Advertisement:

Author Topic: SMF 2.0 Release Candidate 2 is out for Charter Members!  (Read 381006 times)

Offline poolhall

  • Jr. Member
  • **
  • Posts: 316
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #240 on: October 06, 2009, 10:46:27 PM »
For those commenting on the icon's wording..

If you zoom in on it, though pixelated, it says

Quote
POSTS
TOPIC
It can be seen without glasses or loupe of any kind ;)

Offline Yigal

  • SMF Hero
  • ******
  • Posts: 2,703
  • Gender: Male
  • Om Nom Nom?
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #241 on: October 06, 2009, 11:02:16 PM »
My transaction finally passed from PayPal for Charter Membership .. now wandering how much longer I will get SMF RC2 ;)
I like the new Statistics Page (in Profile).
Yigal V.
Contact me by PM

do yourself a favour and not annoy support helpers by spamming or messaging for support
1.x Support | 2.x Support | 5Mods

Offline Sverre

  • Sr. Member
  • ****
  • Posts: 748
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #242 on: October 06, 2009, 11:06:58 PM »
Congratulation on finally getting this long-awaited release out of the bag!

As for Curve, I guess I'm both excited and slightly concerned by what I've seen so far...

On one hand, I think it has potential to be a great foundation for my new default theme, but on the other hand, I also see a lot of annoying bugs - well, at least in my opinion - in its current incarnation, which means I could end up with much more extensive code editing than I had hoped for :-\

My main grievance is the seeming lack of structure and system to the use of rounded corners as well as catbgs vs. titlebgs. Maybe not the most serious things in the world, but personally, I think these inconsistencies have a detrimental effect on the flow of the design. And by the way, I also feel that rounded corners have been over used to the extent that square corners stick out like sore thumbs...

In addition to this, there are a number of minor issues/pet peeves, which I'll hold on to comment on until I've had a chance to play around with the theme/code.

In the end, these are all superficial things I can live with though - or fix myself. The important thing is that the underlying code is up to par. For my untrained eyes, it's clearly a vast improvement from 1.1.x, but hopefully, deathshadow and other resident experts will chime in on that discussion 8)

Offline Owdy

  • SMF Fossil
  • SMF Friend
  • SMF Super Hero
  • *
  • Posts: 15,627
  • Gender: Male
  • W00t!
    • janoloferiksson on LinkedIn
    • @@jaoler on Twitter
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #243 on: October 06, 2009, 11:16:30 PM »
My transaction finally passed from PayPal for Charter Membership .. now wandering how much longer I will get SMF RC2 ;)


Quote
Charter Membership
Take out a Charter Membership. See here for more info.

Please note: You must be a Charter Member for one week before you will be able to access our pre-releases.
Former Lead Support Specialist

Tarvitsetko apua SMF foorumisi kanssa? Otan työtehtäviä vastaan, lue:http://www.simplemachines.org/community/index.php?topic=375918.0

Offline Yigal

  • SMF Hero
  • ******
  • Posts: 2,703
  • Gender: Male
  • Om Nom Nom?
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #244 on: October 06, 2009, 11:25:22 PM »
Okay, 1 week I will wait :P
Yigal V.
Contact me by PM

do yourself a favour and not annoy support helpers by spamming or messaging for support
1.x Support | 2.x Support | 5Mods

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #245 on: October 06, 2009, 11:42:51 PM »
All I know is that as soon as they release SMF RC2, the SMF Customization Team will have a ton of work to do for these MODs.  They will definitely have their plate full.  I wouldn't be surprised if it takes months to approve some mods.

Offline Fustrate

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 6,474
  • Gender: Male
  • Controller of the rum budget
    • Fustrate on GitHub
    • @Fustrate on Twitter
    • Fustrate
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #246 on: October 06, 2009, 11:58:39 PM »
We don't approve updates to mods, so no, it won't take months.
Steven Hoffman
Former Team Member, 2009-2012

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #247 on: October 07, 2009, 12:07:18 AM »
Oh, that's right.  Don't know why I was thinking this.  Thanks for the reminder Fustrate.

Offline Fustrate

  • SMF Friend
  • SMF Hero
  • *
  • Posts: 6,474
  • Gender: Male
  • Controller of the rum budget
    • Fustrate on GitHub
    • @Fustrate on Twitter
    • Fustrate
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #248 on: October 07, 2009, 12:38:15 AM »
We'd like to, though :) or at least random checks
Steven Hoffman
Former Team Member, 2009-2012

Offline king kratos

  • Full Member
  • ***
  • Posts: 454
  • Gender: Male
  • SSDD
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #249 on: October 07, 2009, 01:00:08 AM »
We'd like to, though :) or at least random checks

It seems that random quality checks would be optimal. If anything, it would force modders to make sure that their updates are up to par and not just rushed (possibly causing issues with the underlying code).

Just my personal opinion coming form a Logistics Management Major (quality control is a big issue with us).

