Simple Machines Community Forum

Simple Machines Blogs => Developers' Blog => Topic started by: [SiNaN] on May 05, 2011, 07:08:48 PM

Title: SMF 2.0 Update Part Last
Post by: [SiNaN] on May 05, 2011, 07:08:48 PM
Hello everyone,

It has been a long time since the last blog post (http://www.simplemachines.org/community/index.php?topic=393416.0) about SMF development. I have been meaning to post something like this for months but there always seemed to be something new coming up, right around the corner. I apologize. This post puts an end to all of that, and we'll try to get in the habit of giving you more frequent updates while we develop SMF code for you.

During the past 9 months, we have provided periodic development builds exclusively to our charter members, announced that Simple Machines has reorganized as an NPO (http://www.simplemachines.org/community/index.php?topic=402014.0), released SMF 2.0 RC4/1.1.12 (http://www.simplemachines.org/community/index.php?topic=407256.0), and SMF 2.0 RC4 Security Patch/2.0 RC5/1.1.13 (http://www.simplemachines.org/community/index.php?topic=421547.0) and announced the license change for the SMF 2.0 final release. SMF 2.0 will not only be the long awaited stable version we all are working on getting out in the community, but the free and open source software it was meant to be from the start. As you may have read, the last change required sorting out legal matters regarding the old LLC and the new NPO. At long last, this has been completed. All that's left now is to spray some "pesticode" here and there and 2.0 final should be ready to go.

Until last week, progress following the RC5 release was slow, for various reasons. Norv and Antechinus were caught up in real life and I had health problems. At this point, there are only a few changes to make, but we have started picking up the pace again and with the legal matters solved, we will do our best to release 2.0 final as soon as possible.

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 05, 2011, 07:13:02 PM
This time, it's for real. Seriously. The legal stuff is all but over, and the code is damn near final. Get ready, folks.
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 05, 2011, 07:14:45 PM
/me likes this
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 05, 2011, 07:30:26 PM
/me likes this too. Very much.

(I made them add the bit about the asteroid)
Title: Re: SMF 2.0 Update Part Last
Post by: butchs on May 05, 2011, 07:31:31 PM
Great.  When does 3.0 Start?
 :o
Title: Re: SMF 2.0 Update Part Last
Post by: ARG01 on May 05, 2011, 07:33:25 PM
Hold on, let me change my shorts. 

Btw, Antechinus made them add the bit about the asteroid

;D
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 05, 2011, 07:36:38 PM
Great.  When does 3.0 Start?
 :o
Who says it hasn't already?

/me likes to say things like that to confuse people.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 05, 2011, 07:38:33 PM
Great.  When does 3.0 Start?
 :o

/me gets in early with "It'll be ready when it's ready" ;D

There actually is a branch for 3.0 already. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 05, 2011, 07:39:34 PM
I like all of the dev posts here, so far :P
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 05, 2011, 07:48:18 PM
/me goes to find random Liberace video, just to post something Doodle doesn't like.
Title: Re: SMF 2.0 Update Part Last
Post by: ARG01 on May 05, 2011, 07:51:54 PM
/me goes to find random Liberace video, just to post something Doodle doesn't like.

Make sure to get one that shows Liberace's smile. A handsome man he was.  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 05, 2011, 07:53:10 PM
ROFLMAO
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 05, 2011, 07:53:42 PM
/me decides not to come back to this topic...:P
Title: Re: SMF 2.0 Update Part Last
Post by: Bigguy on May 05, 2011, 07:54:42 PM
This is all great news. SMF is FINALLY moving on. Hold on everyone....this is gonna be good. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 05, 2011, 09:20:46 PM
Hmm, Houston, we (don't) have a problem!
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on May 05, 2011, 10:36:12 PM
The end is nigh...
Title: Re: SMF 2.0 Update Part Last
Post by: joey791 on May 06, 2011, 12:52:13 AM
/runs out buys telescope and checks for asteroids

Good to hear, can't wait for 2.0 final
Title: Re: SMF 2.0 Update Part Last
Post by: Farjo on May 06, 2011, 01:44:09 AM
Thank you for the update.
Title: Re: SMF 2.0 Update Part Last
Post by: willemjan on May 06, 2011, 02:19:21 AM
This is great news!
Title: Re: SMF 2.0 Update Part Last
Post by: billy2 on May 06, 2011, 02:21:25 AM
Well done the devs - have you any fingernails left ?

:)

Cheers
Billy

/me can sense an air of relief
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on May 06, 2011, 02:23:04 AM
No, in fact the devs typed this post using their feet, or in Norv's case his nose - but we assure you this will not have any noticeable impact on future development.


>:D
Title: Re: SMF 2.0 Update Part Last
Post by: Alpay on May 06, 2011, 02:30:03 AM
Great news :)
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 06, 2011, 04:21:23 AM
I miss the like button :'( *Tah Zonemaster adds a facebook like button*
/me presses the "like" button
 
Great news and thanks for the update! :D
Title: Re: SMF 2.0 Update Part Last
Post by: becometa on May 06, 2011, 06:26:49 AM
Another milestone counted!
Great
Title: Re: SMF 2.0 Update Part Last
Post by: Angelina Belle on May 06, 2011, 07:30:54 AM
Thanks for the update, Sinan! I can't wait for the official announcement!
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 06, 2011, 11:11:12 AM
woohoo! Feels great to see those words public!
Title: Re: SMF 2.0 Update Part Last
Post by: Ken. on May 06, 2011, 11:36:45 AM
Great News!!! (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.ourfamilyforum.org%2FFamilyForum%2FSmileys%2Fdefault%2F4chsmu1.gif&hash=db328518de2fd2347cc0cd5eabcf7528)
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on May 06, 2011, 12:12:41 PM
/me likes this, too.
Title: Re: SMF 2.0 Update Part Last
Post by: Crip on May 06, 2011, 12:38:59 PM
Groovy bro' groovy.. ;)


(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.jpr62.com%2Ftheme%2FSmileys%2Falive%2Fbackflip.gif&hash=042690acdc36bf665ddbacba4ece3492)
Title: Re: SMF 2.0 Update Part Last
Post by: Deezel on May 06, 2011, 05:00:01 PM
Great to hear. It's been a long wait, and worth it I'm sure.
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 07, 2011, 02:50:55 AM
Something definitely worth waiting for. :D
Title: Re: SMF 2.0 Update Part Last
Post by: XtcruleZ on May 07, 2011, 12:18:10 PM
Excellent news!!!! Now i can FINALLY go back to SMF and do away with phpBB for GOOD. I miss SMF so much you cant even imagine. SMF is so much easier to use and much more streamlined than phpBB. I absolutely cant wait !!
Title: Re: SMF 2.0 Update Part Last
Post by: Dzonny on May 07, 2011, 04:22:48 PM
Thanks for the info! :)
I guess that only way to run finall version on forum will be to manage large upgrade?
Title: Re: SMF 2.0 Update Part Last
Post by: c23_Mike on May 07, 2011, 04:26:33 PM
Hi there!

Yesss Yess Yess!! And now let´s go patch the latest bugs to go for package the final2 !
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 07, 2011, 04:30:07 PM
I guess that only way to run finall version on forum will be to manage large upgrade?
yes as always
Title: Re: SMF 2.0 Update Part Last
Post by: Anpu on May 07, 2011, 05:14:11 PM
Awesome news and thanks for info and your hard work.
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on May 07, 2011, 05:17:11 PM
"LIKE" it on facebook! :P https://www.facebook.com/smforum

I superliked this topic! You should to! :P
Title: Re: SMF 2.0 Update Part Last
Post by: searchgr on May 07, 2011, 05:37:10 PM
What's new in 2.0 final? Any important changes between rc5 and 2.0 ?
Title: Re: SMF 2.0 Update Part Last
Post by: Nick Whetstone on May 07, 2011, 05:43:55 PM
What's new in 2.0 final? Any important changes between rc5 and 2.0 ?
The only changes will be bug (and, if necessary, security) fixes. No new features or anything.
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on May 07, 2011, 05:52:10 PM
Great update.

"LIKE" it on facebook! :P https://www.facebook.com/smforum

I superliked this topic! You should to! :P
Already did :P.
Title: Re: SMF 2.0 Update Part Last
Post by: Garou on May 07, 2011, 06:49:21 PM
It's only a couple years late but good to hear anyway.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 07, 2011, 07:25:44 PM
ROFL. Yeah.
Title: Re: SMF 2.0 Update Part Last
Post by: Owdy on May 07, 2011, 10:32:31 PM
Good work guys and gals! :)
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on May 07, 2011, 10:57:22 PM
Although we all love SMF .... I'll personally be waiting for the 2.0 RC 4120 version to come out , lol
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 07, 2011, 11:46:43 PM
This pretty much means there won't be any more RC's MC73 ;)
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 08, 2011, 12:07:05 AM
I got a hint of sarcasm from that post :)
Title: Re: SMF 2.0 Update Part Last
Post by: mashby on May 08, 2011, 12:25:52 AM
I got a hint of sarcasm from that post :)
This would be sarcasm.
I'll personally be waiting for the 2.0 RC 420 version to come out, Chong.
Title: Re: SMF 2.0 Update Part Last
Post by: Nolt on May 08, 2011, 11:00:51 AM
Can't wait for this piece of cake :D
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 08, 2011, 12:46:53 PM
Thanks for the info! :)
I guess that only way to run finall version on forum will be to manage large upgrade?

Wow I forgot about that part. Here's to hoping upgrading from 1.x to 2.0 will be painless, at least smooth, cause the first thing I'll do once it's out is to use it on my main forum. :D
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 08, 2011, 12:54:17 PM
the upgrade process is smooth, already, but we still recommend you backup everything first just incase you hit some issues due to your hosting configuration.
Title: Re: SMF 2.0 Update Part Last
Post by: grafitus on May 08, 2011, 04:50:48 PM
Good news! I'm waiting for more (more more more!) than hooks! :D
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 09, 2011, 08:42:45 AM
the upgrade process is smooth, already, but we still recommend you backup everything first just incase you hit some issues due to your hosting configuration.

Sweet. Can't wait for 2.0 Final. :D
Title: Re: SMF 2.0 Update Part Last
Post by: RvG on May 09, 2011, 01:15:27 PM
I have waited for so long... :)
Finally, it is going to be final now.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 09, 2011, 05:33:39 PM
Nice front page, I like the new look...
Title: Re: SMF 2.0 Update Part Last
Post by: pzyhô on May 09, 2011, 06:40:00 PM
Can't wait for this piece of cake :D

the cake is a lie :D
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 09, 2011, 06:49:30 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Ficanhascheezburger.files.wordpress.com%2F2010%2F08%2F0c8bab23-e7b0-49a9-945f-10edaa32bda0.jpg&hash=765dda6ebbe2e54084f4de57416dcfd7)
Title: Re: SMF 2.0 Update Part Last
Post by: busterone on May 09, 2011, 08:28:41 PM
^ LOL

Great news.  :)
Title: Re: SMF 2.0 Update Part Last
Post by: Xarcell on May 09, 2011, 09:45:14 PM
Good to hear...

So what about 2.1? Or is development going straight into 3.0?
Title: Re: SMF 2.0 Update Part Last
Post by: Cassiel on May 09, 2011, 11:09:32 PM
Nice front page, I like the new look...

I agree.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 10, 2011, 11:19:50 AM
Nice front page, I like the new look...

I agree.

I don't. All of the new images (buttons/category things) look like poop, to be honest. They don't fit in with Curve.
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on May 10, 2011, 11:22:14 AM
Nice front page, I like the new look...

I agree.

I don't. All of the new images (buttons/category things) look like poop, to be honest. They don't fit in with Curve.
+1
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 10, 2011, 11:24:00 AM
This is great! Can't wait to see 2.0 go final!

Nice front page, I like the new look...

I agree, it does look nice. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on May 10, 2011, 01:00:28 PM
I've been running SMF 2.0 beta / RC for sooooo long (in production :P) that I just can't believe the final is coming! That is just great news.
Although the RC is running perfectly, it's great to hear that the official version is finally going to be released. One of the problems with those RC's is that there are no updates and patches (except the last RC4 security update). Instead you have to reinstall the complete forum. This will be alot easier with the final version. Updates can be done with the package manager. I missed that!
Still, I have to admit that I'm also looking at alternatives like IP.Board because they are developing like crazy and have a lot of new features. I really hope that SMF can keep up with this.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 10, 2011, 01:14:33 PM
Remember, the devs we have now are not the devs who started 2.0. They weren't even devs for most of the long development time. Norv is really trying to change things (and succeeding), and I really don't think he'll let things take anywhere near this long ever again. He hated it as much as the rest of us, as did everyone on the team during its time in beta and RC.
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 10, 2011, 02:36:42 PM
True.
Remember, the devs we have now are not the devs who started 2.0. They weren't even devs for most of the long development time. Norv is really trying to change things (and succeeding), and I really don't think he'll let things take anywhere near this long ever again. He hated it as much as the rest of us, as did everyone on the team during its time in beta and RC.
Title: Re: SMF 2.0 Update Part Last
Post by: MultiformeIngegno on May 10, 2011, 04:30:18 PM
This time seems the good time! :P

/sarcasm: SMF 2.0 final release is going to be the same day PSN will be available again.. delayed and delayed! ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 10, 2011, 04:34:05 PM
Hey, it stands a good chance of being released before Duke Nukem Forever!
Title: Re: SMF 2.0 Update Part Last
Post by: XtcruleZ on May 10, 2011, 05:50:51 PM
I've been running SMF 2.0 beta / RC for sooooo long (in production :P) that I just can't believe the final is coming! That is just great news.
Although the RC is running perfectly, it's great to hear that the official version is finally going to be released. One of the problems with those RC's is that there are no updates and patches (except the last RC4 security update). Instead you have to reinstall the complete forum. This will be alot easier with the final version. Updates can be done with the package manager. I missed that!
Still, I have to admit that I'm also looking at alternatives like IP.Board because they are developing like crazy and have a lot of new features. I really hope that SMF can keep up with this.

Ill just be happy that now if they update SMF 2 it wont break my installed mods, (hopefully) this was what chased me away from SMF in the 1st place. I would get the whole site setup, mods installed...everything just the way i liked it and BAM!!! They update another RC version. Drove me absolutely insane and ultimately made me use another forum software, thank god i can come back now.
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on May 10, 2011, 05:53:51 PM
Weeeeeeeeeeell..... It won't technically break it, but.... you will have to put the codes in place again. :( That is why we put the line in "red" warning you about not recommending to use development builds. :P
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 10, 2011, 07:47:00 PM
Now the buttons look nicer. It looks better than the old design IMO...
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 10, 2011, 07:55:19 PM
Good to hear...

So what about 2.1? Or is development going straight into 3.0?
That's under discussion at the moment. There are arguments in favour of both options.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 10, 2011, 08:06:56 PM
/me would be arguing in favor of 3.0 alone or two dev teams, one for 2.1 and one for 3.0, if he were taking part in the discussion, which he unfortunately isn't.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on May 10, 2011, 08:15:52 PM
Why not just go for 7.0?

Then we can have time travel (http://www.simplemachines.org/community/index.php?topic=255873.msg1673567#msg1673567) ;)
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 11, 2011, 05:29:51 AM
During the past 9 months, we have provided periodic development builds exclusively to our charter members, announced that
So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
 (http://www.simplemachines.org/community/index.php?topic=402014.0)
Woooohooooo!!! I can finally launch a v2.0 of my site. I just hope mod authors will be able to update their mods to cater to SMF v2.0 soon enough.
Title: Re: SMF 2.0 Update Part Last
Post by: Angelina Belle on May 11, 2011, 07:59:19 AM
/me would be arguing in favor of 3.0 alone or two dev teams, one for 2.1 and one for 3.0.
Hmmm... We'd have to get ourselves another dev. team for that...
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 11, 2011, 11:24:31 AM
/me would be arguing in favor of 3.0 alone or two dev teams, one for 2.1 and one for 3.0.
Hmmm... We'd have to get ourselves another dev. team for that...

There are loads of old devs out there, and quite a few people on and off the team, who are familiar enough with 2.0 to handle development of 2.1 while the current dev team works on 3.0.
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on May 11, 2011, 11:32:30 AM
i am loosing my patience quickly..please release it soon :)
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on May 11, 2011, 11:44:48 AM
i am loosing my patience quickly..please release it soon :)
Good things come to those who wait. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 11, 2011, 12:37:04 PM
We're releasing it as fast as we can. Mind you, a ton has to be done for this transition.
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on May 11, 2011, 12:43:01 PM
Mind you, a ton has to be done for this transition.

What's left to be done? This seems in rather stark contrast to what we've been hearing. Example from the first post in this thread:

All that's left now is to spray some "pesticode" here and there and 2.0 final should be ready to go...  At this point, there are only a few changes to make... 2.0 final is very very close to being released.
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 11, 2011, 12:44:15 PM
the TON is more bugs to squash, as well as a few other things, but it will be released sometime this month, just need to give it time.
Title: Re: SMF 2.0 Update Part Last
Post by: kingkingston on May 11, 2011, 01:28:13 PM
This is all great news. SMF is FINALLY moving on. Hold on everyone....this is gonna be good. ;)
will it be much different than what we have now, will anything look different ?
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 11, 2011, 01:29:16 PM
No new features are added. Only bugs are fixed if something is wrong. If we introduced changes at this point that would be insane.
Title: Re: SMF 2.0 Update Part Last
Post by: kingkingston on May 11, 2011, 01:56:55 PM
Why not just go for 7.0?

Then we can have time travel (http://www.simplemachines.org/community/index.php?topic=255873.msg1673567#msg1673567) ;)
http://www.youtube.com/watch?v=wRhPM2wMzH8
Title: Re: SMF 2.0 Update Part Last
Post by: kingkingston on May 11, 2011, 01:59:14 PM
No new features are added. Only bugs are fixed if something is wrong. If we introduced changes at this point that would be insane.
Could introduce a bar, an smf pub
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 11, 2011, 02:21:32 PM
As long as they server Cherry Pepsi I'm there. :D
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on May 11, 2011, 02:57:31 PM
Why not just go for 7.0?

Then we can have time travel (http://www.simplemachines.org/community/index.php?topic=255873.msg1673567#msg1673567) ;)

Damn, I don't have access to the Charters' boards anymore :P But I still have it on my signature :D
Title: Re: SMF 2.0 Update Part Last
Post by: enik on May 16, 2011, 06:59:46 PM
Good work thanks dev´s  ;)

Bye enik...
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 18, 2011, 07:59:25 AM
I'm just curious to know if v2.0 will be released earlier to mod authors so that as soon as it's released modifications will be ready to run on 2.0 ?
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on May 18, 2011, 08:01:50 AM
I'm just curious to know if v2.0 will be released earlier to mod authors so that as soon as it's released modifications will be ready to run on 2.0 ?
No. Not to mod authors specifically at least. It might be released early for Charter members, but that's it I think.
But for mod authors, RC5 should be a very good base to work on...
Title: Re: SMF 2.0 Update Part Last
Post by: Jason P on May 18, 2011, 09:13:03 AM
Excellent news guys 8)

*Trax is so excited :P
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 18, 2011, 10:14:09 AM
The suspense is killing me. ::)
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on May 19, 2011, 04:59:56 AM
Excellent work guys!
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 19, 2011, 05:21:30 AM
The suspense is killing me. ::)
But why? new features won't be introduced in v2.0 ? o.O
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 19, 2011, 06:24:31 AM
But why? new features won't be introduced in v2.0 ? o.O

Well for someone who hasn't tried the RC or Betas of 2.0, this is definitely something new. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 19, 2011, 06:25:55 AM
this forum right here is running 2.0 RC5 so you have used it.
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 19, 2011, 08:15:27 AM
this forum right here is running 2.0 RC5 so you have used it.

Haha. Point taken. ;D But it's still different if you RUN it on your own website. :)
Title: Re: SMF 2.0 Update Part Last
Post by: searchgr on May 19, 2011, 09:00:37 AM
No new features are added. Only bugs are fixed if something is wrong. If we introduced changes at this point that would be insane.

So why don't you release a patch (from rc4 - rc5 forums) instead of reinstalling the entire forum?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 19, 2011, 09:01:56 AM
there has never been a package manager upgrade for RC to final release, and I dont see the team ever changing this due to the amount of changes.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on May 19, 2011, 09:05:44 AM
No new features are added. Only bugs are fixed if something is wrong. If we introduced changes at this point that would be insane.

