Simple Machines Community Forum

Simple Machines => News and Updates => Topic started by: Grudge on April 08, 2007, 10:47:45 AM

Title: Introducing SMF 2.0
Post by: Grudge on April 08, 2007, 10:47:45 AM
For many months now we've been asked questions about what the plans are for the next release of SMF - what features it will have and when it will be available. We are now in a position to answer some of these questions. Simple Machines is proud to announce that the next version of SMF will be version 2.0 - in recognition of the scale of the changes implemented since SMF 1.1.

SMF 2.0 represents a significant step forward from the current version of SMF and has been in development alongside SMF 1.1 since December 2005. As well as adding new features SMF 2.0 makes considerable changes "under the hood" with improved caching, database abstraction and a move towards "Model, View, Controller" functions to improve integration and simplify mod writing. Whilst we are reluctant to announce all the features for this upcoming version the ones currently implemented include:

This is only a handful of the many improvements made in 2.0. Whilst we are not able to commit to a firm timetable for release of 2.0 we are hoping to get an initial beta in the hands of our Charter Members come June this year, with the first public beta likely to be around late October.

Simple Machines

(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_1t.png&hash=41f8bbbc791cc9ca5dc53b4bfec74ded) (http://www.simplemachines.org/smf/SMF20/SMF20_1.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_2t.png&hash=9528aa3e999eb5c6331772007446f8da) (http://www.simplemachines.org/smf/SMF20/SMF20_2.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_3t.png&hash=a5a8ec3d723a2822ce73dda080154258) (http://www.simplemachines.org/smf/SMF20/SMF20_3.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_4t.png&hash=8ba72d8fc819861b92a49b83513aa7b7) (http://www.simplemachines.org/smf/SMF20/SMF20_4.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_5t.png&hash=573f1b64bd2d852e42a0d187b5ccee05) (http://www.simplemachines.org/smf/SMF20/SMF20_5.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_6t.png&hash=a915c1816c2ea5639d10f2384afa59f0) (http://www.simplemachines.org/smf/SMF20/SMF20_6.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_7t.png&hash=14498b2ba3ed2790bd95e4f017762cc1) (http://www.simplemachines.org/smf/SMF20/SMF20_7.png) (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fsmf%2FSMF20%2FSMF20_8t.png&hash=2e2a14bfb8c0c978688dda5ff9b2536a) (http://www.simplemachines.org/smf/SMF20/SMF20_8.png)
Title: Re: Introducing SMF 2.0
Post by: b0x on April 09, 2007, 12:10:54 AM
Sweet! ;D

I had a look at the screenshots and it looks very promising. Can't wait to see the beta!

BTW I seem to be missing a few words at the end of some sentences (using IE7). When replying to the posts, the missing words do show up.
Title: Re: Introducing SMF 2.0
Post by: Mr. Tiger on April 09, 2007, 12:12:35 AM
really great changes.
but why you don't add referral system?
that is one of the most wanted changes.
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 09, 2007, 12:19:52 AM
Digg it! (http://digg.com/software/Introducing_SMF_2_0)

Quote
BTW I seem to be missing a few words at the end of some sentences (using IE7). When replying to the posts, the missing words do show up.
It's a known problem with this new theme, and will be fixed soon ;)
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 12:20:23 AM
really great changes.
but why you don't add referral system?
that is one of the most wanted changes.
It's not one of the most wanted features that I've seen. And even if it was... less features is better than more. The SMF Dev team is very good at ensuring SMF doesn't become bloaty.
Title: Re: Introducing SMF 2.0
Post by: ~Kikoish~ on April 09, 2007, 02:02:19 AM
Is it just me? Or is it really the letters are cut off on the right side of the forum?
Title: Re: Introducing SMF 2.0
Post by: Jobber on April 09, 2007, 02:03:07 AM
I'm loving it already. I have been using smf for over a year now and must say for the simple fact that it is free and is soo feature rich it makes me soo happy :)

I have had many people say why don't you just buy vb, and i have to look at them and say, well from everything I've seen vb do smf has usually been able to do, and if it couldn't out of the box their is either a mod for it or a planned addition in a new version :)

lets all help to keep this alive. I personally am looking forward to the improvements in theming and whatnot.

it's not that I am incapable of creating a theme myself or tweaking an existing, but it would be sooo nice to have a more streamlined approach that i can just go blah blah goes here and here and wham I'm done :)

course that would mean everyone would have to be working with css to pull off lolol.

is that really such a hard world to see??? :)

thanks again for all your hard work and I look forward to this new version with open arms
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 09, 2007, 02:15:47 AM
Thanks for the kind words, Jobber, and thanks for being part of the SMF family.

Is it just me? Or is it really the letters are cut off on the right side of the forum?

Known issue on the new theme used here. It will be fixed as soon as possible. There is a running topic elsewhere on bugs for the theme.
Title: Re: Introducing SMF 2.0
Post by: ~Kikoish~ on April 09, 2007, 02:19:19 AM
Is it just me? Or is it really the letters are cut off on the right side of the forum?

Known issue on the new theme used here. It will be fixed as soon as possible. There is a running topic elsewhere on bugs for the theme.
I think it is my web browser. I tried using Firefox, it seems ok. Are we supposed to use only Firefox instead?
Title: Re: Introducing SMF 2.0
Post by: ladynada on April 09, 2007, 02:30:22 AM
God Bless the SMF Dev team and we of the SMF family and communities!

nada
Title: Re: Introducing SMF 2.0
Post by: Octagon Girl on April 09, 2007, 02:37:55 AM
It looks great! I'm definitely looking forward to it!
Title: Re: Introducing SMF 2.0
Post by: Vanz on April 09, 2007, 02:46:04 AM
It looks great!!! Nice work!!!
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 09, 2007, 03:20:50 AM
Is it just me? Or is it really the letters are cut off on the right side of the forum?

Known issue on the new theme used here. It will be fixed as soon as possible. There is a running topic elsewhere on bugs for the theme.
I think it is my web browser. I tried using Firefox, it seems ok. Are we supposed to use only Firefox instead?
Yeah, it's a known problem with how IE handles the theme. We're working on fixing it, but for the mean time, using Firefox or Opera is also a good fix :D
Title: Re: Introducing SMF 2.0
Post by: klumy on April 09, 2007, 04:43:08 AM
Superb to hear, that SMF 2.0 will come out soon!!

Is it also planned, that the "user" can set the amount of topics and replies per page?
Title: Re: Introducing SMF 2.0
Post by: cave on April 09, 2007, 04:49:57 AM
Great news! Thanks for the information Grudge!
Title: Re: Introducing SMF 2.0
Post by: LeGaS on April 09, 2007, 05:05:09 AM
Really nice improvements, can't wait for it!
Title: Re: Introducing SMF 2.0
Post by: Elmacik on April 09, 2007, 05:09:47 AM
As I repeated many times before, Go SMF! :)
SMF casts an anchor in my heart :)
Title: Re: Introducing SMF 2.0
Post by: L.G.S on April 09, 2007, 05:52:52 AM
This looks sweet :)

I think the main website is a step down from the previous one though
Title: Re: Introducing SMF 2.0
Post by: mip69 on April 09, 2007, 05:53:00 AM
How about customizable profiles whit editable fields? Would it be a new feature in version 2.0?
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 09, 2007, 06:21:11 AM
How about customizable profiles whit editable fields? Would it be a new feature in version 2.0?

You mean something like this?:
Quote
Custom profile fields to enable administrators to add additional member fields from the administration center.

;)
Title: Re: Introducing SMF 2.0
Post by: mip69 on April 09, 2007, 06:35:28 AM
You mean something like this?:

;)
Okey great, thanks!
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 09, 2007, 06:45:42 AM
Amazing news :) Can't wait to get my hands on this!

Just wondering... can anyone confirm/hint at if there'd be any sort of SSI update/new function that would retrieve specific threads/posts from threads and display them on a website?
Title: Re: Introducing SMF 2.0
Post by: rockinaway on April 09, 2007, 06:54:34 AM
THIS IS AWESOME!!!!!! Can't wait for the release.. go SMF go SMF
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 09, 2007, 07:49:18 AM
Just wondering... can anyone confirm/hint at if there'd be any sort of SSI update/new function that would retrieve specific threads/posts from threads and display them on a website?
If it's posted in the Functionality requests for SSI in the next version of SMF (http://www.simplemachines.org/community/index.php?topic=137153.0) topic (which I think it is), I believe it will be worked on ;)

For now, have you seen the SSI Topic and Replies (http://custom.simplemachines.org/mods/index.php?mod=751) mod? :D
Title: Re: Introducing SMF 2.0
Post by: mgaidia on April 09, 2007, 07:52:04 AM
sweet!!
going to play with it then post my comments
great job (y)
Title: Re: Introducing SMF 2.0
Post by: casp3r on April 09, 2007, 07:53:17 AM
Brilliant news. One question - is there any option in the new design to show if a thread has attachments in it?
Title: Re: Introducing SMF 2.0
Post by: mgaidia on April 09, 2007, 08:09:11 AM
few suggestions:
1. Better default theme
2. Language engine for mods: admin can translate mod from admin panel or upload a trasnlation xml or ini file ;)
3. CSS/Tablefree
4. Multilanguage support and topics prefix as in burning board.
Title: Re: Introducing SMF 2.0
Post by: Alan S on April 09, 2007, 09:10:07 AM
Whoo! CM's will hopefully get a beta in June , I cant wait!

Sounds great , The best addition in my opinion from reading the summary , Is that the mods will install on ALL themes , As many users have trouble with understanding coding at first and do not have the experience to modify the themes manually , Now because of that feature that problem goes away.
Title: Re: Introducing SMF 2.0
Post by: NEMINI on April 09, 2007, 09:25:03 AM
Whoo! CM's will hopefully get a beta in June , I cant wait!

Sounds great , The best addition in my opinion from reading the summary , Is that the mods will install on ALL themes , As many users have trouble with understanding coding at first and do not have the experience to modify the themes manually , Now because of that feature that problem goes away.

doubtful.  there will still be a lot of failure messages.  people will still need to know ho to edit files. 
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 09:27:50 AM
It's impossible to ensure that all mods install on all themes, unless all themes are the same. What it will do is try to install it on other themes. If the themes are similar, it might succeed. If they're very different, then it won't.
Title: Re: Introducing SMF 2.0
Post by: mgaidia on April 09, 2007, 09:29:33 AM
then why not unifying all themes
Title: Re: Introducing SMF 2.0
Post by: !Hachi! on April 09, 2007, 09:30:36 AM
looking awesome.can't wait to get hand on  2.0 :P
                       good lluck SMF team with all tests going on and for future.
btw can we post attachment while leaving message body empty in 2.0?and what about quick reply in Ajax?
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 09:36:20 AM
then why not unifying all themes
Because we want to let our designers design.
Title: Re: Introducing SMF 2.0
Post by: mgaidia on April 09, 2007, 09:37:54 AM
i meant following the same designing guidelines
Title: Re: Introducing SMF 2.0
Post by: fiver on April 09, 2007, 09:43:20 AM
It's always exciting to see the next version of SMF! Can't wait to try it!

Any changes to the Packages section? One suggestion about Mod Packages:

In smf 1.1.xx and older, configurations and settings for each mod seems to be all over the place... and it's very confusing to find "where to set what".

Perhaps it will be better to click on Packages to show a list of Mod names (as it is now in SMF1.1.xx). Then click on a Mod name to get to the setting page of that mod.

Think of it like an email system... click on the Inbox to show a list of Email subjects, click on an Email subject to get to the details.

Maybe this idea will make it easier for mod writers as well. Hope I've express myself clearly. ;D

Thanks again for constantly improving on SMF. Great job guys!

Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 09:44:02 AM
Even if they followed all the guidelines it's still not possible.
Title: Re: Introducing SMF 2.0
Post by: seyfinan on April 09, 2007, 10:19:41 AM
very good thanks
Title: Re: Introducing SMF 2.0
Post by: mersindost on April 09, 2007, 10:33:28 AM
When We Can Used This Version?(Turkish)
Title: Re: Introducing SMF 2.0
Post by: mersindost on April 09, 2007, 10:55:48 AM
When We Can Used This Version?(Turkish)

Soryy İ Not See This Word  :-[

Charter Members come June this year, with the first public beta likely to be around late October.
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 09, 2007, 11:45:19 AM
Remember no offical Time table is set. The developers may not want to release 2.0 if it contains some serious bugs at the time as well as other factors may slow the release.
Title: Re: Introducing SMF 2.0
Post by: Croco on April 09, 2007, 11:49:09 AM
Great .

hope it could be released sooner  :)

any help i am ready ........  :P
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 09, 2007, 12:39:15 PM
I was translate to Turkish...

http://www.simplemachines.org/community/index.php?topic=163662.msg1044112#msg1044112


Yeah, translating it will help everyone :)
Title: Re: Introducing SMF 2.0
Post by: Harro on April 09, 2007, 12:51:25 PM
This news just made my day :D
Great to be able to see know what the devs have planned for the next release!
Also very good to see improvments under the hood.
Having a good MVC is really important now, and will make development also a lot easier.
Definatly looking forward to it!
Title: Re: Introducing SMF 2.0
Post by: steve in houston on April 09, 2007, 12:57:53 PM
very cool.

cant wait!
Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on April 09, 2007, 01:03:33 PM
really great changes.
but why you don't add referral system?
that is one of the most wanted changes.

Keep in mind that 2.0 isn't even in beta yet, and that the feature list is likely to change by the time 2.0 goes final. Just because a feature isn't there now doesn't mean it won't be added in the future. We do take all feature requests seriously, so don't think that your requests have gone unheard.
Title: Re: Introducing SMF 2.0
Post by: N3lson on April 09, 2007, 02:49:02 PM
Nice work ... Excelent
Title: Re: Introducing SMF 2.0
Post by: Thantos on April 09, 2007, 03:04:57 PM
This news just made my day :D
Great to be able to see know what the devs have planned for the next release!
Also very good to see improvments under the hood.
Having a good MVC is really important now, and will make development also a lot easier.
Definatly looking forward to it!
Not just development but integration as well.  One of our long term goals is to have the core set of functions operate much like an API.
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 09, 2007, 03:11:41 PM
It really helps all kinds of development. Integration, customization, core development, yada yada yada.
Title: Re: Introducing SMF 2.0
Post by: Herman's Mixen on April 09, 2007, 03:38:38 PM
nice work dev team  ;)
Title: Re: Introducing SMF 2.0
Post by: wjhdiz on April 09, 2007, 03:41:05 PM
Awesome! When download will be available?
Title: Re: Introducing SMF 2.0
Post by: IchBin™ on April 09, 2007, 03:43:57 PM
Awesome! When download will be available?
Read the first post and you will get your answer already. :)
Title: Re: Introducing SMF 2.0
Post by: CountryLady on April 09, 2007, 03:44:42 PM
AWESOME~! Thanks for ALL the work you SMF Dev, Support & Mgmt folks do for us.

I'm already a Charter Member, so I'm getting all excited about the first Beta.

Woooohoooooooo~!
Title: Re: Introducing SMF 2.0
Post by: shadow82x on April 09, 2007, 04:30:31 PM
Wow this is just amazing. This seems like ipb2 but a lot better and Free! I want to become a chart member to try it !

When I thought smf could not get any better.... I guess I am wrong. This is going to be freaking better than vb for free! I just cant wait that long  >:(
!

The other forum softwares are going to be out of business
Title: Re: Introducing SMF 2.0
Post by: Orien Wu on April 09, 2007, 05:07:32 PM
I can't wait. :)
Title: Re: Introducing SMF 2.0
Post by: Xtremer on April 09, 2007, 05:09:03 PM
hello, I like test new SMF, it´s possible?
Title: Re: Introducing SMF 2.0
Post by: SaikoJosh on April 09, 2007, 05:10:54 PM
Great work guys it's amazing SMF is still free for all the work you're putting in!

Can we have Gtalk and Skype usernames in profiles as default this time around? :)

And which WYSIWYG editor are you using? TinyMCE would be a good choice.
Title: Re: Introducing SMF 2.0
Post by: Harro on April 09, 2007, 05:17:24 PM
They created their own wysiwyg editor :)
Title: Re: Introducing SMF 2.0
Post by: shadow82x on April 09, 2007, 05:43:04 PM
They created their own wysiwyg editor :)
Wow this is amazing how will I be able to wait :)
Title: Re: Introducing SMF 2.0
Post by: TheGamer on April 09, 2007, 06:05:09 PM
WYSIWYG!!!? Score! ;D

I've been begging for that for literally years.
Title: Re: Introducing SMF 2.0
Post by: charlottezweb on April 09, 2007, 06:16:15 PM
On initial thought I'm actually against a wysiwyg editor.

