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Author Topic: SMF 2.0 Update Part Last  (Read 329212 times)

Offline mashby

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Re: SMF 2.0 Update Part Last
« Reply #240 on: May 31, 2011, 08:46:58 PM »
Quote
and hey.. asteroids can be fun.. they spin..
I think you are correct!
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Offline Iomega0318

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Re: SMF 2.0 Update Part Last
« Reply #241 on: May 31, 2011, 08:54:08 PM »
Quote
and hey.. asteroids can be fun.. they spin..
I think you are correct!
LOL nice one :)
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Offline ApplianceJunk

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Re: SMF 2.0 Update Part Last
« Reply #242 on: May 31, 2011, 08:54:15 PM »
Just check the download page, still nothing...

Going back outside to keep a eye on the sky, lol...

I don't really care if 2.0 final is released today or not, but I really i'm looking forward to when it does.

Once it's out and we all have it downloaded then what? :)

Offline Iomega0318

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Re: SMF 2.0 Update Part Last
« Reply #243 on: May 31, 2011, 08:57:44 PM »
Just check the download page, still nothing...

Going back outside to keep a eye on the sky, lol...

I don't really care if 2.0 final is released today or not, but I really i'm looking forward to when it does.

Once it's out and we all have it downloaded then what? :)
We go crazy about 3.0?

So I hear everyone talking about 2.0 Final and 2.0 Gold.. what's that about?
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Offline twig/al

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Re: SMF 2.0 Update Part Last
« Reply #244 on: May 31, 2011, 09:03:22 PM »
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...

Offline Iomega0318

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Re: SMF 2.0 Update Part Last
« Reply #245 on: May 31, 2011, 09:06:43 PM »
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...
True, and as long as it's new sure.. my car's a piece lol..
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Offline SleePy

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Re: SMF 2.0 Update Part Last
« Reply #246 on: May 31, 2011, 09:08:04 PM »
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...

Who needs testing.  Just scrape something together call it gold and let the masses test it. :P
Oh wait.. That is Windows ideology, My bad.  ;D
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Offline InstilledBee

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Re: SMF 2.0 Update Part Last
« Reply #247 on: May 31, 2011, 10:11:56 PM »
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...


Who needs testing.  Just scrape something together call it gold and let the masses test it. 
Oh wait.. That is Windows ideology, My bad. 


LOL. :D

I do agree that it should be fine-tuned. We'll all be just as disappointed if it meets the deadline but doesn't meet the standards of the community. :) So I don't mind if it misses a day, week, month, year or century. :P For me (and possibly others), it is a big deal since I never got to install SMF 2.0 RCs/betas on a production environment (but I did get to try it out on this community, after all) since there's that big disclaimer of not running it as such.

Meanwhile I will go bring out my telescope and stare into night sky later for potential asteroids.
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Offline MC73

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Re: SMF 2.0 Update Part Last
« Reply #248 on: May 31, 2011, 10:19:29 PM »


lol, I had to do it , lol
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Offline Staind

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Re: SMF 2.0 Update Part Last
« Reply #249 on: May 31, 2011, 11:58:44 PM »
am still a newbie here,running smf 1.1.13 in mine and it looks fine for me...but i lyk the look of this site...makes sense
Technically, it is out... It is running on this very site... Now we just have to wait till they get it fine tuned for the rest of us... Question... Would you want a car that had just been assembled and not tested??? NOT ME!!!! I will wait, till it is ready...

Who needs testing.  Just scrape something together call it gold and let the masses test it. :P
Oh wait.. That is Windows ideology, My bad.  ;D
thats funny...
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Offline SleePy

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Re: SMF 2.0 Update Part Last
« Reply #250 on: June 01, 2011, 12:59:30 AM »
Duke Nukem Forever!
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Offline Robert.

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Re: SMF 2.0 Update Part Last
« Reply #251 on: June 01, 2011, 01:18:14 AM »
I don't know why some people are lazy and can't read. The team says that they never announce release date's, because it's impossible to say. If they don't make it to their first deadline, then don't blame them. And if you do, take a look at the contribute page and donate. You can't blame volunteers for not releasing something.....
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Offline Powerbob

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Re: SMF 2.0 Update Part Last
« Reply #252 on: June 01, 2011, 02:53:34 AM »
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 



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Offline Matthew K.

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Re: SMF 2.0 Update Part Last
« Reply #253 on: June 01, 2011, 03:00:47 AM »
Would you stop being so negative, PLEASE? SMF 2.0 was supposed to be released by the end of the month if there were no asteroids, which there WERE. But a ton of progress was made, if you don't believe me, just look at the footer.
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 

Offline Vekseid

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Re: SMF 2.0 Update Part Last
« Reply #254 on: June 01, 2011, 04:20:01 AM »
Whoa, slow down there  ;)

It has been stated that 2.0 would be released by the end of the month ............. It wasn't! That in itself is no big deal, it was expected  ;D

But please don't call people names for stating views. 

There's still a few hours left in some parts of the world >_>
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Offline Powerbob

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Re: SMF 2.0 Update Part Last
« Reply #255 on: June 01, 2011, 04:55:14 AM »
Quote
............................if you don't believe me, just look at the footer

That is just cosmetic to me, it's not a public release is it!

oh BTW in my language it still says LLC  :P



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Offline MultiformeIngegno

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Re: SMF 2.0 Update Part Last
« Reply #256 on: June 01, 2011, 05:05:18 AM »
How can you tell May is finished? May never ends! MHUAHAHAHAHA!! :P
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Offline Storman™

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Re: SMF 2.0 Update Part Last
« Reply #257 on: June 01, 2011, 05:58:46 AM »
Hey an asteroid DID nearly hit us !

http://ssd.jpl.nasa.gov/sbdb.cgi?sstr=2011%20HP;orb=1

Ok, it was 0.0342 AU away (an AU is 150m km) but thats near enough for me as it equates to about 510,000km !

It was only a few hundred metres wide but I wouldn't want it in my backyard lol  ;)
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Offline [SiNaN]

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Re: SMF 2.0 Update Part Last
« Reply #258 on: June 01, 2011, 06:36:08 AM »
It's unfortunate that we are now in June and there weren't any asteroids (the real/human Sinan says that this is actually fortunate) but we still haven't released SMF 2.0 final. I can understand your frustration. I apologize.

Although we had started the release process, we had to delay things a little bit more due to an unpleasant last minute surprise. We were notified that one of the important but not-so-popular features of SMF 2.0 wasn't working as expected. It requires fixing before we can stick the "final" label on this thing.

As soon as we deal with this last minute surprise, we will be releasing SMF 2.0 final and it's not as far as weeks, months, years from now but "these days". Thank you for your continued support and patience.
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Offline Arantor

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Re: SMF 2.0 Update Part Last
« Reply #259 on: June 01, 2011, 07:27:36 AM »
Quote
a little bit more due to an unpleasant last minute surprise

Care to elaborate?
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