So why don't you release a patch (from rc4 - rc5 forums) instead of reinstalling the entire forum?
No new features doesn't mean there wasn't code changes, even lots of them.
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 19, 2011, 11:11:57 AM
Are all the code changes classified?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 19, 2011, 11:12:58 AM
there is a change log but nothing much other then that. the change log will be released when 2.0 comes out.
Title: Re: SMF 2.0 Update Part Last
Post by: MarkLeevE on May 20, 2011, 03:24:40 PM
Are they going to release it next week? this month? this year? damn i can't wait.
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 20, 2011, 03:34:17 PM
Are they going to release it next week? this month? this year? damn i can't wait.

Did you read the first post? lol

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.
Title: Re: SMF 2.0 Update Part Last
Post by: butchs on May 20, 2011, 06:02:34 PM
What about being hit by a tornado?
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 20, 2011, 07:22:01 PM
I think it was an asteroid not a tornado. IT would seem there are none in the fore-cast though. :)
Title: Re: SMF 2.0 Update Part Last
Post by: KensonPlays on May 20, 2011, 08:07:47 PM
I'm so happy :) Thanks for the awesome announcement !!!!
Title: Re: SMF 2.0 Update Part Last
Post by: MultiformeIngegno on May 21, 2011, 08:54:07 AM
The end of May is near....
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 21, 2011, 08:56:41 AM
and the developers are working very hard on fixing the last bugs so 2.0 can be released, just be patient and it will be released before the end of the month.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on May 21, 2011, 10:24:25 AM
The end of May is near....

The end of 2011 is relatively near, too. Would you like to start using 2012 calendars right now?
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 21, 2011, 12:30:54 PM
/waiting patiently as requested by the Boss, Illori :)
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 22, 2011, 02:34:16 PM
I think it was an asteroid not a tornado. IT would seem there are none in the fore-cast though. :)

Yeah I've been checking with NASA, just in case. There really are a lot of asteroids out there, y'know. I remember reading an article in New Scientist years ago. It said that on average the planet got hit by a massive killer every fifty million years, and we hadn't had one for about sixty five million so we were well overdue.

Cheery thought for ya. ;D
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 22, 2011, 07:47:40 PM
Well it would have been great timing for the rapture day if it happened yesterday. But since that's all done and gone, and no asteroids are coming our way any time soon. Well I guess we don't have a choice. :P
Title: Re: SMF 2.0 Update Part Last
Post by: Lolafish on May 22, 2011, 10:11:40 PM
Awesome!  Can't wait!  ;)
Title: Re: SMF 2.0 Update Part Last
Post by: HaCCaBi on May 23, 2011, 12:28:08 PM
hurry up guys! we are already in end of May... no more patience to see it..
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 23, 2011, 12:30:22 PM
the end of may is not here just yet, the team is working as hard as they can, smf 2.0 will be released before the of the month please be patient.
Title: Re: SMF 2.0 Update Part Last
Post by: MaXiForum.cz on May 23, 2011, 02:50:53 PM
the end of may is not here just yet, the team is working as hard as they can, smf 2.0 will be released before the of the month please be patient.

No :D

It's joke :)
Nice work people ;)
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on May 23, 2011, 06:01:24 PM
/me cracks the whip and lights a fire under Antechinus' ass
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on May 23, 2011, 06:03:59 PM
/me informs JBlaze that my house got hit by an asteroid this morning so :P
Title: Re: SMF 2.0 Update Part Last
Post by: ARG01 on May 23, 2011, 09:28:29 PM
/me informs JBlaze that my house got hit by an asteroid this morning so :P

Sorry, that was just me. Had some bad beef last night.  :-\
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 24, 2011, 03:16:30 AM
Info overload rages on the internet like a thunderstorm. It'll hit you eventually.
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on May 24, 2011, 06:15:50 AM
Will the Icelandic volcano affect the SMF 2.0 Gold release? :P
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on May 24, 2011, 07:09:04 AM
Will the Icelandic volcano affect the SMF 2.0 Gold release? :P

 :laugh:
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on May 24, 2011, 08:42:58 AM
Will the Icelandic volcano affect the SMF 2.0 Gold release? :P


No, volcanos are fine. Only asteroids can affect it. ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Paracelsus on May 24, 2011, 10:41:37 AM
I bet this is one of the most visited websites by SMF Devs these days:
http://neo.jpl.nasa.gov/risk/

;D
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 24, 2011, 12:49:19 PM
That's actually a sticky in the dev board :P Very important.
I bet this is one of the most visited websites by SMF Devs these days:
http://neo.jpl.nasa.gov/risk/

;D
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on May 25, 2011, 09:11:27 AM
only 5 day left...it will be released at the last day of this month :P
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 25, 2011, 09:18:29 AM
even if it is, it is still released this month, which is what the team promised.
Title: Re: SMF 2.0 Update Part Last
Post by: KensonPlays on May 25, 2011, 10:55:11 AM
Within 5 days!

Now i cannot wait for the first public SMF3 beta :)
Title: Re: SMF 2.0 Update Part Last
Post by: HaCCaBi on May 25, 2011, 12:04:51 PM
is there any big changes?
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on May 25, 2011, 12:21:50 PM
is there any big changes?

Absolutely not. Bug fixes only.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 25, 2011, 12:29:15 PM
Within 5 days!

Now i cannot wait for the first public SMF3 beta :)
Then you'll have to wait 2.1 and others to be finished...
Title: Re: SMF 2.0 Update Part Last
Post by: butchs on May 25, 2011, 08:13:48 PM
I am ok with 6 days?  ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on May 27, 2011, 07:30:00 AM
i think this will never get released :(
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 27, 2011, 07:38:30 AM
I think it will :)
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on May 27, 2011, 11:00:52 AM
i think this will never get released :(


It will get released. You will see.
Title: Re: SMF 2.0 Update Part Last
Post by: becometa on May 27, 2011, 12:28:46 PM
Waiting impatiently ;)
4 earth days remain(to the end of the promise!)
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 27, 2011, 12:30:57 PM
http://www.youtube.com/watch?v=273eSvOwpKk
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on May 27, 2011, 01:47:58 PM
Waiting impatiently ;)
4 earth days remain(to the end of the promise!)

This is why they never give us a date :) People just can't wait and can't understand that delays can happen.

I am waiting patiently until the release day. If I waited 3 years (was 3 years??), why can't I wait a few more days? :)
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 27, 2011, 02:03:58 PM
This is why they never give us a date :) People just can't wait and can't understand that delays can happen.

I am waiting patiently until the release day. If I waited 3 years (was 3 years??), why can't I wait a few more days? :)
+1
Title: Re: SMF 2.0 Update Part Last
Post by: twig/al on May 27, 2011, 02:28:45 PM
This is kind of like kids waiting to open presents at Christmas time... It will come, when it is time....
Title: Re: SMF 2.0 Update Part Last
Post by: becometa on May 27, 2011, 03:26:56 PM
This is kind of like kids waiting to open presents at Christmas time... It will come, when it is time....
But... but... Santa does not exist :'( This is not the same

Quote
This is why they never give us a date :) People just can't wait and can't understand that delays can happen.

I am waiting patiently until the release day. If I waited 3 years (was 3 years??), why can't I wait a few more days? :)
Sure, i understood that, but as everybody here I was wating too long and smf is/was a part of my(big) project - hence the impatience :)
After the release of 2.0 gold, my project rise from the ashes like fenix!
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 27, 2011, 08:33:27 PM
5 years, 6 come Christmas.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 27, 2011, 09:16:59 PM
Is there any major difference between 2.0 RC5 and 2.0? Nope, just bug fixes and a couple of numbers...
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 27, 2011, 09:25:25 PM
Actually, there are...a lot of bugfixes :P And some huge changes for people who are still on 1.1x waiting to upgrade to the final 2.0.
Is there any major difference between 2.0 RC5 and 2.0? Nope, just bug fixes and a couple of numbers...
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 27, 2011, 10:12:23 PM
A bugfix, no matter the multitude, does not make a huge change or major difference. Minor, yes.
Title: Re: SMF 2.0 Update Part Last
Post by: gisfreak on May 28, 2011, 05:04:55 AM
3 days remaining
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on May 28, 2011, 07:17:23 AM
will all the mods made for 2.0 RC5 compatible with 2.0
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on May 28, 2011, 07:19:11 AM
most should, but it depends on what bug fixes were done since RC5 and what code changes the mods make.
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 28, 2011, 09:05:24 AM
The anticipation is killing me.. :)
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on May 28, 2011, 12:09:26 PM
You people are so impatient... :P
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 28, 2011, 12:10:16 PM
You people are so impatient... :P
+1000000 :P
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on May 28, 2011, 12:37:34 PM
Is there any major difference between 2.0 RC5 and 2.0? Nope, just bug fixes and a couple of numbers...
And the ability to do standard updates going forward, versus a full reinstall of the entire package, all mods, all manual edits, etc.
Title: Re: SMF 2.0 Update Part Last
Post by: Farmacija on May 28, 2011, 02:03:23 PM
Coomeeee ooonnnn!!!!
We are really tired of this waiting!
It's so annoying.
:D
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 28, 2011, 02:52:09 PM
http://www.youtube.com/watch?v=273eSvOwpKk
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 28, 2011, 05:05:12 PM
Announcement

Simple Machines Forum v2.0 official release date/time: 31/05/2011 | 11:59:59 UTC

:P
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 28, 2011, 07:29:57 PM
Some people won't get the joke
Title: Re: SMF 2.0 Update Part Last
Post by: Bancherd on May 28, 2011, 09:10:58 PM
Let's just wait until it is officially June, 2011 before we get too excited, OK?   ;)


Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on May 28, 2011, 10:30:15 PM
just need it  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: rocknroller on May 29, 2011, 04:08:36 AM
most should, but it depends on what bug fixes were done since RC5 and what code changes the mods make.
Great mother of god will come that day and install SMF  :)

is there will be way to see list of changes from RC5?
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on May 29, 2011, 04:15:17 AM
is there will be way to see list of changes from RC5?
There will be a complete change log provided ;).
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 29, 2011, 09:31:57 AM
Announcement

Simple Machines Forum v2.0 official release date/time: 11:59:59 UTC

:P

On what date? xD
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on May 29, 2011, 09:57:51 AM
Official information:

Quote
SMF 2.0 Final Gold, release date: 25/06/2011

We still have to wait 26 days... omg  :-\
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on May 29, 2011, 10:15:17 AM
I have no idea how you came up with that quote but the only official information regarding the release date of SMF 2.0 final is the first post of this topic and it says "by the end of May, 2011".
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on May 29, 2011, 10:41:14 AM
Just kidding, man  :D I'm impacient to get it  :)
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on May 29, 2011, 01:52:03 PM
Announcement

Simple Machines Forum v2.0 official release date/time: 11:59:59 UTC

:P

On what date? xD
Whooops missed that part out :D
Edited :P
Title: Re: SMF 2.0 Update Part Last
Post by: Farmacija on May 29, 2011, 02:04:23 PM
It is more likely that asteroid will hit us than smf 2.0 will be released.
:D :D :D
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on May 29, 2011, 02:13:52 PM
It is more likely that asteroid will hit us than smf 2.0 will be released.
:D :D :D

People who do nothing but complain will probably say that....


Do you really believe its just a matter of:  "hey, lets release version 2.0"


There are countless of little things that needs to be done before the release...   there's translations, documentation, site changes, support policy changes, etc... and above that, people who are involved are doing it on their spare time, with little to no motivation at all...
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 29, 2011, 02:25:28 PM
It is more likely that asteroid will hit us than smf 2.0 will be released.
:D :D :D
It is more likely that asteroid will hit us than I'm not getting mad about such posts...
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 29, 2011, 02:33:40 PM
And the license will make it open source, and able to fork it and redistribute it?
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on May 29, 2011, 02:35:20 PM
Yes.
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on May 29, 2011, 03:02:39 PM
Funny how some bugs are deferred to 2.1 instead of being solved for 2.0.
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on May 29, 2011, 03:05:43 PM
Quote from: SlammedDime
Of all of those, only one (the last one) might be worth fixing for a final release.  The first three are either cosmetic or rare occurrences that won't make or break functionality, and the one on ban triggers is also a rare occurrence, even more so now with all of the various spam measures that folks can employ.

I'd like to note that over 2 years ago when a bunch of met at Amy's, we moved a crap ton of bugs from SMF 1.1.x to later versions or closed as 'wont fix' type items because of the priority or severity of the bugs. What the *devs* decide to do with the bugs in the tracker is their prerogative.  The 'way to approach this' from a developer standpoint is to analyze the impact and urgency of the problem, the time it will take to form a proper solution without causing regressions and how that result of that analysis will or will not benefit the users of the software.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 29, 2011, 05:19:55 PM
There's always 2.0.1...

I mean, even WP does that from time to time...
Title: Re: SMF 2.0 Update Part Last
Post by: Farmacija on May 29, 2011, 07:28:02 PM
I'm just saying that i'm sick and tired of reading your posts in which you are explaning why is taking so long to relase smf 2.0.
And these are  all the same story.
And i'm wondered how you do not figure how many people/users are deeply disappointed because of this continuos prolonging.
Just my 2 cents.
:D
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on May 29, 2011, 07:30:10 PM
I'm sick and tired of complains...



there is a release date...  read the first message from this topic.
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 29, 2011, 07:35:50 PM
I agree....after all, this is a volunteer-based project and we are all working under our own free time.
I'm sick and tired of complains...



there is a release date...  read the first message from this topic.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 29, 2011, 08:49:01 PM
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 29, 2011, 10:34:15 PM
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?

lmao ^5
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 30, 2011, 09:02:33 AM
I'm just saying that i'm sick and tired of reading your posts in which you are explaning why is taking so long to relase smf 2.0.
And these are  all the same story.
And i'm wondered how you do not figure how many people/users are deeply disappointed because of this continuos prolonging.
Just my 2 cents.
:D
http://www.simplemachines.org/contribute/
Title: Re: SMF 2.0 Update Part Last
Post by: inter on May 30, 2011, 09:26:51 AM
stayed one day  :D
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on May 30, 2011, 09:52:37 AM
stayed one day  :D
After 2 days is earth going to die :P?
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 30, 2011, 11:24:45 AM
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?
LOL nice, honestly I am impatiently waiting but also I understand why they haven't just thrown it out here for us, I would rather wait and have a stable copy than rush it and have a buggy one.. you people are way to impatient, gah!
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 30, 2011, 11:28:25 AM
You're awesome.
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?
LOL nice, honestly I am impatiently waiting but also I understand why they haven't just thrown it out here for us, I would rather wait and have a stable copy than rush it and have a buggy one.. you people are way to impatient, gah!
Title: Re: SMF 2.0 Update Part Last
Post by: lurkalot on May 30, 2011, 11:50:40 AM
Nice to see SMF 2.0 at the bottom of this page..  Nice one.   ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on May 30, 2011, 11:53:33 AM
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?
What if he is using SMF 1 because SMF 2 RC should not run production?
And what about updates, will they work with the packagemanager. If so, then you have made a great mod, else I would suggest to respect the people that are really waiting for the official release after all those years. What's wrong with that?
Title: Re: SMF 2.0 Update Part Last
Post by: gisfreak on May 30, 2011, 12:02:04 PM
woooooooooooooooow  :o :o :o SMF 2.0

at last, I can delete my SIGNATURE  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on May 30, 2011, 12:55:01 PM
/me Likes!
Title: Re: SMF 2.0 Update Part Last
Post by: MultiformeIngegno on May 30, 2011, 01:12:54 PM
It has been released.


















Ok, no! ahahaha
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 30, 2011, 01:33:05 PM
It's being used here!

/me holds breath
Title: Re: SMF 2.0 Update Part Last
Post by: Farmacija on May 30, 2011, 02:21:16 PM
Well, well, well ...

It seems that it will be released until end of 31th May.

:D :D :D
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on May 30, 2011, 02:59:56 PM
Woot, I just sensed this topic xD
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 30, 2011, 05:51:41 PM
Hey! The devs used my trick and not a single thank you was given... >:(
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on May 30, 2011, 06:00:53 PM
It will be released when it will be. Not needed to press anything. Tired to see posts and again posts about a release. i trust the new npo, they'll out it when it will be the correct moment (imminent). It will be when it will be. End.
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on May 30, 2011, 06:09:29 PM
Hey! The devs used my trick and not a single thank you was given... >:(

Which "trick" are you talking about? I should probably review it thoroughly again if you suggest it. :P
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on May 30, 2011, 07:37:49 PM
./index.php
Search:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';
And replace with:
Code: [Select]
$forum_version = 'SMF 2.0';
Now you have SMF 2.0, happy?
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 30, 2011, 07:48:40 PM
Hey! The devs used my trick and not a single thank you was given... >:(
Which "trick" are you talking about? I should probably review it thoroughly again if you suggest it. :P
See ^ Hehehe :P
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on May 30, 2011, 07:57:09 PM
Can't wait to see the official launch of SMF 2.0 GOLD!!!!!! :(
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 30, 2011, 08:16:52 PM
I'm going deaf from all this shouting...
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on May 30, 2011, 09:37:27 PM
holy mackerel...

Can you see why we never make promises on release dates?

All of you complainers...   If you really want to help and to make sure releases get done more frequently, then see the contribute page (link in header). There are all sorts of ways to contribute - from monetary donations to code suggestions to general assistance in supporting other users.



Title: Re: SMF 2.0 Update Part Last
Post by: Wizzlefits on May 30, 2011, 11:03:32 PM
Or just un-bunch ya panties and take nap.  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: busterone on May 30, 2011, 11:04:27 PM
He he  It will be out when it is out, not one second sooner.  :)
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 30, 2011, 11:19:38 PM
holy mackerel...

Can you see why we never make promises on release dates?

All of you complainers...   If you really want to help and to make sure releases get done more frequently, then see the contribute page (link in header). There are all sorts of ways to contribute - from monetary donations to code suggestions to general assistance in supporting other users.
:thumbs up:
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on May 31, 2011, 12:00:39 AM
so it will release today
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on May 31, 2011, 12:53:12 AM
cookie?
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on May 31, 2011, 02:26:21 AM
I don't see what is wrong with people getting excited about the upcoming release? This is your enthusiastic userbase. Without them SMF wouldn't be so big, so in a way we are all contributing.
I get your point though.. if people think it is taking too long then why not help the project?
Title: Re: SMF 2.0 Update Part Last
Post by: RvG on May 31, 2011, 03:13:34 AM
SMF 2.0 | SMF © 2011, Simple Machines
XHTML RSS WAP2

weeeeeeeee  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Norv on May 31, 2011, 04:33:37 AM
Thank you for your support. :)

Yes, we do appreciate more than I can tell, our enthusiastic userbase. :) And we are doing everything possible to avoid them asteroids, and bring this long-awaited release to you. A few steps have been made, as you can see on this site, several others are being worked on as we speak.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on May 31, 2011, 04:34:05 AM
::)
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on May 31, 2011, 06:37:46 AM
To be honest, I am more curious about this quote than SMF 2.0 Gold:

There has been some forward motion in potentially adding additional projects other than just the SMF forum software under the Simple Machines umbrella.

SMF 2.0 RC is already a very stable and good software, at my community we use SMF 2.0 since RC1 and we are really happy with it. Some bugs, but it's a RC, and still very stable software. I don't need to have a gold edition to acknowledge you have made a great software.

Now regarding the quote..., that's what really makes me tingle and look forward for what's going on at the backstage :)
Title: Re: SMF 2.0 Update Part Last
Post by: Lolafish on May 31, 2011, 09:48:15 AM
Is it done yet?  How about now?  Or now?  Maybe now?  How about now?  lol
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on May 31, 2011, 12:14:29 PM
SMF 2.0 RC is already a very stable and good software, at my community we use SMF 2.0 since RC1 and we are really happy with it. Some bugs, but it's a RC, and still very stable software. I don't need to have a gold edition to acknowledge you have made a great software.
..sure, but with every update you'll have to reinstall your complete forum + all the mods (as mentioned several times). because it's an RC.Nothing wrong with that, but that is one of the things why people are happy with an official release, then you will be able to simply patch your forum using the packagemanager. It's not because they expect huge changes.
Title: Re: SMF 2.0 Update Part Last
Post by: pzyhô on May 31, 2011, 12:18:36 PM
i cant wait for Release :(
Title: Re: SMF 2.0 Update Part Last
Post by: magez on May 31, 2011, 12:25:38 PM
Sooo, how bad did the asteroid hit?  :-\
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 31, 2011, 12:40:09 PM
What are you talking about? Look at the footer.
Sooo, how bad did the asteroid hit?  :-\
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on May 31, 2011, 12:40:26 PM
Sooo, how bad did the asteroid hit?  :-\
Please be patient, people are working as hard as possible :S
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on May 31, 2011, 01:19:02 PM
Sooo, how bad did the asteroid hit?  :-\


I'm sure that I'm breaking some rule, but I will quote Norv from the secret board.

