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Author Topic: [3.0] My Thoughts on Features for SMF 2.1  (Read 53346 times)

Offline Kindred

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Re: My Thoughts on Features for SMF 2.1
« Reply #40 on: September 29, 2011, 07:27:47 PM »
really? The dropdown menus work just fine on both my android and my iPad
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Offline Matthew K.

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Re: My Thoughts on Features for SMF 2.1
« Reply #41 on: September 29, 2011, 07:31:00 PM »
They work fine on my iPhone...
really? The dropdown menus work just fine on both my android and my iPad

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #42 on: September 30, 2011, 02:41:59 AM »
How do you get them to work? The guys at my forum said they were useless on touch screen. You can get them to open by hovering over the link, but you can't actually use the sub-menus.

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Re: My Thoughts on Features for SMF 2.1
« Reply #43 on: September 30, 2011, 05:32:56 AM »
I don't have a smartphone - yet :P but if it works I assume the menu stays long enough for people to press the submenu?

Offline Kindred

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Re: My Thoughts on Features for SMF 2.1
« Reply #44 on: September 30, 2011, 07:45:01 AM »
Actually, on touch screens, a single tap brings down the menu, the second touch selects the option.

Works just fine here and on facebook
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Re: My Thoughts on Features for SMF 2.1
« Reply #45 on: September 30, 2011, 08:41:37 AM »
Ah. :) so it will not disappear until you press the option..? or does it by a time-limit? If so, then theres no need to actually make the menu persistant, which I thought must be done for smartphones. The idea I am exploring is a sort of sliding down, stay, or sliding up again. Not so much dropdown as such.

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #46 on: September 30, 2011, 05:55:07 PM »
How can it do that? Tapping the link in the main menu should take you to profile, admin or whatever. It can't do that and open the submenu.

Offline Kindred

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Re: My Thoughts on Features for SMF 2.1
« Reply #47 on: September 30, 2011, 05:57:07 PM »
Well, the behavior for me is
1 tap opens the sub menu
A second tap triggers the normal effect of the heading or of the sub menu item
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Offline Matthew K.

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Re: My Thoughts on Features for SMF 2.1
« Reply #48 on: September 30, 2011, 05:59:34 PM »
Same here...although I think it responds as more of a "firm click" as the link, and more of a tap to the drop down. I don't really think about it when navigating, all I know is that it works just fine for me.

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #49 on: September 30, 2011, 06:06:54 PM »
Weird. Maybe they have improved the touchscreen interface since my lot were grumbling. Offhand I can't think how they coded that one. Maybe it detects display:none or absolute/relative positioning on nested lists. Interesting.

Good stuff anyway. Nice to know drops with work without js on touchscreen.

bloc

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Re: My Thoughts on Features for SMF 2.1
« Reply #50 on: September 30, 2011, 06:08:03 PM »
Same here...although I think it responds as more of a "firm click" as the link, and more of a tap to the drop down. I don't really think about it when navigating, all I know is that it works just fine for me.
*nods* I suspect its more behaviours on phones, for example sliding your finger makes it scroll. They prob. tailored these into logical patterns when seeing a regular webpage. So "tap" is the same as hovering, and "push" the same as click.

But is this the same over all phones? Or even in different browsers on the phones?

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #51 on: September 30, 2011, 06:10:35 PM »
Well, the behavior for me is
1 tap opens the sub menu
A second tap triggers the normal effect of the heading or of the sub menu item
Come to think of it, what about the line height? With the default menus the links are stacked very close together. Far closer than is recommended for easy use with fingers.

bloc

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Re: My Thoughts on Features for SMF 2.1
« Reply #52 on: September 30, 2011, 06:18:07 PM »
Use your nails. :) Really, thats what I tried when I was testing a friends phone some time ago.

But again, it might be that the "hit area" is increased when its very tight.

Bottom line: I think the documented advice on how links etc. for touch screens are to be constructed, should be followed, and not using any hacks to make it better. The medium knows best what it can do, the webpage should only adhere to what it absolutely must require from that. Physical things, like width, would be important.

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #53 on: September 30, 2011, 06:21:41 PM »
Well yes that's fine if you have nails long enough, but what if you're a tradesman with big fingers and very short nails?

Agree about no "hacks", although it would still seem sensible to use recommended finger-proof link sizing when constructing smartphone themes. IIRC they usually say everything should be at least 44px by 44px to be safe..

Offline Matthew K.

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Re: My Thoughts on Features for SMF 2.1
« Reply #54 on: September 30, 2011, 06:24:46 PM »
It is tough to pick which menu item you want to click, I often click the wrong one without zooming in.

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #55 on: September 30, 2011, 06:37:13 PM »
D'oh. I forgot about zoom. That's an obvious workaround but it would be a nuisance.

Offline Matthew K.

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Re: My Thoughts on Features for SMF 2.1
« Reply #56 on: September 30, 2011, 06:46:42 PM »
Okay, I'm out of the house and when checking this topic I decided to actually test it on my iPhone.

Results:
- Clicking a menu with no children will result in going to that link immediately
- Clicking a menu with children will not take you to the parents URL.
- To go to a link, when the item has children you have to double-click the parent element.
- Tapping / Click makes no difference to the result.

Offline Antechinus

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Re: My Thoughts on Features for SMF 2.1
« Reply #57 on: September 30, 2011, 06:48:32 PM »
Ah. Interesting. I'm still curious about what they are using for detection though. 

Offline HecKel

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Re: My Thoughts on Features for SMF 2.1
« Reply #58 on: October 02, 2011, 05:40:21 AM »
Hey!

I didn't read the whole topic, sorry if I miss something that was already discussed..., but I'd like to share my feedback with you all as well.

Database Support:
In my opinion, SMF should just support MySQL, or have the option to select their database type on the installation.

I think this is not that relevant, I don't how is the percentage of forums not using MySQL, however certainly the bigger part of the "cake" uses MySQL. If SMF could be adapted to a object-oriented scheme, this would be much easier to handle and other SGDBs could be supported in different packages.

Calendar:
I believe the Calendar should not be a core-feature. I think it should be removed from the SMF Core, and completely re-written to have an AJAX/jQuery fancy interface, provided as an official addon/modification.

As calendar, I also would like to recommend the same to other functionalities. I believe SMF collects information how forum's owners use its functionalities, the less used could be made available as official modifications.

$smcFunc & PDO:
$smcFunc should be re-written as a PHP Object for easier usage, and a much shorter line-count to accomplish a much better result. Plus some more automation such as auto-data type with the ability to over-ride? For instance, with $smcFunc in 2.0, you have to declare each columns data type, such as 'field' => 'int', and so forth, but this can be figured out with PHP very easily, with no need to declare each column.

Along with the PHP Object, PDO should be implemented for data sanitation.

100% agree with this one.

Another thing that I would like to see implemented is a modular MOD structure, something alike WordPress. MOD incompatibility can become a pain in the ass to those that don't know anything about coding, I believe this would be a great improvement for SMF.

My 2cents.

PS: Sorry about my english, but I am barely awake now...
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Offline Xarcell

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Re: My Thoughts on Features for SMF 2.1
« Reply #59 on: October 05, 2011, 01:08:22 PM »
Recaptcha is useless now. It was broken by the spambots several months ago.

damnit, where' sthe like button. Oh well, +1