Simple Machines Community Forum

Simple Machines Blogs => Developers' Blog => Topic started by: [SiNaN] on July 30, 2010, 04:58:16 PM

Title: Finally, an SMF 2.0 Update
Post by: [SiNaN] on July 30, 2010, 04:58:16 PM
Hey everyone,

It has been quite sometime since the last blog post (http://www.simplemachines.org/community/index.php?topic=321718.0) about SMF development was made. Although I'm not the best blogger in the dev team, I thought I would say a "Hi!" and give some information about what we have been doing for the past months. As you would expect, there have been quite a few changes since then.

As you may already know, TE (http://www.simplemachines.org/community/index.php?action=profile;u=73029), Aäron (http://www.simplemachines.org/community/index.php?action=profile;u=8256)^ (http://www.simplemachines.org/community/index.php?topic=374188.0), Compuart (http://www.simplemachines.org/community/index.php?action=profile;u=27)^ (http://www.simplemachines.org/community/index.php?topic=383741.0) and karlbenson (http://www.simplemachines.org/community/index.php?action=profile;u=63186) left the team during the past few months. We can't thank them enough for what they have done for SMF - Thank you very much guys! On the other hand we had Norv (http://www.simplemachines.org/community/index.php?action=profile;u=211029) joining the development team as the lead developer, me (http://www.simplemachines.org/community/index.php?action=profile;u=118168) as a core developer and Antechinus (http://www.simplemachines.org/community/index.php?action=profile;u=129726), and Nas (http://www.simplemachines.org/community/index.php?action=profile;u=143954) as user interface developers. Not to forget Nao (http://www.simplemachines.org/community/index.php?action=profile;u=13794), who has been helping with development for the past two months as a consulting developer and a dozen of Beta Testers (http://www.simplemachines.org/about/team.php#testers) who have joined the ranks along with the new and existing members on the support, customization, documentation, internationalization, and marketing teams. So, rest assured, the team is back up and running!

In fact, over 200 entries have been added to changelog since the release of RC3 in March. During the last three months 72 issues were reported to our tracker and 122 issues were resolved. At the moment I write this, there are 50 open bugs in our tracker, some of which are show-stoppers for RC4.

So, what does this all mean? It means SMF 2.0 RC4 will be out soon. I cannot give an exact date, but it's definitely very soon. ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on July 30, 2010, 05:04:25 PM
Finally some good news... :)
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on July 30, 2010, 05:06:38 PM
Good news indeed.  :D
Title: Re: Finally, an SMF 2.0 Update
Post by: ahrasis on July 30, 2010, 05:07:47 PM
Congratulations to the hardworking SMF team! Hope to see it around soon.
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on July 30, 2010, 05:13:43 PM
Congratulations
Title: Re: Finally, an SMF 2.0 Update
Post by: rd on July 30, 2010, 06:02:12 PM
Oh no.
Ohhh nooo
oooohhhhhnooooooo

I have to upgrade many forums and mods :'(
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on July 30, 2010, 06:35:14 PM
No you don't. Just keep using old releases. :P
Title: Re: Finally, an SMF 2.0 Update
Post by: rd on July 30, 2010, 07:41:26 PM
I could do that I guess but as an experienced SMF user... I'd look like a fool running anything but RC4 or 1.1.11
Title: Re: Finally, an SMF 2.0 Update
Post by: TheListener on July 30, 2010, 07:47:05 PM
OMG does that mean  everyones gonna start screaming when RC4 is released.

Remember folks it is a forum not a boy band.

 ;D
Title: Re: Finally, an SMF 2.0 Update
Post by: Adish - (F.L.A.M.E.R) on July 30, 2010, 07:54:46 PM
Oh My my! The bug tracker got flooded again! :P

Norv has been digging out the old bug topics when I was away.

/me goes to find out what did he miss during the past 8 days.
Title: Re: Finally, an SMF 2.0 Update
Post by: bloc on July 31, 2010, 03:57:43 AM
Good news indeed! The new dev team sounds very sound, 2(+1) people with code/mod experience and 2 with design - a good mix if ever there was one. ;D

Question: will there be many changes in templates for RC4? Related to bugs or just improvements?
Title: Re: Finally, an SMF 2.0 Update
Post by: Joker™ on July 31, 2010, 04:05:35 AM
I think now 48 bugs left . Very much excited about next release .Thanks a lot for the information , great going team :) .
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on July 31, 2010, 05:46:45 AM
Good news indeed! The new dev team sounds very sound, 2(+1) people with code/mod experience and 2 with design - a good mix if ever there was one. ;D

Question: will there be many changes in templates for RC4? Related to bugs or just improvements?

Not many. All We're doing is fixing things for cross browser support (IE sux) and tweaking a few paddings and floats here and there. So there are some minor template changes but nothing like the last lot.

You can run an RC3 theme on the latest svn and it'll work just fine. Some of the padding in RC3 themes will look a bit wonky on some pages but you wont notice much else except that things will be less broken in some browsers. From a themer's point of view it's not  major drama.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on July 31, 2010, 05:57:15 AM
I did like to add..after those bugs in the tracker are fixed, it's better to find more bugs find in Bug Reports before anything (RC4 that is).
Title: Re: Finally, an SMF 2.0 Update
Post by: bloc on July 31, 2010, 06:53:09 AM
Good news indeed! The new dev team sounds very sound, 2(+1) people with code/mod experience and 2 with design - a good mix if ever there was one. ;D

Question: will there be many changes in templates for RC4? Related to bugs or just improvements?

Not many. All We're doing is fixing things for cross browser support (IE sux) and tweaking a few paddings and floats here and there. So there are some minor template changes but nothing like the last lot.

You can run an RC3 theme on the latest svn and it'll work just fine. Some of the padding in RC3 themes will look a bit wonky on some pages but you wont notice much else except that things will be less broken in some browsers. From a themer's point of view it's not  major drama.

Great :)
Title: Re: Finally, an SMF 2.0 Update
Post by: [SiNaN] on July 31, 2010, 06:57:29 AM
We are also hoping make a post about changes in RC4 that may affect modification and theme authors, along with RC4 release. ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: grafitus on July 31, 2010, 09:59:02 AM
That's good news! Especially this (http://www.simplemachines.org/community/index.php?topic=393416.msg2725108#msg2725108) for me. :) We always expect such good news! ^^
Title: Re: Finally, an SMF 2.0 Update
Post by: LordRayden on July 31, 2010, 02:48:24 PM
Hi all,
 I think this my first post and could also be the last after I'm done but...
I'm reading, "that’s good news" and so on, so where exactly are the good news?
I'm reading the post over and over for there are no good news in it.

There are 48 Entries in the Bug Tracker, great a few weeks ago there were only 38, but you reopened a few, an a quite big one to.
You post states, for the past few months you were doing "politics" and not coding.
This software is for 5 Years in Development, other Software(free forum software) have at least two releases in this period of time, the second free software that I know whit such a Development cycle is OScommerce, but you know there is no use in being the best in something if you are the only one who knows it…
I was with a few software titles with a long term development but you could see progress, you could see that something is happening. In the last few months there is nothing happening with SMF, no sorry it is, a lot of politics. I was waiting for MODx Revolution (almost two years) to start my next big Project and I was searching for a forum software and thought i found it in SMF but after i was reading the Forum and other sites I'm not sure anymore. I was also waiting for phpBB 3 but I didn’t like that what came out but as things are standing right now I think the best thing to do is to go back to phpBB. WTF happened to this Software, at the moment i get the feeling it’s like Duke Nukem.

Are the good news that the RC4 is going to be out soon? I'm reading that for a while in the forum, nothing happens.
 If things go on like this the Software is going to be old when it gets released. You started the Development with PHP3? Then you had to convert to PHP4 then to PHP5 and as things are going soon to PHP6? When is this going to end? If you still have old PHP3 code in it you can never perform like software written in PHP5. I just don’t get it. What is going on?

Ok, now i wanted to thank the Developers for they work, they are not fault for bad Management (like Vista, the Developers weren’t fault that the software was a piece of junk, or you can blame the Developers that they started over with Duke Nukem three times and changed the Engine three times, it was the management), they are just doing as they told. You have a few very good things in your software and I hope you can finish it but I don't believe in it, it takes too long.

For all of those who will now post, do it yourself, I'm only programming/altering software for my needs, I don't do it professionally, I'm not good enough to do it professionally(in my opinion), I'm a supporter, I can analyze code, I can find problems and I was thinking about to join but then I found a few thing and thought to myself, no thank you. I'm living in a Democracy (such a nice word on paper, but as soon as a human says it it’s something bad and It doesn’t work) and if i wanted a "dictate" I would go to China.

Such great Software, such a shame, i feel sorry for every developer...

just my two cents...

LordRayden
P.S. For those who don’t have arguments and therefore point out the typos, Sorry English is my third language…
Title: Re: Finally, an SMF 2.0 Update
Post by: trebul on July 31, 2010, 02:50:24 PM
Thanks for the update, thanks for all your hard work! :)

I've been running 1.1.11 but I think it might be time for a venture into 2.0 when RC4 is released.
Title: Re: Finally, an SMF 2.0 Update
Post by: bloc on July 31, 2010, 04:37:17 PM
Hi all,
 I think this my first post and could also be the last after I'm done but...
I'm reading, "that’s good news" and so on, so where exactly are the good news?
I'm reading the post over and over for there are no good news in it.

There are 48 Entries in the Bug Tracker, great a few weeks ago there were only 38, but you reopened a few, an a quite big one to.
You post states, for the past few months you were doing "politics" and not coding.
This software is for 5 Years in Development, other Software(free forum software) have at least two releases in this period of time, the second free software that I know whit such a Development cycle is OScommerce, but you know there is no use in being the best in something if you are the only one who knows it…
I was with a few software titles with a long term development but you could see progress, you could see that something is happening. In the last few months there is nothing happening with SMF, no sorry it is, a lot of politics. I was waiting for MODx Revolution (almost two years) to start my next big Project and I was searching for a forum software and thought i found it in SMF but after i was reading the Forum and other sites I'm not sure anymore. I was also waiting for phpBB 3 but I didn’t like that what came out but as things are standing right now I think the best thing to do is to go back to phpBB. WTF happened to this Software, at the moment i get the feeling it’s like Duke Nukem.