Please note that we will have a SMF 2.0 release in a couple of days. (yes, that one)


That was posted yesterday. Just give them few more hours.
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on May 31, 2011, 01:20:48 PM
Sooo, how bad did the asteroid hit?  :-\
Dude... have some patience. Sinan said it will be released before the end of May. If he says it will be released before the end of May, then just believe him and stop with that "It will never be released"-crap. The end of May is not there yet.
Title: Re: SMF 2.0 Update Part Last
Post by: Angelina Belle on May 31, 2011, 01:21:56 PM
No asteroids!
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on May 31, 2011, 01:22:53 PM
I'm sure that I'm breaking some rule, but I will quote Norv from the secret board.

You naughty you. You shall serve as Norv's personal slave for a month for that. >:D

But truthfully, that's just the same thing that was said in the first post of this topic really ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on May 31, 2011, 01:27:42 PM
You naughty you. You shall serve as Norv's personal slave for a month for that. >:D

Hey, don't be so cruel! ;)

But truthfully, that's just the same thing that was said in the first post of this topic really ;)

Yeah, but it seems that some people forgot about it.
Title: Re: SMF 2.0 Update Part Last
Post by: Norv on May 31, 2011, 01:32:12 PM
LOL.

Working on it, folks. We all want to get it out, there is no one wishing to keep analyzing asteroids, really. :D

(okay, maybe some people are wishing such, but that's for them astronomers, which none of us is. Sure as hell we don't like doing that.)
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on May 31, 2011, 05:05:17 PM
you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
HAHAHAHAHAhahahaha! Why am i not the least surprised?!

SMF triumphs once again... by releasing nothing. I think you made a huge mistake by staking your own reputation on that claim, SiNaN. As much as i respect you for being a great developer, i think SMF's progress is way too unpredictable and mysteriously winning the most underachieving development in history. It's better to spare us all any more laughter at the developers' expense and let it slide down memory lane and leave it to simmer down until it's dead quiet.

On a solid note, summer holidays are finally here! Yay! For SMF, i guess it's experiencing an asteroid shower after all. Ouch! :D

I have been following the bug tracker: http://dev.simplemachines.org/mantis/my_view_page.php since a few weeks now, in fact, i have been vaguely hopeful after reading your comment quoted above, and i have been checking on the bug fixing progress every single day. The slow pace of development is insane.
Title: Re: SMF 2.0 Update Part Last
Post by: vbgamer45 on May 31, 2011, 05:11:02 PM
It's not even the end of day yet........
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on May 31, 2011, 05:16:24 PM
Not only is it not past the day yet? But why do you think SiNaN gave a time-frame? Because so many people are too impatient to just hear "when it's ready".
you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
HAHAHAHAHAhahahaha! Why am i not the least surprised?!

SMF triumphs once again... by releasing nothing. I think you made a huge mistake by staking your own reputation on that claim, SiNaN. As much as i respect you for being a great developer, i think SMF's progress is way too unpredictable and mysteriously winning the most underachieving development in history. It's better to spare us all any more laughter at the developers' expense and let it slide down memory lane and leave it to simmer down until it's dead quiet.

On a solid note, summer holidays are finally here! Yay! For SMF, i guess it's experiencing an asteroid shower after all. Ouch! :D

I have been following the bug tracker: http://dev.simplemachines.org/mantis/my_view_page.php since a few weeks now, in fact, i have been vaguely hopeful after reading your comment quoted above, and i have been checking on the bug fixing progress every single day. The slow pace of development is insane.
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on May 31, 2011, 05:17:09 PM
Which timezone is leading? Where I live it's almost June, just a few minutes :)
Title: Re: SMF 2.0 Update Part Last
Post by: Nick Whetstone on May 31, 2011, 05:19:21 PM
Which timezone is leading? Where I live it's almost June, just a few minutes :)
Probably the Pacific Time Zone, since SM is based in the US State of Nevada.
Title: Re: SMF 2.0 Update Part Last
Post by: poolhall on May 31, 2011, 05:20:56 PM
SMF triumphs once again... by releasing nothing.
Will you print out and eat your post when it's released before the end of the day? ;)
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on May 31, 2011, 05:28:11 PM
you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
HAHAHAHAHAhahahaha! Why am i not the least surprised?!

SMF triumphs once again... by releasing nothing. I think you made a huge mistake by staking your own reputation on that claim, SiNaN. As much as i respect you for being a great developer, i think SMF's progress is way too unpredictable and mysteriously winning the most underachieving development in history. It's better to spare us all any more laughter at the developers' expense and let it slide down memory lane and leave it to simmer down until it's dead quiet.

On a solid note, summer holidays are finally here! Yay! For SMF, i guess it's experiencing an asteroid shower after all. Ouch! :D

I have been following the bug tracker: http://dev.simplemachines.org/mantis/my_view_page.php since a few weeks now, in fact, i have been vaguely hopeful after reading your comment quoted above, and i have been checking on the bug fixing progress every single day. The slow pace of development is insane.

You can get out of here if you're not happy of the soft and the team. I love persons who talk a lot and do nothing behind to help. All is going in place behind and you don't see anything. Normal. But all is changing and so you can talk bad as many times as you want, the things don't wait you to evolve.
And it's more with people like Sinan than you....

Big thanks Sinan for all the great help you give, and the patience you have. I'm sure NPO will support you against these kind of idiots...
Title: Re: SMF 2.0 Update Part Last
Post by: mashby on May 31, 2011, 05:28:32 PM
If it's not released by the end of the day (Hawaii time?), does the world end? If the release slips into June and the release is more stable as opposed to releasing it to meet a deadline, isn't that better? I bet this is the last time you'll ever see a distinct time deadline again in any case. Here's how I'm gonna wait this one out:
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fnay-k.de%2Fcreative%2Fimages%2Fcorona01.jpg&hash=520d97e168fb025050fa2a65486fb57d)
Title: Re: SMF 2.0 Update Part Last
Post by: Norv on May 31, 2011, 05:41:12 PM
Which timezone is leading? Where I live it's almost June, just a few minutes :)

Yes, we may be a little late, sorry about that. Same for me, Mr. Jinx, although we're in the middle of the process and I'm still working on the last touches that need ready to get it out for people. It will be for download, when we consider it can be.
I apologize about that. Working on it. Oh, and... yes, asteroids are ugly. Even when they come in dozens of small details.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 31, 2011, 06:08:38 PM
you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
HAHAHAHAHAhahahaha! Why am i not the least surprised?!

SMF triumphs once again... by releasing nothing. I think you made a huge mistake by staking your own reputation on that claim, SiNaN. As much as i respect you for being a great developer, i think SMF's progress is way too unpredictable and mysteriously winning the most underachieving development in history. It's better to spare us all any more laughter at the developers' expense and let it slide down memory lane and leave it to simmer down until it's dead quiet.

On a solid note, summer holidays are finally here! Yay! For SMF, i guess it's experiencing an asteroid shower after all. Ouch! :D

I have been following the bug tracker: http://dev.simplemachines.org/mantis/my_view_page.php since a few weeks now, in fact, i have been vaguely hopeful after reading your comment quoted above, and i have been checking on the bug fixing progress every single day. The slow pace of development is insane.
Why isn't this troll banned yet? The only thing he does is to create disturb and nonsense arguments... Seriously, why don't you go play games somewhere...
Title: Re: SMF 2.0 Update Part Last
Post by: Antes on May 31, 2011, 06:40:06 PM
Why isn't this troll banned yet? The only thing he does is to create disturb and nonsense arguments... Seriously, why don't you go play games somewhere...

Because we don't care him ? No need to feed trolls... Well simple idea "Don't like it ... You can leave" This is free and FREE project... No-one expects fast releases etc... (Well everyone will be happy if development team gets bigger and develops more but you know FREE)...
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on May 31, 2011, 06:48:22 PM
People would have an actual reason to gripe if this was a paid platform...
Title: Re: SMF 2.0 Update Part Last
Post by: busterone on May 31, 2011, 06:55:15 PM
Indeed. Some folks act like they think the team should spend 24/7 on SMF.  For those that do not know or have forgotten-
They do it for free. Give them a break and be patient.
Title: Re: SMF 2.0 Update Part Last
Post by: Paracelsus on May 31, 2011, 06:55:34 PM
If I understand it correctly, Sinan wrote "by the end of May" and not "for sure before May is over" or "never before the beginning of June"... Só what I expect is SMF 2 to be released somewhat around these days, 24h more or less won't make any difference as I see it.
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on May 31, 2011, 07:06:29 PM
My 2.0 RC5 Forum is running Great as it is ...... Even if the 2.0 Final comes out now, i wouldn't upgrade my site right away anyways. The SMF team has done a great job with this great "Masterpiece" of a software as we know it now. Let them take their time to fix the bugs that may have popped up unexpectedly or whatever.

Thank You SMF Team, For everything Ya'll do for us All . :)
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on May 31, 2011, 07:30:22 PM
Maybe a few bucks to the devs and we might get a 2.0 bugfree version... :P
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on May 31, 2011, 07:57:33 PM
Case study on why the devs don't give out ETAs, timelines, etc.

"End of the month" is an arbitrary, vanity date. All in all, it's just another day. At this point, there's little difference if it comes out May 31st, end of the week, June 31st, or whatever. In the scheme of things, "Real Soon Now" is more progress than we've had in years, so I'm excited. But surely I have better things to do than hit F5 every few mins or rant in post after post why it's coming out on [Random_Date+2] and not [Random_Date].
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 31, 2011, 08:38:13 PM
you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid.
HAHAHAHAHAhahahaha! Why am i not the least surprised?!

SMF triumphs once again... by releasing nothing. I think you made a huge mistake by staking your own reputation on that claim, SiNaN. As much as i respect you for being a great developer, i think SMF's progress is way too unpredictable and mysteriously winning the most underachieving development in history. It's better to spare us all any more laughter at the developers' expense and let it slide down memory lane and leave it to simmer down until it's dead quiet.

On a solid note, summer holidays are finally here! Yay! For SMF, i guess it's experiencing an asteroid shower after all. Ouch! :D

I have been following the bug tracker: http://dev.simplemachines.org/mantis/my_view_page.php since a few weeks now, in fact, i have been vaguely hopeful after reading your comment quoted above, and i have been checking on the bug fixing progress every single day. The slow pace of development is insane.
From the words of bon qui qui.. (Don't know her? Google her!)
"rude!"

Which timezone is leading? Where I live it's almost June, just a few minutes :)

Yes, we may be a little late, sorry about that. Same for me, Mr. Jinx, although we're in the middle of the process and I'm still working on the last touches that need ready to get it out for people. It will be for download, when we consider it can be.
I apologize about that. Working on it. Oh, and... yes, asteroids are ugly. Even when they come in dozens of small details.
Still May here, but like I said I'd rather wait and have it bug free than rush you guys.

I know I can't speak for everyone and believe me I am impatient as hell, but take your time don't rush it.

and hey.. asteroids can be fun.. they spin..
Title: Re: SMF 2.0 Update Part Last
Post by: mashby on May 31, 2011, 08:46:58 PM
Quote
and hey.. asteroids can be fun.. they spin..
I think you are correct (http://www.online-game.tv/play/asteroids)!
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 31, 2011, 08:54:08 PM
Quote
and hey.. asteroids can be fun.. they spin..
I think you are correct (http://www.online-game.tv/play/asteroids)!
LOL nice one :)
Title: Re: SMF 2.0 Update Part Last
Post by: ApplianceJunk on May 31, 2011, 08:54:15 PM
Just check the download page, still nothing...

Going back outside to keep a eye on the sky, lol...

I don't really care if 2.0 final is released today or not, but I really i'm looking forward to when it does.

Once it's out and we all have it downloaded then what? :)
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 31, 2011, 08:57:44 PM
Just check the download page, still nothing...

Going back outside to keep a eye on the sky, lol...

I don't really care if 2.0 final is released today or not, but I really i'm looking forward to when it does.

Once it's out and we all have it downloaded then what? :)
We go crazy about 3.0?

So I hear everyone talking about 2.0 Final and 2.0 Gold.. what's that about?
Title: Re: SMF 2.0 Update Part Last
Post by: twig/al on May 31, 2011, 09:03:22 PM
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...
Title: Re: SMF 2.0 Update Part Last
Post by: Iomega0318 on May 31, 2011, 09:06:43 PM
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...
True, and as long as it's new sure.. my car's a piece lol..
Title: Re: SMF 2.0 Update Part Last
Post by: SleePy on May 31, 2011, 09:08:04 PM
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...

Who needs testing.  Just scrape something together call it gold and let the masses test it. :P
Oh wait.. That is Windows ideology, My bad.  ;D
Title: Re: SMF 2.0 Update Part Last
Post by: InstilledBee on May 31, 2011, 10:11:56 PM
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...


Who needs testing.  Just scrape something together call it gold and let the masses test it. 
Oh wait.. That is Windows ideology, My bad. 


LOL. :D

I do agree that it should be fine-tuned. We'll all be just as disappointed if it meets the deadline but doesn't meet the standards of the community. :) So I don't mind if it misses a day, week, month, year or century. :P For me (and possibly others), it is a big deal since I never got to install SMF 2.0 RCs/betas on a production environment (but I did get to try it out on this community, after all) since there's that big disclaimer of not running it as such.

Meanwhile I will go bring out my telescope and stare into night sky later for potential asteroids.
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on May 31, 2011, 10:19:29 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fgeology.fullerton.edu%2Fwhenderson%2FFal201L2005%2FAsteroids%2Fmyweb3%2Fimages%2FGreenland%2520Meteor%2520by%2520Don%2520Dixon.jpg&hash=f3e0524bd8673e73ce5265114aa6767c)

lol, I had to do it , lol
Title: Re: SMF 2.0 Update Part Last
Post by: Staind on May 31, 2011, 11:58:44 PM
am still a newbie here,running smf 1.1.13 in mine and it looks fine for me...but i lyk the look of this site...makes sense
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...

Who needs testing.  Just scrape something together call it gold and let the masses test it. :P
Oh wait.. That is Windows ideology, My bad.  ;D
thats funny...
Title: Re: SMF 2.0 Update Part Last
Post by: SleePy on June 01, 2011, 12:59:30 AM
Duke Nukem Forever!
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 01, 2011, 01:18:14 AM
I don't know why some people are lazy and can't read. The team says that they never announce release date's, because it's impossible to say. If they don't make it to their first deadline, then don't blame them. And if you do, take a look at the contribute page and donate. You can't blame volunteers for not releasing something.....
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 01, 2011, 02:53:34 AM
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 
Title: Re: SMF 2.0 Update Part Last
Post by: Matthew K. on June 01, 2011, 03:00:47 AM
Would you stop being so negative, PLEASE? SMF 2.0 was supposed to be released by the end of the month if there were no asteroids, which there WERE. But a ton of progress was made, if you don't believe me, just look at the footer.
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 
Title: Re: SMF 2.0 Update Part Last
Post by: Vekseid on June 01, 2011, 04:20:01 AM
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 

There's still a few hours left in some parts of the world >_>
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 01, 2011, 04:55:14 AM
Quote
............................if you don't believe me, just look at the footer

That is just cosmetic to me, it's not a public release is it!

oh BTW in my language it still says LLC  :P
Title: Re: SMF 2.0 Update Part Last
Post by: MultiformeIngegno on June 01, 2011, 05:05:18 AM
How can you tell May is finished? May never ends! MHUAHAHAHAHA!! :P
Title: Re: SMF 2.0 Update Part Last
Post by: Storman™ on June 01, 2011, 05:58:46 AM
Hey an asteroid DID nearly hit us !

http://ssd.jpl.nasa.gov/sbdb.cgi?sstr=2011%20HP;orb=1

Ok, it was 0.0342 AU away (an AU is 150m km) but thats near enough for me as it equates to about 510,000km !

It was only a few hundred metres wide but I wouldn't want it in my backyard lol  ;)
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 01, 2011, 06:36:08 AM
It's unfortunate that we are now in June and there weren't any asteroids (the real/human Sinan says that this is actually fortunate) but we still haven't released SMF 2.0 final. I can understand your frustration. I apologize.

Although we had started the release process, we had to delay things a little bit more due to an unpleasant last minute surprise. We were notified that one of the important but not-so-popular features of SMF 2.0 wasn't working as expected. It requires fixing before we can stick the "final" label on this thing.

As soon as we deal with this last minute surprise, we will be releasing SMF 2.0 final and it's not as far as weeks, months, years from now but "these days". Thank you for your continued support and patience.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 01, 2011, 07:27:36 AM
Quote
a little bit more due to an unpleasant last minute surprise

Care to elaborate?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 01, 2011, 07:30:19 AM
i believe it is somewhat related to http://www.simplemachines.org/community/index.php?topic=434706
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 01, 2011, 07:32:19 AM
Yes, it's related to OpenID verification failing in most of the cases.
Title: Re: SMF 2.0 Update Part Last
Post by: Norv on June 01, 2011, 07:56:23 AM
Quote
............................if you don't believe me, just look at the footer

That is just cosmetic to me, it's not a public release is it!

It is not a public release, nor it is exactly "cosmetic": it is one of the steps in the process of a public release. Testing SMF on the community forum is one of the steps we take, to make sure SMF is capable to handle the load of such site, that no problems are found, and that is it at the standard we want it to be for the community. So are many other things.

Allow me to be honest about it... We did have a couple of moments of sweat during the entire process so far. It proved a mostly unwarranted sweat in the end, yes, but that is exactly why, from my point of view, SMF 2.0 needs throughout testing before going public - in the measure of our possibilities.

What is more important, and release-critical, we did have to look into OpenID issues, as said above.

If you expect me to release SMF to public as long as I see an issue with it, with the slightest doubt or potential to affect thousands of people's forums in a measure we might not consider acceptable, then allow me to be clear about it: you are not going to see it.

I apologize for the little delay from the deadline we set for ourselves. I really am sorry for that. I know, delays may happen all the time, even in commercial software projects, and at the end of the day a few days off are less likely to cause issues for people than the potential of everything not being ready. However, I am not taking it lightly and I really am sorry about it.

We are in the process of knocking down all steps of making SMF 2.0 - the stable release - available to the public, including the codebase without release-critical bugs, language packs, etc. This process has steps, and we are following them. SMF 2.0 will be available to the community when I am comfortable enough with everything it does and everything it will do, in the measure of possible.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 01, 2011, 08:03:52 AM
Thank you, I'm actually more reassured by this one post than hordes of 'it'll be done when it's ready' toeing the party line mantra.

Though I would have to disagree about the whole 'unpleasant surprise', it's been broken for a very long time, since at least RC3, possibly even earlier.
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 01, 2011, 08:33:32 AM
I considered it an "unpleasant surprise" because it was found out just days before the planned release.
Title: Re: SMF 2.0 Update Part Last
Post by: Tweak on June 01, 2011, 08:39:33 AM
As you can tell from my post count, I'm much more of a lurker than a poster.

I've used SMF for a long time and have always been impressed with it. SMF 1.1 is a stable product and I would be disappointed if SMF 2 was not.

Whilst I can understand the frustration from people, like myself, who have been waiting 5 years for SMF 2 as a developer myself I can understand the issues with releasing products that cannot be deemed stable. The ones who can deem a product stable? The developers of it.

Despite all the waiting I'm sure that it will be worth it for a free product as stable and feature-packed as SMF.

Those complaining about the time being taken would also be those complaining about bugs that slipped through due to a rushed release, such is the personality of people. I'm disappointed it isn't released yet but brandishing the pitchforks and torches is hardly a mature reply for a free and volunteer-built system.

All I can request is to keep us updated, the post regarding the OpenID bug was fantastic it gave everyone a good idea what the issue was and why there is a delay and gives some idea how long such a fix should take. Obviously updating us takes you away from the work though, so not too much!