Will extensive stress testing be done to see what sort of resource impact that will have for forums with a lot of activity or will it be strictly client-side in terms of processing?

Otherwise, I'm excited and looking forward to it!
Title: Re: Introducing SMF 2.0
Post by: winrules on April 09, 2007, 06:18:09 PM
Just as a note the wysiwyg editor doesn't replace the current editor.
Title: Re: Introducing SMF 2.0
Post by: charlottezweb on April 09, 2007, 06:24:07 PM
Just as a note the wysiwyg editor doesn't replace the current editor.

Oh, I figured as much but I'm a firm believer in the bloatware concept that if it's there, someone will turn it on :)
Title: Re: Introducing SMF 2.0
Post by: Isaac on April 09, 2007, 06:26:11 PM
This a great news.  Thanks for all your hard work team.  :)
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 09, 2007, 06:27:21 PM
Will extensive stress testing be done to see what sort of resource impact that will have for forums with a lot of activity or will it be strictly client-side in terms of processing?

I believe it is completely client-side.
Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on April 09, 2007, 06:28:50 PM
hello, I like test new SMF, it´s possible?

Read the first post...
Title: Re: Introducing SMF 2.0
Post by: charlottezweb on April 09, 2007, 06:31:29 PM
Will extensive stress testing be done to see what sort of resource impact that will have for forums with a lot of activity or will it be strictly client-side in terms of processing?

I believe it is completely client-side.

If so, then you'll have no complaints from me.  :D
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 09, 2007, 07:14:52 PM
I can't wait for this to come out.  The screenshot's look awesome too.
Title: Re: Introducing SMF 2.0
Post by: shadow82x on April 09, 2007, 07:33:03 PM
I can't wait!!! Smf rules
Title: Re: Introducing SMF 2.0
Post by: Yellowrose on April 09, 2007, 07:54:38 PM
WOW that is all I can say.

You guys are fantastic. A lot of the new features that have been mentioned so far are what I have been looking for in a forum software.

I am always saying to friends that if anyone ever took all the best features from all the forum softwares available and incorporated them all into 1 simple to use and customize version it would be the only one needed and it looks like the SMF team are on their way to doing just that.

Great Job guys.

Is there also plans in the future versions to address server resource issues?

I have found SMF to use a fair amount of resources compared to VB and IPB and it would be great if SMF could excel in this area as well and be not so resource dependent which will make hosting for an SMF site much smoother and problem free for large boards.
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 09, 2007, 08:26:41 PM
I have found SMF to use a fair amount of resources compared to VB and IPB and it would be great if SMF could excel in this area as well and be not so resource dependent which will make hosting for an SMF site much smoother and problem free for large boards.

Yellowrose, This isn't the area to talk about this but if you provide ways to prove this claim it would be great. Any solutions you may have or code tweaks that could speed up SMF would also greatly help.
The team does look at stuff like this as it is good to provide fast clean software to the end user.
Please do this on a board like our general feedback forum or similar and not in this topic where it may get lost.
Title: Re: Introducing SMF 2.0
Post by: khoking on April 09, 2007, 10:39:14 PM
Really looking forward for the 2.0 release! I might subscribe as Chartered member for that as well! :D

Can I ask if the following features are in the SMF 2.0?

1. Ads management
2. Paid subscriptions
3. In-line attachment
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 09, 2007, 10:58:38 PM
Quote
On initial thought I'm actually against a wysiwyg editor.

Will extensive stress testing be done to see what sort of resource impact that will have for forums with a lot of activity or will it be strictly client-side in terms of processing?
I think it's only client side.
However, as far as I know (I haven't really seen the WYSIWYG editor yet :P), the WYSIWYG editor uses HTML itself, but converts the post back to BBCode to insert it into the database (so posts made by the WYSIWYG editor can be edited with the normal editor, and vice versa). I'm not sure whether the HTML to BBcode conversion is done on the client or the server, though.
Title: Re: Introducing SMF 2.0
Post by: vdubbia on April 09, 2007, 11:32:14 PM
Just as a note the wysiwyg editor doesn't replace the current editor.

Oh, I figured as much but I'm a firm believer in the bloatware concept that if it's there, someone will turn it on :)

I would hope that the admin role could block it from being activated.

Thanks SMF!!!  How did I miss the Charter group?  Was that a pay type thing?
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 11:35:50 PM
http://www.simplemachines.org/charter/
Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on April 09, 2007, 11:48:06 PM
The WYSIWYG editor is now available for those who want to play with it. It can be enabled from the Look and Layout page in your profile. Let us know what you think :)
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 09, 2007, 11:50:25 PM
edit: wow i'm 2 posts behind... that was quick, lol

Looking great, keep up the great work :P
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 09, 2007, 11:53:30 PM
The background would be better if it was white.

Table, code, quote don't work either.
Some indicator of which tags are currently on would be good. And the indents should match the indents in the preview.
testing bold
You can't turn off a tag without selecting text :(
[/left]

Or rather, you get the messed up code above:
Code: [Select]
[left]Some indicator of which tags are currently on would be good. And the indents should match the indents in the preview.
[b]testing bold
[b][/b][/b]You can't turn off a tag without selecting text :([b][b][/b][/b][/right][/left]

It would be good to have it in quick reply and inline edit too ;)
Title: Re: Introducing SMF 2.0
Post by: DunkinDonuts on April 10, 2007, 12:48:25 AM
Wow.... NICE JOB!

Can't wait to download it :3.
Title: Re: Introducing SMF 2.0
Post by: a2h_ on April 10, 2007, 02:28:34 AM
WOO! Can't wait.

And about times warnings came around...
Title: Re: Introducing SMF 2.0
Post by: Vinspire on April 10, 2007, 03:17:30 AM
The screenie look very interesting and awesome ...

Awesome work guys !!!  :D
Title: Re: Introducing SMF 2.0
Post by: Osmonicar on April 10, 2007, 03:59:21 AM
This looks very prommising, great work. Will there be a SMF Portal too, and what i miss in the privious versions is a customasebale memberlist option. I hope it will be included in the new release.

But lets stop asking questions, go on with the good work.
Title: Re: Introducing SMF 2.0
Post by: Lamarck on April 10, 2007, 04:45:52 AM
It's just amazing.The new SMF seems to have everything I wanted for the 1.X series (warning system,moderation center,etc)...very good work,I'm looking forward It!.
Title: Re: Introducing SMF 2.0
Post by: dvk01 on April 10, 2007, 05:18:46 AM
is there likely to be any improvements in the search facility

the ONE big gripe with SMF is its lousy search with either lots of non relevant hits or no hits at all for known posts
Title: Re: Introducing SMF 2.0
Post by: Rudolf on April 10, 2007, 05:19:34 AM
There's a lot to improve in the WY[/i]SISWYG editor.
Nesting of the BBC code is quite bad, and cross-editing makes things worse.

Example:

this is bold this is bold and italic[/i][/u] this is normal

I meant to submit a bug about it sicne a long time. Preview doesn't works anymore, it just gives plain text. (It won't be needed anyway).
Title: Re: Introducing SMF 2.0
Post by: Harro on April 10, 2007, 06:29:37 AM
wysiwyg editor doesn't work with Opera :(
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 10, 2007, 07:06:37 AM
My compliments to Bloc for the new default theme. :)

P.S. So far, it seems to work fine with my Firefox 2.
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 10, 2007, 07:27:26 AM
wysiwyg editor doesn't work with Opera :(
Yeah, I know... I hope it gets fixed soon :)
Edit: Looks like it kind of works if you tell Opera to identify as Firefox. Press F12, and click on "Edit Site Preferences...". On the Network tab, choose "Identify as Firefox" from the dropdown box.
Looks like there's still a few bugs with it, though

Title: Re: Introducing SMF 2.0
Post by: Harro on April 10, 2007, 07:32:35 AM
Nice!
Indeed seems to work then :)
Thanks for the tip!
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 10, 2007, 07:41:40 AM
The WYSIWYG editor seems really nice :) Just a note to all: I'm not too fond of the bugs either, although SMF 2.0 isn't even in beta stage yet - I'm sure the bugs will be fixed before the initial public releases :P
Title: Re: Introducing SMF 2.0
Post by: Osmonicar on April 10, 2007, 07:47:05 AM
where can i get the SMF 2.0 test version?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 10, 2007, 07:49:27 AM
Read the first post.
It's not available yet.
Title: Re: Introducing SMF 2.0
Post by: mattithjah on April 10, 2007, 08:28:12 AM
Man I can't wait to test it! And also make new versions of my mods..
Title: Re: Introducing SMF 2.0
Post by: caruso on April 10, 2007, 08:33:54 AM
Don't forget that SMF ist free and every support or modification is made by volunteers.  ;) (http://dict.leo.org/ende?lp)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 10, 2007, 08:43:43 AM
where can i get the SMF 2.0 test version?
It won't be available to the general public for a while - As mentioned in the first post, there probably won't be a public beta version until around October. However, if you really want to try it out as soon as there's a beta version - Become a charter member. Charter members get access to the betas before everyone else ;).

Man I can't wait to test it! And also make new versions of my mods..
I guess using this forum is technically testing it :D
As for mods, a lot of them will need to be rewritten (ones that use a database will need to be modified a bit)... The way databases are used will change in SMF 2.0 (it will support PostgreSQL and SQLite as well as MySQL, so instead of MySQL-only functions being used [mysql_fetch_assoc, etc], SMF has its own functions.).
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 08:44:58 AM
Where is Sitemap, supposed to be in 2.0
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 10, 2007, 08:45:40 AM
I've heard nothing of a sitemap being in 2.0 ever.
Title: Re: Introducing SMF 2.0
Post by: Grudge on April 10, 2007, 09:03:28 AM
In terms of the WYSIWYG editor it is relatively basic and is also going to require extensive testing. It's extremely complex getting these things to work cross browser - I know, for example, that it's not working on toggle mode for Firefox (Which I intend to fix).

Also the WYSIWYG editor will probably fall apart a little bit if people start doing crazy stuff with it - at least initially whilst the bugs are worked out. If anyone knows any javascript experts who want to give me a hand let me know :D

And yes, the editor is something the admin can disable and something that the users can toggle (Both in preferences and in live use).
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 10, 2007, 09:09:46 AM
It's extremely complex getting these things to work cross browser
I agree - I would never attempt something as hard as that :P

Oh, and as I mentioned somewhere else, the WYSIWYG editor kinda works in Opera. SMF seems to be denying Opera from using it, but masking Opera as Firefox (F12 --> Edit Site preferences --> Network tab --> Mask as Firefox) shows the editor, which works (but is a bit buggy).
Not that I'd ever use a WYSIWYG editor on a forum - I just don't use WYSIWYG editors, even for websites. gedit (http://www.gnome.org/projects/gedit/) is all I need for PHP and HTML+CSS  ;)
Title: Re: Introducing SMF 2.0
Post by: Alexander on April 10, 2007, 10:49:36 AM
Great. I would love to see an entirely new theme though, because sure, this is a quite nice one, but you could make a much better default theme. :) Great too see more database support!
And please release the old default theme from this forum in the new version. ;)
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 10, 2007, 11:17:14 AM
The previous default theme is called "Core" and is in 1.1 as the default theme.

Perhaps you were talking about the one that ran on this site before that? If so, it will not be released for various reasons. This has been asked before, and continuing to ask will not change the answer.
Title: Re: Introducing SMF 2.0
Post by: cvroy on April 10, 2007, 11:56:54 AM
Very nice and cannot wait!

Good luck with the next release folks!
Title: Re: Introducing SMF 2.0
Post by: GameCube on April 10, 2007, 12:03:16 PM
Sounds Awesome....
Title: Re: Introducing SMF 2.0
Post by: NTA on April 10, 2007, 12:42:30 PM
Awesome  :D The WYSIWYG editor seems really nice - maybe FCKEditor  :P and other JScript system using JQuery or Mootools  8) ...

Keep ROCKING....Thank you!!!  ;D
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 10, 2007, 12:47:47 PM
Quote
The WYSIWYG editor seems really nice - maybe FCKEditor
SMF is not licensed under the GPL, and because of this, we can't bundle any GPLed software with it (as far as I know, you can only bundle software licensed under the GPL if your software itself is licensed under the GPL).
Title: Re: Introducing SMF 2.0
Post by: milleniumbug on April 10, 2007, 01:01:50 PM
Its looking good so far, and I really like the new features. I tried 4 or 5 different forums, including phpBB before installing SMF, and found SMF to be the best by far. It is so simple to admin, and the support available is amazing.

Keep up the good work :D
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 10, 2007, 03:39:52 PM
What all going to be in this version?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 10, 2007, 03:41:18 PM
Read the first post.
But more features could be added.
Title: Re: Introducing SMF 2.0
Post by: L.G.S on April 10, 2007, 04:18:23 PM
WYSIWYG isn't working for me, I click reply and then its just a blacked out post box.

Quick reply works alright though, no WYSIWYG
Title: Re: Introducing SMF 2.0
Post by: Shonick on April 10, 2007, 05:14:52 PM
   This is so great.I can not wait until there :D .But I have problem in searching inside a topic right now, on this board.

   Before simply when I was inside a topic.At the top I saw the search box.Then I put the keyword and search it (inside the topic).But now I have to search at least a child board.That is too big while I only need to search in only 1 topic.
  Do you have any idea about this?
Title: Re: Introducing SMF 2.0
Post by: Zwerko on April 10, 2007, 05:29:41 PM
I can only say GO GO GO  ;) SMF is THE best :)
Title: Re: Introducing SMF 2.0
Post by: Garps on April 10, 2007, 05:41:33 PM
I like SMF very much. It's feature-rich, simple & free. I wish I have had time to engage actively in developing mods or developing SMF itself. For time being and for months now (or years to come) I would be using it.
Title: Re: Introducing SMF 2.0
Post by: BlackMagic48 on April 10, 2007, 05:46:11 PM
Wow.. quite impressive!

Thanks, developers, your constant hardwork is always so much appreciated.

Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on April 10, 2007, 05:50:21 PM
   This is so great.I can not wait until there :D .But I have problem in searching inside a topic right now, on this board.

   Before simply when I was inside a topic.At the top I saw the search box.Then I put the keyword and search it (inside the topic).But now I have to search at least a child board.That is too big while I only need to search in only 1 topic.
  Do you have any idea about this?

Click on the "^" image in the upper right-hand corner ;)
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 10, 2007, 05:58:35 PM
I did read the first post.  I guess I am so glad for this the new version.
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 10, 2007, 06:04:56 PM
Man I can't wait to test it! And also make new versions of my mods..

2.0 has lots of changes. So you may have to rewrite parts of your mods to work. I rewrote 75% of my mods to use more of 2.0 features and actually work with 2.0.. Only 1 mod didn't need editing to work with 2.0  :P
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 10, 2007, 06:14:31 PM
In terms of the WYSIWYG editor it is relatively basic and is also going to require extensive testing. It's extremely complex getting these things to work cross browser - I know, for example, that it's not working on toggle mode for Firefox (Which I intend to fix).

Also the WYSIWYG editor will probably fall apart a little bit if people start doing crazy stuff with it - at least initially whilst the bugs are worked out. If anyone knows any javascript experts who want to give me a hand let me know :D

And yes, the editor is something the admin can disable and something that the users can toggle (Both in preferences and in live use).
If you want to get it working cross browser, have a look at the Base2 library.

How does it work? Is the real text stored as BBCode, which is then converted into HTML? You could always replicate the PHP BBCode parser in JS :P
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 10, 2007, 06:44:46 PM
You could always replicate the PHP BBCode parser in JS :P
I could only imagine how long that would take to view your changes...
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 10, 2007, 06:47:51 PM
I'd do that only for changing tags, not for adding text. And it wouldn't take too long ;) Well maybe it would for 20kb posts, but not for small ones.
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 10, 2007, 07:12:51 PM
Man I can't wait to test it! And also make new versions of my mods..