Kratos

Offline Arantor

  • Resident Overthinker
  • SMF Friend
  • SMF Legend
  • *
  • Posts: 71,844
    • StoryBB/StoryBB on GitHub
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #250 on: October 07, 2009, 05:32:43 AM »
We do, actually, do random spot checks on mods as and when time permits, but it is time consuming enough just approving mods as it is.

Though as I'm now on the other side of the fence, so to speak, I'll likely slow down producing mods and concentrating more on checking them out.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline Hragged

  • Semi-Newbie
  • *
  • Posts: 31
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #251 on: October 07, 2009, 10:12:22 AM »
Awesome news, really looking forward to the public release :D

Great work dudes!

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #252 on: October 07, 2009, 10:20:23 AM »
We do, actually, do random spot checks on mods as and when time permits, but it is time consuming enough just approving mods as it is.

Though as I'm now on the other side of the fence, so to speak, I'll likely slow down producing mods and concentrating more on checking them out.

Just noticed Arantor that you are now labelled Customizer.  Does that mean you are on the SMF Customization Team of approving mods?  Congrats, if that is the case.  Like I said once before, I'd give me left *** to be a part of that. ;)

Offline Arantor

  • Resident Overthinker
  • SMF Friend
  • SMF Legend
  • *
  • Posts: 71,844
    • StoryBB/StoryBB on GitHub
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #253 on: October 07, 2009, 10:32:25 AM »
SoLoGHoST, thanks :) Indeed I am now part of the team that approves mods; have been for a couple of days. It's been a busy time getting to know the mod approval guidelines and going through mods; it's a different set of skills to writing them, but at the same time it's the same knowledge you're working from.

As a general rule, invites are given by the team themselves when they've noticed people helping out, I received an invite to Support after spending a lot of time in June and July providing support while I got to know modding better.

As a first step if you were serious about looking to join, I'd strongly urge helping out in the coding boards - SMF Coding Discussion, Tips & Tricks, maybe Scripting Help and Mod Requests too. With your skill set, I would also encourage you to look around Graphics and Templates; you may find that's more to your taste than the main coding boards, but to each their own.

As RC2 looms going public, a lot of mods are going to need to be updated by their authors and I think we can expect a lot of new mods to come through, too.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #254 on: October 07, 2009, 11:00:44 AM »
Thanks Arantor.  I will try, however, I, unfortunately, have a 2 year old daughter to support, so gotta run out to work sometimes ;)  But I'll definitely try and help out more.  I'm currently working on a mod that is taking up most of my free time, so hopefully will be approved.  But I've been coding it for SMF RC1.2.  So don't know if it will be done before SMF RC2 gets released publicly.

Cheers :)

Offline Arantor

  • Resident Overthinker
  • SMF Friend
  • SMF Legend
  • *
  • Posts: 71,844
    • StoryBB/StoryBB on GitHub
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #255 on: October 07, 2009, 11:06:42 AM »
Sounds like you've been as busy as our devs have!

A few mods have been updated for RC2 compatibility already. Several of mine will need serious refits though :(
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #256 on: October 07, 2009, 11:10:36 AM »
Well, I have updated PM Attachments for SMF RC2 => Here, however, like you said in a previous post within this topic, some things may change, so I'm waiting for the final, public, release of it before I update it on the MOD Site here at SMF.  Than I suppose I'll update my other mods with it after I can properly test it on a public release of RC2.

Cheers :)

Offline Arantor

  • Resident Overthinker
  • SMF Friend
  • SMF Legend
  • *
  • Posts: 71,844
    • StoryBB/StoryBB on GitHub
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #257 on: October 07, 2009, 11:13:04 AM »
*nods* Even if you have updated it and nothing changes, you can't mark it as RC2 compliant on the mod site, though you will be able to submit it as an updated version (by adding the download to the original page, optionally unticking your original package to remove it)
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.

Offline SoLoGHoST

  • SMF Hero
  • ******
  • Posts: 1,796
  • Gender: Male
  • Real coders do not need to comment their code!
    • Dream Portal
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #258 on: October 07, 2009, 11:19:15 AM »
Well, actually, it's just 1 package, supports both RC1.2 and RC2.  Well, the RC2 version I tested it on.  So, like I said, will wait for the public release of it. 8) However, I haven't tested all of the features and options, would actually appreciate it if I could get some RC2 testers for this mod.

Offline Arantor

  • Resident Overthinker
  • SMF Friend
  • SMF Legend
  • *
  • Posts: 71,844
    • StoryBB/StoryBB on GitHub
Re: SMF 2.0 Release Candidate 2 is out for Charter Members!
« Reply #259 on: October 07, 2009, 11:20:30 AM »
It may be, but you would still have to either replace or add this package next to the originally provided package.
Don’t try to tell me that some power can corrupt a person. You haven’t had enough to know what it’s like.

No good deed goes unpunished / No act of charity goes unresented.