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Started by DasVON, October 14, 2010, 06:23:11 AM

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DasVON

It's been a month approx since any new themes or mods been uploaded... whats happening with SMF.. ?  :o

twig/al

I think that everyone is waiting on RC4 or "gold" to be released, so they won't have to rewrite things... That is about the time everyone was saying it's release was close... Just my opinion...

kat

There are so many themes that are just almost direct clones of others, though.

I think they should be pruned back, myself.

Joker™

#3
Quote from: DasVON on October 14, 2010, 06:23:11 AM
It's been a month approx since any new themes or mods been uploaded... whats happening with SMF.. ?  :o
ummmm, try to think yourself :P.

Quote from: K@ on October 14, 2010, 10:16:43 AM
There are so many themes that are just almost direct clones of others, though.
TBH it's bit hard to digest that suddenly all colons themes are submitted in same month. Is same thing happening for mods also, i mean all mods are clone of older ones?
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kat

Some are rewrites, I'd guess.

Tweaks and improvements, that kinda thing.

Joker™

Quote from: K@ on October 14, 2010, 10:48:30 AM
Some are rewrites, I'd guess.

Tweaks and improvements, that kinda thing.
Hmmm

Permission for Website url in Profile << that was my mod, submitted on 30th august.

Today it's 14 october. If my math is correct it becomes 54 days since then and only 4 mods are approved after that. In that too 2 mods are avatar packs. So in coding sense only 2 mods are approved.

So are you trying to say that in 54 days only 4 mods are submitted to SMF or 40(take any number) all were clones?

http://custom.simplemachines.org/mods/index.php?action=search;type=0-;sort=submitted;desc << have a look yourself.
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kat

Sorry, Joker. I misunderstood.

I thought you meant "Have been submitted", as opposed to "Been approved".

Joker™

Quote from: K@ on October 14, 2010, 10:58:37 AM
Sorry, Joker. I misunderstood.

I thought you meant "Have been submitted", as opposed to "Been approved".
No regular user knows how many are submitted even as we can't see the mod queue.But i know this much a lot more mods are added than the present count of 4.

K@ in never wanted to offend you, but there is a lot of laziness floating around which has to be looked upon. If someone is on the team it's there responsibility to complete there work they are responsible for. I heard this line 10,000+ times
"we all are volunteers here"
This line sounds good in support posts where user is bumping in less than 24 hrs, but when it comes to real work people should not use this. If someone has joined the team it's there duty to work and if RL is so important than they must leave the team. Coming to team means taking responsibility and one must fulfill it.
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kat

I'm not sure that it's laziness, mate.

People have Real LivesTM to cope with.

RealLife MUST have priority over SMF, surely?

I didn't show, here, at all, yesterday. (Well, I did. But, only to answer a PM). No reason other than I had loads of stuff to do.

Approving mods and themes can be a time-consuming business, if they're to be assessed PROPERLY, after all.

Joker™

Quote from: K@ on October 14, 2010, 11:11:38 AM
I'm not sure that it's laziness, mate.
Not sure what you call it if only 4 mods are approved in 54 days(17.5 days taken per mod to approve it)

QuoteRealLife MUST have priority over SMF, surely?
So Gold will take 1+ year as so many team mates are having RL difficulties right now?

QuoteI didn't show, here, at all, yesterday. (Well, I did. But, only to answer a PM). No reason other than I had loads of stuff to do.
Lol you are always active, but what about other's?ask once yourself also, seriously that how is the progress going, is everyone giving even there 50% effort?

QuoteApproving mods and themes can be a time-consuming business, if they're to be assessed PROPERLY, after all.
How come earlier it used at least 20-30 mods a month?
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青山 素子

Quote from: Joker™ on October 14, 2010, 11:20:04 AM
Quote from: K@ on October 14, 2010, 11:11:38 AM
I'm not sure that it's laziness, mate.
Not sure what you call it if only 4 mods are approved in 54 days(17.5 days taken per mod to approve it)

Obviously, nobody is working on these. They aren't fun to do, so were always a bit difficult to go through, but it seems it's gotten worse.


Quote from: Joker™ on October 14, 2010, 11:20:04 AM
QuoteRealLife MUST have priority over SMF, surely?
So Gold will take 1+ year as so many team mates are having RL difficulties right now?

Maybe, although my guess is that almost everyone is wrapped up in the whole corporation structure stuff and isn't doing value-added work. Yay bureaucracy! I also haven't seen all those ex-team members come rushing back like they kept saying they would once the non-profit was in place. Heck, the SMF-fiends site hasn't had any "official" post about their goal being reached.

Looks like a lot of work to gain back people that never happened. I wonder how much money has been spent on all the corporate structure stuff over a failed attempt to bring back previous developers.


Quote from: Joker™ on October 14, 2010, 11:20:04 AM
QuoteI didn't show, here, at all, yesterday. (Well, I did. But, only to answer a PM). No reason other than I had loads of stuff to do.
Lol you are always active, but what about other's?ask once yourself also, seriously that how is the progress going, is everyone giving even there 50% effort?

Probably not. It was a big problem back when even I was on the team. Many of the badge holders had to be prodded to earn their badge (and threw fits when it was suggested that if they couldn't offer their time to step down until they could return). I know that I had to be prodded at times as well. Maybe it's gotten worse? I'm only seeing a handful of team members with badges making posts on this site.