2.0 has lots of changes. So you may have to rewrite parts of your mods to work. I rewrote 75% of my mods to use more of 2.0 features and actually work with 2.0.. Only 1 mod didn't need editing to work with 2.0  :P


Wow, I guess the mod maker's have to rewrit the mod's to work with the new version.  What about the theme's?
Title: Re: Introducing SMF 2.0
Post by: [Dark.Shadow] on April 10, 2007, 07:19:13 PM
Oh, god, i have to become a charter member or staff >.< xD i can't wait until october....
Title: Re: Introducing SMF 2.0
Post by: Deaks on April 10, 2007, 08:08:34 PM
OK i wanna know in advance how different is the theme coding from the 1 to 2 would lik to brace myself with the idea of massive updates :D

Also im guessing that the views of people regarding the admin panel has been taken into concideration, is there any chance of a sneak peak of the new admin panel.


However I like the new theme quite a shock to log on after few days to see this but a good shock none the less
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 10, 2007, 09:26:11 PM
Man I can't wait to test it! And also make new versions of my mods..

2.0 has lots of changes. So you may have to rewrite parts of your mods to work. I rewrote 75% of my mods to use more of 2.0 features and actually work with 2.0.. Only 1 mod didn't need editing to work with 2.0  :P


Wow, I guess the mod maker's have to rewrit the mod's to work with the new version.  What about the theme's?

Just with all the changes, improvements and addition things where moved or edited so you need to tweak and change things. As well new features that could make your mod not needed (1 of my mods will not need to go to 2.0 as its a feature).

But yes themes will need to be rewrote as well. Just like 1.0 to 1.1. Except 2.0 is a greater amount of changes.

Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 10:22:08 PM
All developers are replying here except, Jay (the code monkey)! Where s he? Really missing! :(
Title: Re: Introducing SMF 2.0
Post by: Stargater59 on April 10, 2007, 10:28:30 PM
Wow, loving the new features! I seriously cannot wait.

(I just hope there will be a better emoticon system)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 10, 2007, 11:04:48 PM
Quote
But yes themes will need to be rewrote as well. Just like 1.0 to 1.1. Except 2.0 is a greater amount of changes.
The upgrader does a nice job in fixing themes so they (kind-of) work :)
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 10, 2007, 11:06:04 PM
just out of curiosity (hey, it strikes sometimes :P)  What does the upgrader do to attempt to make themes (sort of) work?
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 11:06:24 PM
Forgot to ask! What about Attachments System? Still it&#38;#039;s the same old one, any developments! This area in SMF needs huge development! Isn&#38;#039;t it?
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 11:08:27 PM
I think new bug! When i am typing
Code: [Select]
he's using WYSIWYG editor! Getting above message instead of he's
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 11:12:28 PM
<br />Forgot to ask! What about Attachments System? Still it&#38;#38;#039;s the same old one, any developments! This area in SMF needs huge development! Isn&#38;#38;#039;t it?<br />
why this post only got
Code: [Select]
&#38;#38;#039; instead of '.
Note: while i was posting it, 2posts already made, asked me to review your post.  >:(
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 10, 2007, 11:26:51 PM
<br />I&#039;ve heard nothing of a sitemap being in 2.0 ever.<br />
well in DE, http://www.simplemachines.org/about/sitemap.php this link s available in copyright divison! Really it's a very basic tool for webmasters! Hope developers include this in 2.0! I think, they already did everything regarding script for sitemap! So it's not a difficult thing to add a basic thing in 2.0? 
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 10, 2007, 11:32:53 PM
That is a site page, not a forum page.
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 10, 2007, 11:51:23 PM
Man I can't wait to test it! And also make new versions of my mods..

2.0 has lots of changes. So you may have to rewrite parts of your mods to work. I rewrote 75% of my mods to use more of 2.0 features and actually work with 2.0.. Only 1 mod didn't need editing to work with 2.0  :P


Wow, I guess the mod maker's have to rewrit the mod's to work with the new version.  What about the theme's?

Just with all the changes, improvements and addition things where moved or edited so you need to tweak and change things. As well new features that could make your mod not needed (1 of my mods will not need to go to 2.0 as its a feature).

But yes themes will need to be rewrote as well. Just like 1.0 to 1.1. Except 2.0 is a greater amount of changes.



I thought so.  Man, I think this version is greater then all ther old version of SMF.

Can a 1.1. theme install onto a 2.0 version of SMF?  With out giving any error's?
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 11, 2007, 12:01:23 AM
No, there have been too many changes.
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 11, 2007, 12:51:59 AM
just out of curiosity (hey, it strikes sometimes :P)  What does the upgrader do to attempt to make themes (sort of) work?
Not quite sure what it does exactly, but it does change the $txt variables from the old ones to the new ones. All the $txt[some number] ones are being changed so they make more sense (for example, $txt[371] is now $txt['time_offset']) :). I have no idea who did it, but someone in the team spent their time going though all the language files and editing them like this :o

I tried it out myself... My theme sort of worked, although there's some minor bugs around (I'll need to go through the BoardIndex.template.php, Display.template.php and index.template.php to do minor updates).

Quote
Can a 1.1. theme install onto a 2.0 version of SMF?  With out giving any error's?
.
No, that's not really possible. However, installing it on SMF 1.1 and then using the upgrader may make it just usable (you'd still need to do a few changes, though)
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 11, 2007, 12:55:00 AM
just out of curiosity (hey, it strikes sometimes :P)  What does the upgrader do to attempt to make themes (sort of) work?

It attempts to change some of the variables and such that 2.0 now uses and upgrade bits and pieces of code if it can find them.

Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 11, 2007, 01:13:06 AM
No, there have been too many changes.

Alright, Thank's for info about that Motoko-Chan

Quote
Can a 1.1. theme install onto a 2.0 version of SMF?  With out giving any error's?
Quote
No, that's not really possible. However, installing it on SMF 1.1 and then using the upgrader may make it just usable (you'd still need to do a few changes, though)

To make all my theme's to work with the new version?  After the upgrade to the new version do I still change thing's ono my theme's to work with the new version?

I guess most everything we have to change's thing's to get them to work with the new version. 

You guy's did some major changing for this new version.  And the major changing is so awesome.

I am loooking forwad for this version to use. 
Title: Re: Introducing SMF 2.0
Post by: Arwym on April 11, 2007, 02:10:56 AM
Wow! This is going to be great! More features, less mods to install, less problems! :D
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 11, 2007, 02:38:24 AM
Yea, They have lot's more thing in this version.
Title: Re: Introducing SMF 2.0
Post by: dvk01 on April 11, 2007, 04:20:43 AM
once you start changing
Quote
$txt variables from the old ones to the new ones. All the $txt[some number] ones are being changed so they make more sense (for example, $txt[371] is now $txt['time_offset'])

don't you get major problems with multi language boards

I thought the idea of $txt[1232] was so any language could interpret rather than english only

On one of my boards I have 15 different Languages and all are used
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 11, 2007, 04:39:35 AM
No, it won't make it any less difficult to localise.
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 11, 2007, 04:41:57 AM
I am happy with SMF 2.0.0 going to be released but I had a wierd question
If SMF 2.0 Beta is released to Chartar members and I become a Chartar member after the Charter member release would I still be able to get it before the public release?
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 11, 2007, 04:45:23 AM
Yes you should still be able to download it.
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 11, 2007, 04:46:57 AM
Yes!!!!!!
I am planning to be one soon like 2 months(Not so soon lol)
Title: Re: Introducing SMF 2.0
Post by: Sverre on April 11, 2007, 05:08:02 AM
No, it won't make it any less difficult to localise.

What about the negative impact it will have on file size? :-\
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 11, 2007, 05:26:43 AM
Neglible compared to how much more meaningful the code will look.
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 11, 2007, 05:45:37 AM
Neglible compared to how much more meaningful the code will look.
Exactly - IMHO, the current language files are too unusable/inaccessible. Making them descriptive is a much better move :)
Title: Re: Introducing SMF 2.0
Post by: funchris on April 11, 2007, 06:47:33 AM
Is it possible to make a suggestion?
I think it would be a great feature if the incoming messages would appear as a popup where you can reply, too. As well there should be a popup when you write a personal message. In case of that the basic page does not have to change and surfing on the smf would be much more comfortable.
Title: Re: Introducing SMF 2.0
Post by: Enc0der on April 11, 2007, 06:49:26 AM
Great stuff!

Any chance for a "Watched Topics" feature buit-in on the forum instead of annoying email notifications, just like the "Show new replies to your posts" but with the ability to add threads that you didn't reply on them, and remove threads that you no longer want to watch (when you reply to a thread, the default settings should be to add it to the watch list) ?


Another important feature I wanted to see on SMF 2.0 is some sort of an Forum-Archive, for us with a very large forum... a separate database that will be accessed as read only, and will make the 'live database' much smaller and faster.. and of course the ability to mass-move threads from the live-forum to the archived-forum..
Title: Re: Introducing SMF 2.0
Post by: AngelSL on April 11, 2007, 07:00:25 AM
Ahem. On your website theres double 'Did you miss your activation email'
Title: Re: Introducing SMF 2.0
Post by: Ninoslav on April 11, 2007, 07:52:08 AM
Can't wait!
Title: Re: Introducing SMF 2.0
Post by: Dejv on April 11, 2007, 10:07:35 AM
Hi,
looks great!
It would be great if there would be a possibility to search user according to his location, my users are asking about this why it is not possible.
Or if the location would be directly in the memberlist, at least like a flag of a state or something similar.
A function where admin could choose what items he wants to be shown in the memberlist would be also great.
... And I am having trouble with Opera in this default theme
Thanks
Dave
Title: Re: Introducing SMF 2.0
Post by: Gary on April 11, 2007, 10:21:23 AM
Please keep all feature requests into the feature requests board? It'll make sure that we dont miss them. :)

Thanks.

-ALM
Title: Re: Introducing SMF 2.0
Post by: hypnoticstate on April 11, 2007, 12:59:41 PM
Can't wait, SMF rocks the house down
Title: Re: Introducing SMF 2.0
Post by: shapeshifter on April 11, 2007, 01:09:56 PM
This does indeed sound good. I'm actually excited about some of the changes - smf looks is taking on a much more "professional" feel. Very cool. Now if 2.0 also includes a few basic things by default like view member's topics (can do with the Custom profile fields?), ability to edit the subject field, add a description field, some kind of reward/punish system, and RSS import/export... that would be awesome!  8)

Title: Re: Introducing SMF 2.0
Post by: Owdy on April 11, 2007, 01:17:07 PM
Great job team. :)
Title: Re: Introducing SMF 2.0
Post by: mama on April 11, 2007, 01:18:03 PM
Great job all you SMF ppl. =) Love the forum alot. To bad I don´t have programming skillz (want to learn) so I can help with something. :(
Title: Re: Introducing SMF 2.0
Post by: exodia on April 11, 2007, 01:38:26 PM
2.0 has lots of changes. So you may have to rewrite parts of your mods to work. I rewrote 75% of my mods to use more of 2.0 features and actually work with 2.0.. Only 1 mod didn't need editing to work with 2.0  :P


yea will be a great idea if we can integrate all the mods you modified into one mod or integrate into the smf 2.0.

and  i don't think there will be any changes in the karma system??
 
Title: Re: Introducing SMF 2.0
Post by: lorddraco on April 11, 2007, 01:56:32 PM
From the feature list ... this is extremely great!!! I see most of the feature I would love to have especially as an administrator....

The mod package applied not only on the default theme is the best I love to have since version 1.1. Plus the customization portion, forum performance improvement in database query, permission setting, email notification, custom profile, moderation center is also the best feature I wanted for so long.

Anyway ... any improvement in the member management ?

- Like setting of automatic deletion or inactivate of members inactive a long period of time?

- customizable screen to show the member listing columns... select what we want to see ?

- A better view in the ban list setting? Who, what and link back to see the user profile?

- A better tracking ability to query duplicate accounts?

- Member groups selection and easier management interface?

Just some suggestion ...

SMF team... you guys are great!!!!!!! Keep it up .... will be looking forward to the new release!!!
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 11, 2007, 02:17:07 PM
By the time 2.0 comes out there will probably be a script to help you fix MOST of the problems your mods might have. For instance, there is already a script to fix $txt changes. I am going to try to come up with something that will fix $context and file changes.
Title: Re: Introducing SMF 2.0
Post by: robotman321 on April 11, 2007, 03:37:18 PM
yeah theres some alignment issues i have found with opera, just an fyi, this looks very promising indeed :)
Title: Re: Introducing SMF 2.0
Post by: mec20 on April 11, 2007, 04:08:54 PM
Please add this option -> "View who are voted" in the POLLS!!

You can see this feature in vBulletin
Title: Re: Introducing SMF 2.0
Post by: Shonick on April 11, 2007, 04:09:31 PM
   This is so great.I can not wait until there :D .But I have problem in searching inside a topic right now, on this board.

   Before simply when I was inside a topic.At the top I saw the search box.Then I put the keyword and search it (inside the topic).But now I have to search at least a child board.That is too big while I only need to search in only 1 topic.
  Do you have any idea about this?

Click on the "^" image in the upper right-hand corner ;)

I was looking for this really carefully but I can not see it.IF you mean the google ads,Then I can click for you.But for now I just want to give you my idea.

 now I have problem on this board. too much space between each comments.And the place is so mess up.I am using opera browser , So I don't know this happen to you or not.


here is the picture I just take
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fi17.tinypic.com%2F447iltt.jpg&hash=4adbd178eefb0ed879a6c5f9c48e0e87)
Title: Re: Introducing SMF 2.0
Post by: Harro on April 11, 2007, 04:36:23 PM
It's an Opera issue.
Forum looks fine in IE.
Title: Re: Introducing SMF 2.0
Post by: cavs4life on April 11, 2007, 05:19:05 PM
Wow if you want this to be really good add these :

-- Something similar to vBookie

-- reputation build in

-- image uploader

-- Can you change the layout of SMF?  It is really ugly...I am talking about the top bar and stuff
Title: Re: Introducing SMF 2.0
Post by: earthlord on April 11, 2007, 05:31:07 PM
I'M REALLY EXCITED!!!

I'd like to see some improvements regarding sticky topics... like keeping them apart from normal topics or something like that.

I'll be looking forward for more news... I'm a really, really proud smf user ;D
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 11, 2007, 05:46:58 PM
Please add this option -> "View who are voted" in the POLLS!!

You can see this feature in vBulletin
Feature Request board...
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 11, 2007, 09:25:52 PM
-- reputation build in

It's called Karma in SMF. Admin > Features and Options > Karma tab.
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 11, 2007, 11:52:11 PM
Wow if you want this to be really good add these :

-- Something similar to vBookie

-- reputation build in
Sounds like a good idea for a mod, not a default feature.

Quote
-- image uploader

-- Can you change the layout of SMF?  It is really ugly...I am talking about the top bar and stuff
You already can.
Title: Re: Introducing SMF 2.0
Post by: Fiery on April 11, 2007, 11:52:29 PM
Its so pretty  ;D
Title: Re: Introducing SMF 2.0
Post by: ~Kikoish~ on April 12, 2007, 12:56:31 AM
When will it be available?
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 12, 2007, 01:01:51 AM
read the first post in this topic.
Title: Re: Introducing SMF 2.0
Post by: Shadow Queen on April 12, 2007, 01:46:05 AM
I think the theme look awesome on the forum.  I think the new version is lot better then the other one's.
Title: Re: Introducing SMF 2.0
Post by: kelvo on April 12, 2007, 03:07:02 AM
Im new here and I want to create a forum but I can't find it.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 12, 2007, 03:08:10 AM
2.0 is not yet available (read the first post)

you can download the latest version from here:

http://www.simplemachines.org/download/
Title: Re: Introducing SMF 2.0
Post by: heru28 on April 12, 2007, 03:54:51 AM
Gee...... that's awesome, smf 2.0 will be my priority to my forum. almost all feature I wanted, they have been provided there. I'm using smf since 2005 and reject all my friend suggestion to use other forum system, all I know for this forum system is having almost full feature of other forum system like vb or phpbb, but this is absolutely free. very nice.!!

but maybe I hope for next version is added for panel in lef,right,center, header, footer or maybe admin can create a Main Menu List in the panel  some kind like tinyportal. because I like to make my forum looks like Web Portal Forum Integrated in one and also hope there will be the configuration mod to configure registration username rules such as cannot use wild card or space. so I don't have to use other cms to be a main web just to show my news, my article, in the front web, but when smf 2.0 provide this into one integration, it will be a deadly punch  to other forum system like Vbuletin or phpbb ...heheheheh... and I will promote this smf 2.0 to all my friend who have a forum site to use this. If don't mind, I will name this smf as Most Valuable portal Forum !!!!