SMF and it's team have my full support - I'll be taking up a Charter Membership shortly, once I know I have the funds. Keep up the good work!
Title: Re: SMF 2.0 Update Part Last
Post by: KensonPlays on June 01, 2011, 11:20:00 AM
Good reasons Norv :)
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 01, 2011, 02:30:39 PM
+1 :)
Title: Re: SMF 2.0 Update Part Last
Post by: b4pjoe on June 01, 2011, 02:37:22 PM
Thanks for the updates and reasoning. Makes sense and makes me see why you don't give release dates in the first place.
Title: Re: SMF 2.0 Update Part Last
Post by: butchs on June 01, 2011, 02:38:19 PM
Go Norv go!!! 
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on June 01, 2011, 02:53:57 PM
Thank you for the motivation guys! This is why SMF just doesn't want to let down their users :)
Title: Re: SMF 2.0 Update Part Last
Post by: TotalNerds123 on June 01, 2011, 03:03:19 PM
Ah ha, now I know the back story! Thanks you all! Any ETA on the release?
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on June 01, 2011, 03:05:03 PM
Very very very soon! Just keep the trust in the team. It is very soon :)
Title: Re: SMF 2.0 Update Part Last
Post by: TotalNerds123 on June 01, 2011, 03:30:52 PM
Very very very soon! Just keep the trust in the team. It is very soon :)

Okay! I cant wait! I hope its today!
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 01, 2011, 03:32:21 PM
Thanks for the updates and reasoning. Makes sense and makes me see why you don't give release dates in the first place.

Hopefully the community can now see why we don't like to give dates on anything that is dependent upon volunteers. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Herman's Mixen on June 01, 2011, 03:47:07 PM
Just in this "End of May" situation the team had be better off when they added a 14 day extra extend, I know the Devs do all they can so i just sit and wait for the "When its Ready" situation ;)

So Devs go for it and give us some nice Gold Release :P
Title: Re: SMF 2.0 Update Part Last
Post by: TotalNerds123 on June 01, 2011, 04:12:50 PM
Very true.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 01, 2011, 05:01:01 PM
Just in this "End of May" situation the team had be better off when they added a 14 day extra extend, I know the Devs do all they can so i just sit and wait for the "When its Ready" situation ;)

Hmmm.... (http://www.gameinformer.com/b/news/archive/2011/03/24/duke-nukem-forever-release-pushed-to-june-10.aspx)
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 01, 2011, 05:11:52 PM
Just in this "End of May" situation the team had be better off when they added a 14 day extra extend, I know the Devs do all they can so i just sit and wait for the "When its Ready" situation ;)

Hmmm.... (http://www.gameinformer.com/b/news/archive/2011/03/24/duke-nukem-forever-release-pushed-to-june-10.aspx)
Slow site's slow :S

A game is something different from website software :P
I know, you can play Minecraft online (in fact, I started playing it today), but that's not website software: just a java applet.

But they have the same situations. But hey, I don't blame the SMF team for this, they take their time and that's good. It means that they are fully opting theirselfes on releasing stable software.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 01, 2011, 05:30:07 PM
@Yoshi2889, you've completely missed the point...
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 01, 2011, 06:17:08 PM
Eeh, actually, I didn't, if you read my entire post...
Title: Re: SMF 2.0 Update Part Last
Post by: CountryLady on June 02, 2011, 02:48:25 AM
I'm as hungry for the Gold release as the next person, but I value solid, reliable software, like most other forum owners. I just want to say "THANK YOU" to everyone on the Dev Team and all support staff for SMF,  both current & "Former" contributors. You ALL have been instrumental in making SMF the exceptional software that it is.

SMF has come a long way over the past few years. Quite a few MAJOR situations have been resolved, and we still have the very BEST forum software available to enjoy on our websites.

This edition of SMF is truly software to be proud of. Congratulations and Thank You~!
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 02, 2011, 05:59:12 AM
I'm as hungry for the Gold release as the next person, but I value solid, reliable software, like most other forum owners. I just want to say "THANK YOU" to everyone on the Dev Team and all support staff for SMF,  both current & "Former" contributors. You ALL have been instrumental in making SMF the exceptional software that it is.

SMF has come a long way over the past few years. Quite a few MAJOR situations have been resolved, and we still have the very BEST forum software available to enjoy on our websites.

This edition of SMF is truly software to be proud of. Congratulations and Thank You~!
Now this is what I call friendly :)

I gotta give a very big Thank You to the devs too. This is just a big evolution in forum software, and it's way better then most other software's out there (even better then the paid ones!).

The devs are constantly busy with keeping the software stable, but still having loads of features being added.
The software is successfull in keeping it's users happy and so is the community (with mods, themes and other extensibility features).
Having so many mods just makes you realize that the software is just so easy to use for developers, a goal many other software's still have to accomplish.

So, thank you so much for this great software, and most of all, take your time to make it even better :)
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 02, 2011, 06:00:48 AM
Quote
The devs are constantly busy with keeping the software stable, but still having loads of features being added.

You know it's been officially feature locked since 2007, right?
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 02, 2011, 06:03:23 AM
Quote
The devs are constantly busy with keeping the software stable, but still having loads of features being added.

You know it's been officially feature locked since 2007, right?
Yeah but when 2.0 gold is out, I mean that.
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 02, 2011, 10:31:11 AM
I'm really puzzled by the obsession with clearing all the problems before release. I'm sure that everybody will accept that no software is ever bug free - every decision to release has to be a compromise.

When I'm looking to release a new version of software there are two major questions I ask:
If the answer to both those questions are No I would release and accept that a small patch update will follow soon after. To do otherwise means that the release will keep being delayed - especially if very large numbers of people are running the release candidate (significant numbers of bugs will keep being reported).

I look after a forum currently running phpBB 2.0.x. A couple of years ago, because I am active on a couple of SMF based forums (I have nearly 14,000 posts on one) I decided I would upgrade to SMF 2 (one significant reason being that some of the customisations I've added to phpBB are standard features in SMF 2). I took note of the statement on the download page: "Note: As this is in development, we do not recommend running SMF 2.0 RCx on a production site.". As I far, far prefer SMF and it appeared that the release of SMF was not far away (it's not usually that long after the first release candidate that the full release occurs) it seemed to be the correct decision.

Back end of last year I was on the point of deciding that I'd made a bad decision and instead (against my preferences) upgrading to the latest phpBB. I watched the SMF team blowup saga unfold, and because it seemed at the end of it that there was a new team with a new sense of purpose I continued to wait in the expectation the the release would not be that long coming.

Now it appears nothing has changed, the same old obsessions are still continuing to delay the release. I'm getting it in the neck for not having updated the forums and I'm left with a feeling that I've been taken for a ride by the SMF team with their continual "not long now" assurances. So the broken promise that unless there was a major catastrophe SMF 2.0 would be released by the end of May was the final straw.

You reach a point where you lose faith. I'm now very, very seriously looking at phpBB again and even if SMF 2 goes gold in the next couple of days it is in no way a forgone conclusion that that will be what I use. A crying shame because SMF is far better software and there are some really great people in the team.


Edit: Just to add, I've made this post in sadness, not in anger.
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on June 02, 2011, 10:46:07 AM
Take care and good luck in all your future endeavors jelv.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 02, 2011, 11:19:35 AM
You reach a point where you lose faith. I'm now very, very seriously looking at phpBB again and even if SMF 2 goes gold in the next couple of days it is in no way a forgone conclusion that that will be what I use. A crying shame because SMF is far better software and there are some really great people in the team.
Really, if SMF is the best software in your opinion then something like this should not make you turn to other software.
And if it does, then I'm really curious as to why? What difference has it made to you as a user, that the actual final version is not out yet, if you have already been using an RC?
Title: Re: SMF 2.0 Update Part Last
Post by: Herman's Mixen on June 02, 2011, 11:24:04 AM
Well goodluck with phpbb that crapy buggy software, better wait a few days,a week or even a month to get a really good working software package...

The Team is doing well and do their job, just sit and wait for the announcement :P
Title: Re: SMF 2.0 Update Part Last
Post by: TotalNerds123 on June 02, 2011, 11:35:48 AM
So is there any new updates on the development?
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 02, 2011, 11:38:37 AM
Read this.

It's unfortunate that we are now in June and there weren't any asteroids (the real/human Sinan says that this is actually fortunate) but we still haven't released SMF 2.0 final. I can understand your frustration. I apologize.

Although we had started the release process, we had to delay things a little bit more due to an unpleasant last minute surprise. We were notified that one of the important but not-so-popular features of SMF 2.0 wasn't working as expected. It requires fixing before we can stick the "final" label on this thing.

As soon as we deal with this last minute surprise, we will be releasing SMF 2.0 final and it's not as far as weeks, months, years from now but "these days". Thank you for your continued support and patience.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 02, 2011, 11:38:55 AM
it's not as far as weeks, months, years from now but "these days". Thank you for your continued support and patience.
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 02, 2011, 11:39:20 AM
most likely the next update you will get, will be when the developers are ready to do the release. and the more you ask for updates the less time the developers have to try to fix the last issues.
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on June 02, 2011, 11:44:46 AM
I just want to take the time to recognize a bunch of people who've helped make SMF one of the most revolutionary forum software tools it is today.
Firstly I'd like take off my hat to the founders/managers of SMF. They couldn't have made a better life changing decision than by kick starting this project.
Then of course the equal amount of respect has to be given to the developers of this excellent piece of software. They carry out one of the most challenging tasks and what's even more amazing is that they do it with no motivation of any sort whatsoever. These intelligent individuals deserve much more respect than what you and I offer them. The amount of insolence all of you have shown so far just makes me sick. What you guys don't realize is everything they're doing simply benefits you, the user and they gain nothing in return (okay, sure maybe something off donations but when that's split among the entire team, there's barely anything compared to the time and effort they put into creating SMF) and again they push the date forward, why? to improve the tool for your sake, so that you won't overcome any issues in the forthcoming and yet all you animals keep howling just so they weren't able to release on the date stated and they've asked for nothing more than a couple more days and yet you again you throw a tantrum. You know why I feel you do that? it's because this is the internet where all you clowns get to be anonymous and snooty. Let me repeat this to you; they are improving the damn product for your sake and your benefit, try to realize that. They give you an unfinished product and it's you guys who are gonna make life miserable for them by flooding the support boards with your issues. So please, the least you guys can do is motivate them through words and of course your pockets ;)
Lets continue acknowledging the members who've made SimpleMachines a success so far.
The Support Specialists, Customizers, Doc Writers, Localizers, Language Moderators, Friends and Family, Beta Testers. All these people have played a very very important role in the achievement and will continue to do so, so please acknowledge them, motivate them. They truly deserve the respect!
Then of course I would also like to bow down to the mod authors & theme designers. It's them too who've played a part in revolutionizing SMF. They have expanded the capabilities of a simple forum software to something much more powerful & extraordinary. The capabilities of SMF are limitless thanks to them.
Not forgetting the voluntary supporters who assist members in the support boards. They offer their time and effort by assisting you with issues you face and they expect nothing in return. A round of applause to them for their generous and superior nature.
And last not least us, the end-user of the product. It's thanks to us that word goes around about this brilliant tool and more people begin to use SMF. We increase the popularity of their product day by day. So at least now that you realize you play a part in the success of SMF, try to act a bit more descent and give the fellow developers some extra time to make it a golden bug-free product.

I apologize in advance for any grammatical errors.

Good luck to the "awesome team". May god bless you all.
Cheers
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 02, 2011, 11:46:01 AM
There are no many people with this kind of respect this days. This should be posted in Testimonials section. :)
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 02, 2011, 11:54:40 AM
You reach a point where you lose faith. I'm now very, very seriously looking at phpBB again and even if SMF 2 goes gold in the next couple of days it is in no way a forgone conclusion that that will be what I use. A crying shame because SMF is far better software and there are some really great people in the team.
Really, if SMF is the best software in your opinion then something like this should not make you turn to other software.
And if it does, then I'm really curious as to why? What difference has it made to you as a user, that the actual final version is not out yet, if you have already been using an RC?

I haven't been using a RC on my live site - I heeded the warning on the download page. The SMF forum where I am active is using 1.1. I downloaded 2.0 RC2 and RC3 and put them on a test server ages back which persuaded me to wait for final rather than go with 1.1.

I have to balance functionality against supportability. So software where I fear I may be left high and dry while I wait for a new release with fixes to problems is a major concern.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 02, 2011, 11:54:52 AM
agent47, First - Thank you for the kind words! :)

But one thing to note,
(okay, sure maybe something off donations but when that's split among the entire team, there's barely anything compared to the time and effort they put into creating SMF)

The team takes no money for what they do - All donations go to the NPO, and are used for corporate expences such as servers, lawyer costs and whatever the NPO needs to purchase or rent outside of it's own staff.

We are all volunteers working on our own free time :)
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on June 02, 2011, 12:18:48 PM
You know it's been officially feature locked since 2007, right?

This is a good thing from the standpoint of expediting release due to a smaller, simpler plate. It's a bad thing from the standpoint of competitiveness in the forum "marketplace". Four years of feature-freeze has unfortunately caused SMF to fall behind feature-wise and in modernization.

Here's hoping that with the management reorganization, the shift to being an NPO, and the upcoming release of 2.0 final that we can look forward to a phase of SMF catching-up and not only modernizing the features and technology of the software, but once again pulling ahead of the pack like in its former glory days. I'm looking forward to a surge in development and evolution. Soon all the pieces will be in-place and the impediments out of the way... hopefully all the promises we've been told hold true. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 02, 2011, 12:26:05 PM
You reach a point where you lose faith. I'm now very, very seriously looking at phpBB again and even if SMF 2 goes gold in the next couple of days it is in no way a forgone conclusion that that will be what I use. A crying shame because SMF is far better software and there are some really great people in the team.
Really, if SMF is the best software in your opinion then something like this should not make you turn to other software.
And if it does, then I'm really curious as to why? What difference has it made to you as a user, that the actual final version is not out yet, if you have already been using an RC?

I haven't been using a RC on my live site - I heeded the warning on the download page. The SMF forum where I am active is using 1.1. I downloaded 2.0 RC2 and RC3 and put them on a test server ages back which persuaded me to wait for final rather than go with 1.1.

I have to balance functionality against supportability. So software where I fear I may be left high and dry while I wait for a new release with fixes to problems is a major concern.
Ah, that I can understand really.
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 02, 2011, 12:27:46 PM
Well goodluck with phpbb that crapy buggy software, better wait a few days,a week or even a month to get a really good working software package...

The Team is doing well and do their job, just sit and wait for the announcement :P
phpBB is suckies, their admin panel is even more crap.
Title: Re: SMF 2.0 Update Part Last
Post by: KensonPlays on June 02, 2011, 12:34:38 PM
Well goodluck with phpbb that crapy buggy software, better wait a few days,a week or even a month to get a really good working software package...

The Team is doing well and do their job, just sit and wait for the announcement :P
phpBB is suckies, their admin panel is even more crap.
ik r? I tried it, the admin was horrible, but the default theme is nice :) other than that i like SMF more.
Title: Re: SMF 2.0 Update Part Last
Post by: Lolafish on June 02, 2011, 01:23:31 PM
sure, but with every update you'll have to reinstall your complete forum + all the mods (as mentioned several times). because it's an RC.Nothing wrong with that, but that is one of the things why people are happy with an official release, then you will be able to simply patch your forum using the packagemanager. It's not because they expect huge changes.

Exactly.  lol
Title: Re: SMF 2.0 Update Part Last
Post by: twig/al on June 02, 2011, 02:01:28 PM
To all of the SMF Crew.... You are doing a great job !!!



I forgot and got carried away.... I will leave the important part....
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on June 02, 2011, 05:24:45 PM
Now now guys let's just stick to the topic rather than discussing the flaws of other forum softwares and all that. That's only gonna bring about more problems. Let's just praise the crew and wait for an update from the devs.
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on June 02, 2011, 05:33:26 PM
It is sooooooo nice to see that the users of SMF are very very very supportive in hard times. I am really proud of having to serve a community like this. It has been a pleasure so far and will be ahead. Keep the spirit up guys. These comments of motivation and honour gives us lots of smiles and helps us keep the passion for the project. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Farjo on June 03, 2011, 03:40:44 AM
I have to balance functionality against supportability. So software where I fear I may be left high and dry while I wait for a new release with fixes to problems is a major concern.
That is a concern for me too. However, given that there will be at least one fork, I will go live on 2.0 Gold when released and take whichever option is appropriate next year.
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 03, 2011, 04:58:03 AM
I only found out about that two days ago - it's another factor to put in to the equation. They do seem committed to releasing at regular intervals and some of the features they are adding look really cool.
Title: Re: SMF 2.0 Update Part Last
Post by: corumlu recep on June 03, 2011, 06:19:23 AM
SMF 2 Gold Final

bu sürüm nezaman çıkacak acaba
http://forumsarayi.fo.funpic.de
Title: Re: SMF 2.0 Update Part Last
Post by: MaXiForum.cz on June 03, 2011, 06:32:48 AM
SMF 2 Gold Final

bu sürüm nezaman çıkacak acaba
CENSORSHIP


OMG  ::)
You confuse people man...
Title: Re: SMF 2.0 Update Part Last
Post by: magez on June 03, 2011, 07:14:55 AM
Asteroids are bad, mmmmkay? No srsly ive been fapping f5 the last 3 days on the dl page. Its ok, i understand its important to fix stuff...but damn my finger is cramping. Now is that my fault?!  ::)
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on June 03, 2011, 07:18:06 AM
No srsly ive been fapping f5 the last 3 days on the dl page. Its ok, i understand its important to fix stuff...but damn my finger is cramping. Now is that my fault?!  ::)
Yup :P.
Title: Re: SMF 2.0 Update Part Last
Post by: KensonPlays on June 03, 2011, 11:04:25 AM
Asteroids are bad, mmmmkay? No srsly ive been fapping f5 the last 3 days on the dl page. Its ok, i understand its important to fix stuff...but damn my finger is cramping. Now is that my fault?!  ::)
Why wouldn't it be? +! to cramping it :) :P
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on June 03, 2011, 10:45:47 PM
SMF 2.0 Released
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 03, 2011, 11:29:29 PM
Well I suppose that's one way to get your post count up!
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on June 03, 2011, 11:48:39 PM
SMF 2.0 Released


and talking about confusing people

SMF 2 Gold Final

bu sürüm nezaman çıkacak acaba
http://forumsarayi.fo.funpic.de


and no it isn't .... it is 2.0 RC5

As bad as people wants 2.0 to be final , please don't make it worse via replies like them , please.
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on June 04, 2011, 12:37:37 AM
Yeah, this is just going to excite people and get them wound up for... nothing. Then they end up yelling at us because someone started a rumor that 2.0 was released. We all will know when it will be released because there will be an announcement. M'kay?

As for ETA I'm kinda concerned as well... any news Devs?
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 04, 2011, 01:21:25 AM
Check the team page. The same three devs.
Title: Re: SMF 2.0 Update Part Last
Post by: c23_Mike on June 04, 2011, 04:36:19 AM
Hi there!

Yes they do a great job! Very happy that soon all will be happy and the software can do a great step further. Also very good for the mod section!

But don't read too much forum, get back to coding the last issue! ;-)
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 04, 2011, 08:29:30 AM
The new official release date? Tnx
Title: Re: SMF 2.0 Update Part Last
Post by: Herman's Mixen on June 04, 2011, 08:45:09 AM
no offical ETA's will be given you see "when its ready" its announced :P
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 04, 2011, 10:01:42 AM
Anyway not going to spend 200 bucks on vBulletin :P That's kinda robbery!
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on June 04, 2011, 10:09:54 AM
Anyway not going to spend 200 bucks on vBulletin :P That's kinda robbery!

It isn't robbery when you have the free will to buy it or not :)
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 04, 2011, 10:16:22 AM
Hehe, yes, it's true, but in Spanish when you say "robbery" you say "very high price" so I mean vBulletin is so expensive!
When you start a community you can't bet it will work, so spending 200 bucks is crazy.
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 04, 2011, 10:25:05 AM
VB => Waste of money
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 04, 2011, 10:32:38 AM
When will SMF 2.1 be released? 2015 lol. :D
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on June 04, 2011, 11:41:00 AM
Hehe, yes, it's true, but in Spanish when you say "robbery" you say "very high price" so I mean vBulletin is so expensive!
When you start a community you can't bet it will work, so spending 200 bucks is crazy.