Are the good news that the RC4 is going to be out soon? I'm reading that for a while in the forum, nothing happens.
 If things go on like this the Software is going to be old when it gets released. You started the Development with PHP3? Then you had to convert to PHP4 then to PHP5 and as things are going soon to PHP6? When is this going to end? If you still have old PHP3 code in it you can never perform like software written in PHP5. I just don’t get it. What is going on?

Ok, now i wanted to thank the Developers for they work, they are not fault for bad Management (like Vista, the Developers weren’t fault that the software was a piece of junk, or you can blame the Developers that they started over with Duke Nukem three times and changed the Engine three times, it was the management), they are just doing as they told. You have a few very good things in your software and I hope you can finish it but I don't believe in it, it takes too long.

For all of those who will now post, do it yourself, I'm only programming/altering software for my needs, I don't do it professionally, I'm not good enough to do it professionally(in my opinion), I'm a supporter, I can analyze code, I can find problems and I was thinking about to join but then I found a few thing and thought to myself, no thank you. I'm living in a Democracy (such a nice word on paper, but as soon as a human says it it’s something bad and It doesn’t work) and if i wanted a "dictate" I would go to China.

Such great Software, such a shame, i feel sorry for every developer...

just my two cents...

LordRayden
P.S. For those who don’t have arguments and therefore point out the typos, Sorry English is my third language…


Well, things change. And right now SMF is in a good flow.

THATS what I like to focus on, at least. Others can go use PhpBB or whatever lol, doesn't change the fact that SMF is one of the best forum scripts out there.
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 03, 2010, 02:09:45 PM
Not to forget Nao (http://www.simplemachines.org/community/index.php?action=profile;u=13794), who has been helping with development for the past two months as a consulting developer
Yay! At last some official recognition, somewhat  8)
Too bad it came at the time when I resigned! Bad timing eh?

Quote
and a dozen of Beta Testers (http://www.simplemachines.org/about/team.php#testers) who have joined the ranks
As a veteran beta tester myself, I can say they're pretty good new recruits! :)

Quote
So, what does this all mean? It means SMF 2.0 RC4 will be out soon. I cannot give an exact date, but it's definitely very soon. ;)
Now I'm absolutely glad I don't have to worry about THAT anymore ;D

I was searching for a forum software and thought i found it in SMF but after i was reading the Forum and other sites I'm not sure anymore. I was also waiting for phpBB 3 but I didn’t like that what came out but as things are standing right now I think the best thing to do is to go back to phpBB.
SMF2 RC3 is better than phpBB3.

Quote
WTF happened to this Software, at the moment i get the feeling it’s like Duke Nukem.
DNF was never available to begin with, even as a beta or RC.
SMF2 RC3 is stable enough. I'd call it SMF 2.03 if it were just up to me.
The only difference between a RC and the final version, is that when the final version is installed, you can upgrade it with patches. But if you make sure to record all of your edits into a diff patch (or simply only use the mod system), you can easily upgrade RC's, too. That's why so many users choose to use SMF2, even in RC, rather than SMF1.

Quote
Are the good news that the RC4 is going to be out soon? I'm reading that for a while in the forum, nothing happens.
I've seen the insides of the team -- they're on the right track for RC4 now. I'm confident they'll do their best to release the final version by the end of the year. Really, everyone is dying to see it out and be able to finally work on Saguaro and do the FUN stuff, i.e. implement new features.

Quote
If things go on like this the Software is going to be old when it gets released. You started the Development with PHP3? Then you had to convert to PHP4 then to PHP5 and as things are going soon to PHP6?
It's still PHP 4.3 right now, I believe. PHP 5 would be for Saguaro, at best.

Quote
When is this going to end? If you still have old PHP3 code in it you can never perform like software written in PHP5. I just don’t get it. What is going on?
Hmm... I don't see the difference. You can obviously run in PHP5 programs written for PHP4 (or even older).
The only difference is that you don't get to use the OOP stuff. But as for OOP being faster... I don't think so.

Quote
you can blame the Developers that they started over with Duke Nukem three times and changed the Engine three times, it was the management),
Actually, I believe the DNF management was also involved in programming... (And that's probably *why* they screwed up. Too large a project. Can't do everything.)

Quote
if i wanted a "dictate" I would go to China.
I don't see the point...
But SMF will go more open source in the future. At least that's what all of the team wants. From what I've heard. And I support them in that direction, too.
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on August 03, 2010, 02:30:28 PM
Very good news :)

Thanks for the update!
Title: Re: Finally, an SMF 2.0 Update
Post by: rd on August 03, 2010, 03:19:19 PM
Hope SMF trully becomes Open Source one day :)

Title: Re: Finally, an SMF 2.0 Update
Post by: Robert. on August 03, 2010, 03:20:29 PM
Great news! Can't wait! :D
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 03, 2010, 06:12:05 PM
Hope SMF trully becomes Open Source one day :)
Just remember it will never be GPL. That would be impossible, anyway, and probably not a good news even if it were possible.
Title: Re: Finally, an SMF 2.0 Update
Post by: Eleglin on August 04, 2010, 08:00:20 AM
Just remember it will never be GPL. That would be impossible, anyway, and probably not a good news even if it were possible.
Maybe or maybe not. Some points of a different license would be beneficial for the script and its development.
A great debate on this subject would not have been totally useless. Too bad it was not possible.
Title: Re: Finally, an SMF 2.0 Update
Post by: cicka on August 04, 2010, 09:21:20 AM
Thank you keeping us in the loop about the progress :)
Title: Re: Finally, an SMF 2.0 Update
Post by: Nick Whetstone on August 04, 2010, 01:07:49 PM
Just remember it will never be GPL. That would be impossible, anyway, and probably not a good news even if it were possible.
Maybe or maybe not. Some points of a different license would be beneficial for the script and its development.
A great debate on this subject would not have been totally useless. Too bad it was not possible.
I don't think Nao meant that a different license would not be possible. I think he meant that switching to, specifically, a restrictive license like the GPL will not happen.
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on August 04, 2010, 02:53:08 PM
Thank you for good news.
Title: Re: Finally, an SMF 2.0 Update
Post by: enik on August 04, 2010, 06:37:36 PM
Great news looking forward wait RC4

Thanks developers  ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: KensonPlays on August 04, 2010, 09:47:00 PM
Great news!
Title: Re: Finally, an SMF 2.0 Update
Post by: Ruediger63 on August 05, 2010, 01:28:10 AM
Great news looking forward wait RC4

Thanks developers  :) :)
Title: Re: Finally, an SMF 2.0 Update
Post by: Paracelsus on August 05, 2010, 02:40:13 AM
Glad to see SMF getting back on the right track.
Title: Re: Finally, an SMF 2.0 Update
Post by: Cassiel on August 05, 2010, 08:14:05 PM
Silly question, but what is Saguaro? Is that the name for 2.0 final or something? I keep seeing Nao mention it in the Bug Tracker.
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on August 05, 2010, 09:43:56 PM
Silly question, but what is Saguaro? Is that the name for 2.0 final or something? I keep seeing Nao mention it in the Bug Tracker.
It's Nao girlfriend's cat... :P
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 05, 2010, 09:55:39 PM
Silly question, but what is Saguaro? Is that the name for 2.0 final or something? I keep seeing Nao mention it in the Bug Tracker.

SMF 2.1
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 06, 2010, 03:46:14 AM
SMF 2.1
It's a bit more complicated.

It's Nao girlfriend's cat... :P
It's a bit meow complicated.
(The cat was my ex's. My girlfriend has a dog.)
Title: Re: Finally, an SMF 2.0 Update
Post by: MultiformeIngegno on August 06, 2010, 02:04:01 PM
I'm looking forward to see smf 2 final!! I hope to see it released before the end of this year.. this is because a lot of mod/themes authors don't want to write code for a software that may change in many parts (and a lot, look the diffs between rc1 and rc2!!!). The stable release will grant a lot of new mods and themes and of course will (finally!) permit devs to start the work on 2.1!!
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on August 07, 2010, 08:57:15 AM
I didn't think we are meant to mention Saguaro in public issues in mantis lol
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 07, 2010, 09:50:42 AM
Everyone started to do it at some point, and at around the same time, nobody stepped in to switched these posts to Private mode, like it used to be.
I guess it's fine, just as long as no one tells the actual secret behind Saguaro, I mean th
Title: Re: Finally, an SMF 2.0 Update
Post by: MultiformeIngegno on August 07, 2010, 10:04:55 AM
Will Saguaro know the post content before the user writes it? :o :o :o
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on August 07, 2010, 10:40:03 AM
Better yet... will Saguaro have a time machine? :P
Title: Re: Finally, an SMF 2.0 Update
Post by: trebul on August 07, 2010, 12:59:22 PM
Saguaro = SMF world domination

That's my theory and I'm sticking to it! :P
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 07, 2010, 03:21:40 PM
thantos?
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on August 08, 2010, 06:55:49 AM
Saguaro = SMF world domination

That's my theory and I'm sticking to it! :P

QUICKLY SOMEBODY BAN HIM, HE KNOWS TO MUCH!!!!!
Title: Re: Finally, an SMF 2.0 Update
Post by: MultiformeIngegno on August 08, 2010, 07:25:13 AM
CALL THE SMF SECURITY SQUAD, NOW!! ALL THE PLANS HAVE BEEN DISCOVERED!!

ACTIVATE PLAN B!
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on August 08, 2010, 01:16:44 PM
Hmm... since i think SMF Gold won't be out until IE9 is released(the Beta is already in September!)... will there be any plans for support for it? or do we all have to click "Run in Compatibility Mode"?
Title: Re: Finally, an SMF 2.0 Update
Post by: flapjack on August 08, 2010, 01:36:23 PM
I think you need to ask MS about that
Title: Re: Finally, an SMF 2.0 Update
Post by: Adish - (F.L.A.M.E.R) on August 08, 2010, 07:18:37 PM
Hmm... since i think SMF Gold won't be out until IE9 is released(the Beta is already in September!)... will there be any plans for support for it? or do we all have to click "Run in Compatibility Mode"?

