Advertisement:

Author Topic: Battle  (Read 150294 times)

Offline Chen Zhen

  • Sophist Member
  • *****
  • Posts: 1,123
  • Gender: Male
  • If you're going through hell, keep going!
    • Underdog-01 on GitHub
    • WebDev.ca
Battle
« on: July 13, 2009, 08:44:54 AM »
Link to Mod


Battle V1.16


Developed by SA | nend | Chen Zhen
Copyright 2009, 2010, 2011, 2012, 2013, 2014, 2018  SA | nend | Chen Zhen

Revamped and currently supported by Chen Zhen
Battle falls under the Creative Commons - Attribution No Derivatives License (by-nd) 3.0



Developed for SMF 2.0.X & SMF 2.1.X forums.
Battle is a RPG gaming modification that allows you to battle members and monsters or perform quests and campaigns.
Its gameplay has options to quest and explore maps where one can find items to assist players with their journey whilst battling monsters or members.

Attention!
Please report any bugs and/or requests in the web-develop.ca support thread.

Features
Battling/healing other members
Fighting monsters
Quests
Campaigns

Battle Plugins & Hacks

Click here for a list of updated Battle Plugins & Support
> The list will be updated as other mod authors update their plugins to work with this version of Battle <

Notes
This software uses FamFamFam Silk icons licensed under Creative Commons Attribution 2.5 License.

If you would like to post/add other images or mods for other Battle modification users, please do so using Tiny Upload or the SMF Download site and post the download link in the Battle Plugins & Hacks thread located here: Battle Plugins & Support

Changelog

Version 1.16
! fixed improper file require call
! fixed cookie parameters for reset game
! fixed monster list display for main battle template
! updated version, copyright and site links
+ added reset entire game option in Battle Maintenenace
+ new language strings added
+ updates to code for PHP 7 compat


Version 1.15
+ added user settings custom hook for Battle (SMF 2.0.X branch)
+ added member context custom hook for Battle (SMF 2.0.X branch)
+ added SMF 2.1.X branch support
+ added admin->big images for SMF 2.1.X branch
! changed file edit to $user_info hook for Battle (existing hook)
! whichever member column is opted will be included in the above changes
! changed to max atk and max def for stats chart
! fixed user avatar in Battle template
! fixed user avatars in battle members template
! edited admin display to only include beta testers that contributed since Battle v1.1+
! fixed SMF2-1x_install.xml file
! reorganized/added source files due to previous large file sizes causing ftp issues
! added custom template file for freshlooks theme
! fixed unset variable in BattleAdminQuests.php
! fixed adding campaigns issue
! fixed undefined array where no campaigns exist
! fixed shoutbox refresh issue (now redirects to current sub action)
! fixed sub-action icons and titles for Battle Who's Online
! fixed alignment of monsters/enemies data in Battle template
! fixed installation version ranges
! fixed DESC order of tallied game + bonus points
! fixed various language discrepencies
! fixed line endings of all files to ~ Unix /n
! fixed UTF-8 language files to UTF-8 encoding


Version 1.14
+ added reset points to maintenance
+ added another leader board that keeps stats of overall past wins (this leaderboard updated only when points are reset)
+ added auto/manual option to reset game (xx number of hours after game has ended ... 0 to disable)
+ added more increments for adding stat points (50, 100)
+ added option to change the display name of currency being used
+ added points system for explore and battle
+ added option to stop the game when someone reaches a predetermined level
+ added high point scores and current winner + their stats to the overall stats page
+ added option to stop game play per player or a single player when final level is reached
+ added option to auto reset a completed game after preset time period
+ added display of battle mode, target level and time/date of reset (if applicable)
+ added battle game stats link to Navigation
+ added points to Stats display
+ added new icon for points
+ added ability for user to sort members list for battle members
+ clearing users stats now also resets points
+ more bonus points for 1 - monster max hp (random) / 20
+ added option to allow auto leveling up
+ added go button to start campaigns
+ added daily limit for attacking each member and weekly limit for kills
+ subtraction of atk and def added to battle/explore
+ added more ways to gain stat points (during battle/explore)
+ added explanation of newer gameplay to how to play text
+ some data now stored in sessions, cookies and the cache
! allowed more int allowance with some admin template inputs
! fixed battle other members fatal_error issue
! fixed member battle earned stats in history not displaying proper user name
! fixed display of drop down for campaigns in quest template
! fixed campaign routine for performing quests
! fixed installer routine for adjusting tables
! fixed upgrade source code to not allow cheating via clicking on multiple links
! fixed explore actions to not allow cheating via clicking on multiple links
! fixed allowance of negative values for explore rewards/penalties
! fixed evolution setting in monster edit template/source
! fixed undefined errors
! fixed exp/max_exp for editing/updating member stats
! fixed to not allow decimals when buying from the shop
! split/added some files due to size mainly for FTP editing purposes
! added who is in battle icon (sword .. battle.png)
! added fatal_error for when opponent user info does not exist (battle member)
! adjusted help text concerning currency
! replaced anonymous function with standard loop & array_multisort for battle points