Good job dev!!

regards from indonesian user

heru herlambang
(Indonesia smf promoter)

MX Rider Community - Yamaha Jupiter MX135 community (http://www.mxrider.or.id/www/index.php?option=com_smf&Itemid=66)
Galerinet Portal Forum (http://www.galerinet.org/portal)
Title: Re: Introducing SMF 2.0
Post by: Harro on April 12, 2007, 04:17:20 AM
SMF is and always will be a forum, and not a portal ;)
And Tinyportal integrates great with SMF, so if you want a portal, get that one ;)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 12, 2007, 06:46:34 AM
   This is so great.I can not wait until there :D .But I have problem in searching inside a topic right now, on this board.

   Before simply when I was inside a topic.At the top I saw the search box.Then I put the keyword and search it (inside the topic).But now I have to search at least a child board.That is too big while I only need to search in only 1 topic.
  Do you have any idea about this?

Click on the "^" image in the upper right-hand corner ;)

I was looking for this really carefully but I can not see it.IF you mean the google ads,Then I can click for you.But for now I just want to give you my idea.

 now I have problem on this board. too much space between each comments.And the place is so mess up.I am using opera browser , So I don't know this happen to you or not.


here is the picture I just take
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fi17.tinypic.com%2F447iltt.jpg&hash=4adbd178eefb0ed879a6c5f9c48e0e87)
This issue has been fixed ;)

Quote
By the time 2.0 comes out there will probably be a script to help you fix MOST of the problems your mods might have. For instance, there is already a script to fix $txt changes. I am going to try to come up with something that will fix $context and file changes.
I'm also working on a guide on some changes (database changes, etc.) :)
Title: Re: Introducing SMF 2.0
Post by: trenchteam on April 12, 2007, 07:10:06 AM
wow.  Exciting stuff for the fall season!! Cant wait
Title: Re: Introducing SMF 2.0
Post by: DomDom Skye on April 12, 2007, 07:38:44 AM
Will this also integrate a cloud tagging system for the post?
I'm impressed with version 2.0

Dom
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 12, 2007, 07:41:49 AM
Will this also integrate a cloud tagging system for the post?
I'm impressed with version 2.0

Dom
Sounds like a mod to me, and indeed there already is one. It will probably be updated for 2.0 when it's released.
Title: Re: Introducing SMF 2.0
Post by: ComputerLady on April 12, 2007, 08:25:49 AM
Wow! What a great feature list! Really looking forward to that, particularly the new Moderator section. (Every so often I get spammers or those who post porn images/links, etc.)

Followed all of the tips posted so far on dealing with THAT annoyance, and have come up with my own workaround for time being which has eliminated most of that. (Adding the Custom Profile Field mod has also turned into a real nice support feature for managing our user group membership records!)

What I have is a new membergroup just for newbies. They are given posting rights only in a hidden board open only to that group. If they post something appropriate, it is then moved over to the normal public discussion areas. If junk, it goes off forum and they get banned.
Title: Re: Introducing SMF 2.0
Post by: fatihsinan on April 12, 2007, 09:41:03 AM
thats good but not yet SEO
Title: Re: Introducing SMF 2.0
Post by: insane360 on April 12, 2007, 02:31:24 PM
really awsome! cant wait untill the releaseall of this beauty :D

also some things you guys should improve:

- Better SMF standard smiley packs
- A better theme, (Something like the current theme now love it)
Title: Re: Introducing SMF 2.0
Post by: klumy on April 12, 2007, 02:39:24 PM
really awsome! cant wait untill the releaseall of this beauty :D

also some things you guys should improve:

- Better SMF standard smiley packs
- A better theme, (Something like the current theme now love it)

good idea, especially the smiley pack idea. I would love to see Webby Smiley set in the default distribution
Title: Re: Introducing SMF 2.0
Post by: insane360 on April 12, 2007, 02:42:09 PM
indeed! because at the default smileys the text

more packs will come soon or something like that,

its standing there for ages already lol :P and graphicly seen the current smileys are really 100% crap :P
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 12, 2007, 02:49:49 PM
I would like to see more users come up with more smiley packs. We've seen them before, but haven't seen any new ones in a while.
Title: Re: Introducing SMF 2.0
Post by: insane360 on April 12, 2007, 02:51:35 PM
well I`m almost done with my testing period, maybe than i`ll make a pretty nice smileypack for smf forums only :P
Title: Re: Introducing SMF 2.0
Post by: Shonick on April 12, 2007, 03:48:41 PM
This version I did not see the search for the topic
( I mean search only in the topic specific). It was in the old version but this version I can not find it.Can  you tell me where is it?
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 12, 2007, 05:42:37 PM
This version I did not see the search for the topic
( I mean search only in the topic specific). It was in the old version but this version I can not find it.Can  you tell me where is it?

(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fimg385.imageshack.us%2Fimg385%2F2192%2Fmoregf9.png&hash=e524c19c01c13662441cc4d32bd0e3a1)
Title: Re: Introducing SMF 2.0
Post by: Nolt on April 12, 2007, 05:45:34 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 12, 2007, 05:48:30 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....

SMF will always be free. No ifs or buts. Period.
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 12, 2007, 06:05:24 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....

SMF will always be free. No ifs or buts. Period.
Indeed SMF will always be free, and for those who want to know more information, see for yourself why free is better (http://www.simplemachines.org/about/whyfree.php).
Title: Re: Introducing SMF 2.0
Post by: cavs4life on April 12, 2007, 06:39:39 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....

SMF will always be free. No ifs or buts. Period.

***COUGH*** SOUNDS LIKE IPB ****COUGH****
Title: Re: Introducing SMF 2.0
Post by: cyberjack on April 12, 2007, 06:49:28 PM
2.0 will be fantastic, good work :)
Title: Re: Introducing SMF 2.0
Post by: Deaks on April 12, 2007, 07:26:12 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....

SMF will always be free. No ifs or buts. Period.

***COUGH*** SOUNDS LIKE IPB ****COUGH****

If SMF did go like IPB then alot of mods, themes and staff would vanish, and the credibility of SMF would go down, smf have said from start they will be free.

Besides for being better in its own ways SMF is unlike IPB as they will stay free.
Title: Re: Introducing SMF 2.0
Post by: blaze416 on April 12, 2007, 07:43:50 PM
been gone for a few and come back to find this announcement.  this is awesome and keep up the good work.  love this product.
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 12, 2007, 07:48:02 PM
Hello.
Cool to hear that all new things will be added to this great software. But I have very important question about this... If there will be so many good changes, SMF will still be a freeware software ? I hope you dont create somthing like simple(free), pro edtition(payed) versions ....

SMF will always be free. No ifs or buts. Period.

***COUGH*** SOUNDS LIKE IPB ****COUGH****

If SMF did go like IPB then alot of mods, themes and staff would vanish, and the credibility of SMF would go down, smf have said from start they will be free.

Besides for being better in its own ways SMF is unlike IPB as they will stay free.

Nope, not like IPB. With that, Matt Mecham was really the only official person saying anything about being free. Look at the boards here, almost all the staff members here have committed to keeping SMF free. Those in the LLC are dedicated to keeping SMF free, the coders are, all the team is. Because of the license, there will probably always be someone shouting "IPB!", but that just makes the team more dedicated to showing why it won't go that way. (But please don't do it too much, it gets annoying after a while.)
Title: Re: Introducing SMF 2.0
Post by: anunlike on April 12, 2007, 07:57:46 PM
The software naturally advancing means it's like IPB... how? I don't see a connection.
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 12, 2007, 08:17:34 PM
The software naturally advancing means it's like IPB... how? I don't see a connection.

IPB was free until version 2.0 was released (although 2.0.0 was up for about a week under an "unlimited trial" before the download was pulled). The only similarity I can see is that SMF will be having a 2.0 version, but that could be said of a lot of software (phpBB had a 2.0 too, as did Firefox, Gnome, Debian Linux, etc.)
Title: Re: Introducing SMF 2.0
Post by: anunlike on April 12, 2007, 08:39:26 PM
The software naturally advancing means it's like IPB... how? I don't see a connection.

IPB was free until version 2.0 was released (although 2.0.0 was up for about a week under an "unlimited trial" before the download was pulled). The only similarity I can see is that SMF will be having a 2.0 version, but that could be said of a lot of software (phpBB had a 2.0 too, as did Firefox, Gnome, Debian Linux, etc.)

Yes, exactly my point. ;) :)

I don't understand why anyone is comparing it to IPB, specifically in the sense that IPB went paid. Why, SMF happens to be forum software and the next version happens to be 2.0? Sorry, I don't see a connection. ;)
Title: Re: Introducing SMF 2.0
Post by: donavin410 on April 12, 2007, 09:15:11 PM
So i upgraded my forum via fantasico that is offered by my web host. Now I get a database error. The web host wont offer a fix... Im out of idea's.
Title: Re: Introducing SMF 2.0
Post by: donavin410 on April 12, 2007, 09:17:02 PM
see it here http://whatsnyourhead.com/
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 12, 2007, 10:00:04 PM
This isn't a support topic, please post in the support area.

General hit for anyone reading this: Never use Fantastico to upgrade your board, it doesn't work properly.
Title: Re: Introducing SMF 2.0
Post by: wengwashere on April 12, 2007, 10:35:19 PM
neat!
Title: Re: Introducing SMF 2.0
Post by: SaltedWeb on April 13, 2007, 12:42:57 AM
Hey Guys Great news as always.
I see the moderation's is planned ( yippeee ).
IMHO it was the only thing missing to give the forum software
great control over content, have a moderation control will make the spammers
that are now ramp-id on a open posting forum held at the gate.
I am presuming the Moderation addition will allow any post to be moderated either
by guest or member???

Anyways thank you for all you do I am sure we all can not thank you enough.

I truly think SMF has no real clue how much ppl appreciate you all and your work, you make a huge difference
in how ppl communicate and use the Internet.
I would say that when 2.0 is released it will have the same impact that Windows did when it came with a
web browser. In-fact SMF is going to challenge big time the paid versions forum makers.

I wonder what they will do when you offer a better product for free.
and well PHPBB is still in the dark ages, I see it going the way of Netscape still a few hard core PHPBB
ppl
out there.

BUT.................................................... SMF RULES









Title: Re: Introducing SMF 2.0
Post by: Kamaze on April 13, 2007, 02:01:28 AM
I don't know if someone posted it yet in this thread, but i would like to split the ACP from the forums theme. Means, the ACP is a own 'site' so that mods can integrate there easiely. That would  reduce the "New package management to integrate mods easiely in other themes than the default" at least for the ACP :)
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 13, 2007, 02:05:10 AM
Very few themes will come with their own admin templates, so there shouldn't be any issues with the admin templates in other mods. Aside from the Theme Settings template, every theme I've seen should use the default admin templates.
Title: Re: Introducing SMF 2.0
Post by: Nolt on April 13, 2007, 02:54:01 AM
The software naturally advancing means it's like IPB... how? I don't see a connection.

IPB was free until version 2.0 was released (although 2.0.0 was up for about a week under an "unlimited trial" before the download was pulled). The only similarity I can see is that SMF will be having a 2.0 version, but that could be said of a lot of software (phpBB had a 2.0 too, as did Firefox, Gnome, Debian Linux, etc.)

Yes, exactly my point. ;) :)

I don't understand why anyone is comparing it to IPB, specifically in the sense that IPB went paid. Why, SMF happens to be forum software and the next version happens to be 2.0? Sorry, I don't see a connection. ;)

I dont compare it to <CENZORED> ^^, it was only a question :) Im glad to hear all those anserws. When will be first alpha released ? :P:P
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 13, 2007, 04:12:40 AM
When will be first alpha released ? :P:P

Read the first post. ;)
Title: Re: Introducing SMF 2.0
Post by: windu on April 13, 2007, 04:32:54 AM
wtg SMF .. very cool!  8)
Title: Re: Introducing SMF 2.0
Post by: pushkin22 on April 13, 2007, 05:02:06 AM
I wish for better search engine optimization, I think it's the biggest problem of smf yet
Title: Re: Introducing SMF 2.0
Post by: - Ryan - on April 13, 2007, 06:11:55 AM
SMF 2.0 is looking great. :) I'm pleased about the integration of a WYSIWYG editor, as I've had numerous requests from my members for such a feature.

I wish a better search engine optimization, I think it's a biggest problem of smf yet


I agree. Personally, I would have thought this would be the most important issue that SMF coders would have focused on for the next release, as I constantly see people talking about how SMF handles search engines here and elsewhere. Hopefully it gets sorted later! :)
Title: Re: Introducing SMF 2.0
Post by: godboko on April 13, 2007, 06:18:41 AM
I wish a better search engine optimization, I think it's a biggest problem of smf yet


As the first post and other posts after say not all features are being listed. So that could be something they are holding details about until later.

(No I don't know anything just thinking out loud or in text rather)
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 13, 2007, 08:20:35 AM
I wish for better search engine optimization, I think it's the biggest problem of smf yet

Got any suggestions for making it better?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 13, 2007, 08:23:31 AM
I got one :p
Create dynamic meta tags for the topics and subforums.
You could use the board description as meta description, and divide the board name into keywords.
Same for topics.
Many of you will probably say it won't have much effect.
But I did notice that after doing it the descriptions in google were more accurate, and relavant to the topic that was indexed.
Before that every description was "Please log in or register"
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 13, 2007, 08:41:51 AM
Before that every description was "Please log in or register"
Were you doing a "site:yourdomain.com" or a real search?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 13, 2007, 08:58:48 AM
site:yourdomain.com
I know it's not a real search and people probably won't find my site with that :P
But after doing those changes the descriptions did change.
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 13, 2007, 09:10:59 AM
Good for you then, but from what I've been able to test with Google, a site:yourdomain.com is not a real search. As it has nothing to actually search for, the page excerpt is simply the first thing in the page. Real searches will come up with more meaningful excerpts.
Title: Re: Introducing SMF 2.0
Post by: Harro on April 13, 2007, 09:18:13 AM
True.
But having different meta tags for different pages is still a small SEO trick, and very easy to implement as well.
Title: Re: Introducing SMF 2.0
Post by: Matthew Schenker on April 13, 2007, 09:58:59 AM
Let me add my voice to those asking for a better search engine.
This is the biggest issue for my forum right now.  My members are thrilled with SMF generally, but the one thing they complain about is having difficulties doing searches.  Also, they are often confused about the various search methods built into SMF.
Thanks.
Title: Re: Introducing SMF 2.0
Post by: pulkit on April 13, 2007, 09:59:59 AM
Automatic installation of packages into themes other than just the default.

Does this mean that whenever I install a mod it's gonna work in all themes not just default ?? If yes, then won't it make life more difficult for mod creators ?? I mean, they have no idea what kind of theme someone might be using ...

  • Moderation center including post, topic and attachment moderation - to allow approving of user content before it is made public.

I have been waiting for this for a loong time ... Thanks  :D :D
Title: Re: Introducing SMF 2.0
Post by: Harro on April 13, 2007, 10:04:44 AM
It will TRY to install it for all themes.
But because themes can be very difficult, it's still possible that it'll fail.
And nothing changes for the mod creators. They should worry about the mods, not about the themes ;)
Title: Re: Introducing SMF 2.0
Post by: doctorjz on April 13, 2007, 11:48:23 AM
I work alot with Joomla and were able to make the "mods" or "components" seperate in the DB rather than tying them to one particular theme. So the directory path might make more sense to come out of www.YOUR_SITE.com/SMF/modifications or something similar. This way, if you change themes it should have no barring on what mods you have installed vs. what theme you are running. Just a thought.

Other than that I have actually been a big fan of phpBB and vbulletin in the past and once I started using this product I was down right impressed with all of your hard and dedication. This includes all the forums moderators that spend their free time to help everyone out. I really think that people should thank them more often instead of complaining about software thats FREE. Anyways I am a developer myself (http://expose.modus.ie , thats one of my projects) and I always like to hear thanks in my forums.


Thanks for listening and keep up the good work fellas.

-Josh
Title: Re: Introducing SMF 2.0
Post by: pushkin22 on April 13, 2007, 11:52:56 AM
Got any suggestions for making it better?