Ohhhh booooy! That will probably delay things further. Just tell MS to quit making IE, it is useless piece of junk!
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 09, 2010, 09:32:46 AM
In IE, compatibility mode can be forced in the HTML code...
Title: Re: Finally, an SMF 2.0 Update
Post by: Akyhne on August 09, 2010, 05:55:13 PM
Not many. All We're doing is fixing things for cross browser support (IE sux) and tweaking a few paddings and floats here and there. So there are some minor template changes but nothing like the last lot.

You can run an RC3 theme on the latest svn and it'll work just fine. Some of the padding in RC3 themes will look a bit wonky on some pages but you wont notice much else except that things will be less broken in some browsers. From a themer's point of view it's not  major drama.
I really hope RC4 introduces the final css changes. it's really exhausting to update themes. RC2 -> RC3 sucked.
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on August 09, 2010, 06:35:55 PM
Yup, that's what we're aiming for.
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on August 09, 2010, 06:58:06 PM
Thanks for you answers all. I tryed to go to the forums at this site with 4th IE9 Test, and there isnt any compatibility mode needed xD. Just works fine
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on August 09, 2010, 07:15:59 PM
Hell, you mean Microsoft are doing things right for a change?
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 09, 2010, 08:24:50 PM
Stop bashing IE!!

IE9 is very standards compliant, more so than FF3.6
Title: Re: Finally, an SMF 2.0 Update
Post by: excaliburj on August 09, 2010, 08:45:11 PM
Stop bashing IE!!

IE9 is very standards compliant, more so than FF3.6

Well, if you're going to compare a preview release, do it for both.

IE9 gets a 95/100 on the Acid3 test (compared to 94/100 for the current FF and a 20/100 for IE8 - which shows why IE DESERVES the bashing). But the 4.0 beta3 preview of FireFox scores 97/100.

But, I'll admit that it's good that IE has finally decided to join the rest of the world.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 09, 2010, 08:53:16 PM
All you have is the acid3 test to compare with. Heh.

The IE subject was covered before. It isn't hell. It is still catching up to the world. Live on.
Title: Re: Finally, an SMF 2.0 Update
Post by: excaliburj on August 09, 2010, 09:03:42 PM
That's far from 'all', just one easily checked metric for not-yet-finalized applications. Still, it's a lot more documentation than YOU provided for YOUR claim.

The simple fact that this far on in the game IE's still catching up speaks volumes.
Title: Re: Finally, an SMF 2.0 Update
Post by: Powerbob on August 10, 2010, 12:07:47 PM
I thought this topic was about an update on SMF 2.0 not a contest between IE and FF
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on August 10, 2010, 09:35:33 PM
It's the internet. Everything is about IE vs FF. ;D
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 11, 2010, 12:01:50 AM
Surf Safari? >:D
Title: Re: Finally, an SMF 2.0 Update
Post by: Nao 尚 on August 11, 2010, 01:45:49 AM
I'm thinking of writing an Opera about an intrepid Internet Explorer and Konqueror named Chrome, going on a Safari to kill Firefoxes and ending up getting killed by a Lynx. (Ironic. See.)
Title: Re: Finally, an SMF 2.0 Update
Post by: Powerbob on August 11, 2010, 01:47:25 AM
God how boring and off-topic O:)

PS not Naos post  ;D
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on August 12, 2010, 02:04:11 AM
Dumb guys :o, off-topic! Google Chrome OWNS!!!
Title: Re: Finally, an SMF 2.0 Update
Post by: Robert. on August 12, 2010, 07:46:31 AM
Firefox ftw :3
Title: Re: Finally, an SMF 2.0 Update
Post by: Norv on August 13, 2010, 08:23:23 AM
/me comes down here to vote for Netscape Communicator... before starting to wonder how many in our young community ever used that thing ... :D

On another note, thank you for the update, [SiNaN], and you folks, for the comments.
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on August 13, 2010, 04:56:20 PM
Mosaic ftw!
Title: Re: Finally, an SMF 2.0 Update
Post by: flapjack on August 13, 2010, 06:01:12 PM
Lynx ftw!
Title: Re: Finally, an SMF 2.0 Update
Post by: Sakurachan on August 14, 2010, 09:23:06 AM
Good news for RC4...
I just installed RC3 LOL.. hoping it is like how I upgraded 1.1.11 to 2.0 RC3.

Thanks for this and cannot wait for RC4 to come out
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 14, 2010, 02:54:59 PM
hoping it is like how I upgraded 1.1.11 to 2.0 RC3.

certainly is
Title: Re: Finally, an SMF 2.0 Update
Post by: Akyhne on August 15, 2010, 02:36:19 AM
/me comes down here to vote for Netscape Communicator... before starting to wonder how many in our young community ever used that thing ... :D
Sure I did. My first browser and html editor.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on August 15, 2010, 10:33:25 PM
I saw my dad use it once
Title: Re: Finally, an SMF 2.0 Update
Post by: AndreT on August 16, 2010, 02:30:05 PM
Thanks for this update! I'm sure looking forward to release candidate 4! SMF is by far the best forum solution.

And I've used netscape too.
Title: Re: Finally, an SMF 2.0 Update
Post by: pivotraze on August 16, 2010, 04:33:08 PM
/me comes down here to vote for Netscape Communicator... before starting to wonder how many in our young community ever used that thing ... :D
Sure I did. My first browser and html editor.
So did I! Well... When I had to go back to a *shudders* a windows 98 computer! *Tears rain from his eyes*
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on August 17, 2010, 10:09:58 PM
lol... Windows 3.1 with IE1...   or my first computer, running on MS-DOS 5 command-line dial-up
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on August 18, 2010, 02:17:47 AM
:)  Is smf 2 compatible with MS-DOS 5?
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on August 18, 2010, 02:26:55 AM
SMF 2 is compatible with OS/2 and up.
Title: Re: Finally, an SMF 2.0 Update
Post by: feline on August 18, 2010, 05:35:25 AM
Well .. OS/2 was great .. I have written many, many code for this in the 90's years .. specially for the Fido Net  ;D
And some of them still run .. yesterday I found one  :)

Fel
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on August 18, 2010, 12:51:06 PM
lol... Windows 3.1 with IE1...   or my first computer, running on MS-DOS 5 command-line dial-up

It was probably IE 2.0 at minimum. IE 1.0 was only released as part of the Windows NT 4 Option Pack.


I started with Netscape 1.1N on Windows NT 3.51 in a university computer lab, well before the thought of a suite of applications was ever conceived. This was back when mcom.com was still a valid domain for Netscape's site (it redirects to AOL now, the current corporate owner of what used to be Netscape Communications Corporation).
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on August 23, 2010, 12:20:35 AM
Lol, Internet explorer 1 didnt had CSS support.... it looked much like Newsgroups now are
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on August 23, 2010, 01:19:01 AM
Lol, Internet explorer 1 didnt had CSS support.... it looked much like Newsgroups now are

Um, of course it wouldn't. CSS didn't exist back then. You used font tags as they were in the HTML 2.0 specification.
Title: Re: Finally, an SMF 2.0 Update
Post by: !RFAN on August 28, 2010, 12:31:15 AM
still waiting for RC4...
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on August 28, 2010, 05:21:10 AM
ME either? how many blockers are there left?  O:)
Title: Re: Finally, an SMF 2.0 Update
Post by: !RFAN on August 28, 2010, 09:28:45 PM
38 i guess
Title: Re: Finally, an SMF 2.0 Update
Post by: Powerbob on August 29, 2010, 04:01:50 AM
seems pretty static at 38/39 :(
Title: Re: Finally, an SMF 2.0 Update
Post by: Norv on August 29, 2010, 05:13:07 AM
To be fair, some of the remaining ones are tricky (that's why they remained, heh) and may require a bit more time than it seems. They're being worked on however, even if they're not committed yet.
Title: Re: Finally, an SMF 2.0 Update
Post by: BrBerg on September 07, 2010, 05:50:46 AM
Seems like there are around 21 open bugs left
Title: Re: Finally, an SMF 2.0 Update
Post by: Joker™ on September 07, 2010, 05:56:20 AM
Seems like there are around 21 open bugs left
35
Title: Re: Finally, an SMF 2.0 Update
Post by: konkarakas on September 20, 2010, 12:47:01 PM
how can you know everytime how many bugs there are in the project? (i mean the rest of us not of course the devolopers)
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on September 20, 2010, 12:58:12 PM
look at the open bug list in Mantis.
http://dev.simplemachines.org/mantis/
Title: Re: Finally, an SMF 2.0 Update
Post by: konkarakas on September 30, 2010, 05:15:07 PM
Thanks a lot mate!! :)

another question (because i am thinking of upgrading in rc3)
the simplemachines forum is pretty stable but i noticed is some kind of a revised version and not rc3 it says at the botton REV 10070, i am wondering if i download from the main site the rc3 will it be just like here, i mean the rev10070 or with some flaws that might be fixed at the current establishment?

PS are we having any new estimation for RC4? on 30 July it was "soon" (no pressure guys we all know how hard you try and the difficulties you come up to)
Title: Re: Finally, an SMF 2.0 Update
Post by: Akyhne on September 30, 2010, 05:36:53 PM
The devs has never revealed a release date, not even team members always knows it before it happens. So the answer will probably be.. soon.

The current version on this site, is something between RC3 and the next release (whatever that one is).
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on September 30, 2010, 06:00:11 PM
The devs has never revealed a release date

Contradiction... look at your sig. It may be wise to remove the "notice".
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on September 30, 2010, 07:00:48 PM
no contradiction... it's a joke.
Title: Re: Finally, an SMF 2.0 Update
Post by: Akyhne on September 30, 2010, 07:03:56 PM
If I knew or not, it still has nothing to do with the fact the devs have never revealed a release date to the public. Can't really see how it has anything to do with my sig, really.
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on October 03, 2010, 07:39:50 AM
Can someone give some news to the community?
Title: Re: Finally, an SMF 2.0 Update
Post by: Akyhne on October 03, 2010, 07:43:52 AM
What kind of news?
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on October 03, 2010, 08:25:11 AM
Can someone give some news to the community?

