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Coppermine integration

Started by charlottezweb, November 07, 2003, 06:42:23 PM

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Atari

#140
 :( I finally read through the instructions line by line again and I did see about the same databases. The part that had me mixed up was when they said about installing them seperately. To me i thought that meant databases too. But anyways, i reran the install and pointed it to the smf database and the thing is running fine. Been pulling out whats left of my hair and all it was, was that little thing about using same database that had me all mixed up.

Thanks to all for trying to help my thick headedness.  :P

and yes 10=2

There are 10 kinds of people in this World.
Those who understand Binary and those who don't

Joachim Müller

#141
Quote from: Atari on August 16, 2004, 11:18:18 PM
Anyone know where I can get the bridge for Coppermine to SMF? All the links on coppermines forum come up bad gateway for me. Also is it RC1 compatible yet?
The link Jack was posting pointed to the web cvs, where the most recent files (even those that haven't been released yet ;)) reside. Our webhost sf.net [nofollow] had troubles at that time with anonymous cvs access (this caused the "bad gateway" error message), but they sorted it out right now. Those who are looking for the bridge file only (which is included in the coppermine package already) can find it here: http://cvs.sourceforge.net/viewcvs.py/coppermine/stable/bridge/smf.inc.php?rev=1.7&view=log [nofollow]
We reviewed the integration guide as well - it now explicitely mentions SMF: http://coppermine.sourceforge.net/manual.php#integrating [nofollow] (just as a sidenote: getting SMF bridging to work is the easiest one; all other bbs apps have rather complicated setups - the user is requested to fill in a lot of data in the bridge file before integration is up-and-running). Kudos to the SMF team. I wouldn't want to go back to the other bbs we used before SMF (we had to).

GauGau

P.S. Coppermine1.3.2 is out, which doesn't have new features, but fixes some bugs that existed in older versions. Upgrade recommended (easy).
Integrate your SMF install with a picture/multimedia gallery: Coppermine Photo Gallery [nofollow]

Kris

Since I upgraded to the former version, some membergroups get query errors.
You have a shortcut to the changelog or buglist?

nhym-web



I'm looking for a simplemachines theme that matches exactly or almost exactly a coopermine gallery.  ANY matching themes are welcome.


NukeWorker.com

Quote from: nhym-web on December 02, 2004, 07:26:06 PM


I'm looking for a simplemachines theme that matches exactly or almost exactly a coopermine gallery.  ANY matching themes are welcome.



There is a coppermine theme that matches the SMF theme exactly... if that helps.

smacktalk

Quote from: NukeWorker.com on January 14, 2005, 10:19:37 PM
Quote from: nhym-web on December 02, 2004, 07:26:06 PM


I'm looking for a simplemachines theme that matches exactly or almost exactly a coopermine gallery.  ANY matching themes are welcome.



There is a coppermine theme that matches the SMF theme exactly... if that helps.


Where? I've been there and all over here and cant find the actuall theme.

Jerry

http://sourceforge.net/project/showfiles.php?group_id=89658&package_id=98541
search for smf on this page :) there are 2, I recommend smf_filmleft.zip because it looks a bit better than the other one list imo :)


- Jerry
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smacktalk

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I swear I would still be looking. :-)

Joachim Müller

see those two SMF-lookalike coppermine themes live: SMF (regular) [nofollow] - SMF filmleft [nofollow] (they differ in the way the filmstrip is displayed when looking at a single pic; no visible differences on the index page).
Integrate your SMF install with a picture/multimedia gallery: Coppermine Photo Gallery [nofollow]

Ben_S

Liverpool FC Forum with 14 million+ posts.

mennou

is there any coppermine  mods  for smf 1.0.2?

Kindred

Why do you need one?   Coppermine merges with SMF by sharing the cookie and calling the smf profile...  a s far as I can tell, 1.0, 1.0.1, 1.0.2 all work just fine with Coppermine as released.
Слaва
Украинi

Please do not PM, IM or Email me with support questions.  You will get better and faster responses in the support boards.  Thank you.

"Loki is not evil, although he is certainly not a force for good. Loki is... complicated."

mennou

i just installed the coppermine to my site but i don't know what to do next.....

kegobeer

Read the documentation that comes with Coppermine, in the /docs directory.  Bridging is explained.
"The truth of the matter is that you always know the right thing to do. The hard part is doing it." - Norman Schwarzkopf
Posting and you (Click "WATCH THIS MOVIE")

jimwall2

That documentation doesn't cover creating a link.  It says to look to SMF... 

Is there a way to do it without having to edit code, and if not, which file needs to be edited?

Kindred

You mean creating a button in SMF?

You'd do that in index.template.php, right in/around the calendar button and the logout/login buttons...
Слaва
Украинi

Please do not PM, IM or Email me with support questions.  You will get better and faster responses in the support boards.  Thank you.

"Loki is not evil, although he is certainly not a force for good. Loki is... complicated."

ping

I've got a strange issue at http://hogsmeade.us/gallery
I edited the theme so the forum link pointed to my forum (which isn't in the "smf" folder), but it doesn't seem to think I'm logged in, even though, if I click on the "login" link, it says I am.  Is there a setting somewhere that I need to change?
One Ping Only

snork13

Quote from: ping on February 24, 2005, 02:41:31 PM
I've got a strange issue at http://hogsmeade.us/gallery
I edited the theme so the forum link pointed to my forum (which isn't in the "smf" folder), but it doesn't seem to think I'm logged in, even though, if I click on the "login" link, it says I am.  Is there a setting somewhere that I need to change?

If I am correct, the bridge needed to be done with no user, just an admin account active, so all your current users won't have access to the gallery through the bridge if done after users have joined.

try making a new test user once bridged?
you can also try asking over at coppermine support in the 1.3 bridge sub-board

snork
Mods
Please DO NOT PM me with requests for individual support, but post your questions and concerns in the appropriate section of the forum where other users can benefit from them as well. Thank you.
I have been super busy as of late. Working on updates to all my modifications for 2.0.1

yohanesine

#158
Sorry, guys...I am a php newbie.  I am trying to finish up my coppermine integration, but don't know what to do next.  I've read all these posts, but I think I must be thick.  Here are the final instructions from Coppermine...

"....Once the login or logout is performed you won't be redirected automatically to the gallery because your board does not have any function for that. It's up to you to add a link on your board to get you back to the gallery."

This is exactly my problem...When I try to login to coppermine, it re-directs me to login on my forum, however, after I login, I try to go "back" to coppermine through direct url, and I'm not logged in.  I don't know how to add a link to my index back to my gallery.  Can someone point me possibly to a post about this, or has someone created a mod for smf to create this link on the default smf theme index?

Also, does anyone have the photoshop file of the index page icons (links like "home, search, etc."), including the font?

Thanks in advance.

ping

I thought I had this problem, too, only to discover that the SMF themes available have the links for logging in and out hard-coded in, so that it looked like I wasn't logged in on the top, but was actually logged in when I tried to do stuff with the gallery. I ended up deleting the boxes, because I'd have had to update them manually, and I'm lazy. :)

Does this make sense? Do you have the SMF theme? What's your URL, if you can provide it?

I added a link to my SMF forum (http://hogsmeade.us/forums) where I had some other links already. (The GrandPre gallery is the link to the coppermine installation.) I basically searched through the template, found the "menu," and put the links in on the next line. Not too pretty, but functional. I can find the code for you if you need.
One Ping Only

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