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Author Topic: Stop Spammer  (Read 800210 times)

PhobosK

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Re: Stop Spammer
« Reply #1080 on: January 21, 2011, 02:00:12 AM »
Well i think your idea is great. I like it.
But @Snoopy (@snoopy_virtual), wanted this thread to be a support one,  (with less tech and dev details). I am sure he will read this suggestion, but you can continue with the discussion on his specialised  board if you want - http://www.snoopyvirtualstudio.com/trankos/portal/index.php?option=com_smf&Itemid=36&topic=407.0 .
Sorry but since I totally dislike the license of SMF (incl Mods and stuff) I am not interested in it anymore and i will be moving on to a proper and more feature rich GPL'd solution...

P.S. BTW the captcha and the link obfuscation for the new members' posts here is really VERY ANNOYING...

Offline gizmo71

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Re: Stop Spammer
« Reply #1081 on: January 21, 2011, 03:58:27 AM »
Here's my patch (in mod form) to 2.3.9 for SMF 1 to eliminate the 'id' missing index error log entries, in case anybody else wants to keep their logs clean.

Offline Arantor

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Re: Stop Spammer
« Reply #1082 on: January 21, 2011, 04:08:52 AM »
You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline żεχเ๏ภ

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Re: Stop Spammer
« Reply #1083 on: January 21, 2011, 04:17:37 AM »
You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)

He didn't. Look at the file size. 1kb? Stop spammer is about 21 times bigger than that..  ;)

His attached file is a mod that contains fixes for Stop Spammer.



Jason

Offline Arantor

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Re: Stop Spammer
« Reply #1084 on: January 21, 2011, 04:19:35 AM »
Under copyright law it's considered a derived work which is still a grey area...
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline żεχเ๏ภ

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Re: Stop Spammer
« Reply #1085 on: January 21, 2011, 04:22:55 AM »
Under copyright law it's considered a derived work which is still a grey area...


Only if he used code from the original mod.



Jason

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Re: Stop Spammer
« Reply #1086 on: January 21, 2011, 04:26:04 AM »
Which it does since it's a mod package, which does a find/replace on the original mod and so includes some of the mod's code.

It will also, incidentally, break trying to uninstall the original mod later but that's a limitation of SMF's package manager.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline żεχเ๏ภ

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Re: Stop Spammer
« Reply #1087 on: January 21, 2011, 04:48:42 AM »

It will also, incidentally, break trying to uninstall the original mod later but that's a limitation of SMF's package manager.


True, but if you just uninstall it before you uninstall the original mod, it won't right? [/n00b]


Whoops sorry. Broke my noob tag, there.  :-X

Offline Arantor

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Re: Stop Spammer
« Reply #1088 on: January 21, 2011, 04:59:54 AM »
Quote
True, but if you just uninstall it before you uninstall the original mod, it won't right? [/n00b]

Yes, that's correct - but you have to remember to do that in the right order.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

kat

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Re: Stop Spammer
« Reply #1089 on: January 21, 2011, 07:20:59 AM »
You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)

I've contacted the author, to see if he has a problem, with that.

If he has, it'll go.

Offline snoopy_virtual

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Re: Stop Spammer
« Reply #1090 on: January 21, 2011, 02:22:41 PM »
I had played with a few options in the search members functions too,
... etc ...
I hope this suggestion provides some "food for thought"

Yes, a lot of "food for thought" indeed.

I still have in my TODO list some more things you suggested some time ago. As I have already said a few times I am working on a big change for this mod. The next version is going to have a lot of improvements and all that started with your first suggestions, so I will add all these new ones together with all the rest to study them.

The problem is I never have too much free time and I have been concentrated lately in minor fixes. Not as important as all this but more urgent.

Well i think your idea is great. I like it.
But @Snoopy (@snoopy_virtual), wanted this thread to be a support one,  (with less tech and dev details). I am sure he will read this suggestion, but you can continue with the discussion on his specialised  board if you want - http://www.snoopyvirtualstudio.com/trankos/portal/index.php?option=com_smf&Itemid=36&topic=407.0

Well ... One thing is what I would like and another thing is what happens normally. I would also like to win the lottery one day and it's not happening.  ;D

In fact very few people know about the other forum, so very few people read it. Almost everybody comes here instead, so if anybody ask here a tech question I normally just answer it here with tech language.