Their are currently 38 open bugs left for 2.0. Many have been assigned, with only 5 tagged as major.

However this is for beta testers/Friends/Team members view. The count for those who can't see private issues.

36, with 4 tagged as major.
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on October 03, 2010, 08:38:50 AM
And that information is available to anyone who takes the effort to check...

look at the open bug list in Mantis.
http://dev.simplemachines.org/mantis/
Title: Re: Finally, an SMF 2.0 Update
Post by: Oya on October 03, 2010, 09:28:59 AM
and does that number include all the posts in the bug reports board?
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on October 03, 2010, 09:35:38 AM
No, if no other developers/beta testers go over the bugs board, I'll have a going over tomorrow afternoon. Its far to late at night to do it now lol.
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on October 03, 2010, 01:35:45 PM
most of the bugs in the board have already been confirmed and moved into Mantis. Most of the remaining ones are either non-bugs or unconfirmed.
Title: Re: Finally, an SMF 2.0 Update
Post by: Antechinus on October 03, 2010, 10:47:14 PM
No, if no other developers/beta testers go over the bugs board, I'll have a going over tomorrow afternoon. Its far to late at night to do it now lol.
Norv has told me we're not allowed to report any more bugs. :P
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on October 03, 2010, 10:55:13 PM
Theirs a reason I never had the orange badge ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on October 04, 2010, 12:24:29 AM
*There's

/Jade
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on October 04, 2010, 03:17:57 AM
Lol, that's another horrible habit.
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on October 04, 2010, 10:59:53 AM
You have a buggy language, man, better fix it in the ѕησω 2.0 RC99 ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on October 04, 2010, 06:21:15 PM
There is nothing bugged or broken in Australian English.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on October 04, 2010, 07:50:13 PM
True true. Just like British English vs. American :P
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on October 04, 2010, 08:53:38 PM
There is nothing bugged or broken in Australian English.
You're australian... that's a main bug :P






LOL... just joking :P
Title: Re: Finally, an SMF 2.0 Update
Post by: Robbo_ on October 06, 2010, 01:26:20 PM
Oh yay another Aussie.
Title: Re: Finally, an SMF 2.0 Update
Post by: TurtleKicker on October 19, 2010, 11:15:35 AM
Been a few months now... time for another one of these posts? Especially since the bug count has only dropped from about 50 to about 30 since the last update 3 months ago.
Title: Re: Finally, an SMF 2.0 Update
Post by: [SiNaN] on October 20, 2010, 09:58:08 AM
Actually we got 94 new bug reports and 111 bugs were resolved during the last 3 months. So it's not just 20 resolved bugs. Though I admit things have been going slower than we expected, mostly because these last remaining bugs are the harder ones to tackle.

And yeah, we're making another one of these posts. Hopefully it's going to be something like this one (http://www.simplemachines.org/community/index.php?topic=369628.0).
Title: Re: Finally, an SMF 2.0 Update
Post by: grafitus on October 20, 2010, 10:21:05 AM
And yeah, we're making another one of these posts. Hopefully it's going to be something like this one (http://www.simplemachines.org/community/index.php?topic=369628.0).
That's it! We look forward for release! :)
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on October 20, 2010, 02:45:18 PM
I can't wait! :D
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on October 20, 2010, 03:38:49 PM
I can't wait! :D

Nu Shooz can't wait either. (http://www.youtube.com/watch?v=v_Yx0X-eHn8)
Title: Re: Finally, an SMF 2.0 Update
Post by: Paracelsus on October 21, 2010, 12:54:02 PM
Looking forward to the next post about 2.0 development.

Btw, I know 2.0 is feature-frozen right now, but you guys really have to increase the pace with new features / themes and improved usability / flexibility to keep up with other software like IPB and MyBB (and there seems to be a new kid on the block - XenForo) that have been improving a lot in the last year or so.
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on October 21, 2010, 02:18:55 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.augk18.dsl.pipex.com%2FSmileys%2Fagreed.gif&hash=a6c549c60f8abc9540fd7405ce0fa730)
Title: Re: Finally, an SMF 2.0 Update
Post by: Jntg4 on October 21, 2010, 05:35:42 PM
Looking forward to the next post about 2.0 development.

Btw, I know 2.0 is feature-frozen right now, but you guys really have to increase the pace with new features / themes and improved usability / flexibility to keep up with other software like IPB and MyBB (and there seems to be a new kid on the block - XenForo) that have been improving a lot in the last year or so.

vB/IPB/xF all compete with each other, not really with SMF, as free and paid software are their own fields.  The only real competitor with SMF right now is MyBB.
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on October 21, 2010, 06:24:37 PM
SMF should (and will) be competing with paid software. Just because something's a paid product doesn't mean it's automatically better than a free product ;)

Granted, SMF has lagged behind for a while (and I don't think anyone will argue about that), but the future of Simple Machines is looking better than it ever has.
Title: Re: Finally, an SMF 2.0 Update
Post by: Jntg4 on October 21, 2010, 06:34:58 PM
I didn't mean it that way.  I meant usually someone will decide if they want free or paid software before picking what product they want.  So SMF and MyBB directly compete, while indirectly competing with vB/IPB/xF.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on October 21, 2010, 08:07:27 PM
SMF should (and will) be competing with paid software. Just because something's a paid product doesn't mean it's automatically better than a free product ;)

Granted, SMF has lagged behind for a while (and I don't think anyone will argue about that), but the future of Simple Machines is looking better than it ever has.
What future?
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on October 21, 2010, 08:45:04 PM
The one you've obviously already given up on. Personally speaking, if you want people to "leave SMF, use XenForo", why haven't you left?
Title: Re: Finally, an SMF 2.0 Update
Post by: Jntg4 on October 21, 2010, 10:08:07 PM
XenForp is cool and all, and they released 1.0.0 Beta 2 today (and vB released 4.0. 8) , but Free >>> $140 (as in goodness, not as in cost, I know my math).
Title: Re: Finally, an SMF 2.0 Update
Post by: Norv on October 21, 2010, 10:35:37 PM
SMF should (and will) be competing with paid software. Just because something's a paid product doesn't mean it's automatically better than a free product ;)

Granted, SMF has lagged behind for a while (and I don't think anyone will argue about that), but the future of Simple Machines is looking better than it ever has.
What future?

That future some of us are working on, this very moment, at 4 a.m. in the morning, for many hours, reviewing code revisions and bug reports, retesting packages, debugging issues, and thinking in the back of the head the trade-offs of further versions. Maybe ... some of us were meaning to see a movie tonight for a change, instead. However maybe, just maybe, that movie is paused for hours... to do "just one more thing", "and I'll be back at it"... Looks like I won't be back tonight though.

Don't think there's one only, in any case. There are many people working hard to make it happen.

Ah well, there'll be a better time for movies anyway. In the ... future. :)

That future in which I will indeed see a movie, and Eliana Tamerin and her Black Cat will be upgrading their SMF. ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on October 21, 2010, 11:30:25 PM
SMF should (and will) be competing with paid software. Just because something's a paid product doesn't mean it's automatically better than a free product ;)

Granted, SMF has lagged behind for a while (and I don't think anyone will argue about that), but the future of Simple Machines is looking better than it ever has.
What future?


View Only Boards (http://custom.simplemachines.org/mods/index.php?mod=610)
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on October 22, 2010, 12:05:11 AM
The one you've obviously already given up on. Personally speaking, if you want people to "leave SMF, use XenForo", why haven't you left?
Because my friend...I am still using the software as well as XenForo, doesn't not mean I should use the software but leaving the "community" yeah.
Title: Re: Finally, an SMF 2.0 Update
Post by: cicka on October 22, 2010, 10:55:02 AM
Why most threads have to turn into arguments at Smf? I have seen nothing but a bad vibe in this community since I became a member. Can we please stop these nonsense arguments and get along with each other? :)
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on October 22, 2010, 11:32:56 AM
They usually call it 'democracy' and not 'nonsense arguments'.
Title: Re: Finally, an SMF 2.0 Update
Post by: cicka on October 22, 2010, 03:15:10 PM
They usually call it 'democracy' and not 'nonsense arguments'.

You can call it anything you like. Bu the fact remains that these arguments are holding back Smf and the whole communities that depend on it. Smf it is the only that is suffering from this.
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on October 22, 2010, 04:00:48 PM
Really? (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.augk18.dsl.pipex.com%2FSmileys%2Fsupercool.gif&hash=3547baa409b1d32223d5a2bdb137e47f)

We all use argumentation on a daily basis, and you probably already have some skill at crafting an argument. The more you improve your skills in this area, the better you will be at thinking critically, reasoning, making choices, and weighing evidence.
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on October 22, 2010, 04:17:51 PM
They usually call it 'democracy' and not 'nonsense arguments'.

You can call it anything you like. Bu the fact remains that these arguments are holding back Smf and the whole communities that depend on it. Smf it is the only that is suffering from this.

Chill out, arguments aren't holding back SMF anymore. Yes, there were big problems earlier this year, and the community heard about a bit of it, but what you guys haven't heard is that it's almost all over. Once the NPO is finalized and owns SMF, it'll all be done and over with.
Title: Re: Finally, an SMF 2.0 Update
Post by: konkarakas on October 23, 2010, 12:30:37 PM
NPO?
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on October 23, 2010, 01:24:23 PM
NPO?
Non-Profit Organisation
Title: Re: Finally, an SMF 2.0 Update
Post by: TurtleKicker on November 03, 2010, 03:37:57 PM
Why most threads have to turn into arguments at Smf? I have seen nothing but a bad vibe in this community since I became a member. Can we please stop these nonsense arguments and get along with each other? :)

You joined after the apocalypse, so you missed the cause of much of it. Bad feelings still run deep, and there is much impatience all around to fix the issues and get SMF back to its glory days.

Many are frustrated as they watch their pride and joy (SMF) fall behind the competition due to internal issues that have now dragged on for years. SMF is not dead but it's fallen from greatness and we desperately want to see it return there. Anything that impedes that gets people riled up... even moreso as it drags on and takes longer to resolve.
Title: Re: Finally, an SMF 2.0 Update
Post by: TurtleKicker on December 07, 2010, 09:44:22 AM
And yeah, we're making another one of these posts. Hopefully it's going to be something like this one (http://www.simplemachines.org/community/index.php?topic=369628.0).

