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Author Topic: SMF 2.1 Beta 3 Released  (Read 1248728 times)

Offline BryanD

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Re: SMF 2.1 Beta 3 Released
« Reply #200 on: October 31, 2018, 07:50:00 AM »
I think smf should be a paid software

If your willing to pay why not do the next best thing and become a charter member, you will be funding SMF and feel like you are buying a license ...
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Offline cpf

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Re: SMF 2.1 Beta 3 Released
« Reply #201 on: November 04, 2018, 11:50:39 PM »
No, every time someone asks if it can be done quicker, we add another month to how long it’s already going to take.

Just in the last week alone, the next release date has extended by over three months.

I believe this.  This explains how we're half a decade into beta.

I'd be using it right now and fat and happy if the pretty URLs could be ported.

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« Last Edit: November 05, 2018, 12:51:34 PM by Irisado »
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Offline Arantor

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Re: SMF 2.1 Beta 3 Released
« Reply #202 on: November 05, 2018, 01:47:12 AM »
No, every time someone asks if it can be done quicker, we add another month to how long it’s already going to take.

Just in the last week alone, the next release date has extended by over three months.

I believe this.  This explains how we're half a decade into beta.

Sadly, it was a joke. The real reasons amount to three complete replacements of dev team in that time, no one having a concrete vision of what 2.1 should actually contain (and therefore no way to know when “done”) and everyone just doing it in their spare time.
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Offline Vahid

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Re: SMF 2.1 Beta 3 Released
« Reply #203 on: November 11, 2018, 05:12:50 PM »
is there any new news or estimated time for stable version?

Offline Arantor

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Re: SMF 2.1 Beta 3 Released
« Reply #204 on: November 11, 2018, 06:07:19 PM »
* another week added to the estimate.
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Offline landyvlad

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Re: SMF 2.1 Beta 3 Released
« Reply #205 on: November 13, 2018, 04:57:48 AM »
Maybe a solution to the constant questions might be a stickied thread titled, "When is 2.1 going to be released?"

with
  • A brief explanation re why no dates set.
  • An explanation of what RC1, RC2 and Final means; and
  • A periodically updated copy of the github progress as per:
   




(OK well not a solution but it might be easier just to point people to that thread rather than explain over and over... and over.. again)
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Offline d3vcho();

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Re: SMF 2.1 Beta 3 Released
« Reply #206 on: November 13, 2018, 05:11:05 AM »
1. We already explained that *a lot* of times.
2. https://en.m.wikipedia.org/wiki/Software_release_life_cycle
3. I wrote the last dev updates from Dev's Blog (with help of some members of the team, of course). Because apart from the developers not a lot of people among the team has development knowledge or perhaps, time to write a new article (my case, right know), it's kinda difficult to get one of those periodically. Furthermore, if you're wondering why devs doesn't write them, it's because we prefer them to focus on real development rather than writing new blog posts.
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Offline Arantor

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Re: SMF 2.1 Beta 3 Released
« Reply #207 on: November 13, 2018, 05:12:57 AM »
No one reads stickies. Once it gets enough comments, it just becomes a ball of people asking the questions answered by the first post because reading the first post is effort.
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Offline live627

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Re: SMF 2.1 Beta 3 Released
« Reply #208 on: November 13, 2018, 05:25:00 AM »
The mobile version of Wikipedia is kinda nice on a desktop PC, ironically enough.
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Offline whoey

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Re: SMF 2.1 Beta 3 Released
« Reply #209 on: November 14, 2018, 06:59:28 AM »
Maybe a solution to the constant questions might be a stickied thread titled, "When is 2.1 going to be released?"

with
  • A brief explanation re why no dates set.
  • An explanation of what RC1, RC2 and Final means; and
  • A periodically updated copy of the github progress as per:
   




(OK well not a solution but it might be easier just to point people to that thread rather than explain over and over... and over.. again)
and today that's showing no issues open for RC1... is it finally happening?

Offline Antes

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Re: SMF 2.1 Beta 3 Released
« Reply #210 on: November 14, 2018, 07:14:43 AM »
Quick add some issues to the RC1 list before users get their hopes up :D :D
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Offline Sesquipedalian

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Re: SMF 2.1 Beta 3 Released
« Reply #211 on: November 14, 2018, 11:00:18 AM »
There's a process and a good bit of work involved in putting together a release from the code on GitHub, so patience is still required. Progress is advancing, as you can see, but as always, the official release date is "when it's ready." ;)
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Offline Arantor

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Re: SMF 2.1 Beta 3 Released
« Reply #212 on: November 14, 2018, 12:06:43 PM »
And don’t forget, every time someone asks, add another week ;D
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Offline d3vcho();

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Re: SMF 2.1 Beta 3 Released
« Reply #213 on: November 14, 2018, 12:11:05 PM »
Yeah, we have already a.. uhm.. 37 week delay? More or less?
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Offline Kindred

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Re: SMF 2.1 Beta 3 Released
« Reply #214 on: November 14, 2018, 03:58:26 PM »
if they keep asking, the actual release date will catch up to the original plan + delay. :)
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Offline Gwenwyfar

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Re: SMF 2.1 Beta 3 Released
« Reply #215 on: November 14, 2018, 04:00:35 PM »
I keep having doubts about how we will use the delay. Maybe have a team vacation ::)

Offline d3vcho();

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Re: SMF 2.1 Beta 3 Released
« Reply #216 on: November 14, 2018, 04:09:23 PM »
I keep having doubts about how we will use the delay. Maybe have a team vacation ::)

Paid?
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Offline Gwenwyfar

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Re: SMF 2.1 Beta 3 Released
« Reply #217 on: November 14, 2018, 07:14:48 PM »
Is there payment in candy? I'd accept that.

Or we could do a Cuban move and pay everyone in rum.

Offline landyvlad

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Re: SMF 2.1 Beta 3 Released
« Reply #218 on: November 14, 2018, 07:35:30 PM »
Or we could do a Cuban move and pay everyone in rum.

If you reward all the devs post RC1 release with rum, then RC2 is gonna be funky !!!
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Offline live627

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Re: SMF 2.1 Beta 3 Released
« Reply #219 on: November 14, 2018, 08:33:03 PM »
I wanna be paid in oatmeal raisin cookies. :D
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