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Author Topic: SMF 2.0 Update Part Last  (Read 324822 times)

Offline AllanD

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Re: SMF 2.0 Update Part Last
« Reply #360 on: June 05, 2011, 04:40:33 PM »
Well they said end of May but not what year  :P
Patience all it will come.
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Offline b4pjoe

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Re: SMF 2.0 Update Part Last
« Reply #361 on: June 05, 2011, 04:47:55 PM »
Well they said end of May but not what year  :P
Patience all it will come.

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.

Actually they did.

Offline JBlaze

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Re: SMF 2.0 Update Part Last
« Reply #362 on: June 05, 2011, 04:52:39 PM »
*sigh*

I'm sure spamming F5 will help speed the process along...
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Offline busterone

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Re: SMF 2.0 Update Part Last
« Reply #363 on: June 05, 2011, 05:38:14 PM »
Indeed. It is getting old seeing this topic in the unread list over and over again.
Folks, be patient. Asking over and over will not speed it up. It may even slow them down if you piss them off.   :)

Offline ~DS~

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Re: SMF 2.0 Update Part Last
« Reply #364 on: June 05, 2011, 05:41:23 PM »
*sighs* only if SMF offer an un unsubscribe feature to remove this from my unread...
“There is no god, and that’s the simple truth. If every trace of any single religion were wiped out and nothing were passed on, it would never be created exactly that way again. There might be some other nonsense in its place, but not that exact nonsense. If all of science were wiped out, it would still be true and someone would find a way to figure it all out again."
~Penn Jillette – God, NO! – 2011

Offline AllanD

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Re: SMF 2.0 Update Part Last
« Reply #365 on: June 05, 2011, 05:48:21 PM »
Well they said end of May but not what year  :P
Patience all it will come.

So, what does this all mean? It means 2.0 final is very very close to being released. Really! I can't give an exact date, but you can trust me that we will release SMF 2.0 final by the end of May, 2011, unless we get hit by an asteroid. In the mean time thank you all for your continued support.

Actually they did.

My bad attempt of a joke lol
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KnD Hosting

Offline Antechinus

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Re: SMF 2.0 Update Part Last
« Reply #366 on: June 05, 2011, 06:09:57 PM »
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)

Offline JBlaze

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Re: SMF 2.0 Update Part Last
« Reply #367 on: June 05, 2011, 06:26:22 PM »
Jason Clemons
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Offline Bancherd

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Re: SMF 2.0 Update Part Last
« Reply #368 on: June 05, 2011, 06:26:31 PM »

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)

Alright!

Offline HecKel

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Re: SMF 2.0 Update Part Last
« Reply #369 on: June 05, 2011, 06:49:10 PM »
*sighs* only if SMF offer an un unsubscribe feature to remove this from my unread...

<google>+1</google>
<facebook>Like</facebook>

:D
SMF 7 is where it gets good. That has time travel. You can go back and post before the guy who flamed you. :P

Offline sharks

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Re: SMF 2.0 Update Part Last
« Reply #370 on: June 05, 2011, 07:05:20 PM »
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

The OpenID bug has been sorted and that was the last blocker. We also managed to sneak in a couple of other bug fixes, so that's all good too. The ones left on Mantis are trivial and aren't worth delaying the release.

Go for it. Make a noise. Have fun. ;)

Umm... Thanks for sharing your secret? :D
Seriously, it's somewhat of a relief to know The Day is finally coming. I try not to be pessimistic about SMF, but i have been waiting for so long, i hope Bin Laden's zombie doesn't show up at my door and blow me up before i get to see "2.0 final released" on the SMF main page.

BTW, the minor fixes that were left out of 2.0 gold, could mean that 2.0.1 won't be far from the 2.0 release?
SMF 2.0 Theme Color Editor
http://www.colorizeit.com/browse/24/smf-20-themes.html

SMF Package Parser to view all edits made by any modification package:
http://resourcez.biz/PackageParser/

Firefox is the best browser for SMF!
http://www.mozilla.com/en-US/firefox/fx/

Offline Antechinus

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Re: SMF 2.0 Update Part Last
« Reply #371 on: June 05, 2011, 07:29:56 PM »
2.0.1 would be primarily a security patch, as is normal for patches to stable releases. It is possible that some bug fixes might be added before 2.0.1 becomes necessary, but that doesn't mean it's certain.

Really everyone wants to start work on bigger and better things, so fixing minor glitches in 2.0 probably wont be high on our agenda. It'll depend on whether anyone feels like backporting 2.1 fixes into the 2.0 branch.

Offline JBlaze

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Re: SMF 2.0 Update Part Last
« Reply #372 on: June 05, 2011, 08:08:57 PM »
Jason Clemons
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Offline ApplianceJunk

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Re: SMF 2.0 Update Part Last
« Reply #373 on: June 05, 2011, 08:09:32 PM »
So can I download it now or do charter members get to be the first members to download it?

Offline IchBin™

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Re: SMF 2.0 Update Part Last
« Reply #374 on: June 05, 2011, 08:12:15 PM »
It's not up for download yet AJ.
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Offline ApplianceJunk

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Re: SMF 2.0 Update Part Last
« Reply #375 on: June 05, 2011, 08:15:43 PM »
When it is up for download do charter members get to download it before everyone else or will we all be able to find it on the download page at the same time?

Thanks,

Offline Antechinus

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Re: SMF 2.0 Update Part Last
« Reply #376 on: June 05, 2011, 08:21:50 PM »
It's going to be a free for all.

Offline hectorf

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Re: SMF 2.0 Update Part Last
« Reply #377 on: June 05, 2011, 08:24:22 PM »
What a great piece of news! Thank you Antechinus for the update, I'm very excited like everybody to see the launch of SMF 2.0 Gold! :D

Offline ApplianceJunk

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Re: SMF 2.0 Update Part Last
« Reply #378 on: June 05, 2011, 08:28:30 PM »
Good, then I'm not waisting my time checking the download page countless times a day, right!? lol  ;)

Offline eric1234

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Re: SMF 2.0 Update Part Last
« Reply #379 on: June 06, 2011, 12:19:14 AM »
thanks. Eh, where is nas??? >.< I no longer see his name in the list. :(