Bump. Update? Haven't seen such a post yet, and the above quoted text was from October.
Title: Re: Finally, an SMF 2.0 Update
Post by: willemjan on December 07, 2010, 09:52:17 AM
Actually, there has been 1:

http://www.simplemachines.org/community/index.php?topic=407256.0
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on December 07, 2010, 11:21:38 AM
Why did you bumped this "old" topic?
Title: Re: Finally, an SMF 2.0 Update
Post by: KensonPlays on December 14, 2010, 07:39:41 PM
sorry for late reply live367:

my opera mini scores 97/100 on acid3 as well woop-wooop opera mini!
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on December 15, 2010, 12:55:26 AM
Quote
live367
/me asks who that was

Er no, don't reply.
Title: Re: Finally, an SMF 2.0 Update
Post by: Powerbob on December 21, 2010, 02:10:04 AM
The most important thing now is to get RC2 Gold out to all users!

Everything else should take a back seat to that.
Title: Re: Finally, an SMF 2.0 Update
Post by: feline on December 21, 2010, 11:04:31 AM
all the peoples they involved in the SMF 2.0 project worked hard to find out and resolve the latest bugs and mistakes. And .. I think it's better to have a 99,99% error free SMF as a quickly developed.

Fel
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on December 21, 2010, 11:36:33 AM
exactly.... thanks Feline. :)

Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on December 22, 2010, 04:31:50 PM
Hi there!

Look in the bug tracker. There are no more major issues, only the documentation. So the gold Edition is near. The only stopper until now is the transformation from LLC to something other. But I do not know which tasks there are needed or how long it will take.

But you are right: If the release is out there will be a great rush in this community. And they already said that some minor issues, not really worthy to talk about, will be solved after release. So it could be every day?
Title: Re: Finally, an SMF 2.0 Update
Post by: feline on December 22, 2010, 05:27:57 PM
Year 2011 is a good year for a gold release  ;)
Also for us  :D

Fel
Title: Re: Finally, an SMF 2.0 Update
Post by: searchgr on January 01, 2011, 05:10:07 AM
Year 2011 is a good year for a gold release  ;)
Also for us  :D

Fel

Why not in 2012?
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on January 01, 2011, 07:06:12 AM
Hi there!

2012 ... bad word. Very bad word!
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on January 01, 2011, 07:10:45 AM
Why not in 2012?


/me is confused again.
Title: Re: Finally, an SMF 2.0 Update
Post by: Powerbob on January 21, 2011, 02:56:00 AM
Exciting times indeed :) Perhaps an advance Easter present :)
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on January 21, 2011, 03:57:10 AM
Hi there!

I hope earlier. It´s just now some paper work what is missing.
Any updates to this license thing? Progress? What is missing?
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on January 21, 2011, 08:29:45 AM
mike,


when we have an update, we will post one.
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 18, 2011, 07:04:45 AM
So, how's it going?
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on April 18, 2011, 07:14:55 AM
I want to know that, too.
Title: Re: Finally, an SMF 2.0 Update
Post by: cicka on April 18, 2011, 07:20:27 AM
I want to know that, too.

At the moment they are having some delays which is explained at this other thread.

http://www.simplemachines.org/community/index.php?topic=402014.0
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 18, 2011, 07:23:53 AM
Thing is, development isn't *bound* by that stuff - only release is.

If it were down to me, I'd have been working on the dev stuff in the background so that when the legal stuff is done, it's ready to go.

As it stands, nothing's being done *until* the legal stuff is done - which means that even after that roadblock is dealt with, there's still going to be a wait while 2.0 is finished...
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on April 18, 2011, 07:24:14 AM
At the moment they are having some delays which is explained at this other thread.

http://www.simplemachines.org/community/index.php?topic=402014.0

I have read that topic several times, but I want to know what is the current state of development.
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on April 18, 2011, 10:41:38 AM
As it stands, nothing's being done *until* the legal stuff is done - which means that even after that roadblock is dealt with, there's still going to be a wait while 2.0 is finished...

Translation: the developers have essentially abandoned the project until an unrelated task is complete.
Title: Re: Finally, an SMF 2.0 Update
Post by: ARG01 on April 18, 2011, 11:12:00 AM
As it stands, nothing's being done *until* the legal stuff is done - which means that even after that roadblock is dealt with, there's still going to be a wait while 2.0 is finished...

Translation: the developers have essentially abandoned the project until an unrelated task is complete.

Translation: Some of the developers may have decided to essentially put the project on hiatus until all legal matters are resolved.

 ;)


Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 18, 2011, 11:22:15 AM
As it stands, nothing's being done *until* the legal stuff is done - which means that even after that roadblock is dealt with, there's still going to be a wait while 2.0 is finished...

Translation: the developers have essentially abandoned the project until an unrelated task is complete.

I was being nice, but for all intents and purposes it might as well be.

Quote
Translation: Some of the developers may have decided to essentially put the project on hiatus until all legal matters are resolved.

That's the thing. The legal matters do not block *development*. They block release.

As it stands, we're waiting for the legal stuff, then another few weeks minimum to clear up the 40 or so outstanding bugs + testing. The legal stuff has already taken months, it may well take more months yet - THEN you have a further delay while the actual development ends.

I don't really see what the problem is with doing the development, finishing it off behind the scenes so that come the legal resolution, release can just *happen*.
Title: Re: Finally, an SMF 2.0 Update
Post by: bloc on April 18, 2011, 01:09:08 PM
As it stands, nothing's being done *until* the legal stuff is done - which means that even after that roadblock is dealt with, there's still going to be a wait while 2.0 is finished...

Translation: the developers have essentially abandoned the project until an unrelated task is complete.

I was being nice, but for all intents and purposes it might as well be.

Quote
Translation: Some of the developers may have decided to essentially put the project on hiatus until all legal matters are resolved.

That's the thing. The legal matters do not block *development*. They block release.

As it stands, we're waiting for the legal stuff, then another few weeks minimum to clear up the 40 or so outstanding bugs + testing. The legal stuff has already taken months, it may well take more months yet - THEN you have a further delay while the actual development ends.

I don't really see what the problem is with doing the development, finishing it off behind the scenes so that come the legal resolution, release can just *happen*.
*nods*

Things should not stop just because the license thingy is holding up. And what about new versions? visions for the future and all that? I know some stuff is brewing ;) but there's very little of PUBLIC topics to say "hey, we are the SMF team and THIS is what we like SMF to become.." Even a small visionary blog post now and then would be better than this silence.

Stagnant might be a good word for the current situation.
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on April 18, 2011, 01:54:34 PM
I don't really see what the problem is with doing the development, finishing it off behind the scenes so that come the legal resolution, release can just *happen*.

The developers have given up at this point, and I don't blame them. Why would they want to spend their own time on a project that may just die because of the legal stuff? If I knew my work might never see the light of day and I was just working in my spare time, I'd probably do the same thing.
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 18, 2011, 02:41:10 PM
See, that's condemning SMF when it isn't dead!

Even though I'm incredibly biased, even I would not be so heartless as to call it dead.
Title: Re: Finally, an SMF 2.0 Update
Post by: 青山 素子 on April 18, 2011, 03:01:29 PM
See, that's condemning SMF when it isn't dead!

Even though I'm incredibly biased, even I would not be so heartless as to call it dead.

It's not dead, but I sure as heck don't blame the developers if they would rather not work on SMF until issues are resolved in one way or another.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 18, 2011, 07:00:49 PM
Then they should put on pink hiatus badges
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 18, 2011, 07:44:07 PM
Slacker badges sounds better. :P
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 18, 2011, 09:47:34 PM
More seriously, replacing hiatus with slacker could very well cause offense if on a membergroup.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 18, 2011, 10:10:23 PM
I was seriously joking... -_-
Title: Re: Finally, an SMF 2.0 Update
Post by: [SiNaN] on April 19, 2011, 05:51:18 AM
Although the legal stuff is pretty demotivating, it really isn't the reason for the lack of progress development wise.

I have had plenty of unfortunate events with my life during the past month or so and haven't been doing much coding. Norv and Antechinus have been caught up in real life as well.

I'll try to write up a quick development update for 2.0 in a few days. I know Norv has been working on a blog post about future of SMF, a small visionary blog post, as Bloc calls it, and he should be posting soon too.
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on April 19, 2011, 07:20:22 AM
That's great! :D
Title: Re: Finally, an SMF 2.0 Update
Post by: TechTitan on April 24, 2011, 12:57:51 PM
Wow... been waiting for a final 2.0... :)

I know I may sound foolish for suggesting this (yes I'm optimistic), final release for 2.0 should come with new default theme (including for SMF website)... it should mark a new start after a really long journey...  ;D
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on April 24, 2011, 02:32:17 PM
SMF Curve is 2.0 finals new theme ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: TechTitan on April 24, 2011, 02:35:04 PM
sorry for being out-of-date... a firework display?
Title: Re: Finally, an SMF 2.0 Update
Post by: HecKel on April 25, 2011, 11:53:46 AM
Curve was a great enhancement indeed..., but 2.0 final is taking so long, that curve it is already "not that new" :(
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on April 25, 2011, 11:57:22 AM
First of all, SMF 2.0 Final is close. Beyond that, there will not be a theme change with SMF 2.0 Final, as that was what Curve was designed for anyway.
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 25, 2011, 11:57:39 AM
Curve was a great enhancement indeed..., but 2.0 final is taking so long, that curve it is already "not that new" :(

It was relatively new in November 2009 when it was first made publicly available.
Title: Re: Finally, an SMF 2.0 Update
Post by: TechTitan on April 25, 2011, 01:17:26 PM

For such a gap between 2009 and 2011, at least SMF should come up with a cosmetic lift for the Curve theme.
Besides what was the new theme for 2009 can not be the new theme for 2011. We've been seen this theme for a while already..(and still no final yet)

So coming final, a refresh look won't do any harm...  ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 25, 2011, 01:20:13 PM
ummmm.... no
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on April 25, 2011, 01:31:52 PM
I see your reasoning, but I don't fully agree. In addition, as Kindred just said, it's not going to happen.