Version 1.13
+ added extra commands in Battle Admin -> Members to edit stats for all members if opted
! added memory limit allocation (ini_set) to installer for large members table manipulation
! fixed installer for editing members table (only edits members without existing stats)


Version 1.12
+ added experience restriction for battling members
+ added level range for battling members
+ added custom sessions to thwart cheating
+ changed history for losing member battle to reflect opponent experience gain
! fixed display of icons/links in profile, posting and PM
! adjusted all tables columns settings (mostly due to unsigned=true not being done)
! members table has default settings for battle columns
! battle link in nav bar does not show when mod is disabled
! added fatal_error back button href changes (via js) for battle, explore and quest templates
! fixed helptxt grammar for campaign permissions
! fixed installation for when previous version (v1.0-RC7-2) was installed (monsters table needed values added)
! time inputs for battle campaigns no longer need 0 prefix for 1 - 9 hour (24 hr clock) entry
! fixed quest source code
! fixed campaign leaderboard
! fixed permissions for campaigns to not work with post based groups (one must/should create new membergroup(s) for campaigns)
! fixed outcome of custom actions (display and database)
! fixed outcome of battling monsters/enemies deducts energy
! fixed outcome of battling monsters for stat gains/losses
! fixed battle members stat gains/losses and their display
! fixed max experience gains for battle monster or member to database config settings
! removed javascript disable back button
! filtered all admin inputs (abs, text, actions, etc.)
! fixed battle admin member source code to edit graveyard table accordingly
! fixed add column syntax within installer package
! fixed update member column in install package

Version 1.11

! disabled browser back button in battle template to thwart cheating
! fixed vertical alignment of Battle News & General Info in admin template
! fixed SA donation button due to improper HTML


Version 1.10
+ updated to new copyright (Underdog now current supporting developer)
+ emended version designation(s)
+ uses socket connection for Battle News to retrieve data from WebDev
+ updated/emended general info and credits
+ completed *Admin -> Battle* Members routine to accept various input
+ added custom pages routine
+ added empty battle-leader board to maintainence
+ added empty quest stats to maintenance
+ added campaigns which allow quest restriction options (completion and time)
+ added battle-leaderboard sub-routine/template
+ added campaign-leaderboard sub-routine/template
+ added battle_quest_champs table
+ added battle_monsters_fight table
+ added warnings for no hp to fight/battle
+ added warnings for low hp during battle
+ added various methods for query/display of members/warriors
+ added default checkbox/sub-routine for member/warrior entries
+ added default settings option for warrior stats
+ added more images for various functions
+ added admin menu images
+ added campaign images
+ added alternate/more settings for quests
+ added enemy ability to evolve/increase stats (if opted)
+ added admin option for custom enemy designation
+ added admin setting to allow/disallow users to fight enemies out of range
+ added admin settings to enable/disable quests
+ added admin setting to enable/disable member battle
+ current admin menu action now emphasized
+ added drop-down for quest campaigns in quest template
+ all delete type functions in admin now require confirmation
! changed modification language edits to Battle language files
! added help text file with language variables
! separated admin language variables
! added index.php files to image directories
! fixed template files
! fixed source files
! fixed occurrences of duplicate function names
! all battle scenarios index to battle screen
! double links will not show when all in battle die
! fixed upgrade issue concerning unwarranted negative stat points(penalty still in place for url cheating)
! language changes and additions (note: translators need to update their files)
! members slain stat updated for opposing user when battle is lost
! if both die in same battle history is updated accordingly
! winning in battle increases experience points
! changed to custom php pagination routine where applicable (admin and battle)
! fixed quest mode
! fixed battle template for disabled shoutbox
! dropped battle_quest_hist table
! fixed warriors online current action-image display and added comma's to that list
! fixed css/html in template menus (cells were not lining up and wrong sizing)
! alternate css for rows in various lists (windowbg/windowbg2)
! changed fighting enemy hp level only affects current explore battle
! fixed duplicate action entry for quest

Disclaimer:

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
« Last Edit: January 03, 2014, 11:17:25 PM by -Underdog- »

Offline heinandar

  • Semi-Newbie
  • *
  • Posts: 98
Re: SA Battle 0.3
« Reply #1 on: July 13, 2009, 09:54:00 AM »
Very nice mod.
Hoping for 1.1.9

Offline Liam.

  • SMF Hero
  • ******
  • Posts: 2,240
  • Gender: Male
Re: SA Battle 0.3
« Reply #2 on: July 13, 2009, 09:57:03 AM »
Wow, this is amazing! From the screenshots, it looks good so I'll be installing this on my site ASAP! Thanks for this mod, I was trying to make something similar to this, and now you've done it!

