RPG Mod.

Started by clapter, July 16, 2009, 10:39:02 PM

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clapter

We are planning on developing the RPG Mod that everyone so dearly wanted. It would be paid, but we *may* release a free version, if enough people would want to donate I guess.


AS of now it would include a Custom Shop Mod, a Portal system specifically designed for RPG's and a special member group system that would have sub-member groups etc.

If everyone would please mention what they would want in this, that would be grateful. Please know I am not promising anything, but this is EXTREMELY likely this is going to happen, for real this time.

Thanks. I will also update this topic with the status, and what will be included in it if we decide to develop this. And this wuld be out in the next 6-9 months if this is going to happen. It will be for 2.x


Also. Please say if you are interested and how much you would be willing to pay for this mod, or donate towards it.
Working on a Play-by-Post RPG

JeremyB.

Don't have any suggestions but good luck. :)
"The most overlooked advantage to owning a computer is that if they foul up, there's no law against whacking them around a little."

clapter

Haha. This was a mod that was in great demand, but eventually became vaporware.
Working on a Play-by-Post RPG

JeremyB.

Oh, well I would never really have a need for this mod but good luck with it, I'l be sure to check it out once it's finished.
"The most overlooked advantage to owning a computer is that if they foul up, there's no law against whacking them around a little."

clapter

Some people might. it was started in 2004 and people gave up on it in 2007 really.
Working on a Play-by-Post RPG

JeremyB.

Yes, I know some might want it I didn't say they didn't I only said I didn't. ;)
"The most overlooked advantage to owning a computer is that if they foul up, there's no law against whacking them around a little."

clapter

Working on a Play-by-Post RPG

clapter

Any comments on what you would like in this mod would be appreciated
Working on a Play-by-Post RPG

clapter

Working on a Play-by-Post RPG

die4me

#9
First of all most people who use smf don't wanna pay for stuff or they would be using vb lol
Second you might find donations for it but it better be a really good mod.
third while a lot of good coders here at smf i don't think most of them have any idea how to make a rpg mod or it would've been made years ago.
If you make it free and ask other people to make addons for it then it can become quite a good mod i believe but since no one has made a rpg mod i hope you can be the first or i'll just have to beat you to it in a year or so lol

Arantor

Quote from: die4me on July 17, 2009, 04:11:06 AMFirst of all most people who use smf don't wanna pay for stuff or they would be using vb lol

Not true, there are plenty of paid mods that are used every day.

Quote from: die4me on July 17, 2009, 04:11:06 AMSecond you might find donations for it but it better be a really good mod.

Definitely needs to be good for lots of donations, unless you make it paid-for.

Quote from: die4me on July 17, 2009, 04:11:06 AMthird while a lot of good coders here at smf i don't think most of them have any idea how to make a rpg mod or it would've been made years ago.

That's because every RPG mod is going to be different, it's not something you can easily make a one-size fits all for. I'm writing an RPG mod for SMF however there is no way on Earth I'm distributing it because it's unique to my RPG.

Quote from: die4me on July 17, 2009, 04:11:06 AMIf you make it free and ask other people to make addons for it then it can become quite a good mod i believe but since no one has made a rpg mod i hope you can be the first or i'll just have to beat you to it in a year or so lol

I suspect the reason is the above, not that there isn't the skill, but for the most part you'll make it custom for your site and not distribute.

clapter

Quote from: die4me on July 17, 2009, 04:11:06 AM
First of all most people who use smf don't wanna pay for stuff or they would be using vb lol

If its not worth it to you to buy it, then dont, but this statement holds no truth whatsoever.

QuoteSecond you might find donations for it but it better be a really good mod.
Well, obviously, I kinda figured that much.....

Quotethird while a lot of good coders here at smf i don't think most of them have any idea how to make a rpg mod
Just because a mod isnt made, doesnt mean people dont have the skill, or the ability, its just time and motivation.