For such a gap between 2009 and 2011, at least SMF should come up with a cosmetic lift for the Curve theme.
Besides what was the new theme for 2009 can not be the new theme for 2011. We've been seen this theme for a while already..(and still no final yet)

So coming final, a refresh look won't do any harm...  ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: HecKel on April 25, 2011, 01:36:32 PM
First of all, SMF 2.0 Final is close. Beyond that, there will not be a theme change with SMF 2.0 Final, as that was what Curve was designed for anyway.

I know that, and I totally agree with that. I just said that upon the 2.0 Final release, Curve won't be "a new theme" anymore but still, it is a great enhancement since Core (I believe that was the previous default theme's name).
Title: Re: Finally, an SMF 2.0 Update
Post by: bloc on April 25, 2011, 07:07:16 PM
The default themes always stayed for a long period - which was most often tied in with major releases, before any RC versions etc. so its no surprise the 2009 design have not been changed.

SMF 2.1 or what the next one will be, would be a prime candidate though. :) Just not sure when that will be, or if the team has started on it already? Which IMHO could been a good way to kill the time while waiting for legal documents...2.0 final is almost here now, good! Whats next? :)
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 25, 2011, 07:22:36 PM
Rent a yacht and make an awesome party?
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 25, 2011, 07:49:12 PM
And go to a tropical paradise?
Title: Re: Finally, an SMF 2.0 Update
Post by: Farjo on April 27, 2011, 08:34:12 AM
What's next? We wait some more :laugh: But after release it gets interesting.

First the SMF team. SMF2 has been in the making over 5 years, so will future development be restricted to the same slow, slow speed? Or has it been so slow purely because of all the 'dramas' that have abounded, and the team will emerge on a post-v2 gold world with renewed vigour and determination to take SMF ahead of the competition again?

Second, the gold release of v2 will allow release of 'forked' versions of SMF and I know already of one in development. Thus we will not only be able to chose what mods we install, we will be able to choose what base software to use.

Interesting times indeed :)
Title: Re: Finally, an SMF 2.0 Update
Post by: Cassiel on April 27, 2011, 08:57:47 AM
Norv has already said time and again that they are going to revamp the release process after 2.0 Final comes out to allow for much quicker release of new versions.
Title: Re: Finally, an SMF 2.0 Update
Post by: Farjo on April 27, 2011, 01:17:34 PM
Sure, but if there's slow development there'll be nothing to release :(
Title: Re: Finally, an SMF 2.0 Update
Post by: Omega X on April 27, 2011, 09:36:33 PM
Be glad its not Mambo. That project hasn't said a peep in almost 3 years.
Title: Re: Finally, an SMF 2.0 Update
Post by: Cassiel on April 27, 2011, 11:24:08 PM
Sure, but if there's slow development there'll be nothing to release :(

Mantis (the bugtracker (http://dev.simplemachines.org/mantis/my_view_page.php)) has seen a spike in activity recently which could mean that clear skies are ahead. Plus all of the legal thing-a-mabobs will soon be settled and then focus can once again shift back to the development of the software.

So at this point it might be safe to say that most of this stormy weather will soon be a thing of the past.
Title: Re: Finally, an SMF 2.0 Update
Post by: Farjo on April 28, 2011, 07:02:42 AM
Safe? :o I'd love to have your faith (or innocence?).

Competition is good for the consumer and so as a 'consumer' I hope both the SMF team and any fork or forks are successful and drive each other forward.
Title: Re: Finally, an SMF 2.0 Update
Post by: Cassiel on April 28, 2011, 12:52:01 PM
It's not faith. I'm just taking the information that i'm seeing and basing an conjecture around it. Plenty of team members have reported that the roadblock to getting all of the legalities completed is now behind them and progress can continue. And seeing the pick up on Mantis it seems like the Team is getting back into gear to prepare for when all of this is completed.

I agree that competition is good, and the main thing that was holding SMF back from being able to compete at it's best was all of this transfer stuff. Now that things are moving forward again I would say that at the very least we should see things with a positive light. The same light that is at the end of this dark and dreary tunnel.

Norv has said that preparations will be made so that future releases will occur more quickly. We can either take his word for it, or not and still end up in the same place (so we might as well trust that he is correct). And everything I have said before, mainly about Mantis, is evidence that the team does indeed have renewed vigour to get everything back up and running again. Those were the very same questions you asked before.
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on April 29, 2011, 12:46:49 AM
Hi there!

The very last spike at mantis last only one day ... so that is not much. I think thze one sign missing makes more troubles as it should be and at this stage this could be the death knife to SMF.
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on April 29, 2011, 12:52:44 AM
Come on now, can't we be optimistic here? SMF is not going to die.
Hi there!

The very last spike at mantis last only one day ... so that is not much. I think thze one sign missing makes more troubles as it should be and at this stage this could be the death knife to SMF.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 01:02:43 AM
What's wrong with a little pessimism?
Title: Re: Finally, an SMF 2.0 Update
Post by: Matthew K. on April 29, 2011, 01:04:35 AM
I knew it'd either be you or Arantor following up on my post. There's nothing wrong with a little pessimism. But you realize this pessimistic attitude has been going on for a long time now, right? And granted, I know WHY. But really, it's time to move on.
What's wrong with a little pessimism?
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 01:17:08 AM
I knew it'd either be you or Arantor following up on my post
eheheh

Someone needs to push the team, eh??
Title: Re: Finally, an SMF 2.0 Update
Post by: Sabre™ on April 29, 2011, 02:11:34 AM
I've never thought SMF would "die", regardless of the controversy which seems to be an unfortunate entity within the project now.
I've watched people come n go for years, watched arguments flare and dissipate for years, witnessed the "loss/corruption/silence" of some truly inspiring people for some time now, luckily some "change hats" and stay within the community. But there are always others which come through and help pave the way, fill the gaps and bring forth the sense of excitement which fuels such projects.
As an end user and moderate contributor, I give thanks to all that have helped the project reach it's current status, and admire those battling against the 'system'(for lack of a better blah blah) for improvement, stability and the step closer to .............. perfection?? ??  ... or Completion.
Thousands use this software, and thousands use the 'enhancements' offered. This will always be the case, Unless another project takes hold of the reigns, and creates that .. WOW factor, which I believe SMF still holds against the others.
I for one cannot wait to see and experience the first release of the 'fork', and also future ideas brought forth by mod developers, themers and those which share their ideas informally.
They call me Sabre, Im half asleep, drunk, lookin for a pack of chips, and this is my nonsensical reply.

Thank You for reading, and NO you may not have that minute of your life back.

:P
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 02:42:19 AM
I wants me minutez back NAO!!!111 :P
Title: Re: Finally, an SMF 2.0 Update
Post by: Cassiel on April 29, 2011, 09:22:46 AM
Hi there!

The very last spike at mantis last only one day ... so that is not much. I think thze one sign missing makes more troubles as it should be and at this stage this could be the death knife to SMF.

It's not the duration, it's the why. SiNaN has said himself that all of these troubles has been demoralizing for the Dev team. The sign that they would want to start picking up development again means that they see that there is finally and end to this.

Or it could just be that SiNaN was able to get some free time and work on fixing bugs. Who knows. :P
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 29, 2011, 09:28:16 AM
I knew it'd either be you or Arantor following up on my post. There's nothing wrong with a little pessimism. But you realize this pessimistic attitude has been going on for a long time now, right? And granted, I know WHY. But really, it's time to move on.
What's wrong with a little pessimism?

Instead of telling us to move on, why not lead the way? Instead of telling us how it's going to be wonderful and shiny, do something towards making it so, like suggesting bug fixes.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 29, 2011, 12:37:07 PM
I knew it'd either be you or Arantor following up on my post. There's nothing wrong with a little pessimism. But you realize this pessimistic attitude has been going on for a long time now, right? And granted, I know WHY. But really, it's time to move on.
I can assume you, you don't. Neither do I.
Some things are left unforgivable and unforgettable.
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 01:35:46 PM
Dismal Shadow... BS.

Nothing is unforgivable or unforgettable.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 01:44:04 PM
Can you back up your statement with some evidence?
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 01:48:34 PM
what?  That nothing is unforgivable or unforgettable?    just look at history and the revisions thereof.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 29, 2011, 01:50:36 PM
History cannot be erased nor forgetten, I know of no reason why the SMF January split should ever be forgot.
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 01:59:03 PM
You obviously are not actually a student of history.
History can not only be erased and/or forgotten, it can be re-written.

As for the specific instance of Simple Machines.

1- You, like much of the public, have no idea of the specific details of "the SMF January split", so every time a non-team member cries that cry, I shake my head in bemusement at the psychology of groups and followers.

2- with only a few exceptions, the people involved in that split are no longer on the team. The ones that are are working within the new organization (see next point).

3- the entire organization has since been reorganized - such an attempt could not happen with the new organization.

4- the SMF Friends and team who were involved in one side or the other have all moved on. Why can't you?
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 02:01:38 PM
If many of the real affected people had leave J10  behind and move on already why a regular person can't ???
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 02:08:00 PM
Kindred, your reply looks like it's saying everything's fine forget everything people posted publicly about the split
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 02:34:15 PM
yup, pretty much.

All of the people directly and indirectly involved have let it go, moved on, or rejoined.
The only people obsessing over it, these days, appear to be those who were indirectly and tangentially involved in the fallout conversations.
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 29, 2011, 02:34:41 PM
You obviously are not actually a student of history.
Neither are you.
Quote
History can not only be erased and/or forgotten, it can be re-written.
No they don't, history cannot be re-written ever. Can you rewritten JFK's assassination or even 9/11 for that matter?