Yes, better search friendly URLs! index.php/topic,1.html etc. doesn't really work for spiders indexing the forum.
Title: Re: Introducing SMF 2.0
Post by: choloman05 on April 13, 2007, 01:25:57 PM
Great job guys! Keep it coming! 

as a side note, I kinda like the new theme, but I think the old theme is better. The new "quote" effect is nice. 
Title: Re: Introducing SMF 2.0
Post by: texterted on April 13, 2007, 01:43:09 PM
Such a cool, feature rich forum just gets better and better!

Cheers for all the hard work Guys & Gals...
Title: Re: Introducing SMF 2.0
Post by: c2h5oh on April 13, 2007, 04:02:50 PM
That just sounds great, but I'd like to add some extra things that IMHO should be included in 2.0


What do you think? Let me know if any of these need clarification :-)
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 13, 2007, 04:55:27 PM
Could you put feature requests in the feature request board? That would help organize things. After this post gets too big, it gets annoying trying to find feature requests. There is a post in coding discussion for SSI feature requests.
Title: Re: Introducing SMF 2.0
Post by: c2h5oh on April 13, 2007, 06:40:28 PM
Sure thing - already done. I've also created this thread: http://www.simplemachines.org/community/index.php?topic=164742.0
Title: Re: Introducing SMF 2.0
Post by: khoking on April 13, 2007, 10:59:13 PM
I found the bullet list still the following format when I select the lines to index...  :(

Code: [Select]
[list]
[li]aaa
sss
vvv
bbb[/li]
[li][/li]
[/list]
Title: Re: Introducing SMF 2.0
Post by: GameCube on April 14, 2007, 11:50:39 AM
What exactally will be included with the warning system? Will it have an IPB style warning bar? Also will there be an option to set ANY post invisible? not just one that was posted by a warned user?
Title: Re: Introducing SMF 2.0
Post by: wk38 on April 14, 2007, 12:28:09 PM
This one is big! I can't tell you how usefull this will be!

Automatic installation of packages into themes other than just the default.

The new default theme looks much better too.
Title: Re: Introducing SMF 2.0
Post by: shadow82x on April 14, 2007, 02:54:54 PM
I think they new new designs not on like the theme but maybe animations and spicing up the topic/post reply box like ipb does it :/
Title: Re: Introducing SMF 2.0
Post by: GameCube on April 14, 2007, 03:32:44 PM
Permission improvements such as group inheritance and permission profiles to further reduce the complexity of the permissions system.

If I may ask, Grudge, "what's that?"
Title: Re: Introducing SMF 2.0
Post by: Thantos on April 14, 2007, 04:35:28 PM
Permission improvements such as group inheritance and permission profiles to further reduce the complexity of the permissions system.

If I may ask, Grudge, "what's that?"
Imagine you have 5 groups that all need the same permission.  As of right now you have two choices:
1) Create a 6th group and give it the permissions and assign that 6th group as a secondary group to members of the other 5 groups.
2) Setup the permissions for all 5 groups.

With #1 you have to create a 6th group and make sure to assign it.  With #2 it can be a pain if you want to setup board permissions or just change permissions.

With the permission inheritance we've added a 3rd option that works like this:
Setup group 1 with whatever permission you want.  Edit groups 2-5 to inherit their permissions from group 1.  Now if you ever change the permissions for group 1 they'll affect groups 2-5 also.

Permission profiles makes doing per board permissions easier.  With perission profiles you'd setup a whole set of permissions for all groups like normal and give it a name.  Then you can set individual boards to use those profiles.  Then if you make a change to the profile it'll affect all boards using that profile.
Title: Re: Introducing SMF 2.0
Post by: trekkie2444 on April 14, 2007, 04:57:49 PM
Wow I like it and it's sure an interesting change from those old forums that started smf.
Title: Re: Introducing SMF 2.0
Post by: Cosmik on April 14, 2007, 07:58:56 PM
dont know wayt to call it::

Thses all show up as boards

Help room(goes to board)
SPam Room(goes to board)
COunter Strike(goes to board)
Xfire (goes to xfire.com)
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 14, 2007, 08:05:22 PM
dont know wayt to call it::

Thses all show up as boards

Help room(goes to board)
SPam Room(goes to board)
COunter Strike(goes to board)
Xfire (goes to xfire.com)
Redirection boards? There is a mod (http://custom.simplemachines.org/mods/index.php?mod=38) for this already for 1.1, and if we don't include such a feature I'm sure the mod will be updated for 2.0.
Title: Re: Introducing SMF 2.0
Post by: ArkServer on April 14, 2007, 08:11:37 PM
maybe a link in the menu that shows:

- Last topic created in x hours and shows the topics that were created.
- After the total x posts total x topics show the total posts made today.
- bookmark feature to bookmark topics
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 14, 2007, 10:33:52 PM
Please post all feature requests to the Feature Requests (http://www.simplemachines.org/community/index.php?board=3.0) board - It helps us keep track of them much easier.

Thanks :)
Title: Re: Introducing SMF 2.0
Post by: Uber Schwarz on April 14, 2007, 10:59:15 PM
Question: Once the beta is released to Charter Members and I signed up for the Charter Membership could I provide a domain with the beta installed for anyone to test it out?
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 14, 2007, 11:10:03 PM
TheBlackKnight, I think that's fine, but I'm not too sure.
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 14, 2007, 11:16:58 PM
To be safe you should wait for the public beta though. I am going to wait myself till the public beta to upgrade my public test site to 2.0
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 15, 2007, 12:46:40 AM
I think if you are a Charter member you should take this for your site but I think SMF for consider it illegal for distirbuting to ones who dont have Charter membership.
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 15, 2007, 01:20:39 AM
Dragooon, TheBlackKnight was not talking about redistributing it, he was asking about having the beta installed on one of his sites, so other people can test it out
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 15, 2007, 01:27:40 AM
And as said it is probably best to wait for the public release so there is no conflicts or problems with a open test forum of a private beta with what TheBlackKnight wants to do.
Title: Re: Introducing SMF 2.0
Post by: tetem on April 15, 2007, 07:47:02 AM
how many longer i can wait ?????
Title: Re: Introducing SMF 2.0
Post by: Sarge on April 15, 2007, 07:50:50 AM
how many longer i can wait ?????

Read the end of the first post.
Title: Re: Introducing SMF 2.0
Post by: Uber Schwarz on April 15, 2007, 08:36:51 AM
Very well. :) How long will it probably be after t he CM release till it is released for the public?
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 15, 2007, 08:38:03 AM
Hmm October.
Read the first post
Title: Re: Introducing SMF 2.0
Post by: Defiant on April 15, 2007, 09:35:41 AM
Digg it! (http://digg.com/software/Introducing_SMF_2_0)

Quote
BTW I seem to be missing a few words at the end of some sentences (using IE7). When replying to the posts, the missing words do show up.
It's a known problem with this new theme, and will be fixed soon ;)

I did note the default theme is basically the same so is this planned for the end product ?  I believe the bots find it hard to index this
Title: Re: Introducing SMF 2.0
Post by: Gary on April 15, 2007, 09:54:20 AM
Hmm October.
Read the first post

October for a public release
June for a Charter.

-ALM
Title: Re: Introducing SMF 2.0
Post by: Defiant on April 15, 2007, 10:04:29 AM
Well there be a temporary beta/RC section (public) for SMF2.0 so it doesn't get put in with the current finals
Title: Re: Introducing SMF 2.0
Post by: Gary on April 15, 2007, 10:15:51 AM
I would imagine that for supporting 2.0 we will use the the same boards we have already. It was like that when 1.1 was RC and I dont see it changing for 2.0...

-ALM
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 15, 2007, 10:27:34 AM
I just want to mention before anyone tries to hold us true to releasing SMF 2.0 for the June/October Charter Member/Public beta release date, please read the end of the post carefully.

Quote
Whilst we are not able to commit to a firm timetable for release of 2.0 we are hoping to get an initial beta in the hands of our Charter Members come June this year, with the first public beta likely to be around late October.
This is what we hope will happen but we cannot make a definite promise. In fact many people have criticized us in the past about not giving some kind of release date time frame, and if this estimate proves to be wrong and people show that they are upset we could just point people to the users' reactions next time someone asks why we didn't give a release date for SMF and even say that we didn't say the date was for sure either. ;)
Title: Re: Introducing SMF 2.0
Post by: Defiant on April 15, 2007, 10:47:41 AM
When it's ready its ready as I'm sure most will agree.  I myself wont be touching it till rc1 or 2
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 15, 2007, 11:23:07 AM
Sounds great - I'll have finished my exams in June, hence I'll probably buy a charter membership then (I can't wait to try out SMF 2.0 - plus many of its features are ones that I've wanted for a while). Hopefully it'll be stable enough for a busy forum? :P
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 15, 2007, 11:40:34 AM
Sounds great - I'll have finished my exams in June, hence I'll probably buy a charter membership then (I can't wait to try out SMF 2.0 - plus many of its features are ones that I've wanted for a while). Hopefully it'll be stable enough for a busy forum? :P

It should be if We are running it here  :P
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 15, 2007, 11:58:36 AM
Heh... good point :D
Title: Re: Introducing SMF 2.0
Post by: aglioeolio on April 15, 2007, 01:37:25 PM
Thanks SMF LLC and developers we´re all greatfull for your work!!
Title: Re: Introducing SMF 2.0
Post by: devx on April 15, 2007, 02:16:55 PM
really great changes.
but why you don't add referral system?
that is one of the most wanted changes.

A referral system would be a fantastic feature....great idea for a bulletin board software.

I cant wait for 2.0, looks like you folks thought of everything and THEN some! brilliant stuff SMF team...love the work being done!!

Where can I donate to help support SMF?
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 15, 2007, 02:30:03 PM
Theres a couple ways you can donate :)

One way is through purchasing a charter membership.
http://www.simplemachines.org/charter/

If thats not a viable solution for you, they accept donations as well
http://www.simplemachines.org/about/donate.php
Title: Re: Introducing SMF 2.0
Post by: 5cakids on April 15, 2007, 03:09:25 PM
What is a charter member?
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 15, 2007, 03:10:35 PM
a charter member is a paid subscription (non recurring, one time (unless you wish to renew)), more or less.  did you read http://www.simplemachines.org/charter/ ?  Mostly everything is outlined there
Title: Re: Introducing SMF 2.0
Post by: 5cakids on April 15, 2007, 03:13:06 PM
Any chance of ever getting a User CP kinda like VB? That is the only thing my members seem to complain about.
Title: Re: Introducing SMF 2.0
Post by: 5cakids on April 15, 2007, 03:14:24 PM
a charter member is a paid subscription (non recurring, one time (unless you wish to renew)), more or less.  did you read http://www.simplemachines.org/charter/ ?  Mostly everything is outlined there

Awesome! Thanks I need to get this.
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 15, 2007, 03:25:45 PM
I did note the default theme is basically the same so is this planned for the end product ?  I believe the bots find it hard to index this

There has been a lot of talk about this on other posts. Basically, there has been no hard evidence that search engines find it difficult to index, just lots of speculation and hearsay.

(If search engines can seem to index the official Dream Theater site and its awful code, SMF's themes are easy.)
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 15, 2007, 09:57:31 PM
Any chance of ever getting a User CP kinda like VB? That is the only thing my members seem to complain about.
What can they do in a user CP that they can't already do?
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 15, 2007, 09:59:40 PM
Any chance of ever getting a User CP kinda like VB? That is the only thing my members seem to complain about.
What can they do in a user CP that they can't already do?
As well, what are they complaining about? You need to be more specific.
Title: Re: Introducing SMF 2.0
Post by: navjotjsingh on April 16, 2007, 04:54:25 AM
Great news. I am looking forward to version 2.0 desperately.
Title: Re: Introducing SMF 2.0
Post by: ghostfreak on April 16, 2007, 05:47:39 AM
I can't wait! :D
Title: Re: Introducing SMF 2.0
Post by: OzExcalibur on April 16, 2007, 07:32:29 AM
Are there any plans to make attachments easier to manage? e.g will we be able to disriminate what boards we are deleting them from? A lot of the time I don't want to delete attachments from every board / category.
Title: Re: Introducing SMF 2.0
Post by: bigrossco on April 16, 2007, 08:28:37 AM
looks great to me and know that my users will love the features, SMF just keeps getting better n better :)
Title: Re: Introducing SMF 2.0
Post by: WebBrain on April 16, 2007, 09:34:17 AM
When one can expect it for download, and will charter members get it early than others or simutanious relese is planned? SMF is one of the BEST open source software, and it is real nice to give it free to those , who cant or do not want to pay, on the other hand nmonal donation makes charter.

Long live SMF team.
Title: Re: Introducing SMF 2.0
Post by: Gary on April 16, 2007, 09:37:59 AM
Charter Members will get the first couple of betas, but the public wont (for 1.1 that was Beta 1 and 2) after bit of charter feedback, a public release will be made (for 1.1 that was Beta 3).

We aim for a charter in June, and a public in October, but dont hold us to it

-ALM
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 16, 2007, 09:39:08 AM
When one can expect it for download, and will charter members get it early than others or simutanious relese is planned? SMF is one of the BEST open source software, and it is real nice to give it free to those , who cant or do not want to pay, on the other hand nmonal donation makes charter.

Long live SMF team.

As stated here, we are hoping to see SMF released to CMs around June, and around October, it would be released to the public:
Whilst we are not able to commit to a firm timetable for release of 2.0 we are hoping to get an initial beta in the hands of our Charter Members come June this year, with the first public beta likely to be around late October.

Looks like ALM beat me to it.
Title: Re: Introducing SMF 2.0
Post by: Inflame on April 16, 2007, 10:03:11 AM
Will there also be any options for users to make a weblog thingy at the profile page or something like that?

would be very cool
Title: Re: Introducing SMF 2.0
Post by: Antoinetta on April 16, 2007, 10:26:27 AM
I relly am proud to be using SMF. By the way, the quote boxes, are really cute.
Title: Re: Introducing SMF 2.0
Post by: Toomany on April 16, 2007, 10:44:31 AM
And what about openID integration? :)
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 16, 2007, 10:54:51 AM
And what about openID integration? :)
Feature requests belong in the feature request board, but it is in discussion. Maybe as a mod though.
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 16, 2007, 11:26:45 AM
And what about openID integration? :)
Feature requests belong in the feature request board, but it is in discussion. Maybe as a mod though.
it would be better as default feature :)
Title: Re: Introducing SMF 2.0
Post by: Thantos on April 16, 2007, 12:05:16 PM
OpenID is something I want to add.  It is something that I will add.  However I don't know exactly when it'll make it in.  I'm hoping for 2.0 but I can't make that promise.
Title: Re: Introducing SMF 2.0
Post by: Harro on April 16, 2007, 01:00:37 PM
OpenID as in this one: http://openid.net ?
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 16, 2007, 01:30:02 PM
Yes, the one and only.
Title: Re: Introducing SMF 2.0
Post by: trecool999 on April 16, 2007, 01:54:52 PM
Yay!

Thanks to the SMF Team for making my dreams come true... again...!
Title: Re: Introducing SMF 2.0
Post by: kerrang! on April 16, 2007, 07:06:37 PM
Great news.

I can't wait! The new smf theme is looking quite nice too. Good work to all those involved in smf, it's quickly becoming better and better.

So kudos,
~Kerrang
Title: Re: Introducing SMF 2.0
Post by: fugiFox on April 17, 2007, 04:59:43 AM
Great news!
You are always impressing us with your job.
With a first look I believe that one of the most important features added
as far as the simple user is concerned is
the mouseover dropdown menus, something that has been requested many times.

Moderation center seems very functional and practical.

Can't wait for a public release to test it 8)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 17, 2007, 06:23:39 AM
OpenID would be very nice, but I'm not sure how hard it is to integrate.
I use OpenID myself, and I used to have it enabled on my blog via a WordPress plugin (but didn't reinstall it when I upgraded... I really should reinstall it :P)
Title: Re: Introducing SMF 2.0
Post by: 5cakids on April 17, 2007, 10:39:28 AM
Any chance of ever getting a User CP kinda like VB? That is the only thing my members seem to complain about.
What can they do in a user CP that they can't already do?

Well you can hit User CP and it shows your subscribed thread, I dunno it just looks cleaner.

