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Author Topic: SMF 2.0 Release Candidate 2 is out for Charter Members!  (Read 379651 times)

Offline TurtleKicker

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #200 on: October 06, 2009, 09:09:52 AM »
Don't forget to uninstall your mods before updating, then reinstall your mods.
Ugh, what a nightmare. 90+ mods, many of which had to be manually edited-in due to them not installing cleanly. So that's a lot of manual un-editing. :(

Offline Norv

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #201 on: October 06, 2009, 09:11:04 AM »
You don't need to undo the manual edits as well, because when you overwrite the files with the files from the upgrade package, they will be ... well, overwritten. :)
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Offline TurtleKicker

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #202 on: October 06, 2009, 09:13:26 AM »
You don't need to undo the manual edits as well, because when you overwrite the files with the files from the upgrade package, they will be ... well, overwritten. :)

So I can just force a dirty uninstall for anything that kicks up errors, and ignore those files it errored on? It just wants to see a database that reports "no mods installed"?

Offline elwizard

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #203 on: October 06, 2009, 10:10:03 AM »
Congrats to all ;)

Offline Nao 尚

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #204 on: October 06, 2009, 10:47:41 AM »
You don't need to undo the manual edits as well, because when you overwrite the files with the files from the upgrade package, they will be ... well, overwritten. :)

So I can just force a dirty uninstall for anything that kicks up errors, and ignore those files it errored on? It just wants to see a database that reports "no mods installed"?
Yes.
Although you may not even actually need to uninstall the mods I believe, but it's better for having a clean SMF. I haven't tried this myself I must say, I'm only remembering the last time I upgraded SMF the regular way rather than with diff patches (that was 2 years ago.)
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Offline Kenny01

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #205 on: October 06, 2009, 01:00:29 PM »
Weldone guys.

Offline MultiformeIngegno

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #206 on: October 06, 2009, 02:13:54 PM »
Will be useful to have selectable checkboxes near every MOD, and also one that select automatically all, and then a button to disable/enable 'em all together (like Wordpress!)!

What do you think about it? :)
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Offline Arantor

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #207 on: October 06, 2009, 02:16:47 PM »
The thing is, you can't just disable a mod, you have to uninstall it (since it changes the files). Installing a single mod is computationally expensive, doing multiple at once - especially if you have 50+ (let alone 100+) would likely cause the operation to fail.
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Offline 青山 素子

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #208 on: October 06, 2009, 02:53:37 PM »
Some modification authors do include an interface to enable or disable their modification's functionality.
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Offline Arantor

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #209 on: October 06, 2009, 02:59:29 PM »
Very true - I do on some of mine, but there is no central enable/disable mechanism other than uninstalling/reinstalling AFAIK. (If there is please let me know so my mods can support it)
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Offline MultiformeIngegno

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #210 on: October 06, 2009, 03:27:24 PM »
And how about adding a built-in enable/disable system for mods? This will help also when getting errors that cause serious problems to the forum; if SMF notices that something doens't work properly, automatically (or prompting an advice that invites to) disables that mod (like wordpress, that imho has one of the best plugins system)! :D

Don't know if it would be too difficult to add, maybe for the next major release... :P
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Offline swampy

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #211 on: October 06, 2009, 03:28:21 PM »
Nicely Done!!

Offline Kenny01

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #212 on: October 06, 2009, 03:42:57 PM »
Hey guys, i just discover that the new SMF have 63 tables while 1.1.10 have 51 that's 12 tables more...

I was thinking that the new release will have less tables.

Offline Nao 尚

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #213 on: October 06, 2009, 03:43:53 PM »
The thing is, you can't just disable a mod, you have to uninstall it (since it changes the files). Installing a single mod is computationally expensive, doing multiple at once - especially if you have 50+ (let alone 100+) would likely cause the operation to fail.
Plus, it's best to uninstall mods in the reverse order of installation. (Latest mod gets uninstalled first.)
Otherwise, some mods are bound to conflict.

@Kenny> Why? It has many, many more features...
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Offline Nao 尚

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #214 on: October 06, 2009, 03:46:28 PM »
And how about adding a built-in enable/disable system for mods? This will help also when getting errors that cause serious problems to the forum; if SMF notices that something doens't work properly, automatically (or prompting an advice that invites to) disables that mod (like wordpress, that imho has one of the best plugins system)! :D

Don't know if it would be too difficult to add, maybe for the next major release... :P
There are two ways (AFAIK) to make software plugins:
- Either allow mods to modify code inside the original software. Best flexibility, but may cause conflicts with different versions or additional mods,
- Add "entry points", "hooks" into the original software code, that will call a series of functions that belong to the mod. This would allow such a feature as what you're referring to, but would make mods much more complicated to develop, if only because hooks can't be placed everywhere (it would kill performance), so there are many things you couldn't do.

So... I guess they will tell you no ;)
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Offline poolhall

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #215 on: October 06, 2009, 04:22:27 PM »
Am I the only one who can see the font on the on.png icon resembles one of the oriental fonts like Hebrew?


Offline Yigal

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #216 on: October 06, 2009, 04:23:15 PM »
Am I the only one who can see the font of the on.png icon resembles one of the oriental fonts like Hebrew?



lol!  I see it too :P
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Offline Kenny01

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #217 on: October 06, 2009, 04:25:15 PM »
You guys will always complain on something free.

Offline Yigal

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #218 on: October 06, 2009, 04:25:51 PM »
You guys will always complain on something free.

Not Complaining.. :/  Just pointing something out.
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Offline Kenny01

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Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #219 on: October 06, 2009, 04:27:19 PM »
i know, just teasing.