Quote
1- You, like much of the public, have no idea of the specific details of "the SMF January split", so every time a non-team member cries that cry, I shake my head in bemusement at the psychology of groups and followers.
Sure I don't, but due to the way of how SMF censor things from the public every time a 'specific detail' is revealed is no laughing matter. I am no follower, just an end user.
Quote
4- the SMF Friends and team who were involved in one side or the other have all moved on. Why can't you?
If many of the real affected people had leave J10  behind and move on already why a regular person can't ???
Did they REALLY?
Title: Re: Finally, an SMF 2.0 Update
Post by: Arantor on April 29, 2011, 02:39:01 PM
To your last point, I would say that most of them *have*.
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 02:40:05 PM
many != all

many = mayority
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 02:51:12 PM
Dismal...

actually, I am a student of history (although most of my interest ends at about the 1800's).
And you are distinctly and very obviously wrong. History can (and frequently IS) rewritten -- sometimes it is immediately re-written. Remember "history is written by the winners".

Perhaps I should be more clear though. 
$events != $history;
$events['perception'] = $history;

and perception is very easy to change.
Title: Re: Finally, an SMF 2.0 Update
Post by: b4pjoe on April 29, 2011, 02:55:03 PM
yup, pretty much.

All of the people directly and indirectly involved have let it go, moved on, or rejoined.
The only people obsessing over it, these days, appear to be those who were indirectly and tangentially involved in the fallout conversations.

Well, I'm just a user but surely you jest when you say it didn't affect "those who were indirectly and tangentially involved in the fallout conversations"? The delay in development caused by the issue affected all SMF users. Right now I think the only real thing most of the users obsess over is when SMF 2.0 FINAL will finally be released. (Yes, I know, when it is ready!)
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 02:59:09 PM
no... I never said it didn't AFFECT the general user population.

I said that the only people who are still obsessing over the occurrence itself (as opposed to any delays in releasing 2.0) are those who basically got involved with a "OMG, I can't believe what I just read. OMG, me too"
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on April 29, 2011, 03:04:02 PM
Dismal...

actually, I am a student of history (although most of my interest ends at about the 1800's).
And you are distinctly and very obviously wrong. History can (and frequently IS) rewritten -- sometimes it is immediately re-written. Remember "history is written by the winners".

Perhaps I should be more clear though. 
$events != $history;
$events['perception'] = $history;

and perception is very easy to change.
You have your belief, I have mine, so good luck 're-writing' the history of SMF.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 03:06:28 PM
It'd be interesting what would be said of AeMe if such a thing *did* happen
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 03:09:54 PM
Care to back up your "beliefs" Dismal  ? Kindred already did ;)
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on April 29, 2011, 03:11:27 PM
well, dismal...   we've gone tangential to the original point...  why do we have to re-write anything to do with SMF's history?  As I have said, WE (i.e. those of use involved with it) have all moved on, why can't you?

Live... I really have no idea what you are on about or what AeMe has to do with anything said here.
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 29, 2011, 05:04:28 PM
If many of the real affected people had leave J10  behind and move on already why a regular person can't ???
Because you don't forget something that easily. Did you ever suffer the lost of a friend, relative or parent? Did you just wake up one morning and said "Oh, well... No more crying".

It's the most ridicolous concept of saying this small as a software internal thing in comparision of something that can't be forgotten, such as a tragedy...

But I think only a few people could talk about "forgetting" or "forgiving"... and there aren't in this thread right now...
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 05:36:12 PM
If many of the real affected people had leave J10  behind and move on already why a regular person can't ???
Because you don't forget something that easily. Did you ever suffer the lost of a friend, relative or parent? Did you just wake up one morning and said "Oh, well... No more crying".

It's the most ridicolous concept of saying this small as a software internal thing in comparision of something that can't be forgotten, such as a tragedy...

But I think only a few people could talk about "forgetting" or "forgiving"... and there aren't in this thread right now...


Well,  you misunderstand me,   lets use your  "lose a relative"  example to illustrate my point.

Lets say (hypothetically of course ;) ) your friend lose a relative, a sister.

He will certainly will not forget his sister, because hi is in a lot of pain, thats totally understandable.


   but you, who barely spoke to her and barely knew her, you have way more chances to easily forget about her and continue with your life.   (your friend will do the same eventually.)

In SMF case  all those (or the big majority) directly involved have already move on.    And if those who really experienced what happen already move on, why someone who wasn't even directly involved haven't?

note that I didn't say that J10  was easy to forget...   because its not,   so please do not misunderstand my words.


see my point?
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 29, 2011, 06:04:41 PM
And I'd agreed with you.
Title: Re: Finally, an SMF 2.0 Update
Post by: live627 on April 29, 2011, 07:00:14 PM
Oops a double post there
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 29, 2011, 08:55:30 PM
Yeah, my cellphone was kind of a moron in that. As I was saying, I would agree with you but you're talking what other people should talk... who are you to tell me that the damnified have move on, but forgive? I mean, if I feel offended, insulted, attacked (whatever other thing you might want to add), I would move on but I would never forgive or forget...

That's not how it works...
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 09:01:17 PM
who am I?  no one... I wasn't even a registered member here back in January 2010...

I'm not saying anything on my own... I'm only echoing what they say.


True,  they can move on and not forget about it...   after all they have all the right to do so...  they (people directly involved) can  chose  not to move on or move on, thats their decision... a decision that only belongs to them...  regular users and those who wasn't directly involved has nothing to forget or nothing to move on   as is the case here.
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 29, 2011, 09:06:07 PM
Well, some people believe that those same errors shouldn't happen. Not again.

Both parts have a reasonable point. But making a "revolution" in something like this, is kind of useless since they don't have any power or live knowledge of what the others might think. And I (myself and no one else) think that the people who move on, actually are being kind of pushed away in what they express to be "moving on".
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 09:15:19 PM
Thats the thing, we  (you, I and all the people who wasn't directly involved) do not know the full story and do not know the full details...  so making assumptions based only in what we read about it (usually just one side of the story)  its pointless,  again, if the people directly involved does not care (for X or Y reason)  why we do care? 

Thats my point,  let the people directly involved handle their issues,  we, the spectators have no right to engage in their issues.
Title: Re: Finally, an SMF 2.0 Update
Post by: ѕησω on April 29, 2011, 09:34:48 PM
You, like much of the public, have no idea of the specific details of "the SMF January split", so every time a non-team member cries that cry, I shake my head in be

Very true. Once you get on the team and read through the archives of the team boards, you discover the truth.
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 29, 2011, 09:47:52 PM
Not quite right,  remember true is not an absolute but a relative definition ;)

 The only thing you discover by being a team member is a lot of info, nothing else, nothing more.   how do you interpret that info, well thats another story :)
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 29, 2011, 11:12:11 PM
That's something that the other arguers should think, not us. People is free to act as they actually are affected or not...
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 30, 2011, 08:18:04 AM
which is exactly my point...  you should tell that to Dismal and not me...

again, (and Im tired of repeating myself) people directly involved have all the right in the world to talk and discuss J10, the rest of us (you, Dismal, I, etc) cannot.

You cant write a book's review if you only had read half of it.


Edit, just for clarification purposes.

You are free to act or to think whatever you want about J10,   problem is when you firmly believe you have the "true"  or you are "right"   when in fact you're ideas cannot be "right"  or cannot be the "true"  if you are unfamiliar with what exactly happen back there,   the issue here is not weather  if you can have assumptions or not...   its the fact you simply cannot express those assumptions as "the absolute true".  Nobody can.


I have my own assumptions about it,  but I'm not  posting my ideas around every time I have a chance... because I know  my assumptions are incomplete and most important,  it ain't  my business ;)


/me is going to leave this topic now,  too tired of repeating herself...
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on April 30, 2011, 02:32:06 PM
You, like much of the public, have no idea of the specific details of "the SMF January split", so every time a non-team member cries that cry, I shake my head in be

Very true. Once you get on the team and read through the archives of the team boards, you discover the truth.

It wasn't just in the basic team boards, it went higher than that. Places you'll never see. A lot also happened in private IRC channels and IM. You don't know the truth.

It sounds like a pompous thing to say, but none of you were there, so you'll never know or understand what happened or why it became what it did. If you weren't there, just forget about it. It is no longer of any concern to you. Just as MAS said, nobody who wasn't on the team can fully understand it, so you all need to just let it go. It's insulting to those of us who had to go through it when you spout on about it.
Title: Re: Finally, an SMF 2.0 Update
Post by: Sabre™ on April 30, 2011, 08:35:51 PM
You are insulted... as you allow yourself to be.
Nobody asks anybody else to read a certain comment or comments, you do so of your own free will. So you alone reap and/or suffer the consequences/benefits.
Curiosity is a gauge to find more information, and your subconscious generates your own thoughts to share, in order to be corrected or approved by those 'in the know', which then increases your own knowledge of events.
Those which were not directly involved know they do not hold the whole story book, but by putting their feelers out, they gain another page.... {dejavu} .....or rustle a few feathers, like so.
I know, I know... "stfu Sabre, you dont know either", yeah yeah.. but Im waiting for my Maccas, and replying here was a nice way to waste time lol
Good luck to all, Good luck to none ~ good luck to me, my Maccas have come!!
mmMMMMMmmMMMmmMmmmmmm
split???
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 30, 2011, 09:14:24 PM
Thank you, Fustrate.
Title: Re: Finally, an SMF 2.0 Update
Post by: Bigguy on April 30, 2011, 10:06:50 PM
People move on if they want to. I was around and caught up in all that happened back then. As has been said, most of us have moved on. We will never forget what has happened and we should not.  You all look at what happened as a negative thing. Yes, SMF did go through a dark time but it survived and is now, growing stronger than ever. If you all want to dwell on the past and not help SMF move on to the next stage, that's your choice. I choose to help it along and nurture it's course to where I know it should be. This is the goal you should all be focused on....not what has happened, but what will..
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on April 30, 2011, 10:43:43 PM
People move on if they want to. I was around and caught up in all that happened back then. As has been said, most of us have moved on. We will never forget what has happened and we should not.  You all look at what happened as a negative thing. Yes, SMF did go through a dark time but it survived and is now, growing stronger than ever. If you all want to dwell on the past and not help SMF move on to the next stage, that's your choice. I choose to help it along and nurture it's course to where I know it should be. This is the goal you should all be focused on....not what has happened, but what will..
Finally, someone who actually understands my point (since a non-affected person).
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on April 30, 2011, 10:51:19 PM
Well, he was directly involved, you don't...   