FTR I LOVE SM!!!
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 17, 2007, 10:43:37 AM
OpenID would be very nice, but I'm not sure how hard it is to integrate.
I use OpenID myself, and I used to have it enabled on my blog via a WordPress plugin (but didn't reinstall it when I upgraded... I really should reinstall it :P)
It isn't easy. Takes a lot of code to integrate it.
Title: Re: Introducing SMF 2.0
Post by: Rob Roye on April 17, 2007, 11:56:57 AM
Didn't have time to read all 20 pages, but from what I see looking around - 2.0 is fantastic. I eagerly await the time I can upgrade both of my forums to SMF2. The new features are great and it looks awesome. I won't even need another theme for it!
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 17, 2007, 12:14:25 PM
Althoug OpenID s difficult to code, but it's features are outstanding! You can't compare both of them! Can you?
Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on April 17, 2007, 12:28:35 PM
Any chance of ever getting a User CP kinda like VB? That is the only thing my members seem to complain about.
What can they do in a user CP that they can't already do?

Well you can hit User CP and it shows your subscribed thread, I dunno it just looks cleaner.

FTR I LOVE SM!!!

It's only one additional click to get that info in SMF (Profile -> Notifications)...
Title: Re: Introducing SMF 2.0
Post by: Aaron on April 17, 2007, 01:42:16 PM
Well, now that we have these dropdown menus, it'd be easy to add "Notifications" to the Profile dropdown menu. :)
Title: Re: Introducing SMF 2.0
Post by: Thantos on April 17, 2007, 01:43:16 PM
Well, now that we have these dropdown menus, it'd be easy to add "Notifications" to the Profile dropdown menu. :)
Hmmm, that might be a good one to have by default.  Not sure 100% though.
Title: Re: Introducing SMF 2.0
Post by: iannnnn on April 17, 2007, 01:44:46 PM
โอ้โห ขอบคุณมากๆ ครับ
Very very thanks!  ;D

(I hope to see a new (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.simplemachines.org%2Fcommunity%2FThemes%2Fsmsite%2Fimages%2Fbbc%2Fflash.gif&hash=5ca38ac872dca61066f9481848348ff7) icon.)
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 17, 2007, 02:17:08 PM
Althoug OpenID s difficult to code, but it's features are outstanding! You can't compare both of them! Can you?
I am not saying that it isn't awesome. I am in full support of it. I think the entire team can agree with that statement. What I am saying is that it requires quite a bit of code and support for it isn't as easy as dropping in a file.
Title: Re: Introducing SMF 2.0
Post by: navjotjsingh on April 17, 2007, 02:50:20 PM
Hey I was so desperate to test that I signed up as charter member just now just to get 2.0 earlier!! :P
Title: Re: Introducing SMF 2.0
Post by: Thunderace on April 17, 2007, 04:07:44 PM
Looks fantastic guys .. well done!

Can't wait to take a look.
Title: Re: Introducing SMF 2.0
Post by: Defiant on April 18, 2007, 04:10:33 AM
How long does it usually take from the first beta to get around to RC.  12 months, 24 months etc ?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 18, 2007, 04:12:11 AM
Really depends on the amount of bugs that are found, how easy they are to fix and how much time the developers have to work on it ;)
Title: Re: Introducing SMF 2.0
Post by: Gary on April 18, 2007, 09:50:45 AM
Yeah, it does depend, 1.0 had six betas before going RC, and 1.1 had four.

-ALM
Title: Re: Introducing SMF 2.0
Post by: HecKel on April 18, 2007, 12:42:00 PM
Hi!

I only saw this thread now..., but I have one question. In SMF 2.0 moderators can moderate on childboards? Look at this example if you don't understand me:

- Board X (Moderator Xpto)
- - Child Board Y (Moderator XYZ)

In SMF 1.2, the Moderator Xpto don't have moderation permissions on Child Board Y, but this board is under his own board..., this don't make any sense, he should can moderate there.

I hope this will be possible on SMF 2.0.

HecKel
Title: Re: Introducing SMF 2.0
Post by: wolfcry on April 18, 2007, 01:39:39 PM
Hey all. Wonderful to see that Version 2 is finally being born  :P

I was wondering though, is it possible to make it so it retains your current modifications without over-writing them during upgrades with this one?

For me (as I love keeping myself upgraded with SMF) it is very bothersome to keep re-doing modifications and personal changes to the new upgrade each and every time I upgrade.

I think this could be done through an "upgrade" link through the Admin section so if an admin wants to check for the latest edition all they do is click that link and it notifies and properly installs all necessary paths without overwriting the customized templates and / or removing any mods that are active. Not only will this be a huge improvement of having to rewrite code just to do an upgrade, but it will help all SMF owners stay upgraded alot easier.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 18, 2007, 01:44:36 PM
as said in one of the developer blogs.

The changes in 2.0 are so extensive that it all but guarantees that *Nearly all mods will break* in 2.0.

So you will need to redo your mods, yes.


Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 18, 2007, 02:28:48 PM
I was wondering though, is it possible to make it so it retains your current modifications without over-writing them during upgrades with this one?

For me (as I love keeping myself upgraded with SMF) it is very bothersome to keep re-doing modifications and personal changes to the new upgrade each and every time I upgrade.

Upgrades within a series (1.1 to 1.1.1 to 1.1.2) can be done via packages, so you won't need to worry about mods being lost, but upgrades between series (1.0 to 1.1 to 2.0) require overwriting files because of the huge changes made between them. Likewise, non-final upgrades (RC1 to RC2) are not done with packages either.
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 18, 2007, 03:01:29 PM
I was wondering though, is it possible to make it so it retains your current modifications without over-writing them during upgrades with this one?

For me (as I love keeping myself upgraded with SMF) it is very bothersome to keep re-doing modifications and personal changes to the new upgrade each and every time I upgrade.

Upgrades within a series (1.1 to 1.1.1 to 1.1.2) can be done via packages, so you won't need to worry about mods being lost, but upgrades between series (1.0 to 1.1 to 2.0) require overwriting files because of the huge changes made between them. Likewise, non-final upgrades (RC1 to RC2) are not done with packages either.
They can all be done with packages. Whether or not they are released that way is a different story.
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 18, 2007, 03:11:21 PM
Those two replies come together to become pretty confusing :P Lol, sorry! So to check - what you're both saying is that whilst SMF is capable of releasing any changes via the package manager, with the number of changes made between serieses, it's impractical to do so (because the modification file would be too large)?
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on April 18, 2007, 03:20:36 PM
Yeah, it is possible to do it. You could do it by replacing, removing, and adding new files. Then it would have to remove all of the other mod actions and run some code and do database actions. It would be a pretty big customization. It would be just as easy to download the upgrader.
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 18, 2007, 04:12:40 PM
Hi!

I only saw this thread now..., but I have one question. In SMF 2.0 moderators can moderate on childboards? Look at this example if you don't understand me:

- Board X (Moderator Xpto)
- - Child Board Y (Moderator XYZ)

In SMF 1.2, the Moderator Xpto don't have moderation permissions on Child Board Y, but this board is under his own board..., this don't make any sense, he should can moderate there.

I hope this will be possible on SMF 2.0.

HecKel
Couldn't you just assign the member to be a moderator of each the child boards?
Title: Re: Introducing SMF 2.0
Post by: HecKel on April 18, 2007, 04:18:21 PM
yes, I can do that, but if one member is moderator of one board, why he can't moderate on his own child boards?

I think that is more logic, and easier.

HecKel
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 18, 2007, 04:23:23 PM
yes, I can do that, but if one member is moderator of one board, why he can't moderate on his own child boards?

I think that is more logic, and easier.

HecKel
The member can as long as you assign them a moderator of the child boards as well. I think there would be times where the admin would only want a member to moderate the parent board, for example, maybe someone here would be good at moderating "General English Support" but knows nothing about Converters nor "Performance and Server Configuration." I suppose some kind of option could be added to automatically apply moderators of parent boards to be moderators of the parent's child boards or it could be set per board basis, but if you don't have say 100 child boards, it doesn't seem like such a problem adding the moderators manually.
Title: Re: Introducing SMF 2.0
Post by: cadu on April 18, 2007, 05:14:29 PM
Can we get a "beta" 2.0 version... Maybe we can help to find possible bugs... ;)
Title: Re: Introducing SMF 2.0
Post by: L.G.S on April 18, 2007, 05:51:38 PM
Won't happen unless you're Charter ^^
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 18, 2007, 06:06:24 PM
A beta will be released eventually, first to charter members, then later to the general public. Be patient please.
Title: Re: Introducing SMF 2.0
Post by: joomla on April 19, 2007, 02:16:45 AM
Can we get a "beta" 2.0 version... Maybe we can help to find possible bugs... ;)

You will... when the Beta is out... it's only Alpha at the moment ;)
Title: Re: Introducing SMF 2.0
Post by: Defiant on April 19, 2007, 03:04:53 AM
Just out of interest has the alpha had alot of problems so far ?
Title: Re: Introducing SMF 2.0
Post by: Harro on April 19, 2007, 03:45:45 AM
You can see all the problems and bugs on this forum ;)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 19, 2007, 07:29:34 AM
Just out of interest has the alpha had alot of problems so far ?
There's quite a few bugs at the moment (hence the "Alpha"), but we're working on fixing them :)

Quote
as said in one of the developer blogs.

The changes in 2.0 are so extensive that it all but guarantees that *Nearly all mods will break* in 2.0.

So you will need to redo your mods, yes.
Yeah, definitely... Heaps has changed ;).
However, it shouldn't be too hard to update your mods - I'm in the process of updating SMFShop to support SMF 2.0, and it's not that big of a task (just very repetitive :P)
Title: Re: Introducing SMF 2.0
Post by: cadu on April 19, 2007, 08:57:09 AM
How do I became a Charter Member?

I've a test Forum base. I truely may help.  ;)
Title: Re: Introducing SMF 2.0
Post by: niko on April 19, 2007, 09:18:06 AM
How do I became a Charter Member?

I've a test Forum base. I truely may help.  ;)

See http://www.simplemachines.org/charter/
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 19, 2007, 11:27:01 PM
I was wondering as usual....Will there be a Upgrade option?
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 19, 2007, 11:52:46 PM
I was wondering as usual....Will there be a Upgrade option?
Yes, there will be an upgrade option (the upgrader is awesome, significantly better than the SMF 1.1 one, and a lot "smarter", too :D). Upgrading is suprisingly simple :).
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 19, 2007, 11:53:05 PM
Upgrades are the same as going from 1.0 to 1.1
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 20, 2007, 12:00:03 AM
One another thing actually a request to daniel Can you PLEASE make the Flash Chat Integration to support 2.0
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 20, 2007, 12:05:20 AM
As often as that mod is used, i wouldn't be surprised if it winds up being upgraded for 2.0
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 20, 2007, 12:09:38 AM
As often as that mod is used, i wouldn't be surprised if it winds up being upgraded for 2.0
Yah good point
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 20, 2007, 12:20:13 AM
One another thing actually a request to daniel Can you PLEASE make the Flash Chat Integration to support 2.0
I still need to work on that mod (it's still the first beta - I never had any time to finish it :-[), but it should be really easy to update it to support SMF 2.0. I'll need to do so for my site, anyways  - I'm currently running the [team only ;)] SMF 2.0 Alpha.

As for SMFShop? Well, it's getting there, one step at a time :P
Title: Re: Introducing SMF 2.0
Post by: exodia on April 20, 2007, 08:56:35 AM
Can we get a "beta" 2.0 version... Maybe we can help to find possible bugs... ;)

you can be a charter member, and help them
Title: Re: Introducing SMF 2.0
Post by: cadu on April 20, 2007, 09:05:54 AM
Can we get a "beta" 2.0 version... Maybe we can help to find possible bugs... ;)

you can be a charter member, and help them

That's a pay service... ;)
Better stay free.
Title: Re: Introducing SMF 2.0
Post by: Harro on April 20, 2007, 09:07:00 AM
Then you'll have to wait for the first public beta
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 20, 2007, 09:19:07 AM
lol My parents got me a Charter membership for this Release
Title: Re: Introducing SMF 2.0
Post by: hygron on April 20, 2007, 10:06:55 AM
can't wait...Love the New theme look.  Keep it up SMF team.  H
Title: Re: Introducing SMF 2.0
Post by: chadness on April 20, 2007, 11:02:16 AM
lol My parents got me a Charter membership for this Release

There's something amusing about getting that as a gift from your parents...
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 20, 2007, 11:51:21 AM
lol My parents got me a Charter membership for this Release

There's something amusing about getting that as a gift from your parents...
Yes....
But that is not exactly a gift I promised to repay em lol.
Title: Re: Introducing SMF 2.0
Post by: Antoinetta on April 20, 2007, 12:36:21 PM
The skin is looking moreandmoreandomoreandmore good, day to day.

I was thinking of purchasea a Charter Membership. So, what is the limit time for being a Charter Member?
Title: Re: Introducing SMF 2.0
Post by: Gary on April 20, 2007, 01:36:36 PM
There isnt one. Become a charter when you want.

-ALM
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 20, 2007, 03:05:53 PM
I will note, that becoming a charter member is more than worth it, from experience.

That said, just because SMF offers a paid service, doesn't mean that is the direction of SMF.  As has been said countless times, it is one of the core values of the team that the software remain free to all in an uncrippled form.  Thats how it is, thats how it will always be.  Free truly is better.
Title: Re: Introducing SMF 2.0
Post by: DemetraSowelu on April 20, 2007, 03:25:52 PM
hay, i dont know whom and where to ask...but my forum crashed 1h ago...no idea what happend...buttom of side it says something about copyrights...?   i have no enterway to my admin cpanel to try see and change anything....anybody who could have an idea what is happening with my forum?

thx in advance
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 20, 2007, 03:27:56 PM
please post this, with as many details as possible, in General English Support.  This is not quite the thread for this :)
Title: Re: Introducing SMF 2.0
Post by: Gary on April 20, 2007, 03:30:16 PM
I will note, that becoming a charter member is more than worth it, from experience.

Same here, but I'm a former charter member. :P

-ALM
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 20, 2007, 03:31:13 PM
now you're just a slave to the whip ;)

oh ye gods what have i gotten myself into :o
Title: Re: Introducing SMF 2.0
Post by: TheDarkness on April 20, 2007, 06:54:19 PM
now we can export PM to external files as XML, TXT or HTML??
Title: Re: Introducing SMF 2.0
Post by: Gary on April 20, 2007, 07:00:56 PM
That isn't a confirmed feature. The only confirmed stuff is in the first post.

-ALM
Title: Re: Introducing SMF 2.0
Post by: DarkVelocity on April 21, 2007, 10:17:08 AM
Sweet!
Can't wait for this.
Title: Re: Introducing SMF 2.0
Post by: TheDarkness on April 21, 2007, 10:44:47 AM
That isn't a confirmed feature. The only confirmed stuff is in the first post.

-ALM

sad... I'm waiting for this feature to back to use SMF...

:(
Title: Re: Introducing SMF 2.0
Post by: nuva on April 21, 2007, 12:31:18 PM
yeah!!!
I can't wait for the release :D
Title: Re: Introducing SMF 2.0
Post by: NiamtzuCs16 on April 21, 2007, 02:05:58 PM
a cui e forumu asta ca nu inteleg nimic d aici ??
Title: Re: Introducing SMF 2.0
Post by: abda53 on April 21, 2007, 11:20:11 PM
i hope the calendar gets a work over as well!
Title: Re: Introducing SMF 2.0
Post by: babjusi on April 21, 2007, 11:22:51 PM
I am looking forward until it''s released. I saw that it''s going to have a lot of extra features, that''s awsome
Title: Re: Introducing SMF 2.0
Post by: hurmuk on April 22, 2007, 02:53:51 AM
I'm looking forward to update our forums!
Title: Re: Introducing SMF 2.0
Post by: Dragooon on April 22, 2007, 09:02:36 AM
I was thinking is there a difference in version released to Charter members and version released to public?
Title: Re: Introducing SMF 2.0
Post by: Dannii on April 22, 2007, 09:03:45 AM
Once public betas are released, they will be the same as the CM betas. The CMs will just get some earlier ones that won't be released to the public ever.
Title: Re: Introducing SMF 2.0
Post by: codenaught on April 22, 2007, 10:33:31 AM
Well, there will be advance betas that are never released to the public for the Charter Members as Eldacar said though once there are public betas, they will probably be released to the CMs a few days early, and usually a few minor bug fixes separate them apart from the corresponding public beta when it is out.
Title: Re: Introducing SMF 2.0
Post by: nyfalcon on April 22, 2007, 02:48:03 PM
It looks good - Thanks for doing what you guys do! I am still learning the old system :)
Title: Re: Introducing SMF 2.0
Post by: Harro on April 23, 2007, 07:26:13 AM
Not sure this has been mentioned before.
But all languages appear twice in the dropdown in your profile (account settings).
Title: Re: Introducing SMF 2.0
Post by: bbrian017 on April 23, 2007, 11:07:46 AM
looking good, I can't wait to get the demo board at my site with the rest of them
Title: Re: Introducing SMF 2.0
Post by: wheener on April 23, 2007, 12:37:34 PM
This is going to be so sweet I cant wait.
Title: Re: Introducing SMF 2.0
Post by: Nioton on April 23, 2007, 05:59:12 PM
oh I can not wait to see the new release...
btw, when it will be released ??? :)
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 23, 2007, 06:16:08 PM
read the first post in this topic

thanks :)
Title: Re: Introducing SMF 2.0
Post by: madfiddler on April 23, 2007, 10:50:53 PM
My take on customisable profiles, is that these should be linked into the permissions. Different membergroups have access to different areas of customised profiles. This then makes the paid subscriptions mod work better since you can really allow extra features to subscribers rather than taking away most profile features to non-subscribers as is the case at the moment.