Quote from: Joker™ on October 14, 2010, 11:20:04 AM
QuoteApproving mods and themes can be a time-consuming business, if they're to be assessed PROPERLY, after all.
How come earlier it used at least 20-30 mods a month?

Because at least a few people took it as their duty to push through the work, for which they should be applauded. However, they aren't on the team anymore and it seems nobody else that has access cares to make it their area of responsibility to monitor the submission queue and get it processed.

The wonderful thing about a pure democracy (what the SMF team has turned into) is that you don't need to worry about personal responsibility. Obviously, somebody else will do it. Of course, this isn't the case, but that psychology of the diffusion of responsibility is very present.
Motoko-chan
Director, Simple Machines

Note: Unless otherwise stated, my posts are not representative of any official position or opinion of Simple Machines.


Oya

QuoteLooks like a lot of work to gain back people that never happened. I wonder how much money has been spent on all the corporate structure stuff over a failed attempt to bring back previous developers.

maybe because the npo doesnt yet actually own or protect smf?

青山 素子

Quote from: Oya on October 14, 2010, 11:49:34 AM
QuoteLooks like a lot of work to gain back people that never happened. I wonder how much money has been spent on all the corporate structure stuff over a failed attempt to bring back previous developers.

maybe because the npo doesnt yet actually own or protect smf?

Maybe, but from the announcement, it looks like it does. Is there some new "underground" rumor line, or are you just speculating?

I'm also kinda figuring about this ownership based on an e-mail I got about efforts to change SMF to a pure BSD license. Who wants to take bets on when SMF will fork? I'm down for less than 10 days after the license change. I'm guessing about a year before seeing a fully-closed commercial fork.
Motoko-chan
Director, Simple Machines

Note: Unless otherwise stated, my posts are not representative of any official position or opinion of Simple Machines.


Oya

http://www.simplemachines.org/community/index.php?topic=402014.msg2795253#msg2795253

"The final transfer is still in process"

since theres been nothing to announce that it has actually completed i can only assume that it hasn't finished transferring yet

B

I'm not really sure where you guys are getting your numbers, but here is what we have done since August 30th.

Approved Mods: 27
Approved Themes: 10

Rejected Mods: 18
Rejected Themes: 11

In addition we have sent feedback for many more mods and themes to their authors, because they do not adhere to the Customization Approval Guidelines. Very rarely do any mods/themes get approved on the first try. There are usually issues that need to be addressed, so there is discussion within the team and between the team and the authors even before the mods/themes are approved or rejected.

I'm interested to know where you guys got your numbers, so please let me know. Thanks.

B


Conquer Club - Free Global Domination Game
Think the board game Risk on steroids!

Oya

where did you get your numbers from, though?

http://custom.simplemachines.org/mods/index.php?action=search;type=0-;sort=submitted;desc is sorted by order of submission - the most recent approved submitted mod is a month ago - and its an avatar pack

what about http://custom.simplemachines.org/mods/index.php?mod=2758 for example, submitted sept 8, last changed sept 24 but not approved until over 2 weeks later without any further changes

but that first link is quite telling - the last 10 submitted mods that were approved (going on submission date) run back 2 months... have there only been 10 mods submitted in the last 2 months that are approveable?

B

The numbers I listed are from our internal tracking process.

Quote from: Oya on October 14, 2010, 02:25:24 PM
http://custom.simplemachines.org/mods/index.php?action=search;type=0-;sort=submitted;desc is sorted by order of submission - the most recent approved submitted mod is a month ago - and its an avatar pack

That list is sorted by submitted date. That means that the mod listed at the top is not necessarily the most recently approved. More recently approved mods that were submitted earlier will show up further down that list.

Quote from: Oya on October 14, 2010, 02:25:24 PM
what about http://custom.simplemachines.org/mods/index.php?mod=2758 for example, submitted sept 8, last changed sept 24 but not approved until over 2 weeks later without any further changes

Hey, I never said things weren't slow. :) We realize that, and we're doing our best to work on it. I just wanted to clear up the numbers issue. Contrary to some opinions, we're not lazy. ;)

B


Conquer Club - Free Global Domination Game
Think the board game Risk on steroids!

Oya

you still haven't dealt with my point though

are you saying then, there have been only 10 mods submitted in the last 2 months that are approveable?

because thats what the public facing page is saying

B

I can't answer your question without going through the entire queue mod-by-mod, which is something I don't have time to do right now. That being said, the answer is probably yes. If a mod is able to be approved right away, then we approve it. More often than not, however, there are issues that have to be addressed first. I know for a fact that I've had to review the same mod 3-4 times on more than one occasion, because the author didn't follow the guidelines and/or only fixed some of the issues. That's just me; that doesn't include the times other team members have reviewed the mod too. As you can imagine, this is quite time-consuming, and it's definitely a contributing factor to the current size of the queue and the delay in approvals/rejections.

B


Conquer Club - Free Global Domination Game
Think the board game Risk on steroids!

Joker™

My whole point was, mods showing "Submitted On: September" are only 4 in count. So it simply shows that 4 useful mods were submitted in whole September as half of October has already passed. Either all mod authors have started to write junk codes all together or ........
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