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Author Topic: Some updates on SMF 2.1  (Read 360850 times)

Offline ApplianceJunk

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Re: Some updates on SMF 2.1
« Reply #400 on: February 10, 2014, 09:42:20 PM »
I just said that because it's like you have to repeat just about everything you say.

Offline Arantor

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Re: Some updates on SMF 2.1
« Reply #401 on: February 10, 2014, 09:46:09 PM »
Oh, yes, that's a recurrent thing. Combine a modicum of OCD, with the inherent and ongoing feeling that no-one understands me the first few times I say anything... yup. It sucks.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

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Offline ApplianceJunk

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Re: Some updates on SMF 2.1
« Reply #402 on: February 10, 2014, 09:52:00 PM »
It's not a bad thing. Just find it entertaining sometime and other times I find it helpful because I may not understand myself until you say it a second or third time. Most of the time I get it the first time around, but not always. :D

Offline Arantor

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Re: Some updates on SMF 2.1
« Reply #403 on: February 10, 2014, 09:54:40 PM »
I personally find it rather a burden to have to deal with. Far too much, more often than not.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

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Offline Angelina Belle

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Re: Some updates on SMF 2.1
« Reply #404 on: February 11, 2014, 08:32:22 AM »
The problem, my cookie-eating friend, as often as not, is that you need a translator.
You do your best to speak precisely, using the best words you can find for the job.
Frequently though, your audience doesn't understand, because they are not familiar with how your words should be understood in the context you use them.

Often because they are not devs themselves.  Sometimes because they are relatively new to everything "forum", or even everything to do with starting up a web site.  Sometimes, because English is not their first language.  It is almost impossible to guess, the first time you communicate with someone, what they know and don't know.  So it is always difficult to make oneself understood the first time through.  Frequently, coming at the same explanation from a slightly different angle will do the trick of supplying whatever context the reader didn't have the first time through. Or will get the reader's brain to make connections between things he or she already might have known but had not really understood.  Or -- who knows?

Communication is often challenging.
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Offline NekoJonez

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Re: Some updates on SMF 2.1
« Reply #405 on: February 11, 2014, 09:46:25 AM »
Ah jeez. I have some reasons to update and not to update to SMF 2.1 when it releases.

Why I want to update are the major improvements. To the editor as well.
But the reason, why not, is that without a doubt a TON of mods will break. And I might have to wait a long time before they get updated.
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Offline Suki

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Re: Some updates on SMF 2.1
« Reply #406 on: February 11, 2014, 09:55:01 AM »
Ah jeez. I have some reasons to update and not to update to SMF 2.1 when it releases.

Why I want to update are the major improvements. To the editor as well.
But the reason, why not, is that without a doubt a TON of mods will break. And I might have to wait a long time before they get updated.

Mods that uses hooks will still be largely supported, those who made source files edits only also would be largely supported.

This high compatibility actually turns out to be a burden, for us, not for you.
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Re: Some updates on SMF 2.1
« Reply #407 on: February 11, 2014, 10:03:15 AM »
Ah jeez. I have some reasons to update and not to update to SMF 2.1 when it releases.

Why I want to update are the major improvements. To the editor as well.
But the reason, why not, is that without a doubt a TON of mods will break. And I might have to wait a long time before they get updated.

Its not 1.1 > 2.0 thing, you'll be surprised ;) I'm running live 2.1 site currently with some mods, i can't say they all working w/o touch but they are working (I had to made some changes on install files).
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Offline NekoJonez

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Re: Some updates on SMF 2.1
« Reply #408 on: February 11, 2014, 10:22:17 AM »
Interesting. I might have to check it out one day.
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Re: Some updates on SMF 2.1
« Reply #409 on: February 11, 2014, 11:03:27 AM »
Interesting. I might have to check it out one day.

Please remember, we do not support or courage our users to run alpha/beta products on their live sites due to daily changes and possible bugs.
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Offline butchs

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Re: Some updates on SMF 2.1
« Reply #410 on: February 15, 2014, 12:30:53 PM »
I say make all the changes you need.  Holding on to the past will not give us the best software.
I have been truly inspired by the SUGGESTIONS as I sit on my throne and contemplate the wisdom imposed upon me.

Offline Xarcell

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Re: Some updates on SMF 2.1
« Reply #411 on: February 15, 2014, 07:13:03 PM »
I say make all the changes you need.  Holding on to the past will not give us the best software.

+1000

Offline M4rkus

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Re: Some updates on SMF 2.1
« Reply #412 on: March 04, 2014, 03:35:34 AM »
Hi,

is this the right board to report any bugs with the 2.1 Alpha Installer ?

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Re: Some updates on SMF 2.1
« Reply #413 on: March 04, 2014, 03:37:57 AM »
You can support me directly via Patreon

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Offline DeroZ

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Re: Some updates on SMF 2.1
« Reply #414 on: April 16, 2014, 11:24:45 PM »
default theme will be responsive or 2.1 will have a alternative mobile theme?

sorry, my english isn't good  :-[ :P

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Re: Some updates on SMF 2.1
« Reply #415 on: April 17, 2014, 02:53:16 AM »
default theme will be responsive or 2.1 will have a alternative mobile theme?

sorry, my english isn't good  :-[ :P

http://www.simplemachines.org/community/index.php?topic=520692.0
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Offline DeroZ

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Re: Some updates on SMF 2.1
« Reply #416 on: April 18, 2014, 02:20:54 AM »
thx for reply

i have other questions

1) includes a mentions system? (like @username)

2) includes comments on profile? (like suki's mod)

3) an release date aprox? (q1, q2, q3 or 2015?, just "aprox")  ::)

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Re: Some updates on SMF 2.1
« Reply #417 on: April 18, 2014, 02:47:42 AM »
thx for reply

i have other questions

1) includes a mentions system? (like @username)

2) includes comments on profile? (like suki's mod)

3) an release date aprox? (q1, q2, q3 or 2015?, just "aprox")  ::)

1) Planned (but by a former developer so it needs bit discussion maybe :P)
2) Probably not
3) Sorry there is no
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Offline NekoJonez

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Re: Some updates on SMF 2.1
« Reply #418 on: April 19, 2014, 12:51:14 PM »
For mobile themes, there is this app called TapATalk. Maybe an integration into SMF?

Thinking out loud.
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Offline Kindred

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Re: Some updates on SMF 2.1
« Reply #419 on: April 19, 2014, 02:19:34 PM »
there is already a mod for tapatalk...

It is - however - not a mobile theme...
(and it requires payment, which is an issue)
(and there are several things that interact badly between tapatalk and other mods)


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