Ignore catagories (boards) would be good for me too ;)

Mods to all themes is a great addition :)

Hope the ban system gets improved too cos atm, banned members can still log in to 1.1.2
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 23, 2007, 11:42:22 PM
If you are having problems with the ban system, post a support topic on it.
Title: Re: Introducing SMF 2.0
Post by: babjusi on April 24, 2007, 12:20:11 AM
My take on customisable profiles, is that these should be linked into the permissions. Different membergroups have access to different areas of customised profiles. This then makes the paid subscriptions mod work better since you can really allow extra features to subscribers rather than taking away most profile features to non-subscribers as is the case at the moment.

Ignore catagories (boards) would be good for me too ;)

Mods to all themes is a great addition :)

Hope the ban system gets improved too cos atm, banned members can still log in to 1.1.2

The ban system works great at 1.1.2. I would even say it has the most efficient banning system from all the other forum softwares
Title: Re: Introducing SMF 2.0
Post by: madfiddler on April 24, 2007, 07:04:22 AM
If you are having problems with the ban system, post a support topic on it.

been there, done that ;) honest...
Title: Re: Introducing SMF 2.0
Post by: Pranav on April 24, 2007, 08:51:29 AM
Wow!Great news! There are so many good features..Keep it up SMF team!
Title: Re: Introducing SMF 2.0
Post by: Modboy on April 24, 2007, 09:22:46 AM
wow great  ;D
best forum system ever!
Title: Re: Introducing SMF 2.0
Post by: mythus on April 24, 2007, 11:39:37 AM
Very impressive! And just when I thought things couldn't get any better, the SMF gods say "Behold! SMF 2.0!"

The features of SMF 2.0 rises over the competition. Poor IPB and vB patrons and their horribly outdated software...
Title: Re: Introducing SMF 2.0
Post by: yexusbeliever on April 24, 2007, 12:52:46 PM
awesome! looking forward to this release.  I just hope that smf will not be bloated like vb though.  I like all the features, except the only feature that I think is unnecessary is the rules-making feature.  Still I guess others will like it more than me.  I have no problem seeing it in the release.  :)
Title: Re: Introducing SMF 2.0
Post by: nathan42100 on April 24, 2007, 10:46:51 PM
can I alpha test?!?!
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 24, 2007, 10:58:22 PM
We already have a Small select team of Beta testers. But you would need to contact the Project Managers. Our beta group is kinda large though as it is so you may be denied for a number of reasons.
Title: Re: Introducing SMF 2.0
Post by: Weird1993 on April 24, 2007, 11:04:17 PM
This is going to be great!  I love the sond of it already.  I just wish it would come sooner. :)
Title: Re: Introducing SMF 2.0
Post by: SleePy on April 24, 2007, 11:25:00 PM
The devs wouldn't want to release software that they know has bugs in it and has had some testing. Which is why the team does testing to ensure you guys are not getting as may bugs  ;)
Title: Re: Introducing SMF 2.0
Post by: bartcelona on April 25, 2007, 05:49:38 AM
Great news!

Feature suggestion; filtering on Karma or author, or group that you can create. Obviously I know this could have negative effects that new users comments are "hidden" realizing they could be valuable.  Still with the volume of postings in some forums it might help to focus a bit.

Regards and THANKS !
Title: Re: Introducing SMF 2.0
Post by: breezie on April 25, 2007, 09:44:29 AM
This is exactly what I am looking for and I hope it makes the June release date .
Title: Re: Introducing SMF 2.0
Post by: Harro on April 25, 2007, 09:51:07 AM
Remember, june is onyl for charter members ;)
Title: Re: Introducing SMF 2.0
Post by: Tristan Perry on April 25, 2007, 11:46:51 AM
Remember, June isn't a definite, though ;) (I'll still become a charter member in June, though :P)
Title: Re: Introducing SMF 2.0
Post by: Papa on April 25, 2007, 06:09:57 PM
I really hope this comes with more "built in" themes. I like the ones that comes with SMF the most, the chance of bugs or issues is a LOT lower.

I think if they were to add in more themes to the default install, I would really then have to make the step to become a charter member.

But I'm very excited about this new release either way.
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 25, 2007, 06:50:01 PM
I really hope this comes with more "built in" themes. I like the ones that comes with SMF the most, the chance of bugs or issues is a LOT lower.

I think if they were to add in more themes to the default install, I would really then have to make the step to become a charter member.

That would make the install a LOT bigger you know.
Title: Re: Introducing SMF 2.0
Post by: Harro on April 26, 2007, 03:23:20 AM
Currently SMF already has 3 themes.
It's more then enough.
phpBB and other only have 1 I believe.
Title: Re: Introducing SMF 2.0
Post by: L.G.S on April 26, 2007, 03:52:43 AM
Currently SMF already has 3 themes.
It's more then enough.
phpBB and other only have 1 I believe.

You don't have to keep them, just delete them.

Or they could bring out different download packs for the themes you want
Title: Re: Introducing SMF 2.0
Post by: Harro on April 26, 2007, 03:54:29 AM
Personally I believe the developers should focus on the core functions of SMF, not on the different themes they could package it.
There are plenty of other themes you can use with SMF.

And when the package manager in 2.0 tries to install mods on all themes more build in themes is definatly not needed.
Title: Re: Introducing SMF 2.0
Post by: Gary on April 26, 2007, 09:31:17 AM
Dropping certain items in the package is under consideration, but nothing concrete as of yet though.

-ALM
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 26, 2007, 11:07:42 AM
Dropping certain items in the package is under consideration, but nothing concrete as of yet though.

Note that if themes are dropped from the package, they would likely still be supported, just not included with the core SMF package.
Title: Re: Introducing SMF 2.0
Post by: shadow82x on April 26, 2007, 01:50:11 PM
I believe phpbb3 will not hurt smf :o Now that this is being released
Title: Re: Introducing SMF 2.0
Post by: Warke_Ocean on April 27, 2007, 01:10:26 AM
ben siteden bir şey anlamadım neden türkçe olmuyr
Title: Re: Introducing SMF 2.0
Post by: nitins60 on April 27, 2007, 02:28:53 AM
If SMF DEV takes one more month than expected date is not going to hurt anyone, instead of dropping items! :o
Title: Re: Introducing SMF 2.0
Post by: Ðyєgσv on April 27, 2007, 07:31:01 AM
This is definitely what I was waiting for. I personally do not use SMF (since I do not have any forum), but I visit some sites which use it, and I would love to see them running in this excellent version :)
Title: Re: Introducing SMF 2.0
Post by: nzmacro on April 27, 2007, 10:47:26 AM
Well I must say, I've only had SWF installed on the one board...........so far. The rest are phpBB 2 and SWF is way above those for the level of features it has. In such a short time, I'm sold on it and the next release will be even better.

Tell you what really sold me, is when I installed the gallery pro and I hadn't removed the std version properly and it was shot to heck. The service and backup from these guy's is something else. Impressive service from here. Thats way above anything I've seen before. 12 out of 10 for service and support :) SWF_Hacks, you rock.

Looking forward to it SWF. Thanks for the excellent support.

Danny.
Title: Re: Introducing SMF 2.0
Post by: Gary on April 27, 2007, 10:50:04 AM
Thats SMF. ;) SWF is an exported flash file. ;)

-ALM
Title: Re: Introducing SMF 2.0
Post by: Hadrian on April 27, 2007, 12:09:36 PM
it all sounds fantastic. and thanks for all the work you are doing..

could you tell will the upgrade work with a modified team like Babylon. where the graphics and layout have been tweaked?
Title: Re: Introducing SMF 2.0
Post by: Sverre on April 27, 2007, 04:33:45 PM
Dropping certain items in the package is under consideration, but nothing concrete as of yet though.

That's great to hear!

As far as themes go, it might be a good idea to keep the previous default theme in the package as a bridge between the old and new version, but as long as an officially supported and updated download is available, it shouldn't really be necessary though.

Personally, I wouldn't mind if certain default features, such as Karma for example, were made into officially supported modifications either...
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on April 27, 2007, 09:14:32 PM
it all sounds fantastic. and thanks for all the work you are doing..

could you tell will the upgrade work with a modified team like Babylon. where the graphics and layout have been tweaked?
If you've modified any of the themes included with SMF, you'll need to reapply your modifications when you upgrade.
For anyone using a custom theme, you'd need to wait for the theme's author to update it for SMF 2.0 compatibility.
Title: Re: Introducing SMF 2.0
Post by: babjusi on April 28, 2007, 01:17:56 AM
What I love the most in the new version is that extra feature that when installing a mod it will work with custom themes as well, not only with the default one. That''s exellent news for people like me who ain''t so good and handy when it comes to coding
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 28, 2007, 02:22:01 AM
It won't be perfect because themes can be very different. It is a best-effort kind of thing, not something that will always work no matter what.
Title: Re: Introducing SMF 2.0
Post by: Ðyєgσv on April 28, 2007, 11:59:28 AM
What I love the most in the new version is that extra feature that when installing a mod it will work with custom themes as well, not only with the default one. That''s exellent news for people like me who ain''t so good and handy when it comes to coding

That's definitely something I love too. I hate when I have to go and modify some codes I do not even understand just to make something work :D
Title: Re: Introducing SMF 2.0
Post by: Gary on April 28, 2007, 02:40:16 PM
You may still have to edit the code since custom themes can still be VERY different than the default and thus still fail.

-ALM
Title: Re: Introducing SMF 2.0
Post by: Ðyєgσv on April 28, 2007, 03:18:58 PM
You may still have to edit the code since custom themes can still be VERY different than the default and thus still fail.

-ALM

Well, I do not know what to say. If v2.0 is still as good as it seems once I have tested it, I will do the job without complaining :)
Title: Re: Introducing SMF 2.0
Post by: Ace3 on April 28, 2007, 05:20:02 PM
Sweet, it looks really cool!
Title: Re: Introducing SMF 2.0
Post by: Papa on April 29, 2007, 01:18:27 AM
I understand that it would make the download package much larger. Maybe you could cut out the themes, just leave the default or the basic ones then make other offical themes that was put together and gone over by the SMF team. Then make those downloadable much like the language packs.

I know it seems odd or maybe foolish but I have a hardtime trusting themes developed by others because I do not know much about the way SMF functions and I do not know the first step to fixing a problem. So far all my experiance with SMF has been outstanding. So the idea of getting "Offical" themes frm SMF is very nice.

Either way I'm going for a charter because I think its only fair to give back for the great software that you share with us.

May I ask, is it currently planned the (I think) 3 current themes will be in version 2? Or will new ones be there too ;)
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 29, 2007, 01:48:50 AM
What themes and how many will be included is not known at the moment.
Title: Re: Introducing SMF 2.0
Post by: muslimways on April 29, 2007, 04:05:31 AM
looks great, can't wait... wonder it will have easy integration with joomla cms
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 29, 2007, 12:25:52 PM
For Joomla 1.0.x, there is an existing bridge. Joomla 1.5 is a ground-up rewrite (it isn't related to 1.0 by code), and some things currently prevent it from working with SMF's security models. There is a chance this will be fixed by the time 1.5 is finalized.
Title: Re: Introducing SMF 2.0
Post by: mpMS on April 29, 2007, 11:15:10 PM
When is the target date of release of SMF 2.0? I am currently using 1.0.9 . Is there a direct upgrade of this edition?
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 29, 2007, 11:31:03 PM
Read the first post on this topic.
Title: Re: Introducing SMF 2.0 > SMF to SMF
Post by: demarda on April 30, 2007, 02:11:42 AM
Look great to here what new feature will come to new release 2.0 version.

However, i just little wondering here if some day there is any feature for SMF to SMF bridge which connect one SMF site to another SMF site. The bridge like this, at least can do things like:

- Any user of one SMF site can contribute to another SMF site on topic reply with their id, but not as a guest
- Sharing any new topic between SMF site
- Messaging user between SMF site

The user on one SMF site it self, will have any id known on other SMF like iduser@smfsite.com.

I think, if bridge like this is not just in opinion, our SMF site one day will become bigger and more flexible on user management. Any comment please!

*Sorry for my bad english*
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on April 30, 2007, 08:35:11 AM
Quote
When is the target date of release of SMF 2.0? I am currently using 1.0.9 . Is there a direct upgrade of this edition?

I would highly suggest upgrading to at least 1.0.10, or 1.1.2.  1.0.9 has a known security hole in it.
Title: Re: Introducing SMF 2.0
Post by: AdrenalineRider on April 30, 2007, 12:08:04 PM
Thats an awesome news... I wish I dont have to loose the database again like last release ;D
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 30, 2007, 12:47:01 PM
You shouldn't need to lose the database ever. If you run upgrade.php it will upgrade the database to work with the release.
Title: Re: Introducing SMF 2.0
Post by: nielss on April 30, 2007, 02:04:34 PM
looking forward to it :)

meby a option:
now SMF can do auto a optimise db
meby if you add a option that you can choice
auto delete topics that older then 7 days
and then the won't be delete but in the cat where the delete post are :)
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on April 30, 2007, 03:05:09 PM
By default, SMF will optimize every 7 days. Check Server Settings -> Feature Configuration.

2.0 will have scheduled tasks, so it is possible you could create a mod to add auto-deletion as a scheduled task.
Title: Re: Introducing SMF 2.0
Post by: HoTmetal on May 01, 2007, 10:50:46 AM
Thats an awesome news... I wish I don't have to loose the database again like last release ;D

You should be able to upgrade from any version of SMF or yabbSE, with ease and without loss.[We also have converters  (http://www.simplemachines.org/download/?converters) too... They allow you to convert from other forum software to SMF.] As a rule, always make a back up before hand. They are your friend.  :D
I recently upgraded an old site of mine from yabbSE to SMF 2.0 on my test server, it went smooth. IT only took about 15 minutes. The bulk of that time was spent backing up the old site, and changing files over on the test server.
Title: Re: Introducing SMF 2.0
Post by: Aquire on May 01, 2007, 02:10:01 PM
Idea is great..Only problem is each site has to share its database or part of database..And most of webmasters won't ready for this.
yes we can keep optional.

Idea is really rocking.

By the way not much problem with your English.

Look great to here what new feature will come to new release 2.0 version.

However, i just little wondering here if some day there is any feature for SMF to SMF bridge which connect one SMF site to another SMF site. The bridge like this, at least can do things like:

- Any user of one SMF site can contribute to another SMF site on topic reply with their id, but not as a guest
- Sharing any new topic between SMF site
- Messaging user between SMF site

The user on one SMF site it self, will have any id known on other SMF like iduser@smfsite.com.

I think, if bridge like this is not just in opinion, our SMF site one day will become bigger and more flexible on user management. Any comment please!