I am Portuguese :P But still, you only buy it if you want :) And yes, it is really too expensive for the software they sell.
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 04, 2011, 11:43:14 AM
Just asking a harmless question: I know all the buzz is about 2.0 final but i'm also wondering about the 1.1.x branch. It still says "Simple Machines LLC" at the bottom of my 1.1.13 forum and from the official bug tracker on this site, there are still 15 bugs that need fixing for 1.1.13, so can we (1.1.x users) safely assume that an update/patch for 1.1.13 will be released together with 2.0 final or some time later after 2.0 final is released?

Also, i would like to ask if 1.1.x branch will be retired? When? After 2.1 final is released? What is planned for 1.1.x after 2.0 final is released?
I think it's important not to undermine the importance of 1.1.x branch since it's still the predominating SMF version on active/production sites.
Many people have paid for modifications for 1.1.x and spent a great number of hours customizing their forums to look just like they want, so i think it should definitely not be taken for granted that most or all of us will shift to 2.0 final when it's released. Hence, it is my strong opinion that support and development (i mean primarily bug fixing since new features are obviously meant for 2.0+) for 1.1.x should not be disregarded after 2.0 final.
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 04, 2011, 11:45:49 AM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 04, 2011, 11:53:04 AM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.
Thanks for the reassuring reply, Illori. SMF 1.1.x is still keeping many thousands of communities thriving, so it would be a severe blow if it was announced that 1.1.x was retired.
Title: Re: SMF 2.0 Update Part Last
Post by: Jntg4 on June 04, 2011, 11:57:12 AM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.

So, the 1.0 branch is dead now?
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on June 04, 2011, 12:00:28 PM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.

So, the 1.0 branch is dead now?

No
Title: Re: SMF 2.0 Update Part Last
Post by: Night09 on June 04, 2011, 12:04:18 PM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.

So, the 1.0 branch is dead now?

Theres going to be no major updates to the 1.1.x branch unless its a security issue. Its not dead just not going to have further development work done. If your 1.1.x forum runs fine then its not a real issue. If you want to take advantage of the latest features then you will need to convert to 2.0 when it is finally released.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 04, 2011, 12:26:19 PM
1.0 branch has been dead since the development of the 2.0 branch. I'm sure the 1.1 branch will be archived soon after the release of 2.0 gold.

The 1.1 series is almost 7 years old...
Title: Re: SMF 2.0 Update Part Last
Post by: Jntg4 on June 04, 2011, 12:43:08 PM
there will be further security patches only released from this point further for 1.1.1* and 2.0.*. depending on what the bugs are they may or may not get fixed.

So, the 1.0 branch is dead now?

Theres going to be no major updates to the 1.1.x branch unless its a security issue. Its not dead just not going to have further development work done. If your 1.1.x forum runs fine then its not a real issue. If you want to take advantage of the latest features then you will need to convert to 2.0 when it is finally released.

IK... I was asking about 1.0 (not 1.1) and asking if there were still going to be security updates for it. ;)

But I'm assuming the security fixes will keep coming...

I don't even use 1.0 for a site though, I just have one on my test server.
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 04, 2011, 01:02:37 PM
Currently, none of the branches are "dead". 1.0 and 1.1 branches will only get security patches when necessary, as they been getting for quite some time and obviously 2.0 branch is active. If there is any changes to this, it will be officially announced.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 04, 2011, 03:51:11 PM
Waiting for the new release. Today already saturday... i believe it gonna be ready by next week. :) Good luck guys
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 04, 2011, 09:45:20 PM
It's ready when it's ready hehehe O:)
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 05, 2011, 04:13:21 AM
The bugs are being slowly squashed (based on the bug tracker) at the rate of one or two bugs per day. Only 15 left to go for the 2.0 release. One more week might be tight given the speed of development, but i guess it's all up to SiNaN to slow down on his anime munching (i've seen your username on quite a few anime sites in the comments areas! LOL), so waiting is the only word around here.
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 05, 2011, 04:38:45 AM
As I said before, the only issue that was blocking the release was related to OpenID and it was dealt with yesterday. The other bugs in the tracker were marked as "not release critical".

I haven't been working on fixing bugs, except for this OpenID issue and another critical bug, since we initiated release process. Fixing stuff when you are so close to a release is dangerous in that there is little to no time for wide testing.

Besides, how I use my time is ultimately my choice. I'm merely a volunteer here and I have no obligation to work on SMF. I'll spend time on SMF as much as I want and as long as I enjoy.
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on June 05, 2011, 04:45:52 AM
The bugs are being slowly squashed (based on the bug tracker) at the rate of one or two bugs per day. Only 15 left to go for the 2.0 release. One more week might be tight given the speed of development, but i guess it's all up to SiNaN to slow down on his anime munching (i've seen your username on quite a few anime sites in the comments areas! LOL), so waiting is the only word around here.

Lol, the day is not far when people will complaint that this team member is taking a lot of time in eating his food (I was about to give some other naughty example :P) and not giving enough time on SMF. Team don't be surprised that day, get prepared ;).
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 05, 2011, 04:51:16 AM
Quote
Besides, how I use my time is ultimately my choice. I'm merely a volunteer here and I have no obligation to work on SMF. I'll spend time on SMF as much as I want and as long as I enjoy.
+1
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 05, 2011, 04:57:02 AM
The other bugs in the tracker were marked as "not release critical".
That's new info on the behind-the-scenes development, which means it's really going to happen in the coming days. :) Watch out folks!

Besides, how I use my time is ultimately my choice. I'm merely a volunteer here and I have no obligation to work on SMF. I'll spend time on SMF as much as I want and as long as I enjoy.
LOL. That's definitely not the way i meant it. It was just a passing remark, as i'm myself an aspiring anime addict, at least i try to sacrifice as much time as possible to that hobby. I was going through some of the new anime series of 2011 and was surprised to see SiNaN's username pop up. It's not a common username to my knowledge, so it was more of a pleasant surprise than anything else.
Title: Re: SMF 2.0 Update Part Last
Post by: semyon19 on June 05, 2011, 05:21:09 AM
Why Aaron is not core developer of SMF at this time?
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 05, 2011, 05:32:17 AM
Why Aaron is not core developer of SMF at this time?
Aaron left in April 2010 :(
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 05, 2011, 05:46:37 AM
He left for health reasons.

ETA: And yes, afaik he's ok at the moment. I still talk to him sometimes.
Title: Re: SMF 2.0 Update Part Last
Post by: A11214576266 on June 05, 2011, 12:01:59 PM
Thank you for the update!
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on June 05, 2011, 12:03:31 PM
so any chances that it will get released by this week
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on June 05, 2011, 12:10:36 PM
so any chances that it will get released by this week
There is no ETA so it will be out when it's ready. It could be today, it could tomorrow, it could be months, it could take years.
Title: Re: SMF 2.0 Update Part Last
Post by: trebul on June 05, 2011, 01:06:33 PM
I feel sorry for the team they always get pestered. Everyone take slow deep breaths, close your eyes, and relax and be patient. :P

Anyways it's good to see that 2.0 final is near, thanks for all your hard work! :)
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 05, 2011, 01:33:38 PM
it could be months, it could take years.


No surprise there then.  ::)
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 05, 2011, 01:37:13 PM
That's not exactly true - it should be soon, not weeks or months.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 05, 2011, 02:07:13 PM
I see. Since Sinan already said that , the main bugs has been fixed by yesterday, i believe it will release in this few days as they need times to test it. :) Sinan, i am opening an anime website with a forum too. :) Please support my site as well. :P Thank you. :) 

Sharks, i did welcome you to join too ^^
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 05, 2011, 02:12:42 PM
May i know currently there're how many core developer in SMF? I will be going for software engineering degree, hopefully, in future, i will able to help SMF out. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 05, 2011, 02:18:24 PM
http://www.simplemachines.org/about/smf/team.php#dev (http://www.simplemachines.org/about/smf/team.php#dev)
Title: Re: SMF 2.0 Update Part Last
Post by: WhiteEagle on June 05, 2011, 02:53:22 PM
/me looks forward to the final release of 2.0!
Title: Re: SMF 2.0 Update Part Last
Post by: Madzgo on June 05, 2011, 02:59:42 PM
How's it going, guys? :)
Title: Re: SMF 2.0 Update Part Last
Post by: XtcruleZ on June 05, 2011, 03:27:29 PM
To all the people saying "be patient" and "it will be done when its done": The reason for our impatience is because for as long as i can remember, whenever we asked when it will be done, we were told the holdup was getting the final signatures in place for the transfer. There are countless threads on the subject here on these Forums. So now that we all know those signatures have been aquired, you developers must understand our eagerness to once and for all get our hands on SMF 2.0 FINAL. After all, YOU were the ones that told us the only thing holding up the Final release were a few signatures. Not trying to rant or complain, im just saying.
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 05, 2011, 03:35:27 PM
The promise made at the beginning of this topic has a lot to do with why people are getting restless now!

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.
Title: Re: SMF 2.0 Update Part Last
Post by: Adish - (F.L.A.M.E.R) on June 05, 2011, 03:48:40 PM
To all the people saying "be patient" and "it will be done when its done": The reason for our impatience is because for as long as i can remember, whenever we asked when it will be done, we were told the holdup was getting the final signatures in place for the transfer. There are countless threads on the subject here on these Forums. So now that we all know those signatures have been aquired, you developers must understand our eagerness to once and for all get our hands on SMF 2.0 FINAL. After all, YOU were the ones that told us the only thing holding up the Final release were a few signatures. Not trying to rant or complain, im just saying.
I understand your and everyone's concern here. :). Yes, first we were holding back for the signatures however the development was still continued with further bug fixes. Once we got the signatures, the devs gave themselves a deadline to release the product but things didn't quite work out the way intended. A few bugs are blocking the final release which are being treated right now and the product should be out any time soon. We have quite a few people working on the fixes so as to get 2.0 Final out for the everyone :)
Title: Re: SMF 2.0 Update Part Last
Post by: trebul on June 05, 2011, 03:51:30 PM
To all the people saying "be patient" and "it will be done when its done": The reason for our impatience is because for as long as i can remember, whenever we asked when it will be done, we were told the holdup was getting the final signatures in place for the transfer. There are countless threads on the subject here on these Forums. So now that we all know those signatures have been aquired, you developers must understand our eagerness to once and for all get our hands on SMF 2.0 FINAL. After all, YOU were the ones that told us the only thing holding up the Final release were a few signatures. Not trying to rant or complain, im just saying.

I've been waiting just as long as you have. And they devs also stated that an issue with open id arose at the last minute so they had to fix that. Otherwise it would have been out by the end of May. You have to understand everyone does this as a volunteer, they have lives outside of smf.  :o
Title: Re: SMF 2.0 Update Part Last
Post by: AllanD on June 05, 2011, 04:40:33 PM
Well they said end of May but not what year  :P
Patience all it will come.
Title: Re: SMF 2.0 Update Part Last
Post by: b4pjoe on June 05, 2011, 04:47:55 PM
Well they said end of May but not what year  :P
Patience all it will come.

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.

Actually they did.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 05, 2011, 04:52:39 PM
*sigh*

I'm sure spamming F5 will help speed the process along...
Title: Re: SMF 2.0 Update Part Last
Post by: busterone on June 05, 2011, 05:38:14 PM
Indeed. It is getting old seeing this topic in the unread list over and over again.
Folks, be patient. Asking over and over will not speed it up. It may even slow them down if you piss them off.   :)
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on June 05, 2011, 05:41:23 PM
*sighs* only if SMF offer an un unsubscribe feature to remove this from my unread...
Title: Re: SMF 2.0 Update Part Last
Post by: AllanD on June 05, 2011, 05:48:21 PM
Well they said end of May but not what year  :P
Patience all it will come.

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.

Actually they did.

My bad attempt of a joke lol
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 05, 2011, 06:09:57 PM
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 05, 2011, 06:26:22 PM
Go for it. Make a noise. Have fun. ;)
http://www.youtube.com/watch?v=WdgLMslbDuY
Title: Re: SMF 2.0 Update Part Last
Post by: Bancherd on June 05, 2011, 06:26:31 PM

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)

Alright!
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on June 05, 2011, 06:49:10 PM
*sighs* only if SMF offer an un unsubscribe feature to remove this from my unread...

<google>+1</google>
<facebook>Like</facebook>

:D
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 05, 2011, 07:05:20 PM
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)

Umm... Thanks for sharing your secret? :D
Seriously, it's somewhat of a relief to know The Day is finally coming. I try not to be pessimistic about SMF, but i have been waiting for so long, i hope Bin Laden's zombie doesn't show up at my door and blow me up before i get to see "2.0 final released" on the SMF main page.

BTW, the minor fixes that were left out of 2.0 gold, could mean that 2.0.1 won't be far from the 2.0 release?
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 05, 2011, 07:29:56 PM
2.0.1 would be primarily a security patch, as is normal for patches to stable releases. It is possible that some bug fixes might be added before 2.0.1 becomes necessary, but that doesn't mean it's certain.

Really everyone wants to start work on bigger and better things, so fixing minor glitches in 2.0 probably wont be high on our agenda. It'll depend on whether anyone feels like backporting 2.1 fixes into the 2.0 branch.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 05, 2011, 08:08:57 PM
http://www.youtube.com/watch?v=HX0fIi3H-es 8)
Title: Re: SMF 2.0 Update Part Last
Post by: ApplianceJunk on June 05, 2011, 08:09:32 PM
So can I download it now or do charter members get to be the first members to download it?
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 05, 2011, 08:12:15 PM
It's not up for download yet AJ.
Title: Re: SMF 2.0 Update Part Last
Post by: ApplianceJunk on June 05, 2011, 08:15:43 PM
When it is up for download do charter members get to download it before everyone else or will we all be able to find it on the download page at the same time?

Thanks,
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 05, 2011, 08:21:50 PM
It's going to be a free for all.
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on June 05, 2011, 08:24:22 PM
What a great piece of news! Thank you Antechinus for the update, I'm very excited like everybody to see the launch of SMF 2.0 Gold! :D
Title: Re: SMF 2.0 Update Part Last
Post by: ApplianceJunk on June 05, 2011, 08:28:30 PM
Good, then I'm not waisting my time checking the download page countless times a day, right!? lol  ;)
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 06, 2011, 12:19:14 AM
thanks. Eh, where is nas??? >.< I no longer see his name in the list. :(
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 06, 2011, 12:42:46 AM
He's either in Marketing or is retired
Title: Re: SMF 2.0 Update Part Last
Post by: Farjo on June 06, 2011, 02:54:51 AM
Not sure what it means but I assume it's bad news? http://dev.simplemachines.org/mantis/view.php?id=4741
Title: Re: SMF 2.0 Update Part Last
Post by: Norv on June 06, 2011, 03:55:13 AM
It's actually good news. :D
We were working on making the builds ready, and if you stop in the middle of version changes for 2.0... that's what happens. :D

I didn't intend to worry you, sorry about that. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 06, 2011, 04:07:55 AM
Good, then I'm not waisting my time checking the download page countless times a day, right!? lol  ;)
You're not the only one. :) I'm hooked to checking the bug tracker. I saw a new confirmed bug this morning, but it seems that "2.0 SVN can not find version of files" is not going to cause extended delay to the 2.0 final release. I hope it's really true. But you never know...
Title: Re: SMF 2.0 Update Part Last
Post by: Farjo on June 06, 2011, 04:16:47 AM
"and if you stop in the middle of version changes for 2.0... that's what happens."  :laugh:

So that report will get removed as "not a bug"?

"I didn't intend to worry you, sorry about that." as Cheryl Cole would say "Nee bother lad!"
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 06, 2011, 05:05:06 AM
no this is a bug, but very easy for the developers to fix. norv was in the middle of changes and not all got complete at that time, so this was left as a result.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 06, 2011, 05:15:13 AM
Well, it sort of is and sort of isn't. If nobody had bothered to download the nightly and try it out, then this would most likely have been fixed before anyone noticed. Norv was halfway through doing the files but had to take a break (sleep, food work, etc). So it's more of a process being half finished on one day and fully finished the next day, rather than something unexpected causing a fault in the software. Norv wants to leave it on Mantis until all the files are changed, just as a reminder.
Title: Re: SMF 2.0 Update Part Last
Post by: agent47 on June 06, 2011, 06:20:27 AM
Just a quick question: say my forum runs on RC5, could I use the update package to move onto SMF 2.0 when it's released or would I have to use the upgrade package ?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 06, 2011, 06:21:36 AM
do you have any mods installed? if so you need the use the large upgrade package.
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 06, 2011, 07:40:33 AM
Well, i'm not sure what tonic you guys (SMF devs) have switched to, but the bug tracker suddenly cleared up to show only 1 bug left! :D
I guess this means that there won't be a 2.0.1 release so soon after 2.0 gold.

It would appear we are now only one bug away from the 2.0 final release... "Some files missing 'admin_register_activate' => array"
http://dev.simplemachines.org/mantis/view.php?id=4725

P.S. I noticed that the other missing bugs have simply been shifted to the 2.1 branch. Is that a good/safe thing to do? Just wondering...
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 06, 2011, 07:58:14 AM
No it's not good or safe, but we get a kick out of living dangerously. :P


They're trivial things that aren't release critical, so rather than hold things up we put them off until 2.1.
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on June 06, 2011, 08:02:01 AM
I think SMF 2.0 will be the most stable and (almost) bug free forum software ever released in this market. It must be, after all those months (or years) of bug solving without adding huge new changes/features.
And don't get me wrong, that's just great 8)
Title: Re: SMF 2.0 Update Part Last
Post by: Gadget Boy on June 06, 2011, 08:15:09 AM
so can we expect release by tomorrow
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on June 06, 2011, 08:15:35 AM
So...the estimated release date is...? (sorry about this, but a lot of users want to know)
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 06, 2011, 08:25:41 AM
So...the estimated release date is...? (sorry about this, but a lot of users want to know)
At this point, it is safe to deduce before the end of this week... unless SMF undergoes another asteroid attack! :D
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on June 06, 2011, 09:44:44 AM
silber112   please open a new topic with your question, you can also ask for support in the Español (Spanish) (http://www.simplemachines.org/community/index.php?board=16.0) board.
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on June 06, 2011, 10:12:22 AM
having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen.
I see this a lot, and it's one of the reasons that deadlines are useful even for free, volunteer projects. :)

Quote
IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.
Your frankness and honesty is reassuring. And I don't mean that sarcastically.

Quote
The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.
Good to hear. So at this point, what's the holdup or what is happening? Another way to word that would be "why isn't it available for download already?" but the tone of that comes of nasty. :P

Cheers...
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 06, 2011, 10:46:37 AM
Come on guys, let's make some bets!
I bet it will be released this wednesday.
The prize is a cookie!
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on June 06, 2011, 10:46:51 AM
I think SMF 2.0 will be the most stable and (almost) bug free forum software ever released in this market. It must be, after all those months (or years) of bug solving without adding huge new changes/features.
And don't get me wrong, that's just great 8)
I can assure you, there will always be bugs. Let's look at SimpleDesk, there were bugs reported, it was fixed but something else breaks it, fixed again, it breaks something else again. No software are ever bug free. You will SMF 2.0.1, 2.0.2, 2.0.3 and so on.
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 06, 2011, 10:53:15 AM
SMF is the one and only medicine for vBulletin's monopoly pandemia.
Title: Re: SMF 2.0 Update Part Last
Post by: RvG on June 06, 2011, 01:50:19 PM
SMF is the one and only medicine for vBulletin's monopoly pandemia.

+1!
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 06, 2011, 03:34:26 PM
In the meantime, i'm busy trying to help in the support section, to give the devs some slack from having to provide support additionally to fixing the SMF code. Let's make this thing happen ppl! I bet my one and a half cookie (the one in my hand) for a Wednesday release too! Unless the devs surprise us with an earlier release. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 06, 2011, 04:02:30 PM
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

I've been thinking about this post (and the news that fixes for the remaining low priority bugs are being postponed to 2.1) - it's the most reassuring I've seen in a long time. I'd begun to think all the developers were living in some ivory tower where they continually chased after the totally unreachable goal of not releasing the software until it was perfect. At least somebody realises that unquantifiable damage has been done to the reputation of the project due to the never ending delays. We'll never know how many more people might have used SMF if it had ever been released instead of going elsewhere.

Good on you Antechinus!
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 06, 2011, 07:03:09 PM
Good to hear. So at this point, what's the holdup or what is happening? Another way to word that would be "why isn't it available for download already?" but the tone of that comes of nasty. :P

Cheers...

The release process isn't (unfortunately) a ten second job and we have just finished making the last minute changes. Depends how much time Norv has to push the relevant buttons. It's Monday in that part of the world IIRC, so I would assume that means working for a living is going to take up some time. You may have to wait a few days.


I've been thinking about this post (and the news that fixes for the remaining low priority bugs are being postponed to 2.1) - it's the most reassuring I've seen in a long time. I'd begun to think all the developers were living in some ivory tower where they continually chased after the totally unreachable goal of not releasing the software until it was perfect. At least somebody realises that unquantifiable damage has been done to the reputation of the project due to the never ending delays.

I assure you that I'm not the only person on the team that realises the delays have been damaging, nor am I the only dev that has a practical attitude. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 06, 2011, 10:22:47 PM
Well, it's good to see some owning up to a bit of the delay issues. I guess you couldn't find another scapegoat to blame since the last one is gone from the picture now.
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on June 06, 2011, 10:34:31 PM
That was uncalled for motoko....  :(
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 06, 2011, 10:41:21 PM
Ouch....
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 07, 2011, 03:04:04 AM
It was rather pathetic, actually.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 07, 2011, 11:20:35 AM
Well, it's good to see some owning up to a bit of the delay issues. I guess you couldn't find another scapegoat to blame since the last one is gone from the picture now.

^ Someone's taken over my recently vacated position, eh?
Title: Re: SMF 2.0 Update Part Last
Post by: Suki on June 07, 2011, 11:21:45 AM
:(
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 07, 2011, 11:51:54 AM
This looks like a new episode in the infamous reality series "SMF team fights and quits". Damn... 2.0 final looks very far away all of a sudden. :( *deep sigh*
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on June 07, 2011, 12:02:07 PM
Blablablabla...
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 07, 2011, 12:06:36 PM
Blablablabla...
I can just see the words "Just a test!" there
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on June 07, 2011, 12:12:37 PM
lol, SMF 2.0 Drama Version :D
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 07, 2011, 12:14:57 PM
SMF2 is drama itself :P
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 07, 2011, 12:37:15 PM
This looks like a new episode in the infamous reality series "SMF team fights and quits". Damn... 2.0 final looks very far away all of a sudden. :( *deep sigh*

The team couldn't care less about the moaning. Seriously, they're not a bunch of emotionally insecure toddlers who are going to run into a wall and cry if you startle them.

While we're at it, let's complain about the French Revolution.
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 07, 2011, 12:38:58 PM
/me runs into a wall and cries for Mommy.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 07, 2011, 12:40:08 PM
/me runs into a wall and cries for Mommy.

Update: The team (with the exclusion of Brad) couldn't care less about the moaning. Seriously, they're not a bunch of emotionally insecure toddlers who are going to run into a wall and cry if you startle them.
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 07, 2011, 12:42:07 PM
/me sees Mum laugh and run away
Title: Re: SMF 2.0 Update Part Last
Post by: GravuTrad on June 07, 2011, 01:43:39 PM
When will this post be closed? No need to wait the 2.0 final release to close it....
Title: Re: SMF 2.0 Update Part Last
Post by: searchgr on June 07, 2011, 02:24:11 PM
Let's wait for the Windows 8 first ....
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on June 07, 2011, 02:25:41 PM
Let's wait for the Windows 8 first ....
Duke Forever
Title: Re: SMF 2.0 Update Part Last
Post by: Deezel on June 07, 2011, 02:33:33 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fedportfolio.wikispaces.com%2Ffile%2Fview%2FHead_bangHeadAgainstWall.gif%2F130498825%2FHead_bangHeadAgainstWall.gif&hash=27e250aee0d56cf5a91b775cf802771a)
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 07, 2011, 03:36:29 PM
Let's wait for the Windows 8 first ....

At least we have a pretty good idea of when Windows 8 will be released...
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 07, 2011, 04:05:41 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.pacersdigest.com%2Fapache2-default%2Fimages%2Fsmilies%2Fdeadhorse3.gif&hash=a3be2b9dc36c50f265cba84e6926b656)
Title: Re: SMF 2.0 Update Part Last
Post by: Avalon340 on June 07, 2011, 04:10:29 PM
Our bodies are ready.
Title: Re: SMF 2.0 Update Part Last
Post by: b4pjoe on June 07, 2011, 04:49:39 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.pacersdigest.com%2Fapache2-default%2Fimages%2Fsmilies%2Fdeadhorse3.gif&hash=a3be2b9dc36c50f265cba84e6926b656)

Emoticon of the day for me. Thanks for that. ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 07, 2011, 06:21:45 PM
This looks like a new episode in the infamous reality series "SMF team fights and quits". Damn... 2.0 final looks very far away all of a sudden. :( *deep sigh*

Not really. Motoko isn't on the team and hasn't been for ages. His grumbling doesn't affect anything.
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 07, 2011, 06:46:11 PM
Not really. Motoko isn't on the team and hasn't been for ages. His grumbling doesn't affect anything.

Indeed. That, however, doesn't mean I can't snark a little. I mean, the OpenID bug that was all of a sudden a stopper had been present for many many months. It's interesting that it was so suddenly considered a blocker to 2.0 rather than a major or medium-priority bug for a 2.0.1 release. I mean, that's happened in the past. You're not going to get any kind of complex software completely bug-free. Instead of delaying until it's "prefect", just release once all the crucial things (data loss bugs, for instance) are done and make a few bugfix updates later.

It's been how long since the NPO has fully owned the software? I recall when the public was being told that the transfer was the only thing holding up the release and pointing fingers about signatures and other stuff. I also recall a few of the developers simply stopping coding because they didn't want to work on a project that might become "dead". (not sure if that exact word was used, but that was implied for sure...)

Why not just have gone for the truth with a simple "We're not quite comfortable releasing it in the current state" rather than blaming outside forces? I guess that wouldn't go because then the current team would have had to take responsibility for any further delays instead of conveniently blaming the problem-du-jour.

I am very glad to see the current team start owning up to some of the delay that has occurred now that there is nobody/nothing to blame, I just wish that had started sooner as owning the problem leads to action to resolve it (for better or worse).
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 07, 2011, 06:49:58 PM
*yawn*

Have a nice day. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Tweak on June 07, 2011, 06:54:15 PM
Surely everyone knows the delays are now due to the developers? They are after all the ones coding it and will be the ones releasing it.

Making a statement pointing blame seems pointless.

It was the waiting for the signatures for the LLC -> NPO handover, it is now the developers that we're waiting for. They aren't hiding the fact, there were some bugs and they are working on it. It isn't a full time job for any of them.

I'm annoyed with how long it's all taking but it'll be worth it in the end and it's understandable. Pointing fingers won't speed it up or answer anything that most of us realise anyway. To make it clear this isn't a bash to the developers, it's just the truth.

Keep on with the good work guys!
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 07, 2011, 07:21:59 PM
Not really. Motoko isn't on the team and hasn't been for ages. His grumbling doesn't affect anything.

Indeed. That, however, doesn't mean I can't snark a little. I mean, the OpenID bug that was all of a sudden a stopper had been present for many many months. It's interesting that it was so suddenly considered a blocker to 2.0 rather than a major or medium-priority bug for a 2.0.1 release. I mean, that's happened in the past. You're not going to get any kind of complex software completely bug-free. Instead of delaying until it's "prefect", just release once all the crucial things (data loss bugs, for instance) are done and make a few bugfix updates later.

It's been how long since the NPO has fully owned the software? I recall when the public was being told that the transfer was the only thing holding up the release and pointing fingers about signatures and other stuff. I also recall a few of the developers simply stopping coding because they didn't want to work on a project that might become "dead". (not sure if that exact word was used, but that was implied for sure...)

Why not just have gone for the truth with a simple "We're not quite comfortable releasing it in the current state" rather than blaming outside forces? I guess that wouldn't go because then the current team would have had to take responsibility for any further delays instead of conveniently blaming the problem-du-jour.

I am very glad to see the current team start owning up to some of the delay that has occurred now that there is nobody/nothing to blame, I just wish that had started sooner as owning the problem leads to action to resolve it (for better or worse).

I take back my earlier post about Motoko. It's evident that he's taken over Arantor's fifteen-paragraphs-to-say-one-thing-halfway position. No offense meant, Arantor :P
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 07, 2011, 07:29:32 PM
What's wrong with some online novels, to loosely paraphrase a team member here?
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 07, 2011, 07:37:55 PM
What's wrong with some online novels, to loosely paraphrase a team member here?

Here ya go. ;D


          I wandered as a beggar, being fed from town to town as the local people saw fit, often being stoned instead or threatened with imprisonment. On occasion, I was able to convince some learned man that I was a sincere scholar, and was thereby permitted to read the Ancient Records in which the details of necromancy, sorcery, magick and alchemy are given.  I learned of the spells that cause men illness, the plague, blindness, insanity and even death.  I learned the various classes of demons and evil gods that exist, and of the old legends concerning the Ancient Ones.  I was thus able to arm myself against the dread Maskim, who lie in wait about the boundaries of the world, ready to trap the unwary and devour the sacrifices set out at night and in deserted places; against the she-devil LAMMASHTA, who is called Sword that Splits the Skull, the sight of whom causes horror and dismay, and (some say) death of a most uncommon nature.

          In time I learned of the names and properties of all the demons, devils, fiends and monsters listed herein, in this Book of the Black Earth.  I learned of the powers in the astral Gods, and how to summon thier aid in times of need.  I learned, too, of the frightful beings who dwell beyond the astral spirits, who guard the entrance to the Temple of the Lost, of the Ancient Days the Ancient of the Ancient Ones, whose Name I connot write here.

          In my solitary ceremonies in the hills, worshipping with fire and sword, with water and dagger, and with the assistance of strange grass that grows wild in certain parts of the MASSHU, and with which I had unwittingly built my fire before the rock, that grass that gives the mind great power to travel termendous distances into the heavens, as also into the hells, I recieved the formulae for the amulets and talismans which follow, which provide the Priest with safe passage among the spheres wherein he may travel in search of the Wisdom.

          But now, after One Thousand-and-One moons of the journey, the Maskim nip at my heels, the Rabishu pull at my hair, Lammashta opens her dread jaws, AZAG-THOTH gloats blindly at his throne, KUTULU raises his head and stares up through the Veils of Sunken Varloorni, up through the Abyss, and fixes his stare upon me; wherefore I must with haste write this Book lest my end come sooner than I had prepared.  For indeed, it appears as though I have failed in some regard as to the order of the rites, or to the formulae, or to the sacrifices, for now it appears as if the entire host of ERESSKIGAL lies waiting, dreaming, drooling for my departure.  I pray the gods that I am saved and not perish as did the Priest, ABDUL BEN-MARTU, in Jerusalem (the gods remember and have mercy upon him!).  My fate is no longer writ in the stars, for I have broken the Chaldean Covenant by seeking power over the Zonei.  I have set foot on the moon, and the moon no longer has power over me.  The lines of my life have been obliterated by my wanderings in the Waste, over the letters writ in the heavens by the gods.  And even now I can hear the wolves howling in the mountains as they did that fateful night, and they are calling my name, and the names of the Others.  I fear for my flesh, but I fear for my spirit more.



SMF team politics in a nutshell. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 07, 2011, 07:44:29 PM
spam >:D
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on June 07, 2011, 07:57:34 PM
O_O Goodness!
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 07, 2011, 08:10:07 PM
Well, that's how some people seem to see it. Personally I've never thought it was that bad.
Title: Re: SMF 2.0 Update Part Last
Post by: Staind on June 08, 2011, 12:38:27 AM
 :'( :'( :'(....no longer comforting
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 08, 2011, 02:48:41 AM
I believe SMF will require more developer . So i suggest SMF to recruit more voluntary developer. :)
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 08, 2011, 03:00:49 AM
I wandered as a beggar
(snip)

Um, does that count as a copyright violation?
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 08, 2011, 04:17:39 AM
It might, if anyone was going to take it that seriously. The source is well known though. Can always link to it if anyone is worried.
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on June 08, 2011, 10:46:29 AM
Perhaps a few sentences about what is left to be done at this point would help pacify the rabid masses. ;)

All we know at the moment is that the last remaining blocker was fixed 3+ days ago and at that point all that was left was for Norv to "press a few buttons". I understand it's not "a 10 second process" but I wouldn't have imagined it was a 3+ day one either after the last blocker bug was fixed. Can you elaborate? Thanks. :)
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 08, 2011, 11:26:29 AM
All we know at the moment is that the last remaining blocker was fixed 3+ days ago and at that point all that was left was for Norv to "press a few buttons". I understand it's not "a 10 second process" but I wouldn't have imagined it was a 3+ day one either after the last blocker bug was fixed. Can you elaborate? Thanks. :)

Having seen the process before, it does take a few hours for all the steps of making a release. It might wait until the weekend when enough free consecutive hours are available to actually do that.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 08, 2011, 01:52:31 PM
Oh i see. :( I am eager for the release. >.> After its release, can i able to install old mods in it? I mean those mods that compatible to RC 2, 3, 4 and 5. :)
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 08, 2011, 01:53:58 PM
those mods that work on rc4 and rc5 should install on 2.0 with little to no problem with the use of version emulation, those earlier versions may or may not install cleanly.
Title: Re: SMF 2.0 Update Part Last
Post by: WhiteEagle on June 08, 2011, 02:35:36 PM
If that's the case, I've got quite a few mods to wait for upgrades before I can upgrade when it comes out. :(
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 08, 2011, 03:16:30 PM
Ehm... Norv already posted the announcement. :D
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on June 08, 2011, 03:21:13 PM
Ehm... Norv already posted the announcement. :D

I don't understand, what that means?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 08, 2011, 03:22:51 PM
it is a joke, the announcement has not been made and the screenshot is not a real one.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 08, 2011, 03:49:27 PM
It would be stickied, and the old one would've been locked and unstickied :P
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 08, 2011, 03:52:12 PM
Good to hear 2.0 will finally be released soon. RC5 is epic as it is, so the full version must be more epic! :D
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 08, 2011, 04:00:29 PM
Ehm... Norv already posted the announcement. :D

It would be stickied, and the old one would've been locked and unstickied :P

See how difficult the release process is; you messed it up even at the easiest step. :P
Title: Re: SMF 2.0 Update Part Last
Post by: SleePy on June 08, 2011, 04:31:13 PM
See how difficult the release process is; you messed it up even at the easiest step. :P

Easy? You know how hard checking those boxes and choosing the sticky/unsticky option is.
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 08, 2011, 04:35:24 PM
It sure is hard (see above) however, it's probably the easiest step considering the difficulty of others. :laugh:
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 08, 2011, 04:38:19 PM
It sure is hard (see above) however, it's probably the easiest step considering the difficulty of others. :laugh:


Well, it's hard if you are not using quick moderation. ;D
Title: Re: SMF 2.0 Update Part Last
Post by: codenaught on June 08, 2011, 04:41:01 PM
u guiz obercomplicates things.

upload SMF2.0.zip to FTP and link to download.

Dur re-lease be done! O:)

But really, I don't understand why some people get so tied up about this release. It really isn't that much different from RC5 as far as I know. Personally I would want the release as stable as possible for gold, but everyone knows "gold" doesn't mean bug-free. Look at others out there and how many x.y.Z there often are. Granted some of them aren't really just fixing bugs but also including improvements, in speed/stability/compatibility/etc.
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 08, 2011, 04:44:30 PM
Yeah, it's almost the same as RC5, but it fixes one critical bug and few minor bugs.
Title: Re: SMF 2.0 Update Part Last
Post by: jelv on June 08, 2011, 05:11:52 PM

But really, I don't understand why some people get so tied up about this release. It really isn't that much different from RC5 as far as I know.

Really? So are you saying that final will still say
Quote
Note: As this is in development, we do not recommend running SMF 2.0 RC5 on a production site.
on the download page?

Those of us who took heed of that warning when looking for software to run a site where risk was unacceptable have been waiting for a very long time for a proper release.
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 08, 2011, 05:35:32 PM
Because even though RC5 is classed as stable, it's still a RELEASE CANDIDATE. Therefor that warning is there so people know that they shouldn't EXPECT full functionality from it. (At least I think that's why, please correct me if I'm wrong).
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 08, 2011, 06:00:47 PM

But really, I don't understand why some people get so tied up about this release. It really isn't that much different from RC5 as far as I know.

Really? So are you saying that final will still say
Quote
Note: As this is in development, we do not recommend running SMF 2.0 RC5 on a production site.
on the download page?

Those of us who took heed of that warning when looking for software to run a site where risk was unacceptable have been waiting for a very long time for a proper release.

That line is there to make sure people don't come running back screaming "DURR YOU BROKE MA FORUMS I HATE U GUYZZZZ" every few hours.
Title: Re: SMF 2.0 Update Part Last
Post by: DoctorMalboro on June 08, 2011, 06:24:37 PM
Ehm... Norv already posted the announcement. :D
You should seriously use a better drop picker :P
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 08, 2011, 07:12:36 PM
It would be best to use something like Firebug to edit the source.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 09, 2011, 01:09:20 AM
Okay, thanks for answering me >.< Phew, luckily all those mods can still be use. :) OMG, When will the 2.0 release... it was like a drug to me and now i am without the drug... :(
Title: Re: SMF 2.0 Update Part Last
Post by: 摩托车 on June 09, 2011, 01:10:54 AM
But really, I don't understand why some people get so tied up about this release. It really isn't that much different from RC5 as far as I know.

1) It puts one on a supported release track that will receive incremental update packages going forward, unlike requiring full reinstalls of all files, mods and manual edits (like betas and RCs, including RC5 require).

2) It will bring a lot of mod and theme authors out of hibernation who are waiting for a stable actual release and who haven't wanted to waste time trying to develop for an unstable, unfinished target.
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 09, 2011, 01:12:02 AM
A fix! A fix! :P
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 09, 2011, 01:21:00 AM
oh ya, if the mods author has updated their mods to the latest version of SMF, while i am still using the old version mods *installed by emulate the version* , then how can i update my mods to the latest version?
Title: Re: SMF 2.0 Update Part Last
Post by: b4pjoe on June 09, 2011, 01:27:19 AM
oh ya, if the mods author has updated their mods to the latest version of SMF, while i am still using the old version mods *installed by emulate the version* , then how can i update my mods to the latest version?

Uninstall the old one and install the new one.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 09, 2011, 01:33:14 AM
Will it affect the function of the forum? Or cause some error or something??
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 09, 2011, 01:37:21 AM
Upgrading to 2.0 Gold can cause side effects such as loss of forum, sever amnesia, explosion of data center, systematic slaying of your members, and slight possibility of death. Please use with caution.
Title: Re: SMF 2.0 Update Part Last
Post by: live627 on June 09, 2011, 01:42:19 AM
You forgot the obvious: a total computer meltdown and a house fire. The food you eat may even be poisoned! Oh, this is such a phun post to write! LMAO!
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 09, 2011, 02:17:42 AM
It can also cause anal leakage (http://en.wikipedia.org/wiki/Olestra#Side_effects).
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 09, 2011, 02:42:49 AM
And Justin Bieber (http://en.wikipedia.org/wiki/Justin_Bieber). I don't know which is worse.
Title: Re: SMF 2.0 Update Part Last
Post by: twig/al on June 09, 2011, 03:20:48 AM
This waiting is just a big conspiracy to see how much it takes to drive everyone nuts!!!! :o :) ;) :D ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Staind on June 09, 2011, 03:28:38 AM
Upgrading to 2.0 Gold can cause side effects such as loss of forum, sever amnesia, explosion of data center, systematic slaying of your members, and slight possibility of death. Please use with caution.
Like +1
Title: Re: SMF 2.0 Update Part Last
Post by: Joker™ on June 09, 2011, 03:32:43 AM
And Justin Bieber (http://en.wikipedia.org/wiki/Justin_Bieber). I don't know which is worse.
For sure Justin Bieber. Any doubts?
Title: Re: SMF 2.0 Update Part Last
Post by: b4pjoe on June 09, 2011, 04:43:27 AM
Will it affect the function of the forum? Or cause some error or something??

Well, when you uninstall the old one it tests the files before it does the uninstall and if it doesn't find any problems it should uninstall okay. Same for installing the new one. Of course things can always go south. Backup everything before you try it which you should always do anytime you make a change.
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on June 09, 2011, 07:36:14 AM
why would you uninstall mods before a large upgrade?   By doing the large upgrade, you remove all mod code, period, because you are replacing the forum files which had been modified.

the only thing you have to worry about is doing the installation of the mod into the new version after upgrade.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 09, 2011, 08:28:50 AM
I tend to ditch everything that's not vanilla before doing upgrades. Gives the upgrade script less to get confused over (wont try to re-install out of date mods, or fix old languages files and themes, etc). It's overkill, but it's easy and always gives a fast and clean result. YMMV.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 09, 2011, 08:37:19 AM
I usually try to uninstall all mods and remove all left over files before upgrading too, it's not necessary - but if nothing else, it makes it easy to follow what files are on your server for a reason, and what is simply left over that is no longer neeeded ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on June 09, 2011, 08:48:04 AM
lol... I still have files from YaBB on one server.
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 09, 2011, 08:49:41 AM
lol... I still have files from YaBB on one server.
Yeah - That's why :P
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:01:16 AM
why would you uninstall mods before a large upgrade?   By doing the large upgrade, you remove all mod code, period, because you are replacing the forum files which had been modified.

the only thing you have to worry about is doing the installation of the mod into the new version after upgrade.

Wrong, actually. The packages table is not cleaned up during the upgrade, listing most if not all mods still installed, and making it somewhat more difficult to install since you have to fudge it through an uninstall first.
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 09, 2011, 09:05:42 AM
as far as i know 1.1.1* does not store the packages installed in the db so the above method would work fine for upgrading from 1.1.* to 2.0.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:06:43 AM
Correct, but all 2.0 RCs do...
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 09, 2011, 09:08:25 AM
That sounds like a bug to me, the large upgrade removes all the edits to files - it should remove the installed packages from the db too...
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 09, 2011, 09:11:15 AM
I am using TinyPortal on RC5. Can anyone tell me if I'll need to uninstall TP to upgrade to SMF 2.0??
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 09, 2011, 09:11:41 AM
That sounds like a bug to me, the large upgrade removes all the edits to files - it should remove the installed packages from the db too...

but the database does not know if the files are removed
Title: Re: SMF 2.0 Update Part Last
Post by: Aleksi "Lex" Kilpinen on June 09, 2011, 09:16:01 AM
That sounds like a bug to me, the large upgrade removes all the edits to files - it should remove the installed packages from the db too...

but the database does not know if the files are removed
Unless I'm missing something it doesn't have to, it only needs to know if the mods are still installed or not....
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 09, 2011, 09:17:19 AM
right and if you manually removed the files and did not touch the database, the database has no way to know. there is no check other then through the package uninstaller to tell the db the files are removed.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:18:09 AM
No, but there is code in the upgrader for it...
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 09, 2011, 09:21:18 AM
Yup. If anyone gives a rat's, I do upgrades like this:

1/ Get the large upgrade for the version I'm currently using, and load all files except the upgrade php and sql files.

2/ Delete all mod zips.

3/ Uninstall and delete all custom themes.

4/ At this point you effectively have a new, vanilla installation. Then upload all the large upgrade files for the new version (including the actual php and sql upgrade scripts)

5/ Run upgrade.

6/ Install custom stuffs.

7/ Have beer. :)

Works perfectly every time.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:25:35 AM
Step 2 - uninstall or delete? If you mean just delete, the database record of installation is still present and it will invariably show as installed if you replace the zip file (which means fudging an uninstall to have it handle installation properly)
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 09, 2011, 09:35:25 AM
I find that overwriting Packages/installed.list with a blank copy seems to sort it all out. Never gave me any problems doing it that way. But yes, I really should sort the db itself. Doesn't seem to matter if you don't though.

ETA: Mind you, it'd be rare for me to reload the exact same mod zip.

Oh yeah, I'll often uninstall the ones that will uninstall, but just delete the ones that wont.
Title: Re: SMF 2.0 Update Part Last
Post by: Farjo on June 09, 2011, 09:42:40 AM
I'd suggest that someone write an upgrade document but it would delay the release for another year while the team argues about the grammar of one paragraph O:)
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 09, 2011, 09:44:26 AM
we have a document already Upgrading SMF (http://docs.simplemachines.org/index.php?board=3.0;sort=subject) http://wiki.simplemachines.org/smf/Upgrading
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 09, 2011, 09:49:59 AM
Should note that my way of doing it is overkill in 99% of cases.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:54:13 AM
Quote
ETA: Mind you, it'd be rare for me to reload the exact same mod zip.

Doesn't even have to be. It uses the package id to determine whether or not it's the same mod. That's why a bit back I had '2 copies of a mod installed' with only one entry in the log_packages table, because this was on Windows and the first mod was mod.zip, the second was mod (1).zip. Package manager is voodoo, mess with it at your peril ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 09, 2011, 09:58:32 AM
Ok, so in future I'll sort the db fields for any mods which wont uninstall. Easy.

ETA: Mind you if I'm going to do that, it'd be faster to just delete all the zips and then run one query to sort all the db entries.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 09:59:33 AM
Or, you could just truncate smf_log_packages, which would be a whole lot quicker ;)
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 09, 2011, 10:05:48 AM
So what about TinyPortal?

When I upgrade my RC5 to 2.0 Gold will it just wipte out TinyPortal?

If so, will all my articles and stuff be there when I just reinstall TP?
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 09, 2011, 10:26:31 AM
Yeah, everything will be stored in database.
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 09, 2011, 10:35:17 AM
Good to know, thanks :)
Title: Re: SMF 2.0 Update Part Last
Post by: rocknroller on June 09, 2011, 11:25:53 AM
where is download?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 09, 2011, 11:26:51 AM
2.0 has not been released yet and therefore is not available for download.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 09, 2011, 03:32:04 PM
Personally, I just nuke the entire SMF dir aside from Settings(_bak).php, then do the upgrade. Makes life simpler.
Title: Re: SMF 2.0 Update Part Last
Post by: Angelina Belle on June 09, 2011, 04:33:00 PM
+1, but not all the sub-dirs

I think it is safe to:
* Back up all of the files, just in case
* Uninstall all the mods, but leave all the data on the database
Then get rid of:
* All php and php~ files, other than Settings.php
* The entire Sources directory
* The entire Themes directory -- save your "test" themes and customizations someplace else, first.
* The entire Packages directory

You'll want to leave attachments, and maybe avatars, and maybe smileys, alone.
Title: Re: SMF 2.0 Update Part Last
Post by: Madzgo on June 09, 2011, 05:25:18 PM
Waiting started having a financial effect on me :-\
Title: Re: SMF 2.0 Update Part Last
Post by: SleePy on June 09, 2011, 05:28:28 PM
Or, you could just truncate smf_log_packages, which would be a whole lot quicker ;)

There is a GUI for that and it is what I use after a upgrade.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 09, 2011, 06:27:49 PM
Pfft, that's the easy way out.

You should try doing the upgrade from RC3 to RC5+SVN changes, while the site remains online, even with AJAX shoutbox and people not even noticing that you're upgrading, and not even dropping an AJAX request.
Title: Re: SMF 2.0 Update Part Last
Post by: ARG01 on June 10, 2011, 12:02:17 AM
I do it the easy way. Other than a portal, I just don't bother to use any mods. If I really feel that I need something, I just figure a way to hard code it in. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Mr. Jinx on June 10, 2011, 07:42:47 AM
Hey, it stands a good chance of being released before Duke Nukem Forever!
Today, Duke Nukem Forever has finally been released. My steam client is downloading it right now 8)
Wouldn't this be the perfect day for a SMF 2.0 final release? O:)
Title: Re: SMF 2.0 Update Part Last
Post by: Vekseid on June 10, 2011, 09:16:01 AM
Only outside of the US. Americans have to wait a few days, apparently.
Title: Re: SMF 2.0 Update Part Last
Post by: becometa on June 10, 2011, 09:42:13 AM
Duke defeated SMF.
Title: Re: SMF 2.0 Update Part Last
Post by: Madzgo on June 10, 2011, 10:48:07 AM
By the way, where is that asteroid guys? ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 10, 2011, 10:50:14 AM
In space..
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 10, 2011, 11:11:07 AM
In space..

Better buy a telescope. Wanna see it? Buy a telescope. Gonna be in space.


Oh. Play it cool. Play it cool. Here come the space cops.
Title: Re: SMF 2.0 Update Part Last
Post by: Fustrate on June 10, 2011, 11:49:40 AM
By the way, where is that asteroid guys? ;D

(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fd1e8cu9ky91aou.cloudfront.net%2FDoctor_Who%2FDoctor_Who_S06E04_240x138.jpg&hash=de819d83a219cf6157c50b559a57f5ee)

They're standing on it.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 10, 2011, 12:25:53 PM
News release from NASA -

A new satelight was launched May 31,2011 dubbed SMF. NASA reported a mechanical failure that sent the satelight hurtling towards Jupiter. Hubble telescope was able to capture pictures of a spectacular crash in space as SMF became firmly wedged into Uranus.
Title: Re: SMF 2.0 Update Part Last
Post by: codenaught on June 10, 2011, 12:44:00 PM
In response to my comment about SMF 2.0 gold, some of you have brought up some decent points.

Sure, I recognize that a lot of it has to do with status and marking it as officially stable.

If I had a forum however I'd be more interested in the future of development of SMF after 2.0 gold. Sure 2.0 going gold is a good sign, but unless you were pessimistic, it wasn't as if it wasn't going to happen eventually. RC5 isn't far from being considered a final release. Heck I'm sure plenty of software companies would have just slapped gold status on it after the state it was in at RC2. So I am pleased to see how serious Simple Machines takes stability and security in response to its users of its software.

I'm hoping SMF takes a logical path for the future where it isn't years before a new release comes out with some useful enhancements. To me, that would mean adding only a few features in each iterative release, 2.1, 2.2, etc. That also to me means to not go directly to 3.0, as I think with the current limited resources we could be looking at another 5 or more years from now before it would be released.

Another thing to do perhaps to help calm the wait is to release official mod packages. Feature X is coming to 2.1? Users don't want to wait 6 weeks for 2.1? Have an officially maintained mod package that adds that functionality to existing 2.0 installs. It would sort of be like how on a linux distro you can upgrade individual packages yourself instead of having to wait for the distro upgrade to be released that includes the updated packages.
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on June 10, 2011, 01:33:17 PM
Uhm should I cross my fingers that it gets released this weekend?
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 10, 2011, 01:35:15 PM
Uhm should I cross my fingers that it gets released this weekend?

We all should cross our fingers!
Title: Re: SMF 2.0 Update Part Last
Post by: Staind on June 10, 2011, 02:01:15 PM
numero uno  ::)
Title: Re: SMF 2.0 Update Part Last
Post by: vbgamer45 on June 10, 2011, 02:04:11 PM
That would be awesome can't wait. Getting excited to update mods!
Title: Re: SMF 2.0 Update Part Last
Post by: Storman™ on June 10, 2011, 02:05:50 PM
Am I seeing things or is the bug tracker (http://dev.simplemachines.org/mantis/view_all_bug_page.php) now as good as GREEN. There seems to be two issues left, but one seems to be merely a typo error, and the other a minor issue in the language files.

Hopefully this means we are nearly good to go (https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Flmbbox.com%2Fwp-content%2Fplugins%2Flmbbox-smileys%2Fsmileys%2Ftb%2Fclap.gif&hash=b0aff21bba1ad3f19051f63df81add1b)
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 10, 2011, 02:08:21 PM
Fingers crossed! I'd love to see a release of 2.0 Gold by the end of the week :D
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 10, 2011, 04:29:30 PM
Party! Weed and girls for everybody :)
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 10, 2011, 05:08:37 PM
Haha, I remember last month when someone said it would be released within the end of the month. Then about a week ago it was a few days. This is just face palm worthy. Great software but come on, get your release dates right.
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 10, 2011, 05:23:36 PM
Well if you would have taken the time to read a bit more you would have realized that other things have happened since then. But I digress...

Now let me just reiterate why we don't give release dates. In a project of volunteers you just can't. Sure goals can be set. But when you put dates out to the public, look what happens when you can't live up to them.
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 10, 2011, 05:53:35 PM
No but someone said it would be released within the month back in May. I have read everything btw, just stating you guys never keep to what you say. SMF has been in RC for how long now? and a new bug just happens to pop up in the last minute? Love the software but you guys really need a better management structure imo and stop giving any release dates at all.
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 10, 2011, 06:14:53 PM
No but someone said it would be released within the month back in May. I have read everything btw, just stating you guys never keep to what you say. SMF has been in RC for how long now? and a new bug just happens to pop up in the last minute? Love the software but you guys really need a better management structure imo and stop giving any release dates at all.
Instead of ******ing, why not offer some form of help?
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 10, 2011, 06:16:42 PM
Trust me, last minute bugs happen A LOT in software coding. It's just how it is. I don't think there's anything wrong with setting goals, it gives them a goal to work towards, and puts pressure on themselves to work harder to get it out in time. Maybe posting publicly the goal that has been set isn't always the best idea though. Setting a goal internally, and keeping it internally might be better. Although it seems (from my own personal experience, and reading about these forums) that no matter which way you do things...someone will always moan. :/

Instead of ******ing, why not offer some form of help?
+1
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 10, 2011, 07:06:15 PM
Like the SMF team, I am also somebody who puts work into stuff which I then publish on the web. Not software in my case, but the same principles apply. It seems as though everyone just expects awesome things on the web. And at no cost. And exactly how and when they want them. And if people have an issue with what you put your hard work into giving them for free, then that is instantly your problem, not theirs!!

I too am a little frustrated that 2.0 is taking so long. And, yes, they should have just said it'll be ready, when it's ready. Don't call us, we'll call you. But at the end of the day the guys who put it together are working hard to give us something free and awesome and if it takes them a little longer than expected, then so be it :)
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 10, 2011, 07:13:26 PM
Quote
it'll be ready, when it's ready. Don't call us, we'll call you.

That line has been used so often, everyone's fed up of hearing it, it's been said for at least the last two years.
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 10, 2011, 07:19:32 PM
Jeez... I hope you folks are at least going to say thank you when it's finally released :)
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 10, 2011, 07:20:28 PM
On another note, will 2.0 definitely be a large upgrade from RC5?

If there are only a few minor changes, is there no chance it can just be a thing we can do from the admin panel?
Title: Re: SMF 2.0 Update Part Last
Post by: Bancherd on June 10, 2011, 07:20:35 PM
I am sure that the staffs don't like to keep saying "It's ready when we release it" anymore than us  having to hear it.  ;)

Unless we could give constructive inputs into helping making this release faster, why don't we just wait?

 :)
Title: Re: SMF 2.0 Update Part Last
Post by: GlitchPC on June 10, 2011, 07:20:55 PM
That line has been used so often, everyone's fed up of hearing it, it's been said for at least the last two years.

So you speak for everyone?

I agree, totally, with jackregan!  It'll be ready when it's ready!

So, relax...have a beer...if you're old enough.  Or you can try some other free forum software...or reach into your wallet and pay for one.

I know I'll say, "Thank you!"
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 10, 2011, 07:23:15 PM
On another note, will 2.0 definitely be a large upgrade from RC5?

If there are only a few minor changes, is there no chance it can just be a thing we can do from the admin panel?

upgrades from RC's are always going to use the large upgrade package, this will not change anytime soon. also the number of changes is not few, it includes at least a header change in each and every file due to the license change.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 10, 2011, 07:23:49 PM
On another note, will 2.0 definitely be a large upgrade from RC5?

If there are only a few minor changes, is there no chance it can just be a thing we can do from the admin panel?
No chance at all.
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 10, 2011, 07:24:55 PM
Quote
On another note, will 2.0 definitely be a large upgrade from RC5?

Yes.

Quote
If there are only a few minor changes, is there no chance it can just be a thing we can do from the admin panel?

No, because the package would have to be generated completely manually, it'll be worse to install than some mods.

Quote
I am sure that the staffs don't like to keep saying "It's ready when we release it" anymore than us  having to hear it.

No, at least one of the developers has said they're fed up of saying it too. As have anyone who's been on the team in the last two years (which includes me).

Quote
Unless we could give constructive inputs into helping making this release faster, why don't we just wait?

Been there, done that, thanks.

Quote
Or you can try some other free forum software...or reach into your wallet and pay for one.

Oh, I am. As soon as 2.0 final is out, I'm gone for good, to a fork of SMF that's been in development and requires the release along with its change of licence.

Besides, I like to think of it as giving the team some motivation since I won't be complaining about the things that have been noted as bugs for years, that won't be fixed in 2.0 even when a solution has been posted, or about the way things are run.
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on June 10, 2011, 08:02:30 PM
Just let me ask you (smf team) a question because of the long wait: At least will it be launched during June? (doesn't matter  the exact day)

If so, I'm satisfied :)
Title: Re: SMF 2.0 Update Part Last
Post by: Herman's Mixen on June 10, 2011, 08:07:35 PM
Just sit and wait and have your fingers crossed  ;)
soon = soon enough :P
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 10, 2011, 08:10:41 PM
Hectorf: yes.
Title: Re: SMF 2.0 Update Part Last
Post by: butchs on June 10, 2011, 09:11:49 PM
I say release RC6 and wait another month to go gold.
:)
Title: Re: SMF 2.0 Update Part Last
Post by: RvG on June 10, 2011, 09:16:26 PM
I say release RC6 and wait another month to go gold.
:)

+1
Title: Re: SMF 2.0 Update Part Last
Post by: hectorf on June 10, 2011, 09:26:57 PM
I say release RC6 and wait another month to go gold.
:)

Why? I prefer to have SMF 2.0 final this month and not to wait another one because of RC6.

(it would be the same, because RC5 is very stable and with your idea it won't be still gold, which is the same for a lot of webmasters)
Title: Re: SMF 2.0 Update Part Last
Post by: MC73 on June 10, 2011, 09:34:44 PM
I'll personally wait patiently till it get ready ... this month, next month or whatever ...... RC5 is working great on my site. Everyone doing the coding has done a great job, so I'm not going to rush them doing their magic.
Title: Re: SMF 2.0 Update Part Last
Post by: XtcruleZ on June 11, 2011, 01:20:09 AM
On another note, will 2.0 definitely be a large upgrade from RC5?

If there are only a few minor changes, is there no chance it can just be a thing we can do from the admin panel?

upgrades from RC's are always going to use the large upgrade package, this will not change anytime soon. also the number of changes is not few, it includes at least a header change in each and every file due to the license change.

So where was this when they were all telling us "we just need one more signature and its done?"
Title: Re: SMF 2.0 Update Part Last
Post by: 青山 素子 on June 11, 2011, 02:14:57 AM
So where was this when they were all telling us "we just need one more signature and its done?"

Shhhhh, don't talk about that. I tried a few pages ago and it didn't go well. We're pretending it was never said that the signature was the only thing preventing release.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 11, 2011, 02:23:05 AM
Was it ever actually, definitively stated in those terms? I mean given that there were public bugs on Mantis back then, it'd be rather odd for anyone to think they didn't exist.
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 11, 2011, 04:24:27 AM
Can someone tell me in clear English what we are waiting for?

signature is done and dusted
Last minute bug quashed

so why no release, or are there more bugs we are not being told about :o
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 11, 2011, 04:33:17 AM
AFAIK, we're waiting for Norv to have time on the weekend. Work, sleep and food have to be dealt with too, y'know.
Title: Re: SMF 2.0 Update Part Last
Post by: Powerbob on June 11, 2011, 06:07:47 AM
Hey I am the first one to agree to what you say, but ...........................
you are telling me that in SMF ORG there is only one person who can put up the release?

(BTW it is the weekend :) )

Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 11, 2011, 06:29:31 AM
Yes: the lead dev always does the releases.

And yes, it is the weekend now. You have to bear in mind the time zones though. It is only just the weekend now in some places.
Title: Re: SMF 2.0 Update Part Last
Post by: ab1cor on June 11, 2011, 06:34:06 AM
I realy hope not seeing this thread the monday... I want the monday to be installing and configuring my new SMF 2.0 based community!
Title: Re: SMF 2.0 Update Part Last
Post by: Staind on June 11, 2011, 06:41:35 AM
Yes: the lead dev always does the releases.

And yes, it is the weekend now. You have to bear in mind the time zones though. It is only just the weekend now in some places.
its weekend here  ;D
11:39am
just too fast and furious!!! ;)
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 11, 2011, 08:34:25 AM
So, just to clarify...

When it's released, I run the large update and then my mods disappear, and then I just reinstall them and all of the data and settings of each mod will be preserved, right?

I'm thinking about my customs actions mod and also TinyPortal as I have put loads of stuff into both of these.

I have also made huge changes to the index.template.php file but well, I can just copy and paste that I guess.


On another note, I notice that the forum on this site now says SMF 2.0 at the bottom. Not sure how long it's been like that (who looks?) but maybe it's prophetic...
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 11, 2011, 08:37:03 AM
you are best to ask in the support thread for each mod how their settings are saved, as each one is different. the change you made to your index.template.php file may work in the new, it depends on what changes have been made to the templates since RC5 was released.
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 11, 2011, 08:43:28 AM
On another note, I notice that the forum on this site now says SMF 2.0 at the bottom. Not sure how long it's been like that (who looks?) but maybe it's prophetic...
That's due to them testing the final 2.0 I think.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 09:31:00 AM
So, just to clarify...

On another note, I notice that the forum on this site now says SMF 2.0 at the bottom. Not sure how long it's been like that (who looks?) but maybe it's prophetic...

It's been changed from some time, but you can do this too, owdy provided the code hack here
http://www.simplemachines.org/community/index.php?topic=421547.msg2949775;topicseen#msg2949775 (http://www.simplemachines.org/community/index.php?topic=421547.msg2949775;topicseen#msg2949775)
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 11, 2011, 09:42:19 AM
that does not mean you get all the code updates though.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 10:02:50 AM
that does not mean you get all the code updates though.

Really? what code updates are you refering to?
Title: Re: SMF 2.0 Update Part Last
Post by: Tweak on June 11, 2011, 10:17:37 AM
Illori means that will just change the version displayed it won't actually be version 2, so the bug fixes etc will not be present in it.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 10:23:39 AM
Illori means that will just change the version displayed it won't actually be version 2, so the bug fixes etc will not be present in it.

Thanks Tweak, but it was Illori who made the comment and I asked her for clarification. In my post or the post linked too, I don't believe there was any mention of bug fixes so I don't know why you or her brought up the "code update" point. So I would appreciate some clarification from her what 'code update' she refered to, if she can.
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 11, 2011, 10:32:41 AM
Dude: we're talking about an upgrade from a release candidate to a final build. This means code changes. That's what an upgrade is: code changes. In this case, lots of them.

All Owdy's hack does is change what version is displayed in the footer. That's nowhere near the same thing. Owdy just posted that as a joke.
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 11, 2011, 10:39:03 AM
AFAIK, we're waiting for Norv to have time on the weekend. Work, sleep and food have to be dealt with too, y'know.


How's he going with all this lack of time stuff?
Title: Re: SMF 2.0 Update Part Last
Post by: Antechinus on June 11, 2011, 10:44:07 AM
Dunno. Haven't asked. I'm off to sleep now anyway.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 10:50:37 AM
Dude: we're talking about an upgrade from a release candidate to a final build. This means code changes. That's what an upgrade is: code changes. In this case, lots of them.
Thanks Dude but that still doesn't answer what 'code updates' she was talking about.

Quote
All Owdy's hack does is change what version is displayed in the footer. That's nowhere near the same thing. Owdy just posted that as a joke.
Thanks again but his post and my link to it was not representing it as anything but what it was, a "code hack". Please re-read my post for clarity where I mentioned it was a 'code hack'
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on June 11, 2011, 10:59:22 AM
RR...  Look at the solved bug list to see what code updates....   Or wait fi the release, check the change log and/Or do a diff.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 11:17:19 AM
RR...  Look at the solved bug list to see what code updates....   Or wait fi the release, check the change log and/Ordovician a diff.
Thanks Kindred, that answers a lot. "Ordovician a diff" cute  ;)
 
@Illori, see Kindreds post for the answer.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 11, 2011, 01:01:52 PM
at the bottom of this forum. The SMF trademark shown that this current forum version was SMF 2.0 and there're no RC on it. Is this the proof that this forum is actually using 2.0 gold version??
Title: Re: SMF 2.0 Update Part Last
Post by: Arantor on June 11, 2011, 01:03:25 PM
eric1234, please read about 10 posts up from your post there. Should answer your question.
Title: Re: SMF 2.0 Update Part Last
Post by: Joe911 on June 11, 2011, 02:27:30 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.f1fty.com%2Fcontent%2Fwp-content%2Fuploads%2F2009%2F03%2Fsmf.png&hash=c1f2abb67d1b19b1f6ebcb70c706cd2f)

Hello SMF community

hello SMF community. as you can see i dont post much. i have been sitting here and just watching the arguing and everyone has good points. i am in favor for the people who are saying. just be patient and it will come out. the SMF staff are doing this for NO profit so u cant get mad. but i see where you are coming from. yes they did promise end of may. but ITS FREE. so u cant get mad. but i have one question, if you guys say u are working on it then why are u always here posting responses and trying to talk to people. if you guys wanted to get it out today. you should stop posting and start working on the update. thats all i have to say. if you are saying its going to come out and your saying your working on it as we speak. why are u in the forum have a conversation. all i have to say is GET TO WORK. because i have my own site and i hate it when staff members say they will do something but i see them posting or, they are in the chat. please stop posting staff, and work on the update. THANK YOU.
DONT RESPOND
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 11, 2011, 02:32:34 PM
(https://www.simplemachines.org/community/proxy.php?request=http%3A%2F%2Fwww.nrdly.com%2Fwp-content%2Fblogs.dir%2F00%2F03%2F93%2F29%2F3932998%2Ffiles%2F%2F2011%2F04%2Fhaters_gonna_hate3.jpg&hash=c2c9d104f6ba5caf4b6eff272d6dbc8a)
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 11, 2011, 03:16:11 PM
No but someone said it would be released within the month back in May. I have read everything btw, just stating you guys never keep to what you say. SMF has been in RC for how long now? and a new bug just happens to pop up in the last minute? Love the software but you guys really need a better management structure imo and stop giving any release dates at all.
Instead of ******ing, why not offer some form of help?
Um what did I say thats wrong there? Pointing out the obvious isn't complaining.
Title: Re: SMF 2.0 Update Part Last
Post by: -=[Vyorel]=- on June 11, 2011, 03:24:17 PM
Hmm, i think the SMF 2.0 final will be launched this evening. SMF 1.1.14 is on download page but it didn`t been announced.  ???
Title: Re: SMF 2.0 Update Part Last
Post by: codenaught on June 11, 2011, 03:27:12 PM
Hmm, i think the SMF 2.0 final will be launched this evening. SMF 1.1.14 is on download page but it didn`t been announced.  ???
You could be on to something. We will see! :D
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 11, 2011, 03:30:40 PM
Yey for there being a new release, even if it's not 2.0 final yet. :)
Title: Re: SMF 2.0 Update Part Last
Post by: -=[Vyorel]=- on June 11, 2011, 03:51:21 PM
Ooooo yeahh :D
http://download.simplemachines.org/
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 03:52:26 PM
WOOOOOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! :D :D :D
Title: Re: SMF 2.0 Update Part Last
Post by: poolhall on June 11, 2011, 03:53:17 PM
it's here :)
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 11, 2011, 03:53:37 PM
About time.  :D
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 03:54:51 PM
1.1.14 disappeared :D Looks like someone is about to release it ^^
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 11, 2011, 03:56:58 PM
1.1.14 disappeared :D Looks like someone is about to release it ^^
F5 the download page. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 03:57:30 PM
Yes, but announcing it :P
Title: Re: SMF 2.0 Update Part Last
Post by: JBlaze on June 11, 2011, 03:57:52 PM
Finally, we can return to a state of semi-normalcy...
Title: Re: SMF 2.0 Update Part Last
Post by: -=[Vyorel]=- on June 11, 2011, 03:58:19 PM
1.1.14 disappeared :D Looks like someone is about to release it ^^
I think download page is in work now.
Title: Re: SMF 2.0 Update Part Last
Post by: twig/al on June 11, 2011, 03:58:35 PM
just downloaded it...
Title: Re: SMF 2.0 Update Part Last
Post by: dasilvatwins on June 11, 2011, 03:58:51 PM
Yes, but announcing it :P

Um who cares who announces it? It's released. :D
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 03:59:11 PM
Finally, we can return to a state of semi-normalcy...
+1 lol :P
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 11, 2011, 04:00:08 PM
Yeah.. now waiting for the mods...!! haha..finally see some golds ^^
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 04:10:01 PM
2.0 isn't final yet... A new minor bug just surfaced as it wasn't there when i checked a few hours ago: Admin quick search references the old docs site
http://dev.simplemachines.org/mantis/view.php?id=4747
The download page shows 2.0 as being available (no more RC5) but it's interesting to note that its change log shows it's date as being released on 5 June 2011. :D

About 1.1.14, the bug tracker is still frozen for 1.1 since no bugs have been fixed after 1.1.13.
1.1.14 seems to be simply a new release with the LLC copyright line removed at the bottom of the forum. Nothing to get excited about, folks, as it's the same thing under the bonnet.
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 04:11:42 PM
Actually, 1.1.14 does includes bugfixes. It won't be released as NPO ;)
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 04:19:29 PM
Actually, 1.1.14 does includes bugfixes. It won't be released as NPO ;)
Oh?! That's news to me. I thought the entire SMF structure; lock, stock and barrel have been converted to NPO. That's disappointing. So, only 2.0 is released as NPO? 1.x and 1.1.x branches are still LLC properties? Why didn't the SMF team opt for a complete conversion? I'm frankly stumped.

But more importantly, does that mean anything different for those who are/will still be using 1.1.x? Such as, reduced or dropped development?

BTW, 1.1.14 is only available under "Archived releases" http://download.simplemachines.org/?archive
And not on the download page, which seems to indicate that 1.1.14 is the end of life for 1.1.x branch? Since it's been archived.

P.S. The minor bug for 2.0 just got moved to 2.1, so i guess the final release is coming any time now. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 04:20:57 PM
Oh?! That's news to me. I thought the entire SMF structure; lock, stock and barrel have been converted to NPO. That's disappointing. So, only 2.0 is released as NPO? 1.x and 1.1.x branches are still LLC properties? Why didn't the SMF team opt for a complete conversion? I'm frankly stumped.

But more importantly, does that mean anything different for those who are/will still be using 1.1.x? Such as, reduced or dropped development?
Yush. Only 2.0+ is going to released as NPO. :P The reason they didn't decided for a full conversion is probably because 1.1 is already 5 years old y'know :P
Title: Re: SMF 2.0 Update Part Last
Post by: Bloc on June 11, 2011, 04:28:15 PM
Downloads are mixed up. "Upgrade"/"install" gives the upgrade package, while the "update" gives the full install :P
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 11, 2011, 04:28:52 PM
So the 2.0 gold is actually haven't release? O.o
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on June 11, 2011, 04:30:23 PM
Yes, 2.0 Gold has just been released and will be on the Downloads page shortly.

Thanks devs!! Can't wait to put this on my site!
Title: Re: SMF 2.0 Update Part Last
Post by: Robert. on June 11, 2011, 04:30:36 PM
Downloads are mixed up. "Upgrade"/"install" gives the upgrade package, while the "update" gives the full install :P
Lol :P
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 11, 2011, 04:30:50 PM
Downloads are mixed up. "Upgrade"/"install" gives the upgrade package, while the "update" gives the full install :P
Seems the first one and the last one need to be switched ::)

Nice work on the release, team!! :D
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 04:31:38 PM
I'm just concerned that the drama and difficulties that followed up to the release of 2.0 final will continue to haunt the 1.1.x branch, hence possibly making it harder for the SMF team to provide support for it, but hopefully i'm mistaken. 2.0 being released as NPO means that it's finally open to any other group of coders to take over and customize, so 2.0's future is looking much brighter than 1.1.x to me right now. I know 1.1.x is old, but it still works great on all my forums and thousands of others, so i'm very concerned about 1.1's future, although i fully comprehend that it is entitled to only receive bug fixes and no new features, which is perfectly fine by me.

P.S. LOL i had to submit many times before this post was accepted due to all the excitement with 2.0 final release and hectic replies. Congratulations, SMF team! :D
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 11, 2011, 04:33:41 PM
Awesome! Just awesome! I'm very glad it isn't April 1st! :P
Title: Re: SMF 2.0 Update Part Last
Post by: becometa on June 11, 2011, 04:39:34 PM
Glad to see it!
Title: Re: SMF 2.0 Update Part Last
Post by: Bloc on June 11, 2011, 04:41:53 PM
Should not this version upgrade RC5?

Quote
!!Warning!
This upgrade script is out of date! The current version of SMF is 2.0 RC5 but this upgrade script is for 2.0.

It is recommended that you visit the Simple Machines website to ensure you are upgrading to the latest version.
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 11, 2011, 04:42:45 PM
Right...

So, err... how do I actually do a large upgrade then?
Title: Re: SMF 2.0 Update Part Last
Post by: Illori on June 11, 2011, 04:45:35 PM
that means the dev team is not done with everything that is part of the announcement that 2.0 is finally released and if you want a bit that message will disappear as well as an official announcement be made.
Title: Re: SMF 2.0 Update Part Last
Post by: NanoSector on June 11, 2011, 04:45:53 PM
Should not this version upgrade RC5?

Quote
!!Warning!
This upgrade script is out of date! The current version of SMF is 2.0 RC5 but this upgrade script is for 2.0.

It is recommended that you visit the Simple Machines website to ensure you are upgrading to the latest version.
Try opening index.php and change:
Code: [Select]
$forum_version = 'SMF 2.0 RC5';To this:
Code: [Select]
$forum_version = 'SMF 1.9';
Imma cheatah :3
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 04:46:34 PM
Just to clarify about 1.1.14, only the languages are currently available. The install, upgrade and update packages for 1.1.14 still haven't been released. I am using the drop-down menu on the right of the download page, where it says "Select Version:". BTW, 1.1.13 and 1.1.14 are missing from that list.
I'm not trying to put any unnecessary pressure on the SMF team. It would be futile at this point anyway, as the release process has already begun. I'm just pointing out stuff that might help the team iron out any glitches faster.

Cheers!
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 11, 2011, 04:49:48 PM
Ignore my question up the page... I've figured it out :)
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 11, 2011, 04:59:49 PM
There are plenty of manual changes necessary to complete the release process. I would suggest waiting until the announcement is made. Otherwise the packages might bite you! :P
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 11, 2011, 05:00:59 PM
I decided to wait after I downloaded the large update package, and it went corrupt on me xD
Title: Re: SMF 2.0 Update Part Last
Post by: jackregan on June 11, 2011, 05:07:12 PM
I've done the large upgrade and as promised all of the data in my packages reappeared after I reinstalled them.

In short, I am well happy!

The upgrade.php process stuck during step 4 - changing database tables - but once I started it again it picked up at the same stage and finished just fine.

So, all is good :)


A huge, massive thank you to the brilliant SMF team!
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 05:14:50 PM
There are plenty of manual changes necessary to complete the release process. I would suggest waiting until the announcement is made. Otherwise the packages might bite you! :P
Thanks for letting us know! I got bitten a few times already. I managed to find the upgrade package for 1.1.14 but its change log won't download. BTW, why isn't the 1.1.14 release found on the download page?
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 11, 2011, 05:24:47 PM
I could download the changelog for 1.1.14 version just fine.

1.1.14 is no longer listed on the main download page because 2.0 is now the stable version. You can find versions older than 2.0 in Archived Releases page, including 1.1.14.
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 11, 2011, 05:26:21 PM
Quote
SMF 2.0 | SMF © 2011, Simple Machines

That looks much tidier. Also looks slightly more appealing (to me at least).
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 05:32:37 PM
I could download the changelog for 1.1.14 version just fine.

1.1.14 is no longer listed on the main download page because 2.0 is now the stable version. You can find versions older than 2.0 in Archived Releases page, including 1.1.14.
It's working now. :)
BTW, special thanks to you, [SiNaN]. I also use SimplePortal on all my forums, quite intensively. I hope a new SP is planned soon for 2.0 final?

Also, now that SMF 2.0 Gold is out, i must ask you... why isn't One Piece in your Anime List? :D Seriously, it's the best anime in the world.

Thanks again!
Title: Re: SMF 2.0 Update Part Last
Post by: [SiNaN] on June 11, 2011, 05:38:00 PM
BTW, special thanks to you, [SiNaN]. I also use SimplePortal on all my forums, quite intensively. I hope a new SP is planned soon for 2.0 final?

There will probably be a quick bug fix release and the long awaited 2.4 release soon after.

Also, now that SMF 2.0 Gold is out, i must ask you... why isn't One Piece in your Anime List? :D Seriously, it's the best anime in the world.

I tend to leave the best part of my meal to the end. That's the same with One Piece. Though I doubt Clannad series would give "the best" spot in my list.
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 05:44:28 PM
mysteries abound after install of large upgrade
Quote
Version Information:
                     Forum version:                     SMF 2.0 RC5
                     Current SMF version:                     SMF 2.0 RC5
and
Quote
Powered by SMF 2.0 RC5 (http://www.simplemachines.org/) | SMF © 2006–2011, Simple Machines LLC (http://www.simplemachines.org/about/copyright.php)
Title: Re: SMF 2.0 Update Part Last
Post by: Burridge on June 11, 2011, 05:46:03 PM
RR: I think they haven't fixed the problems with the packages on the download page yet. I think they're finalizing everything. I downloaded the full install (.zip as the other two were corrupt for me) and installed on my localhost install to keep it up to date so I can test things.
Title: Re: SMF 2.0 Update Part Last
Post by: sharks on June 11, 2011, 05:48:53 PM
I tend to leave the best part of my meal to the end. That's the same with One Piece. Though I doubt Clannad series would give "the best" spot in my list.
I'm going to watch Clannad next. The ratings are through the roof. From the cover, i always thought it was just a Loli or Ecchi. The description indicates otherwise. But i doubt it will be better than One Piece, which just aired episode 501 last Sunday! :D I'm also up-to-date with its manga and there are at least 500 more episodes coming. It's a one hell of a ride!
Title: Re: SMF 2.0 Update Part Last
Post by: Road Rash Jr. on June 11, 2011, 05:50:09 PM
That's the one I installed, at least the 'FULL INSTALL' is what I downloaded from, what I got is anyone guess.
edit: what I got was the 'Large Upgrade' from the 'FULL INSTALL' link
Title: Re: SMF 2.0 Update Part Last
Post by: Kindred on June 11, 2011, 07:03:50 PM
BTW: Just to clarify for sharks and Dr...

NPO is the organizational structure... The Simple Machines organization (NPO) now owns all properties, trademarks, etc that the LLC used to own.

2.0 is released under the BSD license.
1.0.x and 1.1.x will remain under the proprietary SMF license.
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 12, 2011, 02:30:50 AM
Now i am kinda confuse. >.> Is SMF 2.0 already release? I heard someone said we need to wait until official announce if not the package might bite me. Secondly , a lot of people having errors with the new package. >.> What happened?
Title: Re: SMF 2.0 Update Part Last
Post by: Owdy on June 12, 2011, 02:31:39 AM
Now i am kinda confuse. >.> Is SMF 2.0 already release?
http://www.simplemachines.org/community/index.php?topic=437328.0 (http://www.simplemachines.org/community/index.php?topic=437328.0)
Title: Re: SMF 2.0 Update Part Last
Post by: eric1234 on June 12, 2011, 02:37:53 AM
okay, thanks . >.<
Title: Re: SMF 2.0 Update Part Last
Post by: Andrew94© on June 12, 2011, 11:59:27 AM
This should probably be locked. :P
Title: Re: SMF 2.0 Update Part Last
Post by: Owdy on June 12, 2011, 12:01:45 PM
Nah, its good for spam ;D
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 12, 2011, 12:03:00 PM
I didn't knew that SMF Friends are spammers.
Title: Re: SMF 2.0 Update Part Last
Post by: Owdy on June 12, 2011, 12:05:44 PM
I didn't knew that SMF Friends are spammers.
Well, now you know ;) Just look our post count.
Title: Re: SMF 2.0 Update Part Last
Post by: Masterd on June 12, 2011, 12:10:26 PM
Yes, that explains everything. ;)
Title: Re: SMF 2.0 Update Part Last
Post by: HecKel on June 12, 2011, 01:04:31 PM
Any ETA for SMF 2.1? LOL! :P
Title: Re: SMF 2.0 Update Part Last
Post by: IchBin™ on June 12, 2011, 01:10:19 PM
/me runs to ban HecKel
Title: Re: SMF 2.0 Update Part Last
Post by: ~DS~ on June 12, 2011, 01:12:41 PM
Any ETA for SMF 2.1? LOL! :P
Even better...the ETA for 3.0. :P