Offline wudthipan

  • Semi-Newbie
  • *
  • Posts: 25
Re: SA Battle 0.3
« Reply #3 on: July 13, 2009, 12:19:10 PM »
Great job
also need this in 1.19 too

Offline Sevgiformu.com

  • Semi-Newbie
  • *
  • Posts: 93
  • Gender: Male
    • Sevgiformu.com
Re: SA Battle 0.3
« Reply #4 on: July 13, 2009, 01:11:38 PM »
Great job
also need this in 1.19 too

Offline MF30

  • Jr. Member
  • **
  • Posts: 119
    • Futebol Tuga
Re: SA Battle 0.3
« Reply #5 on: July 13, 2009, 02:03:38 PM »
Thanks.

Offline mrtrc266

  • SMF Hero
  • ******
  • Posts: 2,164
  • Gender: Male
    • Monsters Mansion
Re: SA Battle 0.3
« Reply #6 on: July 13, 2009, 02:05:50 PM »
Awesome job!!! It's been a blast killing everyone on your site :P  Installing on my live site today :D

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #7 on: July 13, 2009, 02:07:37 PM »
lol thanks people

i will try to port to 1.1.9 but not yet i have more ideas to add yet  :D
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #8 on: July 15, 2009, 10:49:21 PM »
SA Battle 0.4 Realsed
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-

Offline LHW

  • Jr. Member
  • **
  • Posts: 311
  • Gender: Male
  • I am The Lord thy Warlock.
    • The Crystal Fortress
Re: SA Battle 0.3
« Reply #9 on: July 15, 2009, 11:14:57 PM »
This looks awesome!  Can't wait for the 1.1.9 version.  ;D


Offline bogzy83

  • Semi-Newbie
  • *
  • Posts: 21
  • Gender: Male
Re: SA Battle 0.3
« Reply #10 on: July 16, 2009, 05:54:00 AM »
hy!
how do i add monsters and see them?
i've tried to add one...it was added but then couldn't fight it....also didn't find it in explore section either

Offline scimmiotto

  • Jr. Member
  • **
  • Posts: 315
Re: SA Battle 0.3
« Reply #11 on: July 17, 2009, 10:13:34 AM »
it's simply rocking!!!!!!! i requested this mod many time ago, and now it's real, it's better than the similar ibprobattle...plz take ideas from it, anyway GREAT WORK!!!
Loop code example:
The following statement is FALSE
The previous statement is TRUE.

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #12 on: July 17, 2009, 01:41:36 PM »
monsters are added in battle admin and there random when it come to explore so you wont see one all the time
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-

Offline Joe N

  • Sr. Member
  • ****
  • Posts: 815
  • Gender: Male
  • Need An Avatar Pack? Send Me A PM!
    • The Chill Band Forum
Re: SA Battle 0.3
« Reply #13 on: July 19, 2009, 05:44:02 AM »
Wow. I discovered the battle on my friends site. Great Mod
Microsoft: "We Need to Imagine Life Without Walls."
I Say: "If There are No Walls Who needs Windows."



My Mods (6) All My Mods Updated To SMF 2.0 RC2 and SMF 1.1.10!


Offline asifnur

  • Jr. Member
  • **
  • Posts: 206
Re: SA Battle 0.3
« Reply #14 on: July 22, 2009, 01:28:09 AM »
hyey when this gonna be compatible with 1.1.10 ??? :-\

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #15 on: July 22, 2009, 01:50:36 AM »
when its ready im not gonna convert it now cos it not finished yetim still working out a few niggly problems
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-

Offline asifnur

  • Jr. Member
  • **
  • Posts: 206
Re: SA Battle 0.3
« Reply #16 on: July 22, 2009, 02:17:33 AM »
when its ready im not gonna convert it now cos it not finished yetim still working out a few niggly problems
k bro tk ur time

it better come out good or ima kill u jk
lol
:)

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #17 on: July 22, 2009, 02:47:26 AM »
lol i doubt that very much :D
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-

Offline zach21uk

  • Jr. Member
  • **
  • Posts: 111
Re: SA Battle 0.3
« Reply #18 on: July 22, 2009, 06:33:57 AM »
I have installed this mod on a Star Trek site that I run and I have a question.

Is there any way to rename/customize elements of the game so they are more suited to my forum, for example, instead of "Land" i would have "Star Systems", instead of "Monsters", I would have "Enemies", instead of "Shop" it would be "Starbase 118", so on and so forth.

I have peeked at the database tables, and I can't see any way in there to do this, so is it possible and if som how?

Offline SA™

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 3,955
  • (T)ogether (E)veryone (A)chieves (M)ore
    • DenotsNiaga on Facebook
    • SAChatBar
Re: SA Battle 0.3
« Reply #19 on: July 22, 2009, 04:00:41 PM »
alln the acual settings are in the files but the next version im adding a load of config options to you can con figar it better
http://samods.github.io/SAChatBar/

Xbox Live: smokerthecheese 360 or xbone
My Work
Piano Movers / Delivery service
Quote
My allies are dead.
I'm 'bout to be too.
Zombies are chasing me.
F*** it, I'm screwed -___-