*Sorry for my bad english*
Title: Re: Introducing SMF 2.0
Post by: Papa on May 01, 2007, 05:30:33 PM
One thing I would like to toss in, there are a few themes that are very nice that is offered in the theme section that has different colors you can select from while using the theme.. This might be a good thing to add into 2.0 witht he default theme.
Title: Re: Introducing SMF 2.0
Post by: Dragooon on May 01, 2007, 11:51:55 PM
One thing I would like to toss in, there are a few themes that are very nice that is offered in the theme section that has different colors you can select from while using the theme.. This might be a good thing to add into 2.0 witht he default theme.
It depends on the theme author because SMF team cannot convert them and add them as a default without the theme's author's permissions.And if the authore decides to update it he might update it because If i am right te existing themes wont work with SMF 2.0
Title: Re: Introducing SMF 2.0
Post by: SleePy on May 01, 2007, 11:57:14 PM
It depends on the theme author because SMF team cannot convert them and add them as a default without the theme's author's permissions.And if the authore decides to update it he might update it because If i am right te existing themes wont work with SMF 2.0
Due to the massive changes they won't be able to work. Same goes for mods mainly do to SMF now doing multiple database support.
Title: Re: Introducing SMF 2.0
Post by: endurics on May 02, 2007, 12:01:49 AM
From the sounds of it, SMF 2.0 will indeed be yet another milestone worthy of much celebration!  :)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on May 02, 2007, 01:35:06 AM
From the sounds of it, SMF 2.0 will indeed be yet another milestone worthy of much celebration!  :)
Yeah, definitely...
If you thought the SMF 1.1 release was big, this one will be absolutely enormous! :D

Quote
Due to the massive changes they won't be able to work. Same goes for mods mainly do to SMF now doing multiple database support.
However, it's not overly hard to update either a theme or a mod - I've converted Bloc's Apollo theme to support SMF 2.0, and am currently in the process of converting SMFShop :D
Title: Re: Introducing SMF 2.0
Post by: Assistance on May 02, 2007, 08:22:59 AM
Quote
  • WYSIWYG editor to provide an intuitive user interface to those users not familiar with BBC.

profile selected option ?
Title: Re: Introducing SMF 2.0
Post by: Harro on May 02, 2007, 08:31:18 AM
Yes.
Its possible to disable it.
You can already try it out on this forum ;)
Title: Re: Introducing SMF 2.0
Post by: vandeperre on May 02, 2007, 08:35:16 AM
when do u, simplemachines, release it?
Title: Re: Introducing SMF 2.0
Post by: Harro on May 02, 2007, 08:38:10 AM
Read the first post.
Hopefully for charter members first beta in june.
First public beta end october.
But this could change.
Title: Re: Introducing SMF 2.0
Post by: Oldiesmann on May 02, 2007, 11:01:32 AM
Quote
  • WYSIWYG editor to provide an intuitive user interface to those users not familiar with BBC.

profile selected option ?

If the admin chooses to enable it, then the users can choose whether or not they want to use it. It is enabled here, but please note that it's still pretty buggy. If you're fine with that, you can enable it from the "Look and Layout" section of your profile :)

The WYSIWYG editor currently only applies to the main post screen (the one you see when starting a new topic, sending a PM or after clicking "reply"), but it may be added to the quick reply box and other areas in the future.
Title: Re: Introducing SMF 2.0
Post by: mohoganybrwn on May 02, 2007, 11:20:11 AM
WOW, i look forward to the new features! I LOVE SMF!!!
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 02, 2007, 02:34:32 PM
look in your profile under look and layout ;)
Title: Re: Introducing SMF 2.0
Post by: Assistance on May 02, 2007, 02:50:33 PM
thanks

I personally don't like it, as I always use fast reply anyways, but sometimes, u need that preview, and I just don't like the bog down feeling of the WYSIWYG , reminds me of IBP when they got it.

people just started to complain.

its always great seeing software, that has options
I find that to be the main reason why I use and abuse SMF, and recommend it too.

side note: as u can see from my avatar, its from Xmas ( i turn off avatars/Sig's ) so I don't see the profile page much :P



recently went of to phpbb .............just to look..honest

and it looks like its gonna be another bloated software
IMHO
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 02, 2007, 02:57:24 PM
I agree with you as well.  Personally i don't mind doing minor bbc coding.  Its really not difficult but i suppose it will be useful to those who want it and for those who don't, well, then a textarea is fine :p
Title: Re: Introducing SMF 2.0
Post by: Thantos on May 02, 2007, 05:07:49 PM
Heh only time I use the full posting page is for new topics and to preview.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 02, 2007, 05:09:10 PM
Quote
Heh only time I use the full posting page is for new topics and to preview.

Same here.  And i don't start topics too often :P So i barely remember what the post template looks like.  Even editing i just use the ajax editing
Title: Re: Introducing SMF 2.0
Post by: sanyo on May 02, 2007, 07:16:44 PM
I would  love to be one of those ppl that are able to to test it out in june, I just love the SMF websites.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 02, 2007, 07:25:22 PM
http://www.simplemachines.org/charter/ ;)
Title: Re: Introducing SMF 2.0
Post by: gmt2001 on May 03, 2007, 01:09:44 AM
Very nice. I look foward to upgrading my forums to 2.0 when its released
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on May 03, 2007, 04:08:05 AM
Heh only time I use the full posting page is for new topics and to preview.
Yeah, I do the same thing on this forum :).
The quick reply on my forum doesn't seem to work too well (I probably did something wrong whilst upgrading the Display template), and so my forum has it disabled at the moment...

Quote
Even editing i just use the ajax editing
IMHO, this was one of the best features ever added :D. I edit almost all of my posts (add additional information, etc.), and so it's handy to have.
Title: Re: Introducing SMF 2.0
Post by: Gorm on May 04, 2007, 02:38:14 AM
Will it be posible to generate RSS-feeds from private boards?

/Johan
Title: Re: Introducing SMF 2.0
Post by: Aaron on May 04, 2007, 04:16:54 AM
That's already possible in SMF 1.1: as long as you can see a board, you can generate a feed of it. :)
Title: Re: Introducing SMF 2.0
Post by: Gorm on May 04, 2007, 06:16:22 AM
No, not in RSS-readers that dont use cookies (for instence Bloglines and Google reader). It works great with public board but not private ones.

/Johan
Title: Re: Introducing SMF 2.0
Post by: Thantos on May 04, 2007, 07:03:25 AM
Gorm, then you will need to use a reader that can handle cookies.

To open a "private" board to an RSS feed without authenticating the user would violate the basic idea of limiting who can see the board.

Though I will admit we do violate it somewhat in that forums that don't allow guest browsing can still be accessed via RSS without cookies; however that can be changed by the admin by not allowing the guest membergroup in any board they created.
Title: Re: Introducing SMF 2.0
Post by: Rumboogy on May 04, 2007, 07:25:40 AM
I agree with an earlier poster about when ver 2.0 is released and with what themes...in that they indicated maybe several themes could be released.

I would suggest that the CORE theme released with SMF 2.0 be identically released in a LIGHT VERSION (not lite) and a DARK VERSION...both CORE themes. Is that possible?

Thanks,

Wally
Title: Re: Introducing SMF 2.0
Post by: Gorm on May 04, 2007, 07:50:46 AM
Gorm, then you will need to use a reader that can handle cookies.

Hehe, thats one solution, the problem is that almost none of the readers I have tried manage to do this. The only one I´ve found is Firefox reader but it demands that you are logged in.

To open a "private" board to an RSS feed without authenticating the user would violate the basic idea of limiting who can see the board.

Of course I have notofied the users about this, I used Phpbb + earlier and it was no problem with the private bords (actually, the entire forum is private).
Title: Re: Introducing SMF 2.0
Post by: haschi on May 04, 2007, 03:33:11 PM
How will it be with the CustomProfileFields, if the Mod is installed now? Can the data imported?
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 04, 2007, 04:41:11 PM
thats something you'd have to ask winrules to see if he's planning on writing something to import his mod's data (since his mod would then be obsolete)
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on May 04, 2007, 09:50:08 PM
No, not in RSS-readers that dont use cookies (for instence Bloglines and Google reader). It works great with public board but not private ones.

/Johan
The only way I can see of doing this is to pass the (encrypted) password as part of the URL... Something like:
index.php?type=rss;action=.xml;username=Daniel15;password=AAAAAAAAAAAAAAAAAA;xml
With "AAAAAAAAAAAAAAAAAA" being the encrypted password (for SMF 1.1, it's salted SHA1).
Title: Re: Introducing SMF 2.0
Post by: Dannii on May 04, 2007, 10:24:35 PM
Couldn't a PHPSESSID query be used too?
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on May 04, 2007, 11:45:45 PM
Couldn't a PHPSESSID query be used too?
The session ID will change every time the user logs out and back in again. Due to the nature of these links (they're used for RSS feeds), they need to be the same all the time (people won't want to constantly edit the URL in their feed reader).

Another thing I thought of was to generate a random string (kinda like the session ID), store it in the {$db_prefix}members table, and use that as a static ID string. Then, you could have index.php?type=rss;action=.xml;user_id=AAAAAAAAAAAA;xml :)
Title: Re: Introducing SMF 2.0
Post by: nitins60 on May 05, 2007, 12:24:31 AM
I use Opera Mini to quick check of all RSS feeds. It's one of the best feed reader, personally i think ;D
Title: Re: Introducing SMF 2.0
Post by: Chris™ on May 05, 2007, 11:22:11 PM
Suggestion:

WYSIWYG Signature editor?
Title: Re: Introducing SMF 2.0
Post by: nitins60 on May 05, 2007, 11:34:06 PM
Can any1 confirm me about SMF BADGEs system in 2.0? Because i can see badges for Developers etc...
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 06, 2007, 12:16:57 AM
er... you can do a membergroup badge in 1.1.2...

set 'stars' to 1, and set the image url to the link of your badge image.
Title: Re: Introducing SMF 2.0
Post by: Gary on May 06, 2007, 07:56:39 AM
Badges are, after, just stars. But there is only one of them. ;P I've managed it on Multi Talk 2 :P

-ALM
Title: Re: Introducing SMF 2.0
Post by: rozilla on May 06, 2007, 08:16:01 PM
what's the estimated release date for 2.0?
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 06, 2007, 08:17:07 PM
see the first post.
Title: Re: Introducing SMF 2.0
Post by: rozilla on May 06, 2007, 08:45:43 PM
see the first post.

thanks! i've read it like three times and i always managed to miss the part were it says June/October lol jesus!
Title: Re: Introducing SMF 2.0
Post by: CrimsonRegret on May 07, 2007, 03:30:12 PM
Sounds great! I can't wait until it becomes available!

One question: will the new features work on a custom layout? I use a custom layout and I've tried to install practically all the new features listed for 2.0, but it wont work :( but if the new version's features would work on custom themes, it would be great!

Can I suggest a feature? It would be great if Admin has better control over members' avatars. It would be good if I could ban members who have inappropriate avatars (or something simillar) from choosing another one. There are mods out there that claim to do this, but I have problems with installation - it would be great if this was a standard feature.
Title: Re: Introducing SMF 2.0
Post by: Gary on May 07, 2007, 03:47:58 PM
The new features in 2.0 will work in a custom theme as long as they're coded there.

-ALM
Title: Re: Introducing SMF 2.0
Post by: CrimsonRegret on May 07, 2007, 03:54:14 PM
I'm not good at coding - would it be hard to get a few features installed?

I'll wait for 2.0, maybe that will have everything i need!
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 07, 2007, 06:00:24 PM
the themes are likely going to have to be remade or updated for 2.0.  The changes in the language strings alone nearly ensure incompatibility :P

I am going to hate to see the changelist for 1.1 > 2.0 themes :P
Title: Re: Introducing SMF 2.0
Post by: Gary on May 07, 2007, 06:02:57 PM
I am going to hate to see the changelist for 1.1 > 2.0 themes :P

Oh no, you dont want that. :P (Hermes Conrad)

I've done my major theme from scratch. ;P

-ALM
Title: Re: Introducing SMF 2.0
Post by: bbrian017 on May 07, 2007, 06:16:52 PM
Is there any way I can sign up for an e-mail when this is released?
Title: Re: Introducing SMF 2.0
Post by: 青山 素子 on May 07, 2007, 06:17:57 PM
As long as you have e-mail notifications on in your profile, you'll get the announcement.
Title: Re: Introducing SMF 2.0
Post by: bbrian017 on May 07, 2007, 06:35:01 PM
Sweet, thanks for the quick reply. I can't wait to add you new forums to my demo site WOOT
Title: Re: Introducing SMF 2.0
Post by: Thantos on May 07, 2007, 07:12:18 PM
I am going to hate to see the changelist for 1.1 > 2.0 themes :P

Oh no, you dont want that. :P (Hermes Conrad)

I've done my major theme from scratch. ;P

-ALM
Actually, IIRC, the upgrade script attempts to make the language index changes for you.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 07, 2007, 07:13:06 PM
Well thatll help significantly :)

I'm, of course, also meaning the other template changes as well :P
Title: Re: Introducing SMF 2.0
Post by: gtron on May 07, 2007, 11:16:13 PM
wow! this is very exciting! i love smf and tweaked the crap out of my board.
 i wonder if there will be any innovations with the calendar?! it seems people have been linking to the google calendar instead of using our boards the way we want them too. i guess that might be a lot to ask though. lol
my other concern might be existing mods such as the warning system since now it'll be included in the core... wonder if this might end up being a fresh install for me.

love you guys and love your work!!!

~G
Title: Re: Introducing SMF 2.0
Post by: huanhvhd on May 08, 2007, 05:51:19 AM
really great changes.
but why you don't add referral system?
that is one of the most wanted changes.

Yes, me too! I like SMF than many other free open source Forum but I  do not need only forum, it must be intergrated with others system like Gallary, CMS

I think we will design an independence system to manage users, than other application base on it!
Title: Re: Introducing SMF 2.0
Post by: jackregan on May 08, 2007, 06:09:52 AM
I have installer lots and lots (about 25) mods on 1.1.2... will that effect me upgrading?
Title: Re: Introducing SMF 2.0
Post by: Harro on May 08, 2007, 06:32:58 AM
Yes.
Most likely all mods will have to be updated (or recoded) to work with 2.0.
Title: Re: Introducing SMF 2.0
Post by: Daniel15 on May 08, 2007, 07:09:38 AM
the themes are likely going to have to be remade or updated for 2.0.  The changes in the language strings alone nearly ensure incompatibility :P

I am going to hate to see the changelist for 1.1 > 2.0 themes :P
Actually, it isn't that hard... As Thantos said, the upgrader does all the language string changes for you. After upgrading, it took me about 30 minutes to upgrade my theme completely (a lot of it debugging some initial problems).
Basically, open a diff utility (I use Meld for Linux, although WinMerge is a good Windows equivalent), and compare SMF 1.1's default theme to SMF 2.0's. Copy and paste all the changes, and you have an upgraded theme. Most themes only have custom index.template.php, Display.template.php, and BoardIndex.template.php files, which makes it a lot quicker :).

I have installer lots and lots (about 25) mods on 1.1.2... will that effect me upgrading?
The upgrade will remove any currently-installed mods. You'd need to wait for the mod authors to upgrade their mods
To all mod authors: Don't be afraid, we're working on documentation for this :D
Title: Re: Introducing SMF 2.0
Post by: jackregan on May 08, 2007, 03:07:30 PM
So when I reinstall the mods on 2.0 will I then get back all the things I had added to them before. For example when I reinstall the links page will my existing links still be there and when I reinstall custom profile fields will the information that people added to their fields still be there??
Title: Re: Introducing SMF 2.0
Post by: Harro on May 08, 2007, 03:19:02 PM
That depends on how the mod creator did it.
But most of the time everything should still be there.
Title: Re: Introducing SMF 2.0
Post by: metallica48423 on May 08, 2007, 03:28:57 PM
Quote
...I reinstall custom profile fields will the information that people added to their fields still be there??

You won't need to reinstall this -- it will be built into 2.0.  You should ask the mod author if he plans on writing something to convert the mod's data into the 2.0 database structure
Title: Re: Introducing SMF 2.0
Post by: Joshua Dickerson on May 08, 2007, 04:57:22 PM
wow! this is very exciting! i love smf and tweaked the crap out of my board.
 i wonder if there will be any innovations with the calendar?! it seems people have been linking to the google calendar instead of using our boards the way we want them too.
Sounds like a mod.
Title: Re: Introducing SMF 2.0
Post by: Thantos on May 09, 2007, 01:03:52 AM
Ok all I'm going to close  this topic down.  Additional information will be given out as we further develop SMF 2.0.

For any feature requests please visit the Feature Requests (http://www.simplemachines.org/community/index.php?board=3.0) board.

Thank you,

Thantos