but how can I even suggest things when the team just sits there on their shell just waiting for stuff to happen?
QuoteThere are many using SMF, and will continue to do so, so that means it's up to you all to get together and move forward
Quote from: emanuele on February 18, 2013, 09:42:02 AMQuote from: K@ on February 18, 2013, 08:44:21 AMBut, apart from the direction that the ol' software takes, do many, really, give a stuff about the rest of it?The problem is exactly that.Make a second account, without team access, take a look around and tell me where you can find any (relevant and up-to-date) information about where the project is going.
Quote from: K@ on February 18, 2013, 08:44:21 AMBut, apart from the direction that the ol' software takes, do many, really, give a stuff about the rest of it?
QuoteI haven't had the chance to thouroughly check the Charter forum, but from initial impressions, there wasn't much, if any, additional news/insight there.
Quotewould love to hear the plans, get excited, and possibly do what I can to help. I'm sure there's similar people out there as well.
QuoteTL;DR: You're spot-on emanuele. Overall, from what I've seen, there hasn't been any significant news/content regarding the software on these fourms and things seem a bit 'stale', which doesn't tend to generate excitement/attract new users/potential contributors
Quote from: Arantor on February 18, 2013, 06:04:18 PMQuoteTL;DR: You're spot-on emanuele. Overall, from what I've seen, there hasn't been any significant news/content regarding the software on these fourms and things seem a bit 'stale', which doesn't tend to generate excitement/attract new users/potential contributorsAnd he's on the dev team, one of the people at the rock face.
QuoteNot sure the intent of this comment.
QuoteI think that's what the team backing him & his fellows is there for.
QuoteI don't think any one person is at fault, it's an overall 'attitude' of the project that carries on to it's core assets.
Quote from: Arantor on February 18, 2013, 02:22:06 PMThere will be a change in the next few years too away from social networking as it stands, and forums might benefit, ...
Quote from: Arantor on February 18, 2013, 07:32:06 PMI think as people get more aware of digital privacy, they're going to move away from one-size-fits-all places like Facebook.
Quote from: Antechinus on February 18, 2013, 08:34:09 PM[off-topic]Just took a quick look at your site, for the hell* of it.
QuoteAnyway about links............I always do them by dropping the url tags into the post first, then backspace one space, drop in the = and the url, then forward space one and drop in the text I want.Less convoluted (IMO) than the process described in that thread.
Quote from: K@ on March 30, 2013, 04:40:35 PMPersonally, I'd hate to see such bloat, in the core product.An "Official" addon, perhaps. But, not in the core installation.
QuoteObviously, there can't be too many options, or it'd just get too unwieldy.