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Author Topic: SMF 2.0 Update Part Last  (Read 330627 times)

Offline RvG

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Re: SMF 2.0 Update Part Last
« Reply #400 on: June 06, 2011, 01:50:19 PM »
SMF is the one and only medicine for vBulletin's monopoly pandemia.

+1!

Offline sharks

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Re: SMF 2.0 Update Part Last
« Reply #401 on: June 06, 2011, 03:34:26 PM »
In the meantime, i'm busy trying to help in the support section, to give the devs some slack from having to provide support additionally to fixing the SMF code. Let's make this thing happen ppl! I bet my one and a half cookie (the one in my hand) for a Wednesday release too! Unless the devs surprise us with an earlier release. ;)
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Offline jelv

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Re: SMF 2.0 Update Part Last
« Reply #402 on: June 06, 2011, 04:02:30 PM »
Personally I'm not worried about getting hassled. I'll let you in on a secret: the whole reason I insisted we give a deadline was because, having seen how this goes over the last few years, I thought that if we didn't give a deadline this thing would never happen. IOW, I'm as pissed with it as some other people are. I actually wanted the dev crew, including myself, to feel the pressure. I was totally sick of hearing "It'll be ready when it's ready" and "Soon" and (FFS) "No, really really soon. Really." It made me embarrassed to be associated with the project and I was ready to strangle kittens if I heard it again.

I've been thinking about this post (and the news that fixes for the remaining low priority bugs are being postponed to 2.1) - it's the most reassuring I've seen in a long time. I'd begun to think all the developers were living in some ivory tower where they continually chased after the totally unreachable goal of not releasing the software until it was perfect. At least somebody realises that unquantifiable damage has been done to the reputation of the project due to the never ending delays. We'll never know how many more people might have used SMF if it had ever been released instead of going elsewhere.

Good on you Antechinus!
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Offline Antechinus

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Re: SMF 2.0 Update Part Last
« Reply #403 on: June 06, 2011, 07:03:09 PM »
Good to hear. So at this point, what's the holdup or what is happening? Another way to word that would be "why isn't it available for download already?" but the tone of that comes of nasty. :P

Cheers...

The release process isn't (unfortunately) a ten second job and we have just finished making the last minute changes. Depends how much time Norv has to push the relevant buttons. It's Monday in that part of the world IIRC, so I would assume that means working for a living is going to take up some time. You may have to wait a few days.


I've been thinking about this post (and the news that fixes for the remaining low priority bugs are being postponed to 2.1) - it's the most reassuring I've seen in a long time. I'd begun to think all the developers were living in some ivory tower where they continually chased after the totally unreachable goal of not releasing the software until it was perfect. At least somebody realises that unquantifiable damage has been done to the reputation of the project due to the never ending delays.

I assure you that I'm not the only person on the team that realises the delays have been damaging, nor am I the only dev that has a practical attitude. ;)
« Last Edit: June 06, 2011, 08:06:10 PM by Antechinus »

Offline 青山 素子

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Re: SMF 2.0 Update Part Last
« Reply #404 on: June 06, 2011, 10:22:47 PM »
Well, it's good to see some owning up to a bit of the delay issues. I guess you couldn't find another scapegoat to blame since the last one is gone from the picture now.
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Offline Kindred

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Re: SMF 2.0 Update Part Last
« Reply #405 on: June 06, 2011, 10:34:31 PM »
That was uncalled for motoko....  :(
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Offline JBlaze

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Re: SMF 2.0 Update Part Last
« Reply #406 on: June 06, 2011, 10:41:21 PM »
Ouch....
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Offline Antechinus

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Re: SMF 2.0 Update Part Last
« Reply #407 on: June 07, 2011, 03:04:04 AM »
It was rather pathetic, actually.

Offline Fustrate

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Re: SMF 2.0 Update Part Last
« Reply #408 on: June 07, 2011, 11:20:35 AM »
Well, it's good to see some owning up to a bit of the delay issues. I guess you couldn't find another scapegoat to blame since the last one is gone from the picture now.

^ Someone's taken over my recently vacated position, eh?
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Offline Suki

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Re: SMF 2.0 Update Part Last
« Reply #409 on: June 07, 2011, 11:21:45 AM »
:(
Disclaimer: unless otherwise stated, all my posts are personal and does not represent any views or opinions held by Simple Machines.

Look at them. They're just asking for it. Maybe the human race deserves to be wiped out.

Offline sharks

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Re: SMF 2.0 Update Part Last
« Reply #410 on: June 07, 2011, 11:51:54 AM »
This looks like a new episode in the infamous reality series "SMF team fights and quits". Damn... 2.0 final looks very far away all of a sudden. :( *deep sigh*
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Offline GravuTrad

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Re: SMF 2.0 Update Part Last
« Reply #411 on: June 07, 2011, 12:02:07 PM »
Blablablabla...
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Offline live627

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Re: SMF 2.0 Update Part Last
« Reply #412 on: June 07, 2011, 12:06:36 PM »
Blablablabla...
I can just see the words "Just a test!" there
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Offline HecKel

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Re: SMF 2.0 Update Part Last
« Reply #413 on: June 07, 2011, 12:12:37 PM »
lol, SMF 2.0 Drama Version :D
SMF 7 is where it gets good. That has time travel. You can go back and post before the guy who flamed you. :P

Offline live627

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Re: SMF 2.0 Update Part Last
« Reply #414 on: June 07, 2011, 12:14:57 PM »
SMF2 is drama itself :P
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Offline Fustrate

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Re: SMF 2.0 Update Part Last
« Reply #415 on: June 07, 2011, 12:37:15 PM »
This looks like a new episode in the infamous reality series "SMF team fights and quits". Damn... 2.0 final looks very far away all of a sudden. :( *deep sigh*

The team couldn't care less about the moaning. Seriously, they're not a bunch of emotionally insecure toddlers who are going to run into a wall and cry if you startle them.

While we're at it, let's complain about the French Revolution.
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Offline IchBin™

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Re: SMF 2.0 Update Part Last
« Reply #416 on: June 07, 2011, 12:38:58 PM »
* IchBin™ runs into a wall and cries for Mommy.
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Offline Fustrate

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Re: SMF 2.0 Update Part Last
« Reply #417 on: June 07, 2011, 12:40:08 PM »
* IchBin™ runs into a wall and cries for Mommy.

Update: The team (with the exclusion of Brad) couldn't care less about the moaning. Seriously, they're not a bunch of emotionally insecure toddlers who are going to run into a wall and cry if you startle them.
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Offline live627

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Re: SMF 2.0 Update Part Last
« Reply #418 on: June 07, 2011, 12:42:07 PM »
* live627 sees Mum laugh and run away
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Offline GravuTrad

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Re: SMF 2.0 Update Part Last
« Reply #419 on: June 07, 2011, 01:43:39 PM »
When will this post be closed? No need to wait the 2.0 final release to close it....
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