And actually he pretty much say the same thing I been saying since two pages ago...   those who was directly involved have a choice, Big guy made his and so the rest of the people...


It sounds like a pompous thing to say, but none of you were there, so you'll never know or understand what happened or why it became what it did. If you weren't there, just forget about it. It is no longer of any concern to you. Just as MAS said, nobody who wasn't on the team can fully understand it, so you all need to just let it go. It's insulting to those of us who had to go through it when you spout on about it.
Title: Re: Finally, an SMF 2.0 Update
Post by: HecKel on May 01, 2011, 09:15:54 AM
Dramas, dramas, dramas..., and what about talking about what is really important? SMF's future?

I was one of those tens (hundreds?) of forum admins who thought about moving to another forum software, and I didn't because at that time the other admins didn't wanted to. Now they want, and I don't. Things change, and SMF seams it's changing so I want to wait and see what's up to happen. Instead of talking about dramas, what about another SMF update? What about talking about another topic with news regarding SMF software and what's up to come after all the bureaucracy's done? That's what's really important for most of us, not the past dramas. If isn't solved, it's up to those involved to get over it and just only them.
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on May 01, 2011, 09:25:44 AM
People move on if they want to. I was around and caught up in all that happened back then. As has been said, most of us have moved on. We will never forget what has happened and we should not.  You all look at what happened as a negative thing. Yes, SMF did go through a dark time but it survived and is now, growing stronger than ever. If you all want to dwell on the past and not help SMF move on to the next stage, that's your choice. I choose to help it along and nurture it's course to where I know it should be. This is the goal you should all be focused on....not what has happened, but what will..
Finally, someone who actually understands my point (since a non-affected person).
Maybe this wasn't clear enough... But yeah, I wasn't affected and even if I did, I would do as Bigguy, forgive but never forget...
Title: Re: Finally, an SMF 2.0 Update
Post by: Aleksi "Lex" Kilpinen on May 01, 2011, 09:35:15 AM
If many of the real affected people had leave J10  behind and move on already why a regular person can't ???
Did they REALLY?
You know - I was one of those that were effectivily kicked out of the team without any warning back then. I refused to accept the way I - and many others - were treated back then. I also stayed away for a longish period after that, and took part in the work to rebuild bridges and fix the bigger issues of the team and corporate structure.. After I saw things were really moving towards the better, and I saw more and more our demands from J10 and after being met - Guess what, I'm back again, and working for the team that once "stabbed me in the back".
I forgot, I forgave, and I aimed to make myself useful again in a project I still love.

Now, tell me what reason do YOU have to not let go of the past?
Title: Re: Finally, an SMF 2.0 Update
Post by: ARG01 on May 01, 2011, 09:55:58 AM
I rarely visit this section of the forums but since this topic is in the Developers' Blog and titled "Finally, an SMF 2.0 Update",  I thought that it may be worth reading since I assumed it had something to do with the progress of SMF 2.0.
After reading through 12 pages I discovered that this topic is now more of an SMF team member debate rather than an update with the 2.0 software. 
Perhaps the topic title should be changed. It now seems a bit misleading to those who may be interested in the actual progress of SMF 2.0.

 ???
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on May 01, 2011, 10:39:35 AM
Now, tell me what reason do YOU have to not let go of the past?

I know of no reason why the SMF January split should ever be forgot.
Title: Re: Finally, an SMF 2.0 Update
Post by: Aleksi "Lex" Kilpinen on May 01, 2011, 11:10:43 AM
I'm not saying it should be forgot completely - I'm saying we should all concentrate on the future rather than the past... And if you can't understand that, then I guess there isn't much we can say or do to make you understand... But really, those of us that were actually involved in it all could really be insulted by the way you seem to know best ::)
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on May 01, 2011, 01:39:04 PM
Hi there!

The community is now after several years and very much updates and rc´s and almost several months again very, very sensibilised ... the only way to hold them is to communicate, every single step forward, but what do they do?

Total radio silence ...
Title: Re: Finally, an SMF 2.0 Update
Post by: Aleksi "Lex" Kilpinen on May 01, 2011, 01:44:34 PM
I don't think "total radio silence" really describes the situation at all... The fact of the matter is, there isn't much to tell as far as I know.
We have told you that we are in the process of transferring the project completely from the LLC to an NPO,
and that process is currently going fine after some delays with getting signatures etc.
We have also told you (when RC5 was released) that the team is working on getting final ready and out the door ASAP
after the transfer is complete.
Title: Re: Finally, an SMF 2.0 Update
Post by: Suki on May 01, 2011, 07:13:43 PM
Now, tell me what reason do YOU have to not let go of the past?

I know of no reason why the SMF January split should ever be forgot.

Oh dear lord...     



Dismal... do you know that V actually fought for his own reasons and not somebody else's right ?   you know... things that actually happen to him...


4 people directly involved have told us their point of view and told us that they already have move on...   which of course does not mean J10 is totally forgotten...  nobody has said that...

People move on if they want to. I was around and caught up in all that happened back then. As has been said, most of us have moved on. We will never forget what has happened and we should not.  You all look at what happened as a negative thing. Yes, SMF did go through a dark time but it survived and is now, growing stronger than ever. If you all want to dwell on the past and not help SMF move on to the next stage, that's your choice. I choose to help it along and nurture it's course to where I know it should be. This is the goal you should all be focused on....not what has happened, but what will..


You know - I was one of those that were effectivily kicked out of the team without any warning back then. I refused to accept the way I - and many others - were treated back then. I also stayed away for a longish period after that, and took part in the work to rebuild bridges and fix the bigger issues of the team and corporate structure.. After I saw things were really moving towards the better, and I saw more and more our demands from J10 and after being met - Guess what, I'm back again, and working for the team that once "stabbed me in the back".
I forgot, I forgave, and I aimed to make myself useful again in a project I still love.

Now, tell me what reason do YOU have to not let go of the past?


yup, pretty much.

All of the people directly and indirectly involved have let it go, moved on, or rejoined.
The only people obsessing over it, these days, appear to be those who were indirectly and tangentially involved in the fallout conversations.





It sounds like a pompous thing to say, but none of you were there, so you'll never know or understand what happened or why it became what it did. If you weren't there, just forget about it. It is no longer of any concern to you. Just as MAS said, nobody who wasn't on the team can fully understand it, so you all need to just let it go. It's insulting to those of us who had to go through it when you spout on about it.

Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on May 01, 2011, 07:29:15 PM
What does this have to do anything with V?  ???
Title: Re: Finally, an SMF 2.0 Update
Post by: DoctorMalboro on May 01, 2011, 07:46:21 PM
Using a modified V's phrase gives you a hint?
Title: Re: Finally, an SMF 2.0 Update
Post by: ~DS~ on May 01, 2011, 07:50:06 PM
Using a modified V's phrase gives you a hint?
I use his line as a reference, yes, but it is irrelevant.
Title: Re: Finally, an SMF 2.0 Update
Post by: Sabre™ on May 02, 2011, 03:32:34 AM
The people who know, ain't talking, the people who are talking... don't know.
Move on :)
Title: Re: Finally, an SMF 2.0 Update
Post by: Joker™ on May 02, 2011, 07:11:45 AM
I not following up SMF from past some time, but I think it's much better if we leave this thread for developer's to talk i.e to give us update about the upcoming gold release.
Title: Re: Finally, an SMF 2.0 Update
Post by: TurtleKicker on May 02, 2011, 01:11:51 PM
Did that one last person we needed a signature from, who was supposed to sign last week, actually do so?
Title: Re: Finally, an SMF 2.0 Update
Post by: Bigguy on May 02, 2011, 01:45:46 PM
Yes all signatures have been collected.
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on May 02, 2011, 02:37:00 PM
Hi there!

Ok that is a progress! so whats next, what is missing for releasing?
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on May 02, 2011, 02:38:23 PM
finishing up on open dev issues and making the build.

just because the paperwork is signed does not mean "we release this instant" since, in all the time it took to get this done, additional bugs were reported and fixed (or are in the process of being fixed)
Title: Re: Finally, an SMF 2.0 Update
Post by: Bigguy on May 02, 2011, 02:40:47 PM
Things are moving along though. We are not stagnant anymore, waiting around for things to happen. We can now make things happen. :)
Title: Re: Finally, an SMF 2.0 Update
Post by: c23_Mike on May 02, 2011, 02:41:58 PM
Hi there!

Ok that are good news, which really could be reported and no need to be secret to the community ;-)
So now it makes sense to look at the bug tracker, some of the last months it was more frustrating to look there.

When the major and block issues are done it seems well to await a release within days I think (this step had we already ... last year!).
Title: Re: Finally, an SMF 2.0 Update
Post by: Bigguy on May 02, 2011, 02:44:54 PM
A release won't be within the next few days but it is getting closer. I'm not even sure when a release is scheduled for. No one but the Devs no that AFAIK.
Title: Re: Finally, an SMF 2.0 Update
Post by: Kindred on May 02, 2011, 02:47:59 PM
c23_Mike,

there was no hiding it...   I would have thought that it was obvious. :P

but as for "last year", there were indeed plans to get this all done last year, but legal stuff got dragged out, etc etc etc.
/me stops beating dead horse
Title: Re: Finally, an SMF 2.0 Update
Post by: Masterd on May 02, 2011, 03:26:35 PM
Yes all signatures have been collected.
 

I really can't belive that this happened.
Title: Re: Finally, an SMF 2.0 Update
Post by: Bigguy on May 02, 2011, 03:47:43 PM
Believe it, cause it did. SMF is moving on.
Title: Re: Finally, an SMF 2.0 Update
Post by: Fustrate on May 02, 2011, 03:51:04 PM
Yes all signatures have been collected.
 

I really can't belive that this happened.

You're welcome.

/me likes to believe that he was the one who made it happen :P
Title: Re: Finally, an SMF 2.0 Update
Post by: IchBin™ on May 11, 2011, 01:34:34 PM
Keep Dreaming Fustrate!

Oh and changing that "Former Troll" to "SMF Offical Troll" in your sig would probably be more appropriate. :P