QuoteIf you make it free and ask other people to make addonsfor it then it can become quite a good mod
Like pretty much every mod on the mod site, Its all open source, but yes, I do see your point here, and thanks for the suggestion

Quotei believe but since no one has made a rpg mod i hope you can be the first or i'll just have to beat you to it in a year or so lol

Beat me to it, I dont care, im still going to make it for my own site I'm developing :P


Working on a Play-by-Post RPG

Eliana Tamerin

I suggest, instead of coding your own portal, that you make your mod compatible with one of the existing portals around. If you're going for SMF 1.1.x, then TinyPortal, SimplePortal or EZPortal would be good. And for SMF 2.x, SimplePortal, EZPortal or PortaMX are the portals there.

That would probably make it quite a bit easier on you, rather than building yourselves a portal from the ground up. Those take quite a bit of time to perfect, and some RPG sites area already using these existing portals.

You might also consider making it compatible with existing shops as well. This might not fit in with your feature set as well (as shops can be more specialized than portals, really), but it could do more to alleviate your coding requirements.

Anyway, whatever you decide, good luck. If you do stick to paid, be ready to do some fierce marketing, as most SMF users I've seen would prefer to find their mods on the SMF Official Mod site, not after transferring their live savings out of paypal. ;)
Do NOT PM me for support.

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SimplePortal Project Manager
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SimplePortal: Power of Simplicity!

clapter

Well, the thing is, the portal would have to be extremely modified, so in reality, creating our own portal would be better in the long run.  AS with the shop, we looked into that, but we just werent satisfied enough with the existing mods, and once again, the features we would have to add would be immense. but thanks for your input!
Working on a Play-by-Post RPG

Eliana Tamerin

And what features do you intend to put in your portal? Just curious to see how modified these would be.
Do NOT PM me for support.

SimplePortal 2.3.6 is OUT!
SimplePortal Project Manager
Download | Docs
SimplePortal: Power of Simplicity!

clapter

This is still in development but so far.


Homepage that would have your RPG description etc
A list of the top players (most land etc)
Another list of top players (most points etc)
It would have the news for that day, the weather etc
an ajax battle log, which would update as new battles happen etc
plus everything the other portals have,
And another (large) thing we are planning, will elaborate on later ;)
Working on a Play-by-Post RPG

Eliana Tamerin

Yeah, to me it sounds very much like you'd probably benefit more by simply adding those blocks to an existing portal software. Because, let's face it, the portal mods are specialized, portal is what they do best. You might have quite a few blocks to add, but you would not have to code the other blocks, such as shoutboxes, recent posts/topics, staff blocks, top poster blocks, etc.

But that's my opinion. It's up to you.
Do NOT PM me for support.

SimplePortal 2.3.6 is OUT!
SimplePortal Project Manager
Download | Docs
SimplePortal: Power of Simplicity!

die4me

QuoteIf its not worth it to you to buy it, then dont, but this statement holds no truth whatsoever.
Actually it is smf is the best free forum script out there i think and it being free is what lures in lots of people and i never said all just most.

QuoteJust because a mod isnt made, doesnt mean people dont have the skill, or the ability, its just time and motivation.
Well you may be right there some have the skill i just mean they have no idea how to go about making one. Smf just doesn't lure in people who are good with making games.

QuoteThat's because every RPG mod is going to be different, it's not something you can easily make a one-size fits all for..
IF you make the rpg customizable it can be used by lots of different people.
QuoteI'm writing an RPG mod for SMF however there is no way on Earth I'm distributing it because it's unique to my RPG
Sad to hear that if more people were like that there hardly be anything for smf.
You can make a mod and have it for your site only then change it up and release it.

Now for suggestions i think you should have both pvp and pvm.
Also you should have armor that lessens damage and not just increase evasion.
An ingame chat would be nice.
Customizable equipment
Skills like hunting mining fishing etc.
Jobs too.

Lastly i hope you consider going free even if you don't get donations cause it would be nice to see smf with a rpg mod like the other forum scripts.

TheDisturbedOne

You probably have this down already, but have HP and stuff in the postbit.

clapter

QuoteI'm writing an RPG mod for SMF however there is no way on Earth I'm distributing it because it's unique to my RPG
Quote
Sad to hear that if more people were like that there hardly be anything for smf.
You can make a mod and have it for your site only then change it up and release it.
you would understand that statement more of you knew the background.

AND
I will really consider a free version.
Working on a Play-by-Post RPG

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