It's not a big deal really.

P.S. BTW the captcha and the link obfuscation for the new members' posts here is really VERY ANNOYING...

I didn't know they have added that for newbies. If it was there when I was one, I don't remember it (it was so long ago ...  ;D )

I have said a lot of times what I think about captchas and all that (being a nuisance for humans but not really stopping robots at all), so I won't repeat it here.

Anyway there is an easy way to avoid that. At least that's what I do in any forum with that system:

Enter the chit-chat section and write a few posts with quick jokes. I don't know what number of posts you need to go from "Newbie" to "Semi-Newbie", but cannot be more than 10  ;)

Here's my patch (in mod form) to 2.3.9 for SMF 1 to eliminate the 'id' missing index error log entries, in case anybody else wants to keep their logs clean.

Yes. As I said, that's the solution I think I will add to the next version.

I need to check first if that's compatible with all the more popular mods (to keep it compatible with as many users as possible) so, if anybody uses that file and sees an error please tell me here.

Anyway, you should have made it clear it's only for SMF 1.1x and not for SMF 2.x (for example saying it in the readme file) and you should have prevented that file from installing in any 2.x forum, changing inside package-info.xml this: <install> and this: <uninstall> for <install for="1.1.1 - 1.99.99"> and <uninstall for="1.1.1 - 1.99.99">

If anybody try to install that in a 2.x forum they will have a problem.

You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)

Technically gizmo71 should have ask me first, but I am not really worried about that.

In fact all my work is not copyrighted, but copylefted  ;D

But as a general rule all the newbies should keep that in mind. Some people get angry when things like that happen.

For example, when I am going to use somebody elses work I always ask them first even if they state in their files you don't need to.


It will also, incidentally, break trying to uninstall the original mod later but that's a limitation of SMF's package manager.

True, but if you just uninstall it before you uninstall the original mod, it won't right?

Yes. That would be what to do.

In fact that's another thing gizmo71 should have added to the readme text.

You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)

I've contacted the author, to see if he has a problem, with that.

If he has, it'll go.

You have contacted me?

Where?

Cannot see any new PMs or emails.  :o
El verdadero sabio es aquel que lo ve todo, lo estudia todo, lo analiza todo y molesta poco.
A true wise man is he who sees everything, studies everything, analyses everything and hardly ever annoys.

kat

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Re: Stop Spammer
« Reply #1091 on: January 21, 2011, 02:38:11 PM »
I sent a PM!

Or, maybe I sent it to Princess Anne, or someone... ;)

Offline snoopy_virtual

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Re: Stop Spammer
« Reply #1092 on: January 21, 2011, 03:08:45 PM »
I sent a PM!

Or, maybe I sent it to Princess Anne, or someone... ;)

I suppose you sent it to the original author M-DVD

He left SMF in September 2009 and asked the customizers to change the mod to my name, but I told him to add me instead as co-author and leave his name on, just in case someday he comes back (you never know what the future will bring ..  ;) )

From September 2009 to February 2010 (when the customizers added my name as co-author) he entered SMF only on very few occasions. Mostly just to remember the customizers to do something about it and to upload a few fixes I had done for the mod but couldn't upload myself yet.

From February 2010 he hasn't been here at all, so if you get an answer from that PM let me know. We were very good friends and I would like to get in touch with him again.  ;)
El verdadero sabio es aquel que lo ve todo, lo estudia todo, lo analiza todo y molesta poco.
A true wise man is he who sees everything, studies everything, analyses everything and hardly ever annoys.

PhobosK

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Re: Stop Spammer
« Reply #1093 on: January 21, 2011, 03:11:33 PM »
You're not allowed to just post modified versions of mods without the author's permission (for copyright reasons)

Hahahah... LOL This is exclusive...

@snoopy_virtual,
So that is the famous @Arantor with the forthcoming fork that we expect to be more "Open Sourced" etc? LOL... Unbelievable...

Does anybody see the ludicrous situation here?

Someone decided to help SMF and one of its mods by fixing a bug... and it turns out he is doing a very bad thing... breaking the law etc...

I propose @gizmo71 to be committed to the flames for his great sin  ;D... LOL sorry for the sarcasm but this situation is really so gross...

This is not only ridiculous but also very frustrating and immature...

Anyway I am out of here and I hope i will never be asked by any of my clients to install SMF for them... And even if they ask me i promise i will do my best to make them understand the necessity of staying as far away as possible from applications with licenses like this one....

Oh and i am really very sorry i left some code for this thing.... Anyway @snoopy_virtual is allowed to use it as he wishes....

kat

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Re: Stop Spammer
« Reply #1094 on: January 21, 2011, 03:12:21 PM »
Just checked my outbox.

Yep, that's who it went to. :)

Offline gizmo71

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Re: Stop Spammer
« Reply #1095 on: January 21, 2011, 03:33:45 PM »
I propose @gizmo71 to be committed to the flames for his great sin  ;D... LOL sorry for the sarcasm but this situation is really so gross...

Don't worry, I shall take myself off to Castle Anthrax immediately for a good spanking.

The mini-mod contains nothing more than the code I posted here whilst discussing the bug; I deliberately only posted it as an attachment here and not as a full mod as a convenience for anyone searching for an answer to the problem I had; I can't imagine anyone else would even find it, let alone install it.

But in future I'll just complain. ;) :-*

Offline snoopy_virtual

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Re: Stop Spammer
« Reply #1096 on: January 21, 2011, 03:41:03 PM »
@PhobosK and @gizmo71

Did any of you read the part of my post where I said I don't mind at all anybody doing this, because all my work is not copyrighted, but copylefted?
El verdadero sabio es aquel que lo ve todo, lo estudia todo, lo analiza todo y molesta poco.
A true wise man is he who sees everything, studies everything, analyses everything and hardly ever annoys.

PhobosK

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Re: Stop Spammer
« Reply #1097 on: January 21, 2011, 03:43:45 PM »
But in future I'll just complain. ;) :-*
Heheh well yeeesss...
it seems that this is what the devs of SMF deserve and are after  ;D  8)  :)

@snoopy_virtual,
I am not sure that your consent is enough in this case.... I think we need the consent of THE GODS of SMF here too :D

Anyway forget it...

Offline Arantor

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Re: Stop Spammer
« Reply #1098 on: January 21, 2011, 06:24:05 PM »
Unfortunately unless it's stated somewhere pretty clearly, copyright law applies which is the basis for my posts. It sucks, but unless there is a licence or some other document stating the situation, that's how it goes. I had forgotten that snoopy is listed as co-author which under legal parlance means he has a non-exclusive right to redistribute and modify (including produce derived copies of) the original work, so he's all good, and good to give consent too.

Quote
So that is the famous @Arantor with the forthcoming fork that we expect to be more "Open Sourced" etc? LOL... Unbelievable...

Where did we say the fork was open sourced? Because it isn't. It'll be freely downloadable but not open source.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline snoopy_virtual

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Re: Stop Spammer
« Reply #1099 on: January 21, 2011, 08:05:03 PM »
Where did we say the fork was open sourced? Because it isn't. It'll be freely downloadable but not open source.

I am not a specialist in "legal" matters (the only thing I really consider myself a specialist is in playing the piano, what I have been doing now for 50 years and got me almost everything I have) but I always thought "open source" is any code I can read. Opposite to "encrypted" or "closed" source.

For example to me Windows is "closed source" because, if I want to read the code, I cannot do it with a normal text processor, but will need any kind of reverse engineering to do it.

Anyway, I suppose this thread is not the best place to talk about it.
El verdadero sabio es aquel que lo ve todo, lo estudia todo, lo analiza todo y molesta poco.
A true wise man is he who sees everything, studies everything, analyses everything and hardly ever annoys.