Simple Machines Community Forum

SMF Support => SMF 2.0.x Support => Topic started by: olabaz on August 12, 2008, 10:01:55 PM

Title: Topic Solved
Post by: olabaz on August 12, 2008, 10:01:55 PM
Does smf 2.0 come with a topic solved mod or is there one I have to download?
Title: Re: Topic Solved
Post by: aldo on August 12, 2008, 11:12:17 PM
As far as I am aware, unless I have been blind, lol. Their is no topic solved by default, and I only see a mod for 1.1.x (http://custom.simplemachines.org/mods/index.php?mod=7)
Title: Re: Topic Solved
Post by: Zalvador on August 13, 2008, 01:11:56 AM
JohnyB  gives a simple why to add your own button to the Post Message Icon that would allow you to add a SOLVED Icon at this link.

http://www.simplemachines.org/community/index.php?topic=254183.0
Title: Re: Topic Solved
Post by: olabaz on August 13, 2008, 07:13:38 PM
K, that worked only how do I make it lock the topic when they do that, and how do I make it come up in the board.  Because it only changed when I modified the first post, not when I made a new post and changed the icon.

And how does SMF have it.
Title: Re: Topic Solved
Post by: Zalvador on August 13, 2008, 08:51:25 PM
As far as I have read. You can not lock a post using the Post Message Icons with SMF 2x. Even here at SMF they don't lock when members or staff solve a problem.

You can add you own solved Icon the way JohnyB explains it. Then when it is solved you can check the Post message Icons then pick your solved icon. You can do this from the post with out opening up the post and modifying it.



Click o the image to enlarge.
(http://i37.tinypic.com/euf14g.jpg) (http://i37.tinypic.com/euf14g.jpg)
Title: Re: Topic Solved
Post by: olabaz on August 13, 2008, 08:54:11 PM
Yeah everything works perfect except that you have to change the first post icon, if you do another one it won't work.
Title: Re: Topic Solved
Post by: Rumbaar on August 18, 2008, 07:19:36 PM
Well as it works here, the solved icon doesn't lock the topic and it also only works if it's the first icon.  So that is by design.  We use a, I assume, heavily modified version